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authorBryan Galdrikian <[email protected]>2017-02-24 09:32:20 -0800
committerBryan Galdrikian <[email protected]>2017-02-24 09:32:20 -0800
commite1bf674c16e3c8472b29574159c789cd3f0c64e0 (patch)
tree9f0cfce09c71a2c27ff19589fcad6cd83504477c /sdk/extensions/authoring/source/NvBlastExtAuthoringBooleanTool.h
parentfirst commit (diff)
downloadblast-e1bf674c16e3c8472b29574159c789cd3f0c64e0.tar.xz
blast-e1bf674c16e3c8472b29574159c789cd3f0c64e0.zip
Updating to [email protected] and [email protected] with a new directory structure.
NvBlast folder is gone, files have been moved to top level directory. README is changed to reflect this.
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+/*
+* Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved.
+*
+* NVIDIA CORPORATION and its licensors retain all intellectual property
+* and proprietary rights in and to this software, related documentation
+* and any modifications thereto. Any use, reproduction, disclosure or
+* distribution of this software and related documentation without an express
+* license agreement from NVIDIA CORPORATION is strictly prohibited.
+*/
+
+#ifndef NVBLASTEXTAUTHORINGBOOLEANTOOL_H
+#define NVBLASTEXTAUTHORINGBOOLEANTOOL_H
+
+#include "NvBlastExtAuthoringTypes.h"
+#include "NvBlastExtAuthoringInternalCommon.h"
+#include <vector>
+#include <map>
+#include "NvBlastTypes.h"
+
+
+namespace Nv
+{
+namespace Blast
+{
+
+class Mesh;
+
+/**
+ Boolean tool config, used to perform different operations: UNION, INTERSECTION, DIFFERENCE
+*/
+struct BooleanConf
+{
+ int32_t ca, cb, ci;
+ BooleanConf(int32_t a, int32_t b, int32_t c) : ca(a), cb(b), ci(c)
+ {
+ }
+};
+
+
+namespace BooleanConfigurations
+{
+ /**
+ Creates boolean tool configuration to perform intersection of meshes A and B.
+ */
+inline BooleanConf BOOLEAN_INTERSECION()
+{
+ return BooleanConf(0, 0, 1);
+}
+
+/**
+ Creates boolean tool configuration to perform union of meshes A and B.
+*/
+inline BooleanConf BOOLEAN_UNION()
+{
+ return BooleanConf(1, 1, -1);
+}
+/**
+ Creates boolean tool configuration to perform difference of meshes(A - B).
+*/
+inline BooleanConf BOOLEAN_DIFFERENCE()
+{
+ return BooleanConf(1, 0, -1);
+}
+}
+
+/**
+ Structure which holds information about intersection facet with edge.
+*/
+struct EdgeFacetIntersectionData
+{
+ int32_t edId;
+ int32_t intersectionType;
+ Vertex intersectionPoint;
+ EdgeFacetIntersectionData(int32_t edId, int32_t intersType, Vertex& inters) : edId(edId), intersectionType(intersType), intersectionPoint(inters)
+ { }
+ EdgeFacetIntersectionData(int32_t edId) : edId(edId)
+ { }
+ bool operator<(const EdgeFacetIntersectionData& b) const
+ {
+ return edId < b.edId;
+ }
+};
+
+
+class SpatialAccelerator;
+
+/**
+ Tool for performing boolean operations on polygonal meshes.
+ Tool supports only closed meshes. Performing boolean on meshes with holes can lead to unexpected behavior, e.g. holes in result geometry.
+*/
+class BooleanEvaluator
+{
+
+public:
+ BooleanEvaluator(NvBlastLog logCallback = nullptr);
+ ~BooleanEvaluator();
+
+ /**
+ Perform boolean operation on two polygonal meshes (A and B).
+ \param[in] meshA Mesh A
+ \param[in] meshB Mesh B
+ \param[in] spAccelA Acceleration structure for mesh A
+ \param[in] spAccelB Acceleration structure for mesh B
+ \param[in] mode Boolean operation type
+ */
+ void performBoolean(Mesh* meshA, Mesh* meshB, SpatialAccelerator* spAccelA, SpatialAccelerator* spAccelB, BooleanConf mode);
+
+ /**
+ Perform boolean operation on two polygonal meshes (A and B).
