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| author | Bryan Galdrikian <[email protected]> | 2017-02-24 09:32:20 -0800 |
|---|---|---|
| committer | Bryan Galdrikian <[email protected]> | 2017-02-24 09:32:20 -0800 |
| commit | e1bf674c16e3c8472b29574159c789cd3f0c64e0 (patch) | |
| tree | 9f0cfce09c71a2c27ff19589fcad6cd83504477c /sdk/extensions/serialization/source/DTO/TkAssetDTO.cpp | |
| parent | first commit (diff) | |
| download | blast-e1bf674c16e3c8472b29574159c789cd3f0c64e0.tar.xz blast-e1bf674c16e3c8472b29574159c789cd3f0c64e0.zip | |
Updating to [email protected] and [email protected] with a new directory structure.
NvBlast folder is gone, files have been moved to top level directory. README is changed to reflect this.
Diffstat (limited to 'sdk/extensions/serialization/source/DTO/TkAssetDTO.cpp')
| -rw-r--r-- | sdk/extensions/serialization/source/DTO/TkAssetDTO.cpp | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/sdk/extensions/serialization/source/DTO/TkAssetDTO.cpp b/sdk/extensions/serialization/source/DTO/TkAssetDTO.cpp new file mode 100644 index 0000000..acc55ba --- /dev/null +++ b/sdk/extensions/serialization/source/DTO/TkAssetDTO.cpp @@ -0,0 +1,67 @@ +/* +* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved. +* +* NVIDIA CORPORATION and its licensors retain all intellectual property +* and proprietary rights in and to this software, related documentation +* and any modifications thereto. Any use, reproduction, disclosure or +* distribution of this software and related documentation without an express +* license agreement from NVIDIA CORPORATION is strictly prohibited. +*/ + +#include "TkAssetDTO.h" +#include "AssetDTO.h" +#include "TkAssetJointDescDTO.h" +#include <vector> +#include "NvBlastTkFramework.h" + + + +namespace Nv +{ + namespace Blast + { + bool TkAssetDTO::serialize(Nv::Blast::Serialization::TkAsset::Builder builder, const Nv::Blast::TkAsset * poco) + { + const Asset* assetLL = reinterpret_cast<const Nv::Blast::Asset*>(poco->getAssetLL()); + + Nv::Blast::AssetDTO::serialize(builder.getAssetLL(), assetLL); + + uint32_t jointDescCount = poco->getJointDescCount(); + + capnp::List<Nv::Blast::Serialization::TkAssetJointDesc>::Builder jointDescs = builder.initJointDescs(jointDescCount); + + for (uint32_t i = 0; i < jointDescCount; i++) + { + TkAssetJointDescDTO::serialize(jointDescs[i], &poco->getJointDescs()[i]); + } + + return true; + } + + Nv::Blast::TkAsset* TkAssetDTO::deserialize(Nv::Blast::Serialization::TkAsset::Reader reader) + { + const NvBlastAsset* assetLL = reinterpret_cast<const NvBlastAsset*>(AssetDTO::deserialize(reader.getAssetLL())); + + std::vector<Nv::Blast::TkAssetJointDesc> jointDescs; + jointDescs.resize(reader.getJointDescs().size()); + + for (uint32_t i = 0; i < jointDescs.size(); i++) + { + TkAssetJointDescDTO::deserializeInto(reader.getJointDescs()[i], &jointDescs[i]); + } + + // Make sure to set ownsAsset to true - this is serialization and no one else owns it. + Nv::Blast::TkAsset* asset = NvBlastTkFrameworkGet()->createAsset(assetLL, jointDescs.data(), jointDescs.size(), true); + + return asset; + } + + bool TkAssetDTO::deserializeInto(Nv::Blast::Serialization::TkAsset::Reader reader, Nv::Blast::TkAsset * poco) + { + reader = reader; + poco = nullptr; + // NOTE: Because of the way TkAsset is currently structured, this won't work. + return false; + } + } +} |