aboutsummaryrefslogtreecommitdiff
path: root/samples
diff options
context:
space:
mode:
authorbgaldrikian <[email protected]>2020-10-08 22:01:09 -0700
committerbgaldrikian <[email protected]>2020-10-08 22:01:09 -0700
commitc389ca2d86ed528e4d54941378a4752ca74026e8 (patch)
tree271dba95c84f62d13bcebbc62b5dcdc5b7ff443e /samples
parent* NvBlastAsset::testForValidChunkOrder (used when creating an NvBlastAsset) i... (diff)
downloadblast-1.1.6_release.tar.xz
blast-1.1.6_release.zip
* Updated license filev1.1.6_releasev1.1.6_rc1
* Updated copyright dates * Removed ArtistTool * Pulled request #15 "Fix Blast bond generation" * Pulled request #16 "Fix invalid pointer access in authoring tools"
Diffstat (limited to 'samples')
-rwxr-xr-xsamples/SampleAssetViewer/Main.cpp2
-rwxr-xr-xsamples/SampleBase/Sample.h2
-rwxr-xr-xsamples/SampleBase/blast/BlastAsset.cpp2
-rwxr-xr-xsamples/SampleBase/blast/BlastAsset.h2
-rwxr-xr-xsamples/SampleBase/blast/BlastAssetBoxes.cpp2
-rwxr-xr-xsamples/SampleBase/blast/BlastAssetBoxes.h2
-rwxr-xr-xsamples/SampleBase/blast/BlastAssetModel.cpp2
-rwxr-xr-xsamples/SampleBase/blast/BlastAssetModel.h2
-rwxr-xr-xsamples/SampleBase/blast/BlastAssetModelSimple.cpp2
-rwxr-xr-xsamples/SampleBase/blast/BlastAssetModelSimple.h2
-rwxr-xr-xsamples/SampleBase/blast/BlastAssetModelSkinned.cpp2
-rwxr-xr-xsamples/SampleBase/blast/BlastAssetModelSkinned.h2
-rwxr-xr-xsamples/SampleBase/blast/BlastController.cpp2
-rwxr-xr-xsamples/SampleBase/blast/BlastController.h2
-rwxr-xr-xsamples/SampleBase/blast/BlastFamily.cpp2
-rwxr-xr-xsamples/SampleBase/blast/BlastFamily.h2
-rwxr-xr-xsamples/SampleBase/blast/BlastFamilyBoxes.cpp2
-rwxr-xr-xsamples/SampleBase/blast/BlastFamilyBoxes.h2
-rwxr-xr-xsamples/SampleBase/blast/BlastFamilyModelSimple.cpp2
-rwxr-xr-xsamples/SampleBase/blast/BlastFamilyModelSimple.h2
-rwxr-xr-xsamples/SampleBase/blast/BlastFamilyModelSkinned.cpp2
-rwxr-xr-xsamples/SampleBase/blast/BlastFamilyModelSkinned.h2
-rwxr-xr-xsamples/SampleBase/blast/BlastModel.cpp2
-rwxr-xr-xsamples/SampleBase/blast/BlastModel.h2
-rwxr-xr-xsamples/SampleBase/blast/BlastReplay.cpp2
-rwxr-xr-xsamples/SampleBase/blast/BlastReplay.h2
-rwxr-xr-xsamples/SampleBase/core/Application.cpp2
-rwxr-xr-xsamples/SampleBase/core/Application.h2
-rwxr-xr-xsamples/SampleBase/core/SampleController.cpp2
-rwxr-xr-xsamples/SampleBase/core/SampleController.h2
-rwxr-xr-xsamples/SampleBase/core/SampleManager.cpp2
-rwxr-xr-xsamples/SampleBase/core/SampleManager.h2
-rwxr-xr-xsamples/SampleBase/physx/PhysXController.cpp2
-rwxr-xr-xsamples/SampleBase/physx/PhysXController.h2
-rwxr-xr-xsamples/SampleBase/renderer/ConvexRenderMesh.cpp2
-rwxr-xr-xsamples/SampleBase/renderer/ConvexRenderMesh.h2
-rwxr-xr-xsamples/SampleBase/renderer/CustomRenderMesh.cpp2
-rwxr-xr-xsamples/SampleBase/renderer/CustomRenderMesh.h2
-rwxr-xr-xsamples/SampleBase/renderer/DebugRenderBuffer.h2
-rwxr-xr-xsamples/SampleBase/renderer/Mesh.cpp2
-rwxr-xr-xsamples/SampleBase/renderer/Mesh.h2
-rwxr-xr-xsamples/SampleBase/renderer/PrimitiveRenderMesh.cpp2
-rwxr-xr-xsamples/SampleBase/renderer/PrimitiveRenderMesh.h2
-rwxr-xr-xsamples/SampleBase/renderer/RenderMaterial.cpp2
-rwxr-xr-xsamples/SampleBase/renderer/RenderMaterial.h2
-rwxr-xr-xsamples/SampleBase/renderer/RenderUtils.h2
-rwxr-xr-xsamples/SampleBase/renderer/Renderable.cpp2
-rwxr-xr-xsamples/SampleBase/renderer/Renderable.h2
-rwxr-xr-xsamples/SampleBase/renderer/Renderer.cpp2
-rwxr-xr-xsamples/SampleBase/renderer/Renderer.h2
-rwxr-xr-xsamples/SampleBase/renderer/RendererHBAO.cpp2
-rwxr-xr-xsamples/SampleBase/renderer/RendererHBAO.h2
-rwxr-xr-xsamples/SampleBase/renderer/RendererShadow.cpp2
