diff options
| author | Anton Novoselov <[email protected]> | 2017-08-01 12:53:38 +0300 |
|---|---|---|
| committer | Anton Novoselov <[email protected]> | 2017-08-01 12:53:38 +0300 |
| commit | 236f03c0b9a4982328ed1201978f7f69d192d9b2 (patch) | |
| tree | e486f2fa39dba203563895541e92c60ed3e25759 /sdk/toolkit/source/NvBlastTkActorImpl.h | |
| parent | Added screens to welcome page (diff) | |
| download | blast-236f03c0b9a4982328ed1201978f7f69d192d9b2.tar.xz blast-236f03c0b9a4982328ed1201978f7f69d192d9b2.zip | |
Blast 1.1 release (windows / linux)
see docs/release_notes.txt for details
Diffstat (limited to 'sdk/toolkit/source/NvBlastTkActorImpl.h')
| -rw-r--r-- | sdk/toolkit/source/NvBlastTkActorImpl.h | 48 |
1 files changed, 34 insertions, 14 deletions
diff --git a/sdk/toolkit/source/NvBlastTkActorImpl.h b/sdk/toolkit/source/NvBlastTkActorImpl.h index 4d65660..33fde68 100644 --- a/sdk/toolkit/source/NvBlastTkActorImpl.h +++ b/sdk/toolkit/source/NvBlastTkActorImpl.h @@ -1,12 +1,30 @@ -/* -* Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved. -* -* NVIDIA CORPORATION and its licensors retain all intellectual property -* and proprietary rights in and to this software, related documentation -* and any modifications thereto. Any use, reproduction, disclosure or -* distribution of this software and related documentation without an express -* license agreement from NVIDIA CORPORATION is strictly prohibited. -*/ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. + #ifndef NVBLASTTKACTORIMPL_H #define NVBLASTTKACTORIMPL_H @@ -98,6 +116,8 @@ public: virtual uint32_t getJointCount() const override; virtual uint32_t getJoints(TkJoint** joints, uint32_t jointsSize) const override; + + virtual bool isBoundToWorld() const override; // End TkActor // Begin TkObject @@ -215,7 +235,7 @@ private: const void* m_material; //!< for Buffered type const NvBlastProgramParams* m_programParams; //!< for Plain type }; - TkArray<char>::type m_damageDescs; + Array<char>::type m_damageDescs; uint32_t m_damageDescCount; }; @@ -247,7 +267,7 @@ private: TkGroupImpl* m_group; //!< The TkGroupImpl (if any) to which this actor belongs uint32_t m_groupJobIndex; //!< The index of this actor's job within its group's job list physx::PxFlags<TkActorFlag::Enum, char> m_flags; //!< Status flags for this actor - TkArray<DamageData>::type m_damageBuffer; //!< Buffered damage input + Array<DamageData>::type m_damageBuffer; //!< Buffered damage input uint32_t m_jointCount; //!< The number of joints referenced in m_jointList DList m_jointList; //!< A doubly-linked list of joint references @@ -276,7 +296,7 @@ NV_INLINE TkFamilyImpl& TkActorImpl::getFamilyImpl() const NV_INLINE uint32_t TkActorImpl::getIndexInternal() const { NVBLAST_ASSERT(isActive()); - return NvBlastActorGetIndex(m_actorLL, TkFrameworkImpl::get()->log); + return NvBlastActorGetIndex(m_actorLL, logLL); } @@ -343,7 +363,7 @@ NV_INLINE void TkActorImpl::DamageData::generateFracture(NvBlastFractureBuffers* { if (getType() == Plain) { - NvBlastActorGenerateFracture(commandBuffers, actorLL, m_program, m_programParams, TkFrameworkImpl::get()->log, timers); + NvBlastActorGenerateFracture(commandBuffers, actorLL, m_program, m_programParams, logLL, timers); } else { @@ -352,7 +372,7 @@ NV_INLINE void TkActorImpl::DamageData::generateFracture(NvBlastFractureBuffers* m_damageDescCount, m_material, }; - NvBlastActorGenerateFracture(commandBuffers, actorLL, m_program, &programParams, TkFrameworkImpl::get()->log, timers); + NvBlastActorGenerateFracture(commandBuffers, actorLL, m_program, &programParams, logLL, timers); } } |