diff options
| author | Bryan Galdrikian <[email protected]> | 2018-05-31 11:36:08 -0700 |
|---|---|---|
| committer | Bryan Galdrikian <[email protected]> | 2018-05-31 11:36:08 -0700 |
| commit | 7115f60b91b5717d90f643fd692010905c7004db (patch) | |
| tree | effd68c6978751c517d54c2f2bb5bb6e7dc93e18 /sdk/extensions/authoring/source/NvBlastExtAuthoringCutoutImpl.h | |
| parent | Updating BlastTool zip (diff) | |
| download | blast-7115f60b91b5717d90f643fd692010905c7004db.tar.xz blast-7115f60b91b5717d90f643fd692010905c7004db.zip | |
Blast 1.1.3. See docs/release_notes.txt.v1.1.3_rc1
Diffstat (limited to 'sdk/extensions/authoring/source/NvBlastExtAuthoringCutoutImpl.h')
| -rwxr-xr-x[-rw-r--r--] | sdk/extensions/authoring/source/NvBlastExtAuthoringCutoutImpl.h | 292 |
1 files changed, 146 insertions, 146 deletions
diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringCutoutImpl.h b/sdk/extensions/authoring/source/NvBlastExtAuthoringCutoutImpl.h index 0c98806..0d3ef50 100644..100755 --- a/sdk/extensions/authoring/source/NvBlastExtAuthoringCutoutImpl.h +++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringCutoutImpl.h @@ -1,146 +1,146 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. - - -#ifndef NVBLASTAUTHORINGFCUTOUTIMPL_H -#define NVBLASTAUTHORINGFCUTOUTIMPL_H - -#include "NvBlastExtAuthoringCutout.h" -#include <vector> -#include "PxMat44.h" // TODO Should replace? - -namespace Nv -{ -namespace Blast -{ - -struct PolyVert -{ - uint16_t index; - uint16_t flags; -}; - -struct ConvexLoop -{ - std::vector<PolyVert> polyVerts; -}; - -struct Cutout -{ - std::vector<physx::PxVec3> vertices; - std::vector<ConvexLoop> convexLoops; -}; - -struct POINT2D -{ - POINT2D() {} - POINT2D(int32_t _x, int32_t _y) : x(_x), y(_y) {} - - int32_t x; - int32_t y; - - bool operator==(const POINT2D& other) const - { - return x == other.x && y == other.y; - } - bool operator<(const POINT2D& other) const - { - if (x == other.x) return y < other.y; - return x < other.x; - } -}; - -void convertTracesToIncremental(std::vector< std::vector<POINT2D>* >& traces); - -struct CutoutSetImpl : public CutoutSet -{ - CutoutSetImpl() : periodic(false), dimensions(0.0f) - { - } - - uint32_t getCutoutCount() const - { - return (uint32_t)cutouts.size(); - } - - uint32_t getCutoutVertexCount(uint32_t cutoutIndex) const - { - return (uint32_t)cutouts[cutoutIndex].vertices.size(); - } - uint32_t getCutoutLoopCount(uint32_t cutoutIndex) const - { - return (uint32_t)cutouts[cutoutIndex].convexLoops.size(); - } - - const physx::PxVec3& getCutoutVertex(uint32_t cutoutIndex, uint32_t vertexIndex) const - { - return cutouts[cutoutIndex].vertices[vertexIndex]; - } - - uint32_t getCutoutLoopSize(uint32_t cutoutIndex, uint32_t loopIndex) const - { - return (uint32_t)cutouts[cutoutIndex].convexLoops[loopIndex].polyVerts.size(); - } - - uint32_t getCutoutLoopVertexIndex(uint32_t cutoutIndex, uint32_t loopIndex, uint32_t vertexNum) const - { - return cutouts[cutoutIndex].convexLoops[loopIndex].polyVerts[vertexNum].index; - } - uint32_t getCutoutLoopVertexFlags(uint32_t cutoutIndex, uint32_t loopIndex, uint32_t vertexNum) const - { - return cutouts[cutoutIndex].convexLoops[loopIndex].polyVerts[vertexNum].flags; - } - bool isPeriodic() const - { - return periodic; - } - const physx::PxVec2& getDimensions() const - { - return dimensions; - } - - //void serialize(physx::PxFileBuf& stream) const; - //void deserialize(physx::PxFileBuf& stream); - - void release() - { - delete this; - } - - std::vector<Cutout> cutouts; - bool periodic; - physx::PxVec2 dimensions; -}; - -void createCutoutSet(Nv::Blast::CutoutSetImpl& cutoutSet, const uint8_t* pixelBuffer, uint32_t bufferWidth, uint32_t bufferHeight, - float segmentationErrorThreshold, float snapThreshold, bool periodic, bool expandGaps); - - -} // namespace Blast -} // namespace Nv - -#endif // ifndef NVBLASTAUTHORINGFCUTOUTIMPL_H +// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
+
+
+#ifndef NVBLASTAUTHORINGFCUTOUTIMPL_H
+#define NVBLASTAUTHORINGFCUTOUTIMPL_H
+
+#include "NvBlastExtAuthoringCutout.h"
+#include <vector>
+#include "PxMat44.h" // TODO Should replace?
