aboutsummaryrefslogtreecommitdiff
path: root/sdk/extensions/import/apexmodules/nvparutils/nvparameterized/NvSerializer.inl
diff options
context:
space:
mode:
authorBryan Galdrikian <[email protected]>2018-05-31 11:36:08 -0700
committerBryan Galdrikian <[email protected]>2018-05-31 11:36:08 -0700
commit7115f60b91b5717d90f643fd692010905c7004db (patch)
treeeffd68c6978751c517d54c2f2bb5bb6e7dc93e18 /sdk/extensions/import/apexmodules/nvparutils/nvparameterized/NvSerializer.inl
parentUpdating BlastTool zip (diff)
downloadblast-7115f60b91b5717d90f643fd692010905c7004db.tar.xz
blast-7115f60b91b5717d90f643fd692010905c7004db.zip
Blast 1.1.3. See docs/release_notes.txt.v1.1.3_rc1
Diffstat (limited to 'sdk/extensions/import/apexmodules/nvparutils/nvparameterized/NvSerializer.inl')
-rwxr-xr-x[-rw-r--r--]sdk/extensions/import/apexmodules/nvparutils/nvparameterized/NvSerializer.inl354
1 files changed, 177 insertions, 177 deletions
diff --git a/sdk/extensions/import/apexmodules/nvparutils/nvparameterized/NvSerializer.inl b/sdk/extensions/import/apexmodules/nvparutils/nvparameterized/NvSerializer.inl
index e9298bb..d3989e9 100644..100755
--- a/sdk/extensions/import/apexmodules/nvparutils/nvparameterized/NvSerializer.inl
+++ b/sdk/extensions/import/apexmodules/nvparutils/nvparameterized/NvSerializer.inl
@@ -1,177 +1,177 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2013 NVIDIA Corporation. All rights reserved.
-
-#include "NvParameterized.h"
-#include "NvParameterizedTraits.h"
-
-namespace NvParameterized
-{
-
-/*!
-\brief Serializer::SerializePlatform and Serializer::DeserializedData inline implementation
-*/
-
-/**
-\brief Check binary compatibility of compiler versions
-*/
-PX_INLINE bool DoCompilerVersMatch(SerializePlatform::CompilerType t, uint32_t v1, uint32_t v2)
-{
- PX_UNUSED(t);
- if( SerializePlatform::ANY_VERSION == v1 || SerializePlatform::ANY_VERSION == v2 )
- return true;
-
- //In future we should distinguish compiler versions which have different ABI
- //but now we are optimistic
-
- return true;
-}
-
-/**
-\brief Check binary compatibility of OS versions
-*/
-PX_INLINE bool DoOsVersMatch(SerializePlatform::OsType t, uint32_t v1, uint32_t v2)
-{
- PX_UNUSED(t);
- if( SerializePlatform::ANY_VERSION == v1 || SerializePlatform::ANY_VERSION == v2 )
- return true;
-
- return true; //See comment for doCompilerVersMatch
-}
-
-PX_INLINE SerializePlatform::SerializePlatform()
- : archType(ARCH_LAST),
- compilerType(COMP_LAST),
- compilerVer(ANY_VERSION),
- osType(OS_LAST),
- osVer(ANY_VERSION)
-{}
-
-PX_INLINE SerializePlatform::SerializePlatform(ArchType archType_, CompilerType compType_, uint32_t compVer_, OsType osType_, uint32_t osVer_)
- : archType(archType_),
- compilerType(compType_),
- compilerVer(compVer_),
- osType(osType_),
- osVer(osVer_)
-{}
-
-PX_INLINE bool SerializePlatform::operator ==(const SerializePlatform &p) const
-{
- return archType == p.archType
- && compilerType == p.compilerType
- && osType == p.osType
- && DoCompilerVersMatch(compilerType, compilerVer, p.compilerVer)
- && DoOsVersMatch(osType, osVer, p.osVer);
-}
-
-PX_INLINE bool SerializePlatform::operator !=(const SerializePlatform &p) const
-{
- return !(*this == p);
-}
-
-template<typename T, int bufSize> PX_INLINE Serializer::DeserializedResults<T, bufSize>::DeserializedResults(): objs(0), nobjs(0), traits(0) {}
-
-template<typename T, int bufSize> PX_INLINE Serializer::DeserializedResults<T, bufSize>::DeserializedResults(const Serializer::DeserializedResults<T, bufSize> &data)
-{
- *this = data;
-}
-
-template<typename T, int bufSize> PX_INLINE Serializer::DeserializedResults<T, bufSize> &Serializer::DeserializedResults<T, bufSize>::operator =(const Serializer::DeserializedResults<T, bufSize> &rhs)
-{
- if( this == &rhs )
- return *this;
-
- init(rhs.traits, rhs.objs, rhs.nobjs);
- return *this;
-}
-
-template<typename T, int bufSize> PX_INLINE void Serializer::DeserializedResults<T, bufSize>::clear()
-{
- if ( objs && objs != buf ) //Memory was allocated?
