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authorBryan Galdrikian <[email protected]>2017-02-24 09:32:20 -0800
committerBryan Galdrikian <[email protected]>2017-02-24 09:32:20 -0800
commite1bf674c16e3c8472b29574159c789cd3f0c64e0 (patch)
tree9f0cfce09c71a2c27ff19589fcad6cd83504477c /sdk/extensions/serialization/source/DTO/PxMeshScaleDTO.cpp
parentfirst commit (diff)
downloadblast-e1bf674c16e3c8472b29574159c789cd3f0c64e0.tar.xz
blast-e1bf674c16e3c8472b29574159c789cd3f0c64e0.zip
Updating to [email protected] and [email protected] with a new directory structure.
NvBlast folder is gone, files have been moved to top level directory. README is changed to reflect this.
Diffstat (limited to 'sdk/extensions/serialization/source/DTO/PxMeshScaleDTO.cpp')
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diff --git a/sdk/extensions/serialization/source/DTO/PxMeshScaleDTO.cpp b/sdk/extensions/serialization/source/DTO/PxMeshScaleDTO.cpp
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+/*
+* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
+*
+* NVIDIA CORPORATION and its licensors retain all intellectual property
+* and proprietary rights in and to this software, related documentation
+* and any modifications thereto. Any use, reproduction, disclosure or
+* distribution of this software and related documentation without an express
+* license agreement from NVIDIA CORPORATION is strictly prohibited.
+*/
+
+#include "PxMeshScaleDTO.h"
+#include "PxVec3DTO.h"
+#include "PxQuatDTO.h"
+
+namespace Nv
+{
+ namespace Blast
+ {
+ bool PxMeshScaleDTO::serialize(Nv::Blast::Serialization::PxMeshScale::Builder builder, const physx::PxMeshScale * poco)
+ {
+ PxVec3DTO::serialize(builder.getScale(), &poco->scale);
+ PxQuatDTO::serialize(builder.getRotation(), &poco->rotation);
+
+ return true;
+ }
+
+ physx::PxMeshScale* PxMeshScaleDTO::deserialize(Nv::Blast::Serialization::PxMeshScale::Reader reader)
+ {
+ reader = reader;
+ return nullptr;
+ }
+
+ bool PxMeshScaleDTO::deserializeInto(Nv::Blast::Serialization::PxMeshScale::Reader reader, physx::PxMeshScale * poco)
+ {
+ PxVec3DTO::deserializeInto(reader.getScale(), &poco->scale);
+ PxQuatDTO::deserializeInto(reader.getRotation(), &poco->rotation);
+
+ return true;
+ }
+ }
+}
+