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authorBryan Galdrikian <[email protected]>2018-05-31 11:36:08 -0700
committerBryan Galdrikian <[email protected]>2018-05-31 11:36:08 -0700
commit7115f60b91b5717d90f643fd692010905c7004db (patch)
treeeffd68c6978751c517d54c2f2bb5bb6e7dc93e18 /sdk/extensions/serialization/source/NvBlastExtTkSerializerRAW.cpp
parentUpdating BlastTool zip (diff)
downloadblast-1.1.3_rc1.tar.xz
blast-1.1.3_rc1.zip
Blast 1.1.3. See docs/release_notes.txt.v1.1.3_rc1
Diffstat (limited to 'sdk/extensions/serialization/source/NvBlastExtTkSerializerRAW.cpp')
-rwxr-xr-x[-rw-r--r--]sdk/extensions/serialization/source/NvBlastExtTkSerializerRAW.cpp368
1 files changed, 184 insertions, 184 deletions
diff --git a/sdk/extensions/serialization/source/NvBlastExtTkSerializerRAW.cpp b/sdk/extensions/serialization/source/NvBlastExtTkSerializerRAW.cpp
index 0baef08..7a98f94 100644..100755
--- a/sdk/extensions/serialization/source/NvBlastExtTkSerializerRAW.cpp
+++ b/sdk/extensions/serialization/source/NvBlastExtTkSerializerRAW.cpp
@@ -1,184 +1,184 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
-
-
-#include "NvBlastExtSerializationInternal.h"
-#include "NvBlastTkFramework.h"
-#include "NvBlastTkAsset.h"
-#include "NvBlast.h"
-
-
-namespace Nv
-{
-namespace Blast
-{
-
-// Legacy IDs
-struct ExtTkSerializationLegacyID
-{
- enum Enum
- {
- Framework = NVBLAST_FOURCC('T', 'K', 'F', 'W'), //!< TkFramework identifier token, used in serialization
- Asset = NVBLAST_FOURCC('A', 'S', 'S', 'T'), //!< TkAsset identifier token, used in serialization
- Family = NVBLAST_FOURCC('A', 'C', 'T', 'F'), //!< TkFamily identifier token, used in serialization
- };
-};
-
-
-// Legacy object format versions
-struct ExtTkSerializationLegacyAssetVersion
-{
- enum Enum
- {
- /** Initial version */
- Initial,
-
- // New formats must come before Count. They should be given descriptive names with more information in comments.
-
- /** The number of serialized formats. */
- Count,
-
- /** The current version. This should always be Count-1 */
- Current = Count - 1
- };
-};
-
-struct ExtTkSerializationLegacyFamilyVersion
-{
- enum Enum
- {
- /** Initial version */
- Initial,
-
- // New formats must come before Count. They should be given descriptive names with more information in comments.