+ \param[in] meshA Mesh A
+ \param[in] meshB Mesh B
+ \param[in] mode Boolean operation type
+ */
+ void performBoolean(Mesh* meshA, Mesh* meshB, BooleanConf mode);
+
+ /**
+ Perform cutting of mesh with some large box, which represents cutting plane. This method skips part of intersetion computations, so
+ should be used ONLY with cutting box, received from getBigBox(...) method from NvBlastExtAuthoringMesh.h. For cutting use only BOOLEAN_INTERSECTION or BOOLEAN_DIFFERENCE mode.
+ \param[in] meshA Mesh A
+ \param[in] meshB Cutting box
+ \param[in] spAccelA Acceleration structure for mesh A
+ \param[in] spAccelB Acceleration structure for cutting box
+ \param[in] mode Boolean operation type
+ */
+ void performFastCutting(Mesh* meshA, Mesh* meshB, SpatialAccelerator* spAccelA, SpatialAccelerator* spAccelB, BooleanConf mode);
+
+ /**
+ Perform cutting of mesh with some large box, which represents cutting plane. This method skips part of intersetion computations, so
+ should be used ONLY with cutting box, received from getBigBox(...) method from NvBlastExtAuthoringMesh.h. For cutting use only BOOLEAN_INTERSECTION or BOOLEAN_DIFFERENCE mode.
+ \param[in] meshA Mesh A
+ \param[in] meshB Cutting box
+ \param[in] mode Boolean operation type
+ */
+ void performFastCutting(Mesh* meshA, Mesh* meshB, BooleanConf mode);
+
+ /**
+ Test whether point contained in mesh.
+ \param[in] mesh Mesh geometry
+ \param[in] point Point which should be tested
+ \return not 0 if point is inside of mesh
+ */
+ int32_t isPointContainedInMesh(Mesh* mesh, const physx::PxVec3& point);
+ /**
+ Test whether point contained in mesh.
+ \param[in] mesh Mesh geometry
+ \param[in] spAccel Acceleration structure for mesh
+ \param[in] point Point which should be tested
+ \return not 0 if point is inside of mesh
+ */
+ int32_t isPointContainedInMesh(Mesh* mesh, SpatialAccelerator* spAccel, const physx::PxVec3& point);
+
+
+ /**
+ Generates result polygon mesh after performing boolean operation.
+ \return If not nullptr - result mesh geometry.
+ */
+ Mesh* createNewMesh();
+
+ /**
+ Reset tool state.
+ */
+ void reset();
+
+private:
+
+ void buildFaceFaceIntersections(BooleanConf);
+ void buildFastFaceFaceIntersection(BooleanConf);
+ void collectRetainedPartsFromA(BooleanConf mode);
+ void collectRetainedPartsFromB(BooleanConf mode);
+
+ int32_t addIfNotExist(Vertex& p);
+ void addEdgeIfValid(EdgeWithParent& ed);
+private:
+
+ int32_t vertexMeshStatus03(const physx::PxVec3& p, Mesh* mesh);
+ int32_t vertexMeshStatus30(const physx::PxVec3& p, Mesh* mesh);
+
+ Mesh* mMeshA;
+ Mesh* mMeshB;
+
+ SpatialAccelerator* mAcceleratorA;
+ SpatialAccelerator* mAcceleratorB;
+
+ std::vector<EdgeWithParent> mEdgeAggregate;
+ std::vector<Vertex> mVerticesAggregate;
+
+ std::vector<std::vector<EdgeFacetIntersectionData> > mEdgeFacetIntersectionData12;
+ std::vector<std::vector<EdgeFacetIntersectionData> > mEdgeFacetIntersectionData21;
+
+ NvBlastLog mLoggingCallback;
+};
+
+} // namespace Blast
+} // namespace Nv
+
+
+#endif // ifndef NVBLASTEXTAUTHORINGBOOLEANTOOL_H