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| author | Bryan Galdrikian <[email protected]> | 2018-01-22 14:04:16 -0800 |
|---|---|---|
| committer | Bryan Galdrikian <[email protected]> | 2018-01-22 14:04:16 -0800 |
| commit | 1dc1a87fba520bb45c1ce8165e8ea2c83c0a308d (patch) | |
| tree | 5f8ca75a6b92c60fb5cf3b14282fc4cc1c127eb2 /sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.h | |
| parent | Updating readme.md to show updated UE4 Blast integration branches (diff) | |
| download | blast-1dc1a87fba520bb45c1ce8165e8ea2c83c0a308d.tar.xz blast-1dc1a87fba520bb45c1ce8165e8ea2c83c0a308d.zip | |
Changes for 1.1.2 release candidate
See README.md, docs/release_notes.txt
Diffstat (limited to 'sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.h')
| -rw-r--r-- | sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.h | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.h b/sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.h index f8490cb..b6d5859 100644 --- a/sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.h +++ b/sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.h @@ -84,11 +84,16 @@ public: virtual bool appendMesh(const ExporterMeshData& meshData, const char* assetName, bool nonSkinned) override; /** - Save scene to file. + Save scene to file. */ virtual bool saveToFile(const char* assetName, const char* outputPath) override; /** + Set interior material index. + */ + virtual void setInteriorIndex(int32_t index) override; + + /** Set true if FBX should be saved in ASCII mode. */ bool bOutputFBXAscii; @@ -129,6 +134,8 @@ private: void generateSmoothingGroups(fbxsdk::FbxMesh* mesh, FbxSkin* skin); void removeDuplicateControlPoints(fbxsdk::FbxMesh* mesh, FbxSkin* skin); + + int32_t mInteriorIndex; }; } |