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authorBryan Galdrikian <[email protected]>2018-01-22 14:04:16 -0800
committerBryan Galdrikian <[email protected]>2018-01-22 14:04:16 -0800
commit1dc1a87fba520bb45c1ce8165e8ea2c83c0a308d (patch)
tree5f8ca75a6b92c60fb5cf3b14282fc4cc1c127eb2 /sdk/compiler
parentUpdating readme.md to show updated UE4 Blast integration branches (diff)
downloadblast-1dc1a87fba520bb45c1ce8165e8ea2c83c0a308d.tar.xz
blast-1dc1a87fba520bb45c1ce8165e8ea2c83c0a308d.zip
Changes for 1.1.2 release candidate
See README.md, docs/release_notes.txt
Diffstat (limited to 'sdk/compiler')
-rw-r--r--sdk/compiler/cmake/NvBlastExtAuthoring.cmake5
-rw-r--r--sdk/compiler/cmake/modules/FindApexSDK.cmake211
-rw-r--r--sdk/compiler/cmake/modules/FindBoostMultiprecision.cmake1
-rw-r--r--sdk/compiler/cmake/modules/FindCapnProtoSDK.cmake4
-rw-r--r--sdk/compiler/cmake/modules/FindFBXSDK.cmake4
-rw-r--r--sdk/compiler/cmake/modules/FindGoogleTestNV.cmake4
-rw-r--r--sdk/compiler/cmake/modules/FindPhysXSDK.cmake117
-rw-r--r--sdk/compiler/cmake/modules/FindPxSharedSDK.cmake34
8 files changed, 187 insertions, 193 deletions
diff --git a/sdk/compiler/cmake/NvBlastExtAuthoring.cmake b/sdk/compiler/cmake/NvBlastExtAuthoring.cmake
index 00ecfc1..c0818c2 100644
--- a/sdk/compiler/cmake/NvBlastExtAuthoring.cmake
+++ b/sdk/compiler/cmake/NvBlastExtAuthoring.cmake
@@ -29,8 +29,9 @@ SET(PUBLIC_FILES
${AUTHORING_EXT_INCLUDE_DIR}/NvBlastExtAuthoringFractureTool.h
${AUTHORING_EXT_INCLUDE_DIR}/NvBlastExtAuthoringMesh.h
${AUTHORING_EXT_INCLUDE_DIR}/NvBlastExtAuthoringTypes.h
- ${AUTHORING_EXT_INCLUDE_DIR}/NvBlastExtAuthoring.h
+ ${AUTHORING_EXT_INCLUDE_DIR}/NvBlastExtAuthoring.h
${AUTHORING_EXT_INCLUDE_DIR}/NvBlastExtAuthoringMeshCleaner.h
+ ${AUTHORING_EXT_INCLUDE_DIR}/NvBlastExtAuthoringCutout.h
)
SET(EXT_AUTHORING_FILES
@@ -60,6 +61,8 @@ SET(EXT_AUTHORING_FILES
${AUTHORING_EXT_SOURCE_DIR}/NvBlastExtAuthoring.cpp
${AUTHORING_EXT_SOURCE_DIR}/NvBlastExtAuthoringMeshCleanerImpl.h
${AUTHORING_EXT_SOURCE_DIR}/NvBlastExtAuthoringMeshCleanerImpl.cpp
+ ${AUTHORING_EXT_SOURCE_DIR}/NvBlastExtAuthoringCutoutImpl.h
+ ${AUTHORING_EXT_SOURCE_DIR}/NvBlastExtAuthoringCutoutImpl.cpp
)
SET(VHACD_SOURCE_FILES
diff --git a/sdk/compiler/cmake/modules/FindApexSDK.cmake b/sdk/compiler/cmake/modules/FindApexSDK.cmake
index 9910236..cc45e53 100644
--- a/sdk/compiler/cmake/modules/FindApexSDK.cmake
+++ b/sdk/compiler/cmake/modules/FindApexSDK.cmake
@@ -7,9 +7,10 @@ include(FindPackageHandleStandardArgs)
# Find the includes
-# TODO: Do the version stuff properly!
find_path(APEXSDK_PATH include/Apex.h
PATHS
+ $ENV{PM_Apex_PATH}
+ $ENV{PM_PhysX_PATH}/APEX_1.4 # multipack
${GW_DEPS_ROOT}/$ENV{PM_Apex_NAME}/${ApexSDK_FIND_VERSION}
${GW_DEPS_ROOT}/Apex/${ApexSDK_FIND_VERSION}
)
@@ -33,14 +34,14 @@ if (TARGET_BUILD_PLATFORM STREQUAL "Windows")
# What compiler version do we want?
if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER 18.0.0.0 AND CMAKE_CXX_COMPILER_VERSION VERSION_LESS 19.0.0.0)
- SET(VS_STR "vc12")
+ SET(VS_STR "VS2013")
elseif(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER 19.0.0.0)
- SET(VS_STR "vc14")
+ SET(VS_STR "VS2015")
else()
MESSAGE(FATAL_ERROR "Failed to find compatible PxSharedSDK - Only supporting VS2013 and VS2015")
endif()
- SET(LIB_PATH ${APEXSDK_PATH}/lib/${VS_STR}${APEX_ARCH_FOLDER}-cmake${PHYSX_CRT_SUFFIX})
+ SET(LIB_PATH ${APEXSDK_PATH}/lib/${VS_STR}${APEX_ARCH_FOLDER}-cmake${PHYSX_CRT_SUFFIX} ${APEXSDK_PATH}/lib/${VS_STR}${APEX_ARCH_FOLDER}-NoPhysX ${APEXSDK_PATH}/../Lib/${APEX_ARCH_FOLDER}/${VS_STR} ${APEXSDK_PATH}/../Lib)
SET(CMAKE_FIND_LIBRARY_SUFFIXES ".lib" ".dll")
elseif(TARGET_BUILD_PLATFORM STREQUAL "PS4")
@@ -58,232 +59,232 @@ elseif(TARGET_BUILD_PLATFORM STREQUAL "linux")
endif()
find_library(APEXCLOTHING_LIB
- NAMES APEX_Clothing${APEX_ARCH_FILE}
+ NAMES APEX_Clothing APEX_Clothing${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(APEXDESTRUCTIBLE_LIB
- NAMES APEX_Destructible${APEX_ARCH_FILE}
+ NAMES APEX_Destructible APEX_Destructible${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(APEXLEGACY_LIB
- NAMES APEX_Legacy${APEX_ARCH_FILE}
+ NAMES APEX_Legacy APEX_Legacy${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(APEXLOADER_LIB
- NAMES APEX_Loader${APEX_ARCH_FILE}
+ NAMES APEX_Loader APEX_Loader${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(APEXCOMMON_LIB
