diff options
| author | Bryan Galdrikian <[email protected]> | 2018-05-31 11:36:08 -0700 |
|---|---|---|
| committer | Bryan Galdrikian <[email protected]> | 2018-05-31 11:36:08 -0700 |
| commit | 7115f60b91b5717d90f643fd692010905c7004db (patch) | |
| tree | effd68c6978751c517d54c2f2bb5bb6e7dc93e18 /sdk/extensions/import/apexmodules/NvParameterized/include/SerializerCommon.h | |
| parent | Updating BlastTool zip (diff) | |
| download | blast-7115f60b91b5717d90f643fd692010905c7004db.tar.xz blast-7115f60b91b5717d90f643fd692010905c7004db.zip | |
Blast 1.1.3. See docs/release_notes.txt.v1.1.3_rc1
Diffstat (limited to 'sdk/extensions/import/apexmodules/NvParameterized/include/SerializerCommon.h')
| -rwxr-xr-x[-rw-r--r--] | sdk/extensions/import/apexmodules/NvParameterized/include/SerializerCommon.h | 344 |
1 files changed, 172 insertions, 172 deletions
diff --git a/sdk/extensions/import/apexmodules/NvParameterized/include/SerializerCommon.h b/sdk/extensions/import/apexmodules/NvParameterized/include/SerializerCommon.h index 59f4f98..5dda48c 100644..100755 --- a/sdk/extensions/import/apexmodules/NvParameterized/include/SerializerCommon.h +++ b/sdk/extensions/import/apexmodules/NvParameterized/include/SerializerCommon.h @@ -1,172 +1,172 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2013 NVIDIA Corporation. All rights reserved. - -#ifndef SERIALIZER_COMMON_H -#define SERIALIZER_COMMON_H - -#include <stdio.h> // FILE - -#include "PxAssert.h" - -#include "PsArray.h" -#include "PsHashMap.h" - -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "nvparameterized/NvSerializer.h" - -#define ENABLE_DEBUG_ASSERTS 1 - -#if ENABLE_DEBUG_ASSERTS -# define DEBUG_ASSERT(x) PX_ASSERT(x) -#else -# define DEBUG_ASSERT(x) -#endif -#define DEBUG_ALWAYS_ASSERT() DEBUG_ASSERT(0) - -#define NV_ERR_CHECK_RETURN(x) { Serializer::ErrorType err = x; if( Serializer::ERROR_NONE != err ) { DEBUG_ALWAYS_ASSERT(); return err; } } -#define NV_BOOL_ERR_CHECK_RETURN(x, err) { if( !(x) ) { DEBUG_ALWAYS_ASSERT(); return err; } } -#define NV_PARAM_ERR_CHECK_RETURN(x, err) { if( NvParameterized::ERROR_NONE != (NvParameterized::ErrorType)(x) ) { DEBUG_ALWAYS_ASSERT(); return err; } } - -#define NV_ERR_CHECK_WARN_RETURN(x, ...) { \ - Serializer::ErrorType err = x; \ - if( Serializer::ERROR_NONE != err ) { \ - NV_PARAM_TRAITS_WARNING(mTraits, ##__VA_ARGS__); \ - DEBUG_ALWAYS_ASSERT(); \ - return err; \ - } \ -} - -#define NV_BOOL_ERR_CHECK_WARN_RETURN(x, err, ...) { \ - if( !(x) ) { \ - NV_PARAM_TRAITS_WARNING(mTraits, ##__VA_ARGS__); \ - DEBUG_ALWAYS_ASSERT(); \ - return err; \ - } \ -} - -#define NV_PARAM_ERR_CHECK_WARN_RETURN(x, err, ...) { \ - if( NvParameterized::ERROR_NONE != (NvParameterized::ErrorType)(x) ) \ - { \ - NV_PARAM_TRAITS_WARNING(mTraits, ##__VA_ARGS__); \ - DEBUG_ALWAYS_ASSERT(); \ - return err; \ - } \ -} - -namespace NvParameterized -{ - -bool UpgradeLegacyObjects(Serializer::DeserializedData &data, bool &isUpdated, Traits *t); -Interface *UpgradeObject(Interface &obj, bool &isUpdated, Traits *t); - -//This is used for releasing resources (I wish we had generic smart ptrs...) -class Releaser -{ - FILE *mFile; - - void *mBuf; - Traits *mTraits; - - Interface *mObj; - - Releaser(const Releaser &) {} - -public: - - Releaser() - { - reset(); - } - - Releaser(void *buf, Traits *traits) - { - reset(buf, traits); - } - - Releaser(FILE *file) - { - reset(file); - } - - Releaser(Interface *obj) - { - reset(obj); - } - - void reset() - { - mFile = 0; - mBuf = 0; - mTraits = 0; - mObj = 0; - } - - void reset(Interface *obj) - { - reset(); - - mObj = obj; - } - - void reset(FILE *file) - { - reset(); - - mFile = file; - } - - void reset(void *buf, Traits *traits) - { - reset(); - - mBuf = buf; - mTraits = traits; - } - - ~Releaser() - { - if( mBuf ) - mTraits->free(mBuf); - - if( mFile ) - fclose(mFile); - - if( mObj ) - mObj->destroy(); - } -}; - -void *serializerMemAlloc(uint32_t size, Traits *traits); -void serializerMemFree(void *mem, Traits *traits); - -// Checksum for some classes is invalid -bool DoIgnoreChecksum(const Interface &obj); - -} // namespace NvParameterized - -#endif +// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2013 NVIDIA Corporation. All rights reserved.
