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authorAnton Novoselov <[email protected]>2017-08-01 12:53:38 +0300
committerAnton Novoselov <[email protected]>2017-08-01 12:53:38 +0300
commit236f03c0b9a4982328ed1201978f7f69d192d9b2 (patch)
treee486f2fa39dba203563895541e92c60ed3e25759 /sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp
parentAdded screens to welcome page (diff)
downloadblast-236f03c0b9a4982328ed1201978f7f69d192d9b2.tar.xz
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Blast 1.1 release (windows / linux)
see docs/release_notes.txt for details
Diffstat (limited to 'sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp')
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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+
+
+#include "NvBlastExtSerializationInternal.h"
+#include "NvBlastExtLlSerialization.h"
+#include "NvBlastExtLlSerializerCAPN.h"
+
+
+namespace Nv
+{
+namespace Blast
+{
+
+class ExtLlSerializerAsset_CPNB : public ExtSerializer
+{
+public:
+ ExtSerializerBoilerplate("LLAsset_CPNB", "Blast low-level asset (NvBlastAsset) serialization using Cap'n Proto binary format.", LlObjectTypeID::Asset, ExtSerialization::EncodingID::CapnProtoBinary);
+ ExtSerializerDefaultFactoryAndRelease(ExtLlSerializerAsset_CPNB);
+
+ virtual void* deserializeFromBuffer(const void* buffer, uint64_t size) override
+ {
+ return ExtSerializationCAPN<Asset, Serialization::Asset::Reader, Serialization::Asset::Builder>::deserializeFromBuffer(reinterpret_cast<const unsigned char*>(buffer), size);
+ }
+
+ virtual uint64_t serializeIntoBuffer(void*& buffer, ExtSerialization::BufferProvider& bufferProvider, const void* object, uint64_t offset = 0) override
+ {
+ uint64_t usedSize;
+ if (!ExtSerializationCAPN<Asset, Serialization::Asset::Reader, Serialization::Asset::Builder>::serializeIntoBuffer(reinterpret_cast<const Asset*>(object),
+ reinterpret_cast<unsigned char*&>(buffer), usedSize, &bufferProvider, offset))
+ {
+ return 0;
+ }
+ return usedSize;
+ }
+};
+
+
+class ExtLlSerializerObject_RAW : public ExtSerializer
+{
+public:
+ virtual void* deserializeFromBuffer(const void* buffer, uint64_t size) override
+ {
+ const NvBlastDataBlock* block = reinterpret_cast<const NvBlastDataBlock*>(buffer);
+ if (static_cast<uint64_t>(block->size) > size)
+ {
+ return nullptr;
+ }
+ void* llobject = NVBLAST_ALLOC(block->size);
+ return memcpy(llobject, block, block->size);
+ }
+
+ virtual uint64_t serializeIntoBuffer(void*& buffer, ExtSerialization::BufferProvider& bufferProvider, const void* object, uint64_t offset = 0) override
+ {
+ const NvBlastDataBlock* block = reinterpret_cast<const NvBlastDataBlock*>(object);
+ const uint64_t size = block->size + offset;
+ buffer = bufferProvider.requestBuffer(size);
+ if (buffer == nullptr)
+ {
+ return 0;
+ }
+ memcpy(static_cast<char*>(buffer) + offset, object, block->size);
+ return size;
+ }
+};
+
+
+class ExtLlSerializerAsset_RAW : public ExtLlSerializerObject_RAW
+{
+public:
+ ExtSerializerBoilerplate("LLAsset_RAW", "Blast low-level asset (NvBlastAsset) serialization using raw memory format.", LlObjectTypeID::Asset, ExtSerialization::EncodingID::RawBinary);
+ ExtSerializerDefaultFactoryAndRelease(ExtLlSerializerAsset_RAW);
+};
+
+
+class ExtLlSerializerFamily_RAW : public ExtLlSerializerObject_RAW
+{
+public:
+ ExtSerializerBoilerplate("LLFamily_RAW", "Blast low-level family (NvBlastFamily) serialization using raw memory format.", LlObjectTypeID::Family, ExtSerialization::EncodingID::RawBinary);
+ ExtSerializerDefaultFactoryAndRelease(ExtLlSerializerFamily_RAW);
+};
+
+} // namespace Blast
+} // namespace Nv
+
+
+///////////////////////////////////////
+
+
+size_t NvBlastExtLlSerializerLoadSet(Nv::Blast::ExtSerialization& serialization)
+{
+ Nv::Blast::ExtSerializer* (*factories[])() =
+ {
+ Nv::Blast::ExtLlSerializerAsset_CPNB::create,
+ Nv::Blast::ExtLlSerializerAsset_RAW::create,
+ Nv::Blast::ExtLlSerializerFamily_RAW::create
+ };
+
+ return Nv::Blast::ExtSerializationLoadSet(static_cast<Nv::Blast::ExtSerializationInternal&>(serialization), factories);
+}
+
+
+uint64_t NvBlastExtSerializationSerializeAssetIntoBuffer(void*& buffer, Nv::Blast::ExtSerialization& serialization, const NvBlastAsset* asset)
+{
+ return serialization.serializeIntoBuffer(buffer, asset, Nv::Blast::LlObjectTypeID::Asset);
+}
+
+
+uint64_t NvBlastExtSerializationSerializeFamilyIntoBuffer(void*& buffer, Nv::Blast::ExtSerialization& serialization, const NvBlastFamily* family)
+{
+ return serialization.serializeIntoBuffer(buffer, family, Nv::Blast::LlObjectTypeID::Family);
+}