- NAMES APEXCommon${APEX_ARCH_FILE}
+ NAMES APEXCommon APEXCommon${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(APEXFRAMEWORK_LIB
- NAMES APEXFramework${APEX_ARCH_FILE}
+ NAMES APEXFramework APEXFramework${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(APEXSHARED_LIB
- NAMES APEXShared${APEX_ARCH_FILE}
+ NAMES APEXShared APEXShared${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(APEXCLOTHING_LIB_DEBUG
- NAMES APEX_ClothingDEBUG${APEX_ARCH_FILE}
+ NAMES APEX_ClothingDEBUG APEX_ClothingDEBUG${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(APEXDESTRUCTIBLE_LIB_DEBUG
- NAMES APEX_DestructibleDEBUG${APEX_ARCH_FILE}
+ NAMES APEX_DestructibleDEBUG APEX_DestructibleDEBUG${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(APEXLEGACY_LIB_DEBUG
- NAMES APEX_LegacyDEBUG${APEX_ARCH_FILE}
+ NAMES APEX_LegacyDEBUG APEX_LegacyDEBUG${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(APEXLOADER_LIB_DEBUG
- NAMES APEX_LoaderDEBUG${APEX_ARCH_FILE}
+ NAMES APEX_LoaderDEBUG APEX_LoaderDEBUG${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(APEXCOMMON_LIB_DEBUG
- NAMES APEXCommonDEBUG${APEX_ARCH_FILE}
+ NAMES APEXCommonDEBUG APEXCommonDEBUG${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(APEXFRAMEWORK_LIB_DEBUG
- NAMES APEXFrameworkDEBUG${APEX_ARCH_FILE}
+ NAMES APEXFrameworkDEBUG APEXFrameworkDEBUG${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(APEXSHARED_LIB_DEBUG
- NAMES APEXSharedDEBUG${APEX_ARCH_FILE}
+ NAMES APEXSharedDEBUG APEXSharedDEBUG${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(APEXCLOTHING_LIB_CHECKED
- NAMES APEX_ClothingCHECKED${APEX_ARCH_FILE}
+ NAMES APEX_ClothingCHECKED APEX_ClothingCHECKED${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(APEXDESTRUCTIBLE_LIB_CHECKED
- NAMES APEX_DestructibleCHECKED${APEX_ARCH_FILE}
+ NAMES APEX_DestructibleCHECKED APEX_DestructibleCHECKED${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(APEXLEGACY_LIB_CHECKED
- NAMES APEX_LegacyCHECKED${APEX_ARCH_FILE}
+ NAMES APEX_LegacyCHECKED APEX_LegacyCHECKED${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(APEXLOADER_LIB_CHECKED
- NAMES APEX_LoaderCHECKED${APEX_ARCH_FILE}
+ NAMES APEX_LoaderCHECKED APEX_LoaderCHECKED${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(APEXCOMMON_LIB_CHECKED
- NAMES APEXCommonCHECKED${APEX_ARCH_FILE}
+ NAMES APEXCommonCHECKED APEXCommonCHECKED${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(APEXFRAMEWORK_LIB_CHECKED
- NAMES APEXFrameworkCHECKED${APEX_ARCH_FILE}
+ NAMES APEXFrameworkCHECKED APEXFrameworkCHECKED${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(APEXSHARED_LIB_CHECKED
- NAMES APEXSharedCHECKED${APEX_ARCH_FILE}
+ NAMES APEXSharedCHECKED APEXSharedCHECKED${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(APEXCLOTHING_LIB_PROFILE
- NAMES APEX_ClothingPROFILE${APEX_ARCH_FILE}
+ NAMES APEX_ClothingPROFILE APEX_ClothingPROFILE${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(APEXDESTRUCTIBLE_LIB_PROFILE
- NAMES APEX_DestructiblePROFILE${APEX_ARCH_FILE}
+ NAMES APEX_DestructiblePROFILE APEX_DestructiblePROFILE${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(APEXLEGACY_LIB_PROFILE
- NAMES APEX_LegacyPROFILE${APEX_ARCH_FILE}
+ NAMES APEX_LegacyPROFILE APEX_LegacyPROFILE${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(APEXLOADER_LIB_PROFILE
- NAMES APEX_LoaderPROFILE${APEX_ARCH_FILE}
+ NAMES APEX_LoaderPROFILE APEX_LoaderPROFILE${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(APEXCOMMON_LIB_PROFILE
- NAMES APEXCommonPROFILE${APEX_ARCH_FILE}
+ NAMES APEXCommonPROFILE APEXCommonPROFILE${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(APEXFRAMEWORK_LIB_PROFILE
- NAMES APEXFrameworkPROFILE${APEX_ARCH_FILE}
+ NAMES APEXFrameworkPROFILE APEXFrameworkPROFILE${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(APEXSHARED_LIB_PROFILE
- NAMES APEXSharedPROFILE${APEX_ARCH_FILE}
+ NAMES APEXSharedPROFILE APEXSharedPROFILE${APEX_ARCH_FILE}
PATHS ${LIB_PATH}
)
if (TARGET_BUILD_PLATFORM STREQUAL "Windows")
- SET(DLL_PATH ${APEXSDK_PATH}/bin/${VS_STR}${APEX_ARCH_FOLDER}-cmake${APEX_CRT_SUFFIX})
+ SET(DLL_PATH ${APEXSDK_PATH}/bin/${VS_STR}${APEX_ARCH_FOLDER}-cmake${APEX_CRT_SUFFIX} ${APEXSDK_PATH}/bin/${VS_STR}${APEX_ARCH_FOLDER}-NoPhysX ${APEXSDK_PATH}/../Bin/${APEX_ARCH_FOLDER}/${VS_STR} ${APEXSDK_PATH}/../Bin)
