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authorAnton Novoselov <[email protected]>2017-08-01 12:53:38 +0300
committerAnton Novoselov <[email protected]>2017-08-01 12:53:38 +0300
commit236f03c0b9a4982328ed1201978f7f69d192d9b2 (patch)
treee486f2fa39dba203563895541e92c60ed3e25759 /sdk/extensions/serialization/source/NvBlastExtPxSerializerRAW.cpp
parentAdded screens to welcome page (diff)
downloadblast-236f03c0b9a4982328ed1201978f7f69d192d9b2.tar.xz
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Blast 1.1 release (windows / linux)
see docs/release_notes.txt for details
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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+
+
+#include "NvBlastExtSerialization.h"
+#include "NvBlastExtTkSerializerRAW.h"
+#include "NvBlastExtPxAsset.h"
+#include "NvBlastTkAsset.h"
+#include "physics/NvBlastExtPxAssetImpl.h"
+#include "NvBlastIndexFns.h"
+#include "NvBlastAssert.h"
+#include "NvBlastExtSerializationInternal.h"
+
+#include "PxPhysics.h"
+#include "PsMemoryBuffer.h"
+#include "PxIO.h"
+
+
+namespace Nv
+{
+namespace Blast
+{
+
+// Legacy IDs
+struct ExtPxSerializationLegacyID
+{
+ enum Enum
+ {
+ Asset = NVBLAST_FOURCC('B', 'P', 'X', 'A'), //!< ExtPxAsset identifier token, used in serialization
+ };
+};
+
+
+// Legacy object format versions
+struct ExtPxSerializationLegacyAssetVersion
+{
+ enum Enum
+ {
+ /** Initial version */
+ Initial,
+
+ // New formats must come before Count. They should be given descriptive names with more information in comments.
+
+ /** The number of serialized formats. */
+ Count,
+
+ /** The current version. This should always be Count-1 */
+ Current = Count - 1
+ };
+};
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Helpers/Wrappers
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+class FileBufToPxInputStream final : public PxInputStream
+{
+public:
+ FileBufToPxInputStream(PxFileBuf& filebuf) : m_filebuf(filebuf) {}
+
+ virtual uint32_t read(void* dest, uint32_t count)
+ {
+ return m_filebuf.read(dest, count);
+ }
+
+private:
+ FileBufToPxInputStream& operator=(const FileBufToPxInputStream&);
+
+ PxFileBuf& m_filebuf;
+};
+
+
+class FileBufToPxOutputStream final : public PxOutputStream
+{
+public:
+ FileBufToPxOutputStream(PxFileBuf& filebuf) : m_filebuf(filebuf) {}
+
+ virtual uint32_t write(const void* src, uint32_t count) override
+ {
+ return m_filebuf.write(src, count);
+ }
+
+private:
+ FileBufToPxOutputStream& operator=(const FileBufToPxOutputStream&);
+
+ PxFileBuf& m_filebuf;
+};
+
+
+ExtPxAsset* deserializeExtPxAsset(ExtIStream& stream, TkFramework& framework, physx::PxPhysics& physics)
+{
+ // Read header
+ struct LegacyAssetDataHeader
+ {
+ uint32_t dataType;
+ uint32_t version;
+ };
+ LegacyAssetDataHeader header;
+ stream >> header.dataType;
+ stream >> header.version;
+ NVBLAST_CHECK_ERROR(header.dataType == ExtPxSerializationLegacyID::Asset, "deserializeExtPxAsset: wrong data type in filebuf stream.", return nullptr);
+ NVBLAST_CHECK_ERROR(header.version == ExtPxSerializationLegacyAssetVersion::Current, "deserializeExtPxAsset: wrong data version in filebuf stream.", return nullptr);
+
+ // Read initial TkAsset