-rwxr-xr-xsamples/SampleBase/renderer/RendererShadow.h2
-rwxr-xr-xsamples/SampleBase/renderer/ResourceManager.cpp2
-rwxr-xr-xsamples/SampleBase/renderer/ResourceManager.h2
-rwxr-xr-xsamples/SampleBase/renderer/ShaderUtils.h2
-rwxr-xr-xsamples/SampleBase/renderer/SkinnedRenderMesh.cpp2
-rwxr-xr-xsamples/SampleBase/renderer/SkinnedRenderMesh.h2
-rwxr-xr-xsamples/SampleBase/scene/SampleAssetListParser.cpp2
-rwxr-xr-xsamples/SampleBase/scene/SampleAssetListParser.h2
-rwxr-xr-xsamples/SampleBase/scene/SceneController.cpp2
-rwxr-xr-xsamples/SampleBase/scene/SceneController.h2
-rwxr-xr-xsamples/SampleBase/ui/CommonUIController.cpp2
-rwxr-xr-xsamples/SampleBase/ui/CommonUIController.h2
-rwxr-xr-xsamples/SampleBase/ui/DamageToolController.cpp2
-rwxr-xr-xsamples/SampleBase/ui/DamageToolController.h2
-rwxr-xr-xsamples/SampleBase/utils/PxInputDataFromPxFileBuf.h2
-rwxr-xr-xsamples/SampleBase/utils/SampleProfiler.cpp2
-rwxr-xr-xsamples/SampleBase/utils/SampleProfiler.h2
-rwxr-xr-xsamples/SampleBase/utils/SampleTime.h2
-rwxr-xr-xsamples/SampleBase/utils/UIHelpers.h2
-rwxr-xr-xsamples/SampleBase/utils/Utils.cpp2
-rwxr-xr-xsamples/SampleBase/utils/Utils.h2
74 files changed, 74 insertions, 74 deletions
diff --git a/samples/SampleAssetViewer/Main.cpp b/samples/SampleAssetViewer/Main.cpp
index eed1dde..f820557 100755
--- a/samples/SampleAssetViewer/Main.cpp
+++ b/samples/SampleAssetViewer/Main.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "Sample.h"
diff --git a/samples/SampleBase/Sample.h b/samples/SampleBase/Sample.h
index 8c6e49c..9b9a0fd 100755
--- a/samples/SampleBase/Sample.h
+++ b/samples/SampleBase/Sample.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_H
diff --git a/samples/SampleBase/blast/BlastAsset.cpp b/samples/SampleBase/blast/BlastAsset.cpp
index 5e7abd1..8f835f1 100755
--- a/samples/SampleBase/blast/BlastAsset.cpp
+++ b/samples/SampleBase/blast/BlastAsset.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "BlastAsset.h"
diff --git a/samples/SampleBase/blast/BlastAsset.h b/samples/SampleBase/blast/BlastAsset.h
index 0fda6ac..e336f7d 100755
--- a/samples/SampleBase/blast/BlastAsset.h
+++ b/samples/SampleBase/blast/BlastAsset.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_ASSET_H
diff --git a/samples/SampleBase/blast/BlastAssetBoxes.cpp b/samples/SampleBase/blast/BlastAssetBoxes.cpp
index 0bb23b3..be1bcad 100755
--- a/samples/SampleBase/blast/BlastAssetBoxes.cpp
+++ b/samples/SampleBase/blast/BlastAssetBoxes.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "BlastAssetBoxes.h"
diff --git a/samples/SampleBase/blast/BlastAssetBoxes.h b/samples/SampleBase/blast/BlastAssetBoxes.h
index 0be8a74..6bfffe7 100755
--- a/samples/SampleBase/blast/BlastAssetBoxes.h
+++ b/samples/SampleBase/blast/BlastAssetBoxes.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_ASSET_BOXES_H
diff --git a/samples/SampleBase/blast/BlastAssetModel.cpp b/samples/SampleBase/blast/BlastAssetModel.cpp
index 5d50642..05fe385 100755
--- a/samples/SampleBase/blast/BlastAssetModel.cpp
+++ b/samples/SampleBase/blast/BlastAssetModel.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "BlastAssetModel.h"
diff --git a/samples/SampleBase/blast/BlastAssetModel.h b/samples/SampleBase/blast/BlastAssetModel.h
index cb76b75..9ad6505 100755
--- a/samples/SampleBase/blast/BlastAssetModel.h
+++ b/samples/SampleBase/blast/BlastAssetModel.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_ASSET_MODEL_H
diff --git a/samples/SampleBase/blast/BlastAssetModelSimple.cpp b/samples/SampleBase/blast/BlastAssetModelSimple.cpp
index 3af5b1f..2a68164 100755