+
+#ifndef SERIALIZER_COMMON_H
+#define SERIALIZER_COMMON_H
+
+#include <stdio.h> // FILE
+
+#include "PxAssert.h"
+
+#include "PsArray.h"
+#include "PsHashMap.h"
+
+#include "nvparameterized/NvParameterized.h"
+#include "nvparameterized/NvParameterizedTraits.h"
+#include "nvparameterized/NvSerializer.h"
+
+#define ENABLE_DEBUG_ASSERTS 1
+
+#if ENABLE_DEBUG_ASSERTS
+# define DEBUG_ASSERT(x) PX_ASSERT(x)
+#else
+# define DEBUG_ASSERT(x)
+#endif
+#define DEBUG_ALWAYS_ASSERT() DEBUG_ASSERT(0)
+
+#define NV_ERR_CHECK_RETURN(x) { Serializer::ErrorType err = x; if( Serializer::ERROR_NONE != err ) { DEBUG_ALWAYS_ASSERT(); return err; } }
+#define NV_BOOL_ERR_CHECK_RETURN(x, err) { if( !(x) ) { DEBUG_ALWAYS_ASSERT(); return err; } }
+#define NV_PARAM_ERR_CHECK_RETURN(x, err) { if( NvParameterized::ERROR_NONE != (NvParameterized::ErrorType)(x) ) { DEBUG_ALWAYS_ASSERT(); return err; } }
+
+#define NV_ERR_CHECK_WARN_RETURN(x, ...) { \
+ Serializer::ErrorType err = x; \
+ if( Serializer::ERROR_NONE != err ) { \
+ NV_PARAM_TRAITS_WARNING(mTraits, ##__VA_ARGS__); \
+ DEBUG_ALWAYS_ASSERT(); \
+ return err; \
+ } \
+}
+
+#define NV_BOOL_ERR_CHECK_WARN_RETURN(x, err, ...) { \
+ if( !(x) ) { \
+ NV_PARAM_TRAITS_WARNING(mTraits, ##__VA_ARGS__); \
+ DEBUG_ALWAYS_ASSERT(); \
+ return err; \
+ } \
+}
+
+#define NV_PARAM_ERR_CHECK_WARN_RETURN(x, err, ...) { \
+ if( NvParameterized::ERROR_NONE != (NvParameterized::ErrorType)(x) ) \
+ { \
+ NV_PARAM_TRAITS_WARNING(mTraits, ##__VA_ARGS__); \
+ DEBUG_ALWAYS_ASSERT(); \
+ return err; \
+ } \
+}
+
+namespace NvParameterized
+{
+
+bool UpgradeLegacyObjects(Serializer::DeserializedData &data, bool &isUpdated, Traits *t);
+Interface *UpgradeObject(Interface &obj, bool &isUpdated, Traits *t);
+
+//This is used for releasing resources (I wish we had generic smart ptrs...)
+class Releaser
+{
+ FILE *mFile;
+
+ void *mBuf;
+ Traits *mTraits;
+
+ Interface *mObj;
+
+ Releaser(const Releaser &) {}
+
+public:
+
+ Releaser()
+ {
+ reset();
+ }
+
+ Releaser(void *buf, Traits *traits)
+ {
+ reset(buf, traits);
+ }
+
+ Releaser(FILE *file)
+ {
+ reset(file);
+ }
+
+ Releaser(Interface *obj)
+ {
+ reset(obj);
+ }
+
+ void reset()
+ {
+ mFile = 0;
+ mBuf = 0;
+ mTraits = 0;
+ mObj = 0;
+ }
+
+ void reset(Interface *obj)
+ {
+ reset();
+
+ mObj = obj;
+ }
+
+ void reset(FILE *file)
+ {
+ reset();
+
+ mFile = file;
+ }
+
+ void reset(void *buf, Traits *traits)
+ {
+ reset();
+
+ mBuf = buf;
+ mTraits = traits;
+ }
+
+ ~Releaser()
+ {
+ if( mBuf )
+ mTraits->free(mBuf);
+
+ if( mFile )
+ fclose(mFile);
+
+ if( mObj )
+ mObj->destroy();
+ }
+};
+
+void *serializerMemAlloc(uint32_t size, Traits *traits);
+void serializerMemFree(void *mem, Traits *traits);
+
+// Checksum for some classes is invalid
+bool DoIgnoreChecksum(const Interface &obj);
+
+} // namespace NvParameterized
+
+#endif
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