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authorBryan Galdrikian <[email protected]>2019-05-03 00:25:46 -0700
committerBryan Galdrikian <[email protected]>2019-05-03 00:25:46 -0700
commit74b64a27f8e07b1b0b47b809b1a060518fa11a97 (patch)
tree34cca01711be56892c149706f02ba7358d87ec54 /sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.h
parentFixing chunk reorder bug in BlastTool, when importing a prefractured mesh (diff)
downloadblast-74b64a27f8e07b1b0b47b809b1a060518fa11a97.tar.xz
blast-74b64a27f8e07b1b0b47b809b1a060518fa11a97.zip
Blast SDK 1.1.5 prerelease #1v1.1.5_pre1
Diffstat (limited to 'sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.h')
-rwxr-xr-xsdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.h b/sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.h
index 75b4843..ad61fd5 100755
--- a/sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.h
+++ b/sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.h
@@ -106,7 +106,7 @@ private:
//TODO we should track for every memory allocation and deallocate it not only for sdkManager
std::shared_ptr<fbxsdk::FbxManager> sdkManager;
std::map<uint32_t, fbxsdk::FbxNode*> chunkNodes;
- std::map<uint32_t, physx::PxVec3> worldChunkPivots;
+ std::map<uint32_t, NvcVec3> worldChunkPivots;
bool appendNonSkinnedMesh(const AuthoringResult& aResult, const char* assetName);
bool appendNonSkinnedMesh(const ExporterMeshData& meshData, const char* assetName);