- find_library(APEXCLOTHING_DLL
- NAMES APEX_Clothing${APEX_ARCH_FILE}
- PATHS ${DLL_PATH}
- )
- find_library(APEXDESTRUCTIBLE_DLL
- NAMES APEX_Destructible${APEX_ARCH_FILE}
- PATHS ${DLL_PATH}
- )
+# find_library(APEXCLOTHING_DLL
+# NAMES APEX_Clothing APEX_Clothing${APEX_ARCH_FILE}
+# PATHS ${DLL_PATH}
+# )
+# find_library(APEXDESTRUCTIBLE_DLL
+# NAMES APEX_Destructible APEX_Destructible${APEX_ARCH_FILE}
+# PATHS ${DLL_PATH}
+# )
find_library(APEXLEGACY_DLL
- NAMES APEX_Legacy${APEX_ARCH_FILE}
+ NAMES APEX_Legacy APEX_Legacy${APEX_ARCH_FILE}
PATHS ${DLL_PATH}
)
find_library(APEXLOADER_DLL
- NAMES APEX_Loader${APEX_ARCH_FILE}
+ NAMES APEX_Loader APEX_Loader${APEX_ARCH_FILE}
PATHS ${DLL_PATH}
)
find_library(APEXFRAMEWORK_DLL
- NAMES APEXFramework${APEX_ARCH_FILE}
+ NAMES APEXFramework APEXFramework${APEX_ARCH_FILE}
PATHS ${DLL_PATH}
)
- find_library(APEXCLOTHING_DLL_DEBUG
- NAMES APEX_ClothingDEBUG${APEX_ARCH_FILE}
- PATHS ${DLL_PATH}
- )
- find_library(APEXDESTRUCTIBLE_DLL_DEBUG
- NAMES APEX_DestructibleDEBUG${APEX_ARCH_FILE}
- PATHS ${DLL_PATH}
- )
+# find_library(APEXCLOTHING_DLL_DEBUG
+# NAMES APEX_ClothingDEBUG APEX_ClothingDEBUG${APEX_ARCH_FILE}
+# PATHS ${DLL_PATH}
+# )
+# find_library(APEXDESTRUCTIBLE_DLL_DEBUG
+# NAMES APEX_DestructibleDEBUG APEX_DestructibleDEBUG${APEX_ARCH_FILE}
+# PATHS ${DLL_PATH}
+# )
find_library(APEXLEGACY_DLL_DEBUG
- NAMES APEX_LegacyDEBUG${APEX_ARCH_FILE}
+ NAMES APEX_LegacyDEBUG APEX_LegacyDEBUG${APEX_ARCH_FILE}
PATHS ${DLL_PATH}
)
find_library(APEXLOADER_DLL_DEBUG
- NAMES APEX_LoaderDEBUG${APEX_ARCH_FILE}
+ NAMES APEX_LoaderDEBUG APEX_LoaderDEBUG${APEX_ARCH_FILE}
PATHS ${DLL_PATH}
)
find_library(APEXFRAMEWORK_DLL_DEBUG
- NAMES APEXFrameworkDEBUG${APEX_ARCH_FILE}
+ NAMES APEXFrameworkDEBUG APEXFrameworkDEBUG${APEX_ARCH_FILE}
PATHS ${DLL_PATH}
)
- find_library(APEXCLOTHING_DLL_CHECKED
- NAMES APEX_ClothingCHECKED${APEX_ARCH_FILE}
- PATHS ${DLL_PATH}
- )
- find_library(APEXDESTRUCTIBLE_DLL_CHECKED
- NAMES APEX_DestructibleCHECKED${APEX_ARCH_FILE}
- PATHS ${DLL_PATH}
- )
+# find_library(APEXCLOTHING_DLL_CHECKED
+# NAMES APEX_ClothingCHECKED APEX_ClothingCHECKED${APEX_ARCH_FILE}
+# PATHS ${DLL_PATH}
+# )
+# find_library(APEXDESTRUCTIBLE_DLL_CHECKED
+# NAMES APEX_DestructibleCHECKED APEX_DestructibleCHECKED${APEX_ARCH_FILE}
+# PATHS ${DLL_PATH}
+# )
find_library(APEXLEGACY_DLL_CHECKED
- NAMES APEX_LegacyCHECKED${APEX_ARCH_FILE}
+ NAMES APEX_LegacyCHECKED APEX_LegacyCHECKED${APEX_ARCH_FILE}
PATHS ${DLL_PATH}
)
find_library(APEXLOADER_DLL_CHECKED
- NAMES APEX_LoaderCHECKED${APEX_ARCH_FILE}
+ NAMES APEX_LoaderCHECKED APEX_LoaderCHECKED${APEX_ARCH_FILE}
PATHS ${DLL_PATH}
)
find_library(APEXFRAMEWORK_DLL_CHECKED
- NAMES APEXFrameworkCHECKED${APEX_ARCH_FILE}
+ NAMES APEXFrameworkCHECKED APEXFrameworkCHECKED${APEX_ARCH_FILE}
PATHS ${DLL_PATH}
)
- find_library(APEXCLOTHING_DLL_PROFILE
- NAMES APEX_ClothingPROFILE${APEX_ARCH_FILE}
- PATHS ${DLL_PATH}
- )
- find_library(APEXDESTRUCTIBLE_DLL_PROFILE
- NAMES APEX_DestructiblePROFILE${APEX_ARCH_FILE}
- PATHS ${DLL_PATH}
- )
+# find_library(APEXCLOTHING_DLL_PROFILE
+# NAMES APEX_ClothingPROFILE APEX_ClothingPROFILE${APEX_ARCH_FILE}
+# PATHS ${DLL_PATH}
+# )
+# find_library(APEXDESTRUCTIBLE_DLL_PROFILE
+# NAMES APEX_DestructiblePROFILE APEX_DestructiblePROFILE${APEX_ARCH_FILE}
+# PATHS ${DLL_PATH}
+# )
find_library(APEXLEGACY_DLL_PROFILE
- NAMES APEX_LegacyPROFILE${APEX_ARCH_FILE}
+ NAMES APEX_LegacyPROFILE APEX_LegacyPROFILE${APEX_ARCH_FILE}
PATHS ${DLL_PATH}
)
find_library(APEXLOADER_DLL_PROFILE
- NAMES APEX_LoaderPROFILE${APEX_ARCH_FILE}
+ NAMES APEX_LoaderPROFILE APEX_LoaderPROFILE${APEX_ARCH_FILE}
PATHS ${DLL_PATH}
)
find_library(APEXFRAMEWORK_DLL_PROFILE
- NAMES APEXFrameworkPROFILE${APEX_ARCH_FILE}
+ NAMES APEXFrameworkPROFILE APEXFrameworkPROFILE${APEX_ARCH_FILE}
PATHS ${DLL_PATH}
)
SET(DLL_VAR_LIST
- APEXCLOTHING_DLL
- APEXDESTRUCTIBLE_DLL
+ #APEXCLOTHING_DLL
+ #APEXDESTRUCTIBLE_DLL
APEXLEGACY_DLL
APEXLOADER_DLL
APEXFRAMEWORK_DLL
- APEXCLOTHING_DLL_DEBUG
- APEXDESTRUCTIBLE_DLL_DEBUG
+ #APEXCLOTHING_DLL_DEBUG
+ #APEXDESTRUCTIBLE_DLL_DEBUG
APEXLEGACY_DLL_DEBUG
APEXLOADER_DLL_DEBUG
APEXFRAMEWORK_DLL_DEBUG
- APEXCLOTHING_DLL_CHECKED
- APEXDESTRUCTIBLE_DLL_CHECKED
+ #APEXCLOTHING_DLL_CHECKED
+ #APEXDESTRUCTIBLE_DLL_CHECKED
APEXLEGACY_DLL_CHECKED