-
- /** The number of serialized formats. */
- Count,
-
- /** The current version. This should always be Count-1 */
- Current = Count - 1
- };
-};
-
-
-static bool deserializeTkObjectHeader(uint32_t& legacyTypeID, uint32_t& legacyVersion, NvBlastID& objID, uint64_t& userIntData, ExtIStream& stream)
-{
- // Read framework ID
- uint32_t fwkID;
- stream >> fwkID;
- if (fwkID != ExtTkSerializationLegacyID::Framework)
- {
- NVBLAST_LOG_ERROR("deserializeTkObjectHeader: stream does not contain a BlastTk legacy object.");
- return false;
- }
-
- // Read object class ID
- stream >> legacyTypeID;
-
- // Read object class version and ensure it's current
- stream >> legacyVersion;
-
- // Object ID
- stream.read(objID.data, sizeof(NvBlastID));
-
- // Serializable user data
- uint32_t lsd, msd;
- stream >> lsd >> msd;
- userIntData = static_cast<uint64_t>(msd) << 32 | static_cast<uint64_t>(lsd);
-
- return !stream.fail();
-}
-
-
-TkAsset* deserializeTkAsset(ExtIStream& stream, TkFramework& framework)
-{
- // Deserializer header
- uint32_t legacyTypeID;
- uint32_t legacyVersion;
- NvBlastID objID;
- uint64_t userIntData;
- if (!deserializeTkObjectHeader(legacyTypeID, legacyVersion, objID, userIntData, stream))
- {
- return nullptr;
- }
-
- if (legacyTypeID != ExtTkSerializationLegacyID::Asset)
- {
- NVBLAST_LOG_ERROR("deserializeTkAsset: stream does not contain a BlastTk legacy asset.");
- return nullptr;
- }
-
- if (legacyVersion > ExtTkSerializationLegacyAssetVersion::Current)
- {
- NVBLAST_LOG_ERROR("deserializeTkAsset: stream contains a BlastTk legacy asset which is in an unknown version.");
- return nullptr;
- }
-
- // LL asset
- uint32_t assetSize;
- stream >> assetSize;
- NvBlastAsset* llAsset = static_cast<NvBlastAsset*>(NVBLAST_ALLOC_NAMED(assetSize, "deserializeTkAsset"));
- stream.read(reinterpret_cast<char*>(llAsset), assetSize);
-
- // Joint descs
- uint32_t jointDescCount;
- stream >> jointDescCount;
- std::vector<TkAssetJointDesc> jointDescs(jointDescCount);
- for (uint32_t i = 0; i < jointDescs.size(); ++i)
- {
- TkAssetJointDesc& jointDesc = jointDescs[i];
- stream >> jointDesc.nodeIndices[0];
- stream >> jointDesc.nodeIndices[1];
- stream >> jointDesc.attachPositions[0].x;
- stream >> jointDesc.attachPositions[0].y;
- stream >> jointDesc.attachPositions[0].z;
- stream >> jointDesc.attachPositions[1].x;
- stream >> jointDesc.attachPositions[1].y;
- stream >> jointDesc.attachPositions[1].z;
- }
-
- if (stream.fail())
- {
- NVBLAST_FREE(llAsset);
- return nullptr;
- }
-
- TkAsset* asset = framework.createAsset(llAsset, jointDescs.data(), (uint32_t)jointDescs.size(), true);
-
- NvBlastID zeroID;
- memset(zeroID.data, 0, sizeof(zeroID));
- if (!memcmp(zeroID.data, objID.data, sizeof(NvBlastID)))
- {
- asset->setID(objID);
- }
- asset->userIntData = userIntData;
-
- return asset;
-}
-
-} // namespace Blast
-} // namespace Nv
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
+
+
+#include "NvBlastExtSerializationInternal.h"
+#include "NvBlastTkFramework.h"
+#include "NvBlastTkAsset.h"
+#include "NvBlast.h"
+
+
+namespace Nv
+{
+namespace Blast
+{
+
+// Legacy IDs
+struct ExtTkSerializationLegacyID
+{
+ enum Enum
+ {
+ Framework = NVBLAST_FOURCC('T', 'K', 'F', 'W'), //!< TkFramework identifier token, used in serialization
+ Asset = NVBLAST_FOURCC('A', 'S', 'S', 'T'), //!< TkAsset identifier token, used in serialization
+ Family = NVBLAST_FOURCC('A', 'C', 'T', 'F'), //!< TkFamily identifier token, used in serialization
+ };
+};
+
+
+// Legacy object format versions
+struct ExtTkSerializationLegacyAssetVersion
+{
+ enum Enum
+ {
+ /** Initial version */
+ Initial,
+
+ // New formats must come before Count. They should be given descriptive names with more information in comments.
+
+ /** The number of serialized formats. */
+ Count,
+
+ /** The current version. This should always be Count-1 */
+ Current = Count - 1
+ };
+};
+
+struct ExtTkSerializationLegacyFamilyVersion
+{
+ enum Enum
+ {
+ /** Initial version */
+ Initial,
+
+ // New formats must come before Count. They should be given descriptive names with more information in comments.
+
+ /** The number of serialized formats. */
+ Count,
+
+ /** The current version. This should always be Count-1 */
+ Current = Count - 1
+ };
+};
+
+
+static bool deserializeTkObjectHeader(uint32_t& legacyTypeID, uint32_t& legacyVersion, NvBlastID& objID, uint64_t& userIntData, ExtIStream& stream)
+{
+ // Read framework ID
+ uint32_t fwkID;
+ stream >> fwkID;
+ if (fwkID != ExtTkSerializationLegacyID::Framework)
+ {
+ NVBLAST_LOG_ERROR("deserializeTkObjectHeader: stream does not contain a BlastTk legacy object.");
+ return false;
+ }
+
+ // Read object class ID
+ stream >> legacyTypeID;
+
+ // Read object class version and ensure it's current
+ stream >> legacyVersion;
+
+ // Object ID
+ stream.read(objID.data, sizeof(NvBlastID));
+
+ // Serializable user data
+ uint32_t lsd, msd;
+ stream >> lsd >> msd;
+ userIntData = static_cast<uint64_t>(msd) << 32 | static_cast<uint64_t>(lsd);
+
+ return !stream.fail();
+}
+
+
+TkAsset* deserializeTkAsset(ExtIStream& stream, TkFramework& framework)
+{
+ // Deserializer header
+ uint32_t legacyTypeID;
+ uint32_t legacyVersion;
+ NvBlastID objID;
+ uint64_t userIntData;
+ if (!deserializeTkObjectHeader(legacyTypeID, legacyVersion, objID, userIntData, stream))
+ {
+ return nullptr;
+ }
+
+ if (legacyTypeID != ExtTkSerializationLegacyID::Asset)
+ {
+ NVBLAST_LOG_ERROR("deserializeTkAsset: stream does not contain a BlastTk legacy asset.");
+ return nullptr;
+ }
+
+ if (legacyVersion > ExtTkSerializationLegacyAssetVersion::Current)
+ {
+ NVBLAST_LOG_ERROR("deserializeTkAsset: stream contains a BlastTk legacy asset which is in an unknown version.");
+ return nullptr;
+ }
+
+ // LL asset
+ uint32_t assetSize;
+ stream >> assetSize;
+ NvBlastAsset* llAsset = static_cast<NvBlastAsset*>(NVBLAST_ALLOC_NAMED(assetSize, "deserializeTkAsset"));
+ stream.read(reinterpret_cast<char*>(llAsset), assetSize);
+
+ // Joint descs
+ uint32_t jointDescCount;
+ stream >> jointDescCount;
+ std::vector<TkAssetJointDesc> jointDescs(jointDescCount);
+ for (uint32_t i = 0; i < jointDescs.size(); ++i)
+ {
+ TkAssetJointDesc& jointDesc = jointDescs[i];
+ stream >> jointDesc.nodeIndices[0];
+ stream >> jointDesc.nodeIndices[1];
+ stream >> jointDesc.attachPositions[0].x;
+ stream >> jointDesc.attachPositions[0].y;
+ stream >> jointDesc.attachPositions[0].z;
+ stream >> jointDesc.attachPositions[1].x;
+ stream >> jointDesc.attachPositions[1].y;
+ stream >> jointDesc.attachPositions[1].z;
+ }
+
+ if (stream.fail())
+ {
+ NVBLAST_FREE(llAsset);
+ return nullptr;
+ }
+
+ TkAsset* asset = framework.createAsset(llAsset, jointDescs.data(), (uint32_t)jointDescs.size(), true);
+
+ NvBlastID zeroID;
+ memset(zeroID.data, 0, sizeof(zeroID));
+ if (!memcmp(zeroID.data, objID.data, sizeof(NvBlastID)))
+ {
+ asset->setID(objID);
+ }
+ asset->userIntData = userIntData;
+
+ return asset;
+}
+
+} // namespace Blast
+} // namespace Nv