--- a/samples/SampleBase/blast/BlastAssetModelSimple.cpp
+++ b/samples/SampleBase/blast/BlastAssetModelSimple.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "BlastAssetModelSimple.h"
diff --git a/samples/SampleBase/blast/BlastAssetModelSimple.h b/samples/SampleBase/blast/BlastAssetModelSimple.h
index 1aa31e0..d38c6cd 100755
--- a/samples/SampleBase/blast/BlastAssetModelSimple.h
+++ b/samples/SampleBase/blast/BlastAssetModelSimple.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_ASSET_MODEL_SIMPLE_H
diff --git a/samples/SampleBase/blast/BlastAssetModelSkinned.cpp b/samples/SampleBase/blast/BlastAssetModelSkinned.cpp
index 405178d..dd40902 100755
--- a/samples/SampleBase/blast/BlastAssetModelSkinned.cpp
+++ b/samples/SampleBase/blast/BlastAssetModelSkinned.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "BlastAssetModelSkinned.h"
diff --git a/samples/SampleBase/blast/BlastAssetModelSkinned.h b/samples/SampleBase/blast/BlastAssetModelSkinned.h
index 9075e04..eed84b9 100755
--- a/samples/SampleBase/blast/BlastAssetModelSkinned.h
+++ b/samples/SampleBase/blast/BlastAssetModelSkinned.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_ASSET_MODEL_SKINNED_H
diff --git a/samples/SampleBase/blast/BlastController.cpp b/samples/SampleBase/blast/BlastController.cpp
index d350a48..52536f5 100755
--- a/samples/SampleBase/blast/BlastController.cpp
+++ b/samples/SampleBase/blast/BlastController.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "BlastController.h"
diff --git a/samples/SampleBase/blast/BlastController.h b/samples/SampleBase/blast/BlastController.h
index 438435f..d545ffd 100755
--- a/samples/SampleBase/blast/BlastController.h
+++ b/samples/SampleBase/blast/BlastController.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_CONTROLLER_H
diff --git a/samples/SampleBase/blast/BlastFamily.cpp b/samples/SampleBase/blast/BlastFamily.cpp
index 315da5c..800e2b0 100755
--- a/samples/SampleBase/blast/BlastFamily.cpp
+++ b/samples/SampleBase/blast/BlastFamily.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "BlastFamily.h"
diff --git a/samples/SampleBase/blast/BlastFamily.h b/samples/SampleBase/blast/BlastFamily.h
index 4932b6f..b2ffb72 100755
--- a/samples/SampleBase/blast/BlastFamily.h
+++ b/samples/SampleBase/blast/BlastFamily.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_FAMILY_H
diff --git a/samples/SampleBase/blast/BlastFamilyBoxes.cpp b/samples/SampleBase/blast/BlastFamilyBoxes.cpp
index 59a15f4..22d2989 100755
--- a/samples/SampleBase/blast/BlastFamilyBoxes.cpp
+++ b/samples/SampleBase/blast/BlastFamilyBoxes.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "BlastFamilyBoxes.h"
diff --git a/samples/SampleBase/blast/BlastFamilyBoxes.h b/samples/SampleBase/blast/BlastFamilyBoxes.h
index f1e685d..30e81a1 100755
--- a/samples/SampleBase/blast/BlastFamilyBoxes.h
+++ b/samples/SampleBase/blast/BlastFamilyBoxes.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_FAMILY_BOXES
diff --git a/samples/SampleBase/blast/BlastFamilyModelSimple.cpp b/samples/SampleBase/blast/BlastFamilyModelSimple.cpp
index 61feec8..52bee5d 100755
--- a/samples/SampleBase/blast/BlastFamilyModelSimple.cpp
+++ b/samples/SampleBase/blast/BlastFamilyModelSimple.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "BlastFamilyModelSimple.h"
diff --git a/samples/SampleBase/blast/BlastFamilyModelSimple.h b/samples/SampleBase/blast/BlastFamilyModelSimple.h
index af2f154..13503a6 100755
--- a/samples/SampleBase/blast/BlastFamilyModelSimple.h
+++ b/samples/SampleBase/blast/BlastFamilyModelSimple.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