APEXLOADER_DLL_CHECKED
APEXFRAMEWORK_DLL_CHECKED
- APEXCLOTHING_DLL_PROFILE
- APEXDESTRUCTIBLE_DLL_PROFILE
+ #APEXCLOTHING_DLL_PROFILE
+ #APEXDESTRUCTIBLE_DLL_PROFILE
APEXLEGACY_DLL_PROFILE
APEXLOADER_DLL_PROFILE
APEXFRAMEWORK_DLL_PROFILE
@@ -295,32 +296,32 @@ FIND_PACKAGE_HANDLE_STANDARD_ARGS(APEXSDK
DEFAULT_MSG
APEXSDK_PATH
- APEXCLOTHING_LIB
- APEXDESTRUCTIBLE_LIB
+ #APEXCLOTHING_LIB
+ #APEXDESTRUCTIBLE_LIB
APEXLEGACY_LIB
APEXLOADER_LIB
APEXCOMMON_LIB
APEXFRAMEWORK_LIB
APEXSHARED_LIB
- APEXCLOTHING_LIB_DEBUG
- APEXDESTRUCTIBLE_LIB_DEBUG
+ #APEXCLOTHING_LIB_DEBUG
+ #APEXDESTRUCTIBLE_LIB_DEBUG
APEXLEGACY_LIB_DEBUG
APEXLOADER_LIB_DEBUG
APEXCOMMON_LIB_DEBUG
APEXFRAMEWORK_LIB_DEBUG
APEXSHARED_LIB_DEBUG
- APEXCLOTHING_LIB_CHECKED
- APEXDESTRUCTIBLE_LIB_CHECKED
+ #APEXCLOTHING_LIB_CHECKED
+ #APEXDESTRUCTIBLE_LIB_CHECKED
APEXLEGACY_LIB_CHECKED
APEXLOADER_LIB_CHECKED
APEXCOMMON_LIB_CHECKED
APEXFRAMEWORK_LIB_CHECKED
APEXSHARED_LIB_CHECKED
- APEXCLOTHING_LIB_PROFILE
- APEXDESTRUCTIBLE_LIB_PROFILE
+ #APEXCLOTHING_LIB_PROFILE
+ #APEXDESTRUCTIBLE_LIB_PROFILE
APEXLEGACY_LIB_PROFILE
APEXLOADER_LIB_PROFILE
APEXCOMMON_LIB_PROFILE
@@ -347,41 +348,41 @@ if (APEXSDK_FOUND)
${APEXSDK_PATH}/shared/general/RenderDebug/public
)
- SET(APEXSDK_LIBS_RELEASE ${APEXCLOTHING_LIB} ${APEXDESTRUCTIBLE_LIB} ${APEXLEGACY_LIB} ${APEXLOADER_LIB} ${APEXCOMMON_LIB} ${APEXFRAMEWORK_LIB} ${APEXSHARED_LIB}
+ SET(APEXSDK_LIBS_RELEASE ${APEXLEGACY_LIB} ${APEXLOADER_LIB} ${APEXCOMMON_LIB} ${APEXFRAMEWORK_LIB} ${APEXSHARED_LIB}
CACHE STRING ""
)
- SET(APEXSDK_LIBS_DEBUG ${APEXCLOTHING_LIB_DEBUG} ${APEXDESTRUCTIBLE_LIB_DEBUG} ${APEXLEGACY_LIB_DEBUG} ${APEXLOADER_LIB_DEBUG} ${APEXCOMMON_LIB_DEBUG} ${APEXFRAMEWORK_LIB_DEBUG} ${APEXSHARED_LIB_DEBUG}
+ SET(APEXSDK_LIBS_DEBUG ${APEXLEGACY_LIB_DEBUG} ${APEXLOADER_LIB_DEBUG} ${APEXCOMMON_LIB_DEBUG} ${APEXFRAMEWORK_LIB_DEBUG} ${APEXSHARED_LIB_DEBUG}
CACHE STRING ""
)
- SET(APEXSDK_LIBS_CHECKED ${APEXCLOTHING_LIB_CHECKED} ${APEXDESTRUCTIBLE_LIB_CHECKED} ${APEXLEGACY_LIB_CHECKED} ${APEXLOADER_LIB_CHECKED} ${APEXCOMMON_LIB_CHECKED} ${APEXFRAMEWORK_LIB_CHECKED} ${APEXSHARED_LIB_CHECKED}
+ SET(APEXSDK_LIBS_CHECKED ${APEXLEGACY_LIB_CHECKED} ${APEXLOADER_LIB_CHECKED} ${APEXCOMMON_LIB_CHECKED} ${APEXFRAMEWORK_LIB_CHECKED} ${APEXSHARED_LIB_CHECKED}
CACHE STRING ""
)
- SET(APEXSDK_LIBS_PROFILE ${APEXCLOTHING_LIB_PROFILE} ${APEXDESTRUCTIBLE_LIB_PROFILE} ${APEXLEGACY_LIB_PROFILE} ${APEXLOADER_LIB_PROFILE} ${APEXCOMMON_LIB_PROFILE} ${APEXFRAMEWORK_LIB_PROFILE} ${APEXSHARED_LIB_PROFILE}
+ SET(APEXSDK_LIBS_PROFILE ${APEXLEGACY_LIB_PROFILE} ${APEXLOADER_LIB_PROFILE} ${APEXCOMMON_LIB_PROFILE} ${APEXFRAMEWORK_LIB_PROFILE} ${APEXSHARED_LIB_PROFILE}
CACHE STRING ""
)
SET(APEXSDK_DLLS
- ${APEXCLOTHING_DLL}
- ${APEXDESTRUCTIBLE_DLL}
+ #${APEXCLOTHING_DLL}
+ #${APEXDESTRUCTIBLE_DLL}
${APEXLEGACY_DLL}
${APEXLOADER_DLL}
${APEXFRAMEWORK_DLL}
- ${APEXCLOTHING_DLL_DEBUG}
- ${APEXDESTRUCTIBLE_DLL_DEBUG}
+ #${APEXCLOTHING_DLL_DEBUG}
+ #${APEXDESTRUCTIBLE_DLL_DEBUG}
${APEXLEGACY_DLL_DEBUG}
${APEXLOADER_DLL_DEBUG}
${APEXFRAMEWORK_DLL_DEBUG}
- ${APEXCLOTHING_DLL_CHECKED}
- ${APEXDESTRUCTIBLE_DLL_CHECKED}
+ #${APEXCLOTHING_DLL_CHECKED}
+ #${APEXDESTRUCTIBLE_DLL_CHECKED}
${APEXLEGACY_DLL_CHECKED}
${APEXLOADER_DLL_CHECKED}
${APEXFRAMEWORK_DLL_CHECKED}
- ${APEXCLOTHING_DLL_PROFILE}
- ${APEXDESTRUCTIBLE_DLL_PROFILE}
+ #${APEXCLOTHING_DLL_PROFILE}
+ #${APEXDESTRUCTIBLE_DLL_PROFILE}
${APEXLEGACY_DLL_PROFILE}
${APEXLOADER_DLL_PROFILE}
${APEXFRAMEWORK_DLL_PROFILE}
diff --git a/sdk/compiler/cmake/modules/FindBoostMultiprecision.cmake b/sdk/compiler/cmake/modules/FindBoostMultiprecision.cmake
index 84373ab..cea6142 100644
--- a/sdk/compiler/cmake/modules/FindBoostMultiprecision.cmake
+++ b/sdk/compiler/cmake/modules/FindBoostMultiprecision.cmake
@@ -8,6 +8,7 @@ INCLUDE(FindPackageHandleStandardArgs)
#TODO: Proper version support
FIND_PATH( BOOSTMULTIPRECISION_PATH boost/multiprecision
PATHS
+ $ENV{PM_BoostMultiprecision_PATH}
${GW_DEPS_ROOT}/BoostMultiprecision/${BoostMultiprecision_FIND_VERSION}
)
diff --git a/sdk/compiler/cmake/modules/FindCapnProtoSDK.cmake b/sdk/compiler/cmake/modules/FindCapnProtoSDK.cmake
index 9e2cd60..1813e87 100644
--- a/sdk/compiler/cmake/modules/FindCapnProtoSDK.cmake
+++ b/sdk/compiler/cmake/modules/FindCapnProtoSDK.cmake
@@ -9,7 +9,9 @@ include(FindPackageHandleStandardArgs)