- {
- PX_ASSERT(traits);
- traits->free(objs);
- }
-}
-
-template<typename T, int bufSize> PX_INLINE Serializer::DeserializedResults<T, bufSize>::~DeserializedResults()
-{
- clear();
-}
-
-template<typename T, int bufSize> PX_INLINE void Serializer::DeserializedResults<T, bufSize>::init(Traits *traits_, T *objs_, uint32_t nobjs_)
-{
- init(traits_, nobjs_);
- ::memcpy(objs, objs_, nobjs * sizeof(T));
-}
-
-template<typename T, int bufSize> PX_INLINE void Serializer::DeserializedResults<T, bufSize>::init(Traits *traits_, uint32_t nobjs_)
-{
- clear();
-
- traits = traits_;
- nobjs = nobjs_;
-
- //Allocate memory if buf is too small
- objs = nobjs <= bufSize
- ? buf
- : (T *)traits->alloc(nobjs * sizeof(T));
-}
-
-template<typename T, int bufSize> PX_INLINE uint32_t Serializer::DeserializedResults<T, bufSize>::size() const
-{
- return nobjs;
-}
-
-template<typename T, int bufSize> PX_INLINE T &Serializer::DeserializedResults<T, bufSize>::operator[](uint32_t i)
-{
- PX_ASSERT( i < nobjs );
- return objs[i];
-}
-
-template<typename T, int bufSize> PX_INLINE const T &Serializer::DeserializedResults<T, bufSize>::operator[](uint32_t i) const
-{
- PX_ASSERT( i < nobjs );
- return objs[i];
-}
-
-template<typename T, int bufSize> PX_INLINE void Serializer::DeserializedResults<T, bufSize>::getObjects(T *outObjs)
-{
- ::memcpy(outObjs, objs, nobjs * sizeof(T));
-}
-
-template<typename T, int bufSize> PX_INLINE void Serializer::DeserializedResults<T, bufSize>::releaseAll()
-{
- for(uint32_t i = 0; i < nobjs; ++i)
- {
- if (objs[i])
- {
- objs[i]->destroy(); // FIXME What should we do with buf. And should we delete T* obj?
- }
- }
-}
-
-} // namespace NvParameterized
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2013 NVIDIA Corporation. All rights reserved.
+
+#include "NvParameterized.h"
+#include "NvParameterizedTraits.h"
+
+namespace NvParameterized
+{
+
+/*!
