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authorBryan Galdrikian <[email protected]>2018-05-31 11:36:08 -0700
committerBryan Galdrikian <[email protected]>2018-05-31 11:36:08 -0700
commit7115f60b91b5717d90f643fd692010905c7004db (patch)
treeeffd68c6978751c517d54c2f2bb5bb6e7dc93e18 /sdk/extensions/physx/include/NvBlastExtCustomProfiler.h
parentUpdating BlastTool zip (diff)
downloadblast-1.1.3_rc1.tar.xz
blast-1.1.3_rc1.zip
Blast 1.1.3. See docs/release_notes.txt.v1.1.3_rc1
Diffstat (limited to 'sdk/extensions/physx/include/NvBlastExtCustomProfiler.h')
-rwxr-xr-x[-rw-r--r--]sdk/extensions/physx/include/NvBlastExtCustomProfiler.h322
1 files changed, 161 insertions, 161 deletions
diff --git a/sdk/extensions/physx/include/NvBlastExtCustomProfiler.h b/sdk/extensions/physx/include/NvBlastExtCustomProfiler.h
index 402509c..0fbd5cd 100644..100755
--- a/sdk/extensions/physx/include/NvBlastExtCustomProfiler.h
+++ b/sdk/extensions/physx/include/NvBlastExtCustomProfiler.h
@@ -1,161 +1,161 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
-
-
-#ifndef NVBLASTDEFAULTPROFILER_H
-#define NVBLASTDEFAULTPROFILER_H
-
-#include "NvBlastProfiler.h"
-#include "PxProfiler.h"
-
-#if NV_NVTX
-#include "nvToolsExt.h"
-NV_INLINE void platformZoneStart(const char* name) { nvtxRangePushA(name); }
-NV_INLINE void platformZoneEnd() { nvtxRangePop(); }
-
-#elif NV_XBOXONE
-#include "xboxone/NvBlastProfilerXB1.h"
-
-#elif NV_PS4
-#include "ps4/NvBlastProfilerPS4.h"
-
-#else
-NV_INLINE void platformZoneStart(const char*) { }
-NV_INLINE void platformZoneEnd() { }
-
-#endif
-
-#define SUPPORTS_THREAD_LOCAL (!NV_VC || NV_VC > 12)
-
-namespace Nv
-{
-namespace Blast
-{
-
-struct ExtProfileData
-{
- const char* name;
- void* data;
-};
-
-#if SUPPORTS_THREAD_LOCAL
-static const int32_t PROFILER_MAX_NESTED_DEPTH = 64;
-static thread_local ExtProfileData th_ProfileData[PROFILER_MAX_NESTED_DEPTH];
-static thread_local int32_t th_depth = 0;
-#endif
-
-
-/**
-Implements Nv::Blast::ProfilerCallback to serve the physx::PxProfilerCallback set in PxFoundation
-for PhysX Visual Debugger support and platform specific profilers like NVIDIA(R) NSight(TM).
-*/
-class ExtCustomProfiler : public ProfilerCallback
-{
-public:
- /**
- Construct an ExtCustomProfiler with platform specific profiler signals disabled.
- */
- ExtCustomProfiler() : m_platformEnabled(false) {}
-
-
- ////// ProfilerCallback interface //////
-
- virtual void zoneStart(const char* name) override
- {
-
-#if SUPPORTS_THREAD_LOCAL
- if (PxGetProfilerCallback())
- {
- void* data = PxGetProfilerCallback()->zoneStart(name, false, 0xb1a57);
-
- if (th_depth < PROFILER_MAX_NESTED_DEPTH && th_depth >= 0)
- {
- th_ProfileData[th_depth].name = name;
- th_ProfileData[th_depth].data = data;
- th_depth++;
- }
- else
- {
- assert(th_depth < PROFILER_MAX_NESTED_DEPTH && th_depth >= 0);
- }
- }
-#endif
-
- if (m_platformEnabled)
- {
- platformZoneStart(name);
- }
- }
-
- virtual void zoneEnd() override
- {
-
-#if SUPPORTS_THREAD_LOCAL
- if (PxGetProfilerCallback())
- {
- th_depth--;
-
- if (th_depth >= 0)
- {
- ExtProfileData& pd = th_ProfileData[th_depth];
- PxGetProfilerCallback()->zoneEnd(pd.data, pd.name, false, 0xb1a57);
- }
- else
- {
- assert(th_depth >= 0);
- }
- }
-#endif
-
- if (m_platformEnabled)
- {
- platformZoneEnd();
- }
- }
-
-
- ////// local interface //////
-
- /**
- Enable or disable platform specific profiler signals. Disabled by default.