# TODO: Do the version stuff properly!
find_path(CAPNPROTOSDK_PATH src/capnp/message.h
- PATHS ${GW_DEPS_ROOT}/$ENV{PM_CapnProto_NAME}/${CapnProtoSDK_FIND_VERSION}
+ PATHS
+ $ENV{PM_CapnProto_PATH}
+ ${GW_DEPS_ROOT}/$ENV{PM_CapnProto_NAME}/${CapnProtoSDK_FIND_VERSION}
)
if (TARGET_BUILD_PLATFORM STREQUAL "Windows")
diff --git a/sdk/compiler/cmake/modules/FindFBXSDK.cmake b/sdk/compiler/cmake/modules/FindFBXSDK.cmake
index 7e1bfb4..5b6b0a4 100644
--- a/sdk/compiler/cmake/modules/FindFBXSDK.cmake
+++ b/sdk/compiler/cmake/modules/FindFBXSDK.cmake
@@ -10,7 +10,9 @@ include(FindPackageHandleStandardArgs)
# TODO: Do the version stuff properly!
find_path(FBXSDK_PATH include/fbxsdk.h
- PATHS ${GW_DEPS_ROOT}/FBXSDK/${FBXSDK_FIND_VERSION}
+ PATHS
+ $ENV{PM_FBXSDK_PATH}
+ ${GW_DEPS_ROOT}/FBXSDK/${FBXSDK_FIND_VERSION}
)
if (STATIC_WINCRT)
diff --git a/sdk/compiler/cmake/modules/FindGoogleTestNV.cmake b/sdk/compiler/cmake/modules/FindGoogleTestNV.cmake
index 50e7edd..7f2dde4 100644
--- a/sdk/compiler/cmake/modules/FindGoogleTestNV.cmake
+++ b/sdk/compiler/cmake/modules/FindGoogleTestNV.cmake
@@ -8,7 +8,9 @@ include(FindPackageHandleStandardArgs)
# TODO: Do the version stuff properly!
find_path(GOOGLETEST_PATH include/gtest/gtest.h
- PATHS ${GW_DEPS_ROOT}/$ENV{PM_googletest_NAME}/${GoogleTestNV_FIND_VERSION}
+ PATHS
+ $ENV{PM_googletest_PATH}
+ ${GW_DEPS_ROOT}/$ENV{PM_googletest_NAME}/${GoogleTestNV_FIND_VERSION}
)
if (TARGET_BUILD_PLATFORM STREQUAL "Windows")
diff --git a/sdk/compiler/cmake/modules/FindPhysXSDK.cmake b/sdk/compiler/cmake/modules/FindPhysXSDK.cmake
index 4b9176f..0194edb 100644
--- a/sdk/compiler/cmake/modules/FindPhysXSDK.cmake
+++ b/sdk/compiler/cmake/modules/FindPhysXSDK.cmake
@@ -6,9 +6,10 @@
include(FindPackageHandleStandardArgs)
MESSAGE("Looking for PhysXSDK ${PhysXSDK_FIND_VERSION} Cached path: ${PHYSXSDK_PATH}")
-# TODO: Do the version stuff properly!
find_path(PHYSXSDK_PATH Include/PxActor.h
PATHS
+ $ENV{PM_PhysX_PATH}
+ $ENV{PM_PhysX_PATH}/PhysX_3.4
${GW_DEPS_ROOT}/$ENV{PM_PhysX_NAME}/${PhysXSDK_FIND_VERSION}
${GW_DEPS_ROOT}/PhysX/${PhysXSDK_FIND_VERSION}
)
@@ -32,26 +33,26 @@ if (TARGET_BUILD_PLATFORM STREQUAL "Windows")