+\brief Serializer::SerializePlatform and Serializer::DeserializedData inline implementation
+*/
+
+/**
+\brief Check binary compatibility of compiler versions
+*/
+PX_INLINE bool DoCompilerVersMatch(SerializePlatform::CompilerType t, uint32_t v1, uint32_t v2)
+{
+ PX_UNUSED(t);
+ if( SerializePlatform::ANY_VERSION == v1 || SerializePlatform::ANY_VERSION == v2 )
+ return true;
+
+ //In future we should distinguish compiler versions which have different ABI
+ //but now we are optimistic
+
+ return true;
+}
+
+/**
+\brief Check binary compatibility of OS versions
+*/
+PX_INLINE bool DoOsVersMatch(SerializePlatform::OsType t, uint32_t v1, uint32_t v2)
+{
+ PX_UNUSED(t);
+ if( SerializePlatform::ANY_VERSION == v1 || SerializePlatform::ANY_VERSION == v2 )
+ return true;
+
+ return true; //See comment for doCompilerVersMatch
+}
+
+PX_INLINE SerializePlatform::SerializePlatform()
+ : archType(ARCH_LAST),
+ compilerType(COMP_LAST),
+ compilerVer(ANY_VERSION),
+ osType(OS_LAST),
+ osVer(ANY_VERSION)
+{}
+
+PX_INLINE SerializePlatform::SerializePlatform(ArchType archType_, CompilerType compType_, uint32_t compVer_, OsType osType_, uint32_t osVer_)
+ : archType(archType_),
+ compilerType(compType_),
+ compilerVer(compVer_),
+ osType(osType_),
+ osVer(osVer_)
+{}
+
+PX_INLINE bool SerializePlatform::operator ==(const SerializePlatform &p) const
+{
+ return archType == p.archType
+ && compilerType == p.compilerType
+ && osType == p.osType
+ && DoCompilerVersMatch(compilerType, compilerVer, p.compilerVer)
+ && DoOsVersMatch(osType, osVer, p.osVer);
+}
+
+PX_INLINE bool SerializePlatform::operator !=(const SerializePlatform &p) const
+{
+ return !(*this == p);
+}
+
+template<typename T, int bufSize> PX_INLINE Serializer::DeserializedResults<T, bufSize>::DeserializedResults(): objs(0), nobjs(0), traits(0) {}
+
+template<typename T, int bufSize> PX_INLINE Serializer::DeserializedResults<T, bufSize>::DeserializedResults(const Serializer::DeserializedResults<T, bufSize> &data)
+{
+ *this = data;
+}
+
+template<typename T, int bufSize> PX_INLINE Serializer::DeserializedResults<T, bufSize> &Serializer::DeserializedResults<T, bufSize>::operator =(const Serializer::DeserializedResults<T, bufSize> &rhs)
+{
+ if( this == &rhs )
+ return *this;
+
+ init(rhs.traits, rhs.objs, rhs.nobjs);
+ return *this;
+}
+
+template<typename T, int bufSize> PX_INLINE void Serializer::DeserializedResults<T, bufSize>::clear()
+{
+ if ( objs && objs != buf ) //Memory was allocated?
+ {
+ PX_ASSERT(traits);
+ traits->free(objs);
+ }
+}
+
+template<typename T, int bufSize> PX_INLINE Serializer::DeserializedResults<T, bufSize>::~DeserializedResults()
+{
+ clear();
+}
+
+template<typename T, int bufSize> PX_INLINE void Serializer::DeserializedResults<T, bufSize>::init(Traits *traits_, T *objs_, uint32_t nobjs_)
+{
+ init(traits_, nobjs_);
+ ::memcpy(objs, objs_, nobjs * sizeof(T));
+}
+
+template<typename T, int bufSize> PX_INLINE void Serializer::DeserializedResults<T, bufSize>::init(Traits *traits_, uint32_t nobjs_)
+{
+ clear();
+
+ traits = traits_;
+ nobjs = nobjs_;
+
+ //Allocate memory if buf is too small
+ objs = nobjs <= bufSize
+ ? buf
+ : (T *)traits->alloc(nobjs * sizeof(T));
+}
+
+template<typename T, int bufSize> PX_INLINE uint32_t Serializer::DeserializedResults<T, bufSize>::size() const
+{
+ return nobjs;
+}
+
+template<typename T, int bufSize> PX_INLINE T &Serializer::DeserializedResults<T, bufSize>::operator[](uint32_t i)
+{
+ PX_ASSERT( i < nobjs );
+ return objs[i];
+}
+
+template<typename T, int bufSize> PX_INLINE const T &Serializer::DeserializedResults<T, bufSize>::operator[](uint32_t i) const
+{
+ PX_ASSERT( i < nobjs );
+ return objs[i];
+}
+
+template<typename T, int bufSize> PX_INLINE void Serializer::DeserializedResults<T, bufSize>::getObjects(T *outObjs)
+{
+ ::memcpy(outObjs, objs, nobjs * sizeof(T));
+}
+
+template<typename T, int bufSize> PX_INLINE void Serializer::DeserializedResults<T, bufSize>::releaseAll()
+{
+ for(uint32_t i = 0; i < nobjs; ++i)
+ {
+ if (objs[i])
+ {
+ objs[i]->destroy(); // FIXME What should we do with buf. And should we delete T* obj?
+ }
+ }
+}
+
+} // namespace NvParameterized