+
+namespace Nv
+{
+namespace Blast
+{
+
+struct PolyVert
+{
+ uint16_t index;
+ uint16_t flags;
+};
+
+struct ConvexLoop
+{
+ std::vector<PolyVert> polyVerts;
+};
+
+struct Cutout
+{
+ std::vector<physx::PxVec3> vertices;
+ //std::vector<ConvexLoop> convexLoops;
+ std::vector<physx::PxVec3> smoothingGroups;
+};
+
+struct POINT2D
+{
+ POINT2D() {}
+ POINT2D(int32_t _x, int32_t _y) : x(_x), y(_y) {}
+
+ int32_t x;
+ int32_t y;
+
+ bool operator==(const POINT2D& other) const
+ {
+ return x == other.x && y == other.y;
+ }
+ bool operator<(const POINT2D& other) const
+ {
+ if (x == other.x) return y < other.y;
+ return x < other.x;
+ }
+};
+
+struct CutoutSetImpl : public CutoutSet
+{
+ CutoutSetImpl() : periodic(false), dimensions(0.0f)
+ {
+ }
+
+ uint32_t getCutoutCount() const
+ {
+ return (uint32_t)cutouts.size() - 1;
+ }
+
+ uint32_t getCutoutVertexCount(uint32_t cutoutIndex, uint32_t loopIndex) const
+ {
+ return (uint32_t)cutoutLoops[cutouts[cutoutIndex] + loopIndex].vertices.size();
+ }
+ uint32_t getCutoutLoopCount(uint32_t cutoutIndex) const
+ {
+ return (uint32_t)cutouts[cutoutIndex + 1] - cutouts[cutoutIndex];
+ }
+
+ const physx::PxVec3& getCutoutVertex(uint32_t cutoutIndex, uint32_t loopIndex, uint32_t vertexIndex) const
+ {
+ return cutoutLoops[cutouts[cutoutIndex] + loopIndex].vertices[vertexIndex];
+ }
+
+ bool isCutoutVertexToggleSmoothingGroup(uint32_t cutoutIndex, uint32_t loopIndex, uint32_t vertexIndex) const
+ {
+ auto& vRef = cutoutLoops[cutouts[cutoutIndex] + loopIndex].vertices[vertexIndex];
+ for (auto& v : cutoutLoops[cutouts[cutoutIndex] + loopIndex].smoothingGroups)
+ {
+ if ((vRef - v).magnitudeSquared() < 1e-5)
+ {
+ return true;
+ }
+ }
+ return false;
+ }
+
+ bool isPeriodic() const
+ {
+ return periodic;
+ }
+ const physx::PxVec2& getDimensions() const
+ {
+ return dimensions;
+ }
+
+ //void serialize(physx::PxFileBuf& stream) const;
+ //void deserialize(physx::PxFileBuf& stream);
+
+ void release()
+ {
+ delete this;
+ }
+
+ std::vector<Cutout> cutoutLoops;
+ std::vector<uint32_t> cutouts;
+ bool periodic;
+ physx::PxVec2 dimensions;
+};
+
+void createCutoutSet(Nv::Blast::CutoutSetImpl& cutoutSet, const uint8_t* pixelBuffer, uint32_t bufferWidth, uint32_t bufferHeight,
+ float segmentationErrorThreshold, float snapThreshold, bool periodic, bool expandGaps);
+
+
+} // namespace Blast
+} // namespace Nv
+
+#endif // ifndef NVBLASTAUTHORINGFCUTOUTIMPL_H
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