# What compiler version do we want?
if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER 18.0.0.0 AND CMAKE_CXX_COMPILER_VERSION VERSION_LESS 19.0.0.0)
- SET(VS_STR "vc12")
+ SET(VS_STR "VS2013")
elseif(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER 19.0.0.0)
- SET(VS_STR "vc14")
+ SET(VS_STR "VS2015")
else()
MESSAGE(FATAL_ERROR "Failed to find compatible PxSharedSDK - Only supporting VS2013 and VS2015")
endif()
- SET(LIB_PATH ${PHYSXSDK_PATH}/lib/${VS_STR}${PHYSX_ARCH_FOLDER}-cmake${PHYSX_CRT_SUFFIX})
+ SET(LIB_PATH ${PHYSXSDK_PATH}/lib/${VS_STR}${PHYSX_ARCH_FOLDER}-cmake${PHYSX_CRT_SUFFIX} ${PHYSXSDK_PATH}/lib/${VS_STR}${PHYSX_ARCH_FOLDER} ${PHYSXSDK_PATH}/../Lib/${PHYSX_ARCH_FOLDER}/${VS_STR} ${PHYSXSDK_PATH}/../Lib)
SET(CMAKE_FIND_LIBRARY_SUFFIXES ".lib" ".dll")
elseif(TARGET_BUILD_PLATFORM STREQUAL "PS4")
- SET(LIB_PATH ${PHYSXSDK_PATH}/lib/vc14ps4-cmake)
+ SET(LIB_PATH ${PHYSXSDK_PATH}/lib/vc14ps4-cmake ${PHYSXSDK_PATH}/../Lib)
SET(CMAKE_FIND_LIBRARY_SUFFIXES ".a")
SET(CMAKE_FIND_LIBRARY_PREFIXES "lib")
elseif(TARGET_BUILD_PLATFORM STREQUAL "XboxOne")
- SET(LIB_PATH ${PHYSXSDK_PATH}/lib/vc14xboxone-cmake)
- SET(CMAKE_FIND_LIBRARY_SUFFIXES ".a")
- SET(CMAKE_FIND_LIBRARY_PREFIXES "lib")
+ SET(LIB_PATH ${PHYSXSDK_PATH}/lib/vc14xboxone-cmake ${PHYSXSDK_PATH}/../lib)
+ SET(CMAKE_FIND_LIBRARY_SUFFIXES ".a" ".lib")
+ SET(CMAKE_FIND_LIBRARY_PREFIXES "lib" "")
elseif(TARGET_BUILD_PLATFORM STREQUAL "linux")
- SET(LIB_PATH ${PHYSXSDK_PATH}/lib/linux64-cmake)
+ SET(LIB_PATH ${PHYSXSDK_PATH}/lib/linux64-cmake ${PHYSXSDK_PATH}/../Lib)
SET(CMAKE_FIND_LIBRARY_SUFFIXES ".a")
SET(CMAKE_FIND_LIBRARY_PREFIXES "lib")
SET(PHYSX_ARCH_FILE "_x64")
@@ -60,11 +61,11 @@ endif()
# Now find all of the PhysX libs in the lib directory
find_library(PHYSX3_LIB
- NAMES PhysX3${PHYSX_ARCH_FILE}
+ NAMES PhysX3 PhysX3${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(PHYSX3EXTENSIONS_LIB
- NAMES PhysX3Extensions${PHYSX_ARCH_FILE}
+ NAMES PhysX3Extensions PhysX3Extensions${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(PHYSX3CHARACTERKINEMATIC_LIB
@@ -80,130 +81,130 @@ find_library(PHYSX3COOKING_LIB
PATHS ${LIB_PATH}
)
find_library(LOWLEVEL_LIB
- NAMES LowLevel${PHYSX_ARCH_FILE}
+ NAMES LowLevel LowLevel${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(LOWLEVELAABB_LIB
- NAMES LowLevelAABB${PHYSX_ARCH_FILE}
+ NAMES LowLevelAABB LowLevelAABB${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(LOWLEVELCLOTH_LIB
- NAMES LowLevelCloth${PHYSX_ARCH_FILE}
+ NAMES LowLevelCloth LowLevelCloth${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(LOWLEVELDYNAMICS_LIB
- NAMES LowLevelDynamics${PHYSX_ARCH_FILE}
+ NAMES LowLevelDynamics LowLevelDynamics${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(LOWLEVELPARTICLES_LIB
- NAMES LowLevelParticles${PHYSX_ARCH_FILE}
+ NAMES LowLevelParticles LowLevelParticles${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(SCENEQUERY_LIB
- NAMES SceneQuery${PHYSX_ARCH_FILE}
+ NAMES SceneQuery SceneQuery${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(SIMULATIONCONTROLLER_LIB
- NAMES SimulationController${PHYSX_ARCH_FILE}
+ NAMES SimulationController SimulationController${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(PHYSX3_LIB_DEBUG
- NAMES PhysX3DEBUG${PHYSX_ARCH_FILE}
+ NAMES PhysX3DEBUG PhysX3DEBUG${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(PHYSX3EXTENSIONS_LIB_DEBUG
- NAMES PhysX3ExtensionsDEBUG${PHYSX_ARCH_FILE}
+ NAMES PhysX3ExtensionsDEBUG PhysX3ExtensionsDEBUG${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(PHYSX3CHARACTERKINEMATIC_LIB_DEBUG
- NAMES PhysX3CharacterKinematicDEBUG${PHYSX_ARCH_FILE}
+ NAMES PhysX3CharacterKinematicDEBUG PhysX3CharacterKinematicDEBUG${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(PHYSX3COMMON_LIB_DEBUG
- NAMES PhysX3CommonDEBUG${PHYSX_ARCH_FILE}
+ NAMES PhysX3CommonDEBUG PhysX3CommonDEBUG${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(PHYSX3COOKING_LIB_DEBUG
- NAMES PhysX3CookingDEBUG${PHYSX_ARCH_FILE}
+ NAMES PhysX3CookingDEBUG PhysX3CookingDEBUG${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(LOWLEVEL_LIB_DEBUG
- NAMES LowLevelDEBUG${PHYSX_ARCH_FILE}
+ NAMES LowLevelDEBUG LowLevelDEBUG${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(LOWLEVELAABB_LIB_DEBUG
- NAMES LowLevelAABBDEBUG${PHYSX_ARCH_FILE}
+ NAMES LowLevelAABBDEBUG LowLevelAABBDEBUG${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(LOWLEVELCLOTH_LIB_DEBUG
- NAMES LowLevelClothDEBUG${PHYSX_ARCH_FILE}
+ NAMES LowLevelClothDEBUG LowLevelClothDEBUG${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(LOWLEVELDYNAMICS_LIB_DEBUG
- NAMES LowLevelDynamicsDEBUG${PHYSX_ARCH_FILE}
+ NAMES LowLevelDynamicsDEBUG LowLevelDynamicsDEBUG${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(LOWLEVELPARTICLES_LIB_DEBUG
- NAMES LowLevelParticlesDEBUG${PHYSX_ARCH_FILE}
+ NAMES LowLevelParticlesDEBUG LowLevelParticlesDEBUG${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(SCENEQUERY_LIB_DEBUG
- NAMES SceneQueryDEBUG${PHYSX_ARCH_FILE}
+ NAMES SceneQueryDEBUG SceneQueryDEBUG${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(SIMULATIONCONTROLLER_LIB_DEBUG
- NAMES SimulationControllerDEBUG${PHYSX_ARCH_FILE}