-
- \param[in] enabled true enables, false disables platform profiler calls.
- */
- void setPlatformEnabled(bool enabled)
- {
- m_platformEnabled = enabled;
- }
-
-private:
- bool m_platformEnabled;
-};
-
-} // namespace Blast
-} // namespace Nv
-
-
-#endif // NVBLASTDEFAULTPROFILER_H
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
+
+
+#ifndef NVBLASTDEFAULTPROFILER_H
+#define NVBLASTDEFAULTPROFILER_H
+
+#include "NvBlastProfiler.h"
+#include "PxProfiler.h"
+
+#if NV_NVTX
+#include "nvToolsExt.h"
+NV_INLINE void platformZoneStart(const char* name) { nvtxRangePushA(name); }
+NV_INLINE void platformZoneEnd() { nvtxRangePop(); }
+
+#elif NV_XBOXONE
+#include "xboxone/NvBlastProfilerXB1.h"
+
+#elif NV_PS4
+#include "ps4/NvBlastProfilerPS4.h"
+
+#else
+NV_INLINE void platformZoneStart(const char*) { }
+NV_INLINE void platformZoneEnd() { }
+
+#endif
+
+#define SUPPORTS_THREAD_LOCAL (!NV_VC || NV_VC > 12)
+
+namespace Nv
+{
+namespace Blast
+{
+
+struct ExtProfileData
+{
+ const char* name;
+ void* data;
+};
+
+#if SUPPORTS_THREAD_LOCAL
+static const int32_t PROFILER_MAX_NESTED_DEPTH = 64;
+static thread_local ExtProfileData th_ProfileData[PROFILER_MAX_NESTED_DEPTH];
+static thread_local int32_t th_depth = 0;
+#endif
+
+
+/**
+Implements Nv::Blast::ProfilerCallback to serve the physx::PxProfilerCallback set in PxFoundation
+for PhysX Visual Debugger support and platform specific profilers like NVIDIA(R) NSight(TM).
+*/
+class ExtCustomProfiler : public ProfilerCallback
+{
+public:
+ /**
+ Construct an ExtCustomProfiler with platform specific profiler signals disabled.
+ */
+ ExtCustomProfiler() : m_platformEnabled(false) {}
+
+
+ ////// ProfilerCallback interface //////
+
+ virtual void zoneStart(const char* name) override
+ {
+
+#if SUPPORTS_THREAD_LOCAL
+ if (PxGetProfilerCallback())
+ {
+ void* data = PxGetProfilerCallback()->zoneStart(name, false, 0xb1a57);
+
+ if (th_depth < PROFILER_MAX_NESTED_DEPTH && th_depth >= 0)
+ {
+ th_ProfileData[th_depth].name = name;
+ th_ProfileData[th_depth].data = data;
+ th_depth++;
+ }
+ else
+ {
+ assert(th_depth < PROFILER_MAX_NESTED_DEPTH && th_depth >= 0);
+ }
+ }
+#endif
+
+ if (m_platformEnabled)
+ {
+ platformZoneStart(name);
+ }
+ }
+
+ virtual void zoneEnd() override
+ {
+
+#if SUPPORTS_THREAD_LOCAL
+ if (PxGetProfilerCallback())
+ {
+ th_depth--;
+
+ if (th_depth >= 0)
+ {
+ ExtProfileData& pd = th_ProfileData[th_depth];
+ PxGetProfilerCallback()->zoneEnd(pd.data, pd.name, false, 0xb1a57);
+ }
+ else
+ {
+ assert(th_depth >= 0);
+ }
+ }
+#endif
+
+ if (m_platformEnabled)
+ {
+ platformZoneEnd();
+ }
+ }
+
+
+ ////// local interface //////
+
+ /**
+ Enable or disable platform specific profiler signals. Disabled by default.
+
+ \param[in] enabled true enables, false disables platform profiler calls.
+ */
+ void setPlatformEnabled(bool enabled)
+ {
+ m_platformEnabled = enabled;
+ }
+
+private:
+ bool m_platformEnabled;
+};
+
+} // namespace Blast
+} // namespace Nv
+
+
+#endif // NVBLASTDEFAULTPROFILER_H