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authorbgaldrikian <[email protected]>2018-10-03 17:51:20 -0700
committerbgaldrikian <[email protected]>2018-10-03 17:51:20 -0700
commit6f51c0ad55f3ed33597b8b12391d426fe28a0923 (patch)
treeb132a8cb2485820ff9556dafc8e874bc9d41f255 /sdk/common/NvBlastPreprocessorInternal.h
parentFixes to UnitySample to make it build & run. ( In Unity 2018.2 ) (diff)
downloadblast-6f51c0ad55f3ed33597b8b12391d426fe28a0923.tar.xz
blast-6f51c0ad55f3ed33597b8b12391d426fe28a0923.zip
Blast 1.1.4. See docs/release_notes.txt.v1.1.4_rc1
Diffstat (limited to 'sdk/common/NvBlastPreprocessorInternal.h')
-rwxr-xr-xsdk/common/NvBlastPreprocessorInternal.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/sdk/common/NvBlastPreprocessorInternal.h b/sdk/common/NvBlastPreprocessorInternal.h
index 793e542..8af5243 100755
--- a/sdk/common/NvBlastPreprocessorInternal.h
+++ b/sdk/common/NvBlastPreprocessorInternal.h
@@ -60,4 +60,13 @@ Macros for more convenient logging
#endif
+/**
+Convenience macro to replace deprecated UINT32_MAX
+*/
+#ifndef UINT32_MAX
+#include <limits>
+#define UINT32_MAX (std::numeric_limits<uint32_t>::max())
+#endif
+
+
#endif // ifndef NVBLASTPREPROCESSORINTERNAL_H