+ NAMES SimulationControllerDEBUG SimulationControllerDEBUG${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(PHYSX3_LIB_CHECKED
- NAMES PhysX3CHECKED${PHYSX_ARCH_FILE}
+ NAMES PhysX3CHECKED PhysX3CHECKED${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(PHYSX3EXTENSIONS_LIB_CHECKED
- NAMES PhysX3ExtensionsCHECKED${PHYSX_ARCH_FILE}
+ NAMES PhysX3ExtensionsCHECKED PhysX3ExtensionsCHECKED${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(PHYSX3CHARACTERKINEMATIC_LIB_CHECKED
- NAMES PhysX3CharacterKinematicCHECKED${PHYSX_ARCH_FILE}
+ NAMES PhysX3CharacterKinematicCHECKED PhysX3CharacterKinematicCHECKED${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(PHYSX3COMMON_LIB_CHECKED
- NAMES PhysX3CommonCHECKED${PHYSX_ARCH_FILE}
+ NAMES PhysX3CommonCHECKED PhysX3CommonCHECKED${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(PHYSX3COOKING_LIB_CHECKED
- NAMES PhysX3CookingCHECKED${PHYSX_ARCH_FILE}
+ NAMES PhysX3CookingCHECKED PhysX3CookingCHECKED${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(LOWLEVEL_LIB_CHECKED
- NAMES LowLevelCHECKED${PHYSX_ARCH_FILE}
+ NAMES LowLevelCHECKED LowLevelCHECKED${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(LOWLEVELAABB_LIB_CHECKED
- NAMES LowLevelAABBCHECKED${PHYSX_ARCH_FILE}
+ NAMES LowLevelAABBCHECKED LowLevelAABBCHECKED${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(LOWLEVELCLOTH_LIB_CHECKED
- NAMES LowLevelClothCHECKED${PHYSX_ARCH_FILE}
+ NAMES LowLevelClothCHECKED LowLevelClothCHECKED${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(LOWLEVELDYNAMICS_LIB_CHECKED
- NAMES LowLevelDynamicsCHECKED${PHYSX_ARCH_FILE}
+ NAMES LowLevelDynamicsCHECKED LowLevelDynamicsCHECKED${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(LOWLEVELPARTICLES_LIB_CHECKED
- NAMES LowLevelParticlesCHECKED${PHYSX_ARCH_FILE}
+ NAMES LowLevelParticlesCHECKED LowLevelParticlesCHECKED${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(SCENEQUERY_LIB_CHECKED
- NAMES SceneQueryCHECKED${PHYSX_ARCH_FILE}
+ NAMES SceneQueryCHECKED SceneQueryCHECKED${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(SIMULATIONCONTROLLER_LIB_CHECKED
- NAMES SimulationControllerCHECKED${PHYSX_ARCH_FILE}
+ NAMES SimulationControllerCHECKED SimulationControllerCHECKED${PHYSX_ARCH_FILE}
PATHS ${LIB_PATH}
)
@@ -268,16 +269,12 @@ if (TARGET_BUILD_PLATFORM STREQUAL "Windows")
)
- SET(DLL_PATH ${PHYSXSDK_PATH}/bin/${VS_STR}${PHYSX_ARCH_FOLDER}-cmake${PHYSX_CRT_SUFFIX})
+ SET(DLL_PATH ${PHYSXSDK_PATH}/bin/${VS_STR}${PHYSX_ARCH_FOLDER}-cmake${PHYSX_CRT_SUFFIX} ${PHYSXSDK_PATH}/bin/${VS_STR}${PHYSX_ARCH_FOLDER} ${PHYSXSDK_PATH}/../Bin/${PHYSX_ARCH_FOLDER}/${VS_STR} ${PHYSXSDK_PATH}/../Bin)
find_library(PHYSX3_DLL
NAMES PhysX3${PHYSX_ARCH_FILE}
PATHS ${DLL_PATH}
)
- find_library(PHYSX3CHARACTERKINEMATIC_DLL
- NAMES PhysX3CharacterKinematic${PHYSX_ARCH_FILE}
- PATHS ${DLL_PATH}
- )
find_library(PHYSX3COMMON_DLL
NAMES PhysX3Common${PHYSX_ARCH_FILE}
PATHS ${DLL_PATH}
@@ -296,10 +293,6 @@ if (TARGET_BUILD_PLATFORM STREQUAL "Windows")
NAMES PhysX3DEBUG${PHYSX_ARCH_FILE}
PATHS ${DLL_PATH}
)
- find_library(PHYSX3CHARACTERKINEMATIC_DLL_DEBUG
- NAMES PhysX3CharacterKinematicDEBUG${PHYSX_ARCH_FILE}
- PATHS ${DLL_PATH}
- )
find_library(PHYSX3COMMON_DLL_DEBUG
NAMES PhysX3CommonDEBUG${PHYSX_ARCH_FILE}
PATHS ${DLL_PATH}
@@ -318,10 +311,6 @@ if (TARGET_BUILD_PLATFORM STREQUAL "Windows")
NAMES PhysX3PROFILE${PHYSX_ARCH_FILE}
PATHS ${DLL_PATH}
)
- find_library(PHYSX3CHARACTERKINEMATIC_DLL_PROFILE
- NAMES PhysX3CharacterKinematicPROFILE${PHYSX_ARCH_FILE}
- PATHS ${DLL_PATH}
- )
find_library(PHYSX3COMMON_DLL_PROFILE
NAMES PhysX3CommonPROFILE${PHYSX_ARCH_FILE}
PATHS ${DLL_PATH}
@@ -340,10 +329,6 @@ if (TARGET_BUILD_PLATFORM STREQUAL "Windows")
NAMES PhysX3CHECKED${PHYSX_ARCH_FILE}
PATHS ${DLL_PATH}
)
- find_library(PHYSX3CHARACTERKINEMATIC_DLL_CHECKED
- NAMES PhysX3CharacterKinematicCHECKED${PHYSX_ARCH_FILE}
- PATHS ${DLL_PATH}
- )
find_library(PHYSX3COMMON_DLL_CHECKED
NAMES PhysX3CommonCHECKED${PHYSX_ARCH_FILE}
PATHS ${DLL_PATH}
@@ -361,30 +346,26 @@ if (TARGET_BUILD_PLATFORM STREQUAL "Windows")
# Create this list to check for found dlls below
SET(DLL_VAR_LIST
PHYSX3_DLL
- PHYSX3CHARACTERKINEMATIC_DLL
- PHYSX3COMMON_DLL
+ PHYSX3COMMON_DLL
PHYSX3COOKING_DLL
PHYSX3_DLL_DEBUG
- PHYSX3CHARACTERKINEMATIC_DLL_DEBUG
- PHYSX3COMMON_DLL_DEBUG
+ PHYSX3COMMON_DLL_DEBUG
PHYSX3COOKING_DLL_DEBUG
PHYSX3_DLL_PROFILE
- PHYSX3CHARACTERKINEMATIC_DLL_PROFILE
- PHYSX3COMMON_DLL_PROFILE
+ PHYSX3COMMON_DLL_PROFILE
PHYSX3COOKING_DLL_PROFILE
PHYSX3_DLL_CHECKED
- PHYSX3CHARACTERKINEMATIC_DLL_CHECKED
- PHYSX3COMMON_DLL_CHECKED
+ PHYSX3COMMON_DLL_CHECKED
PHYSX3COOKING_DLL_CHECKED
)
endif()
if (TARGET_BUILD_PLATFORM STREQUAL "linux")
- SET(BIN_PATH ${PHYSXSDK_PATH}/bin/linux64-cmake)
+ SET(BIN_PATH ${PHYSXSDK_PATH}/bin/linux64-cmake ${PHYSXSDK_PATH}/../Bin)
SET(CMAKE_FIND_LIBRARY_SUFFIXES ".so")
find_library(PHYSX3_LIB
diff --git a/sdk/compiler/cmake/modules/FindPxSharedSDK.cmake b/sdk/compiler/cmake/modules/FindPxSharedSDK.cmake
index 0f67f5c..ff18af3 100644
--- a/sdk/compiler/cmake/modules/FindPxSharedSDK.cmake
+++ b/sdk/compiler/cmake/modules/FindPxSharedSDK.cmake
@@ -7,9 +7,11 @@ include(FindPackageHandleStandardArgs)
# Find the includes
-# TODO: Do the version stuff properly!
+# Always try explicit PATH variable first
find_path(PXSHAREDSDK_PATH include/foundation/Px.h
PATHS
+ $ENV{PM_PxShared_PATH}
+ $ENV{PM_PhysX_PATH}/PxShared # multipack
${GW_DEPS_ROOT}/$ENV{PM_PxShared_NAME}/${PxSharedSDK_FIND_VERSION}
${GW_DEPS_ROOT}/PxShared/${PxSharedSDK_FIND_VERSION}
)
@@ -33,37 +35,37 @@ if (TARGET_BUILD_PLATFORM STREQUAL "Windows")
# What compiler version do we want?
if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER 18.0.0.0 AND CMAKE_CXX_COMPILER_VERSION VERSION_LESS 19.0.0.0)
- SET(VS_STR "vc12")
+ SET(VS_STR "VS2013")
elseif(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER 19.0.0.0)
- SET(VS_STR "vc14")
+ SET(VS_STR "VS2015")
else()
MESSAGE(FATAL_ERROR "Failed to find compatible PxSharedSDK - Only supporting VS2013 and VS2015")
endif()
- SET(LIB_PATH ${PXSHAREDSDK_PATH}/lib/${VS_STR}${PXSHARED_ARCH_FOLDER}-cmake${PXSHARED_CRT_SUFFIX})
+ SET(LIB_PATH ${PXSHAREDSDK_PATH}/lib/${VS_STR}${PXSHARED_ARCH_FOLDER}-cmake${PXSHARED_CRT_SUFFIX} ${PXSHAREDSDK_PATH}/lib/${VS_STR}${PXSHARED_ARCH_FOLDER} ${PXSHAREDSDK_PATH}/../lib/${PXSHARED_ARCH_FOLDER}/${VS_STR} ${PXSHAREDSDK_PATH}/../lib)
SET(CMAKE_FIND_LIBRARY_SUFFIXES ".lib" ".dll")
elseif(TARGET_BUILD_PLATFORM STREQUAL "PS4")
- SET(LIB_PATH ${PXSHAREDSDK_PATH}/lib/vc14ps4-cmake)
+ SET(LIB_PATH ${PXSHAREDSDK_PATH}/lib/vc14ps4-cmake ${PXSHAREDSDK_PATH}/../lib)
SET(CMAKE_FIND_LIBRARY_SUFFIXES ".a")
SET(CMAKE_FIND_LIBRARY_PREFIXES "lib")
elseif(TARGET_BUILD_PLATFORM STREQUAL "XboxOne")
- SET(LIB_PATH ${PXSHAREDSDK_PATH}/lib/vc14xboxone-cmake)
- SET(CMAKE_FIND_LIBRARY_SUFFIXES ".a")
- SET(CMAKE_FIND_LIBRARY_PREFIXES "lib")
+ SET(LIB_PATH ${PXSHAREDSDK_PATH}/lib/vc14xboxone-cmake ${PXSHAREDSDK_PATH}/../Lib)
+ SET(CMAKE_FIND_LIBRARY_SUFFIXES ".a" ".lib")
+ SET(CMAKE_FIND_LIBRARY_PREFIXES "lib" "")
elseif(TARGET_BUILD_PLATFORM STREQUAL "linux")
- SET(LIB_PATH ${PXSHAREDSDK_PATH}/lib/linux64-cmake)
+ SET(LIB_PATH ${PXSHAREDSDK_PATH}/lib/linux64-cmake ${PXSHAREDSDK_PATH}/../Lib)
SET(CMAKE_FIND_LIBRARY_SUFFIXES ".a")
SET(CMAKE_FIND_LIBRARY_PREFIXES "lib")
SET(PXSHARED_ARCH_FILE "_x64")
endif()
-# Now find all of the PhysX libs in the lib directory
+# Now find all of the PxShared libs in the lib directory
find_library(PSFASTXML_LIB
- NAMES PsFastXml${PXSHARED_ARCH_FILE}
+ NAMES PsFastXml PsFastXml${PXSHARED_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(PXFOUNDATION_LIB
@@ -75,12 +77,12 @@ find_library(PXPVDSDK_LIB
PATHS ${LIB_PATH}
)
find_library(PXTASK_LIB
- NAMES PxTask${PXSHARED_ARCH_FILE}
+ NAMES PxTask PxTask${PXSHARED_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(PSFASTXML_LIB_DEBUG
- NAMES PsFastXmlDEBUG${PXSHARED_ARCH_FILE}
+ NAMES PsFastXmlDEBUG PsFastXmlDEBUG${PXSHARED_ARCH_FILE}
PATHS ${LIB_PATH}
)
find_library(PXFOUNDATION_LIB_DEBUG
@@ -92,7 +94,7 @@ find_library(PXPVDSDK_LIB_DEBUG
PATHS ${LIB_PATH}
)
find_library(PXTASK_LIB_DEBUG
- NAMES PxTaskDEBUG${PXSHARED_ARCH_FILE}
+ NAMES PxTaskDEBUG PxTaskDEBUG${PXSHARED_ARCH_FILE}
PATHS ${LIB_PATH}
)
@@ -131,7 +133,7 @@ find_library(PXTASK_LIB_PROFILE
)
if (TARGET_BUILD_PLATFORM STREQUAL "Windows")
- SET(DLL_PATH ${PXSHAREDSDK_PATH}/bin/${VS_STR}${PXSHARED_ARCH_FOLDER}-cmake${PXSHARED_CRT_SUFFIX})
+ SET(DLL_PATH ${PXSHAREDSDK_PATH}/bin/${VS_STR}${PXSHARED_ARCH_FOLDER}-cmake${PXSHARED_CRT_SUFFIX} ${PXSHAREDSDK_PATH}/bin/${VS_STR}${PXSHARED_ARCH_FOLDER} ${PXSHAREDSDK_PATH}/../bin/${PXSHARED_ARCH_FOLDER}/${VS_STR} ${PXSHAREDSDK_PATH}/../bin)
find_library(PXFOUNDATION_DLL
NAMES PxFoundation${PXSHARED_ARCH_FILE}
@@ -187,7 +189,7 @@ if (TARGET_BUILD_PLATFORM STREQUAL "Windows")
endif()
if (TARGET_BUILD_PLATFORM STREQUAL "linux")
- SET(BIN_PATH ${PXSHAREDSDK_PATH}/bin/linux64-cmake)
+ SET(BIN_PATH ${PXSHAREDSDK_PATH}/bin/linux64-cmake ${PXSHAREDSDK_PATH}/../Bin)
SET(CMAKE_FIND_LIBRARY_SUFFIXES ".so")
find_library(PXFOUNDATION_LIB