+ TkAsset* tkAsset = deserializeTkAsset(stream, framework);
+ NVBLAST_CHECK_ERROR(tkAsset != nullptr, "ExtPxAsset::deserialize: failed to deserialize TkAsset.", return nullptr);
+
+ // Create ExtPxAsset
+ ExtPxAssetImpl* asset = reinterpret_cast<ExtPxAssetImpl*>(ExtPxAsset::create(tkAsset));
+
+ // Fill arrays
+ auto& chunks = asset->getChunksArray();
+ chunks.resize(tkAsset->getChunkCount());
+ const uint32_t chunkCount = chunks.size();
+ for (uint32_t i = 0; i < chunkCount; ++i)
+ {
+ ExtPxChunk& chunk = chunks[i];
+ stream >> chunk.firstSubchunkIndex;
+ stream >> chunk.subchunkCount;
+ uint32_t val;
+ stream >> val;
+ chunk.isStatic = 0 != val;
+ }
+
+ auto& subchunks = asset->getSubchunksArray();
+ uint32_t subchunkCount;
+ stream >> subchunkCount;
+ subchunks.resize(subchunkCount);
+ for (uint32_t i = 0; i < subchunkCount; ++i)
+ {
+ ExtPxSubchunk& subchunk = subchunks[i];
+
+ // Subchunk transform
+ stream >> subchunk.transform.q.x >> subchunk.transform.q.y >> subchunk.transform.q.z >> subchunk.transform.q.w;
+ stream >> subchunk.transform.p.x >> subchunk.transform.p.y >> subchunk.transform.p.z;
+
+ // Subchunk scale
+ stream >> subchunk.geometry.scale.scale.x >> subchunk.geometry.scale.scale.y >> subchunk.geometry.scale.scale.z;
+ stream >> subchunk.geometry.scale.rotation.x >> subchunk.geometry.scale.rotation.y >> subchunk.geometry.scale.rotation.z >> subchunk.geometry.scale.rotation.w;
+
+ uint32_t convexReuseIndex;
+ stream >> convexReuseIndex;
+ if (isInvalidIndex(convexReuseIndex))
+ {
+ physx::PsMemoryBuffer memBuf(stream.view(), stream.left());
+ FileBufToPxInputStream inputStream(memBuf);
+ subchunk.geometry.convexMesh = physics.createConvexMesh(inputStream);
+ stream.advance(memBuf.tellRead());
+ }
+ else
+ {
+ NVBLAST_ASSERT_WITH_MESSAGE(convexReuseIndex < i, "ExtPxAsset::deserialize: wrong convexReuseIndex.");
+ subchunk.geometry.convexMesh = subchunks[convexReuseIndex].geometry.convexMesh;
+ }
+ if (!subchunk.geometry.convexMesh)
+ {
+ NVBLAST_LOG_ERROR("ExtPxAsset::deserialize: failed to deserialize convex mesh.");
+ return nullptr;
+ }
+ }
+
+ // checking if it's the end, so it will be binary compatible with asset before m_defaultActorDesc was added
+ if (!stream.eof())
+ {
+ auto& defaultActorDesc = asset->getDefaultActorDesc();
+
+ stream >> defaultActorDesc.uniformInitialBondHealth;
+ stream >> defaultActorDesc.uniformInitialLowerSupportChunkHealth;
+
+ auto& bondHealths = asset->getBondHealthsArray();
+ uint32_t bondHealthCount;
+ stream >> bondHealthCount;
+ bondHealths.resize(bondHealthCount);
+ for (uint32_t i = 0; i < bondHealths.size(); ++i)
+ {
+ stream >> bondHealths[i];
+ }
+ defaultActorDesc.initialBondHealths = bondHealthCount ? bondHealths.begin() : nullptr;
+
+ auto& supportChunkHealths = asset->getBondHealthsArray();
+ uint32_t supportChunkHealthCount;
+ stream >> supportChunkHealthCount;
+ supportChunkHealths.resize(supportChunkHealthCount);
+ for (uint32_t i = 0; i < supportChunkHealths.size(); ++i)
+ {
+ stream >> supportChunkHealths[i];
+ }
+ defaultActorDesc.initialSupportChunkHealths = supportChunkHealthCount ? supportChunkHealths.begin() : nullptr;
+ }
+
+ return asset;
+}
+
+} // namespace Blast
+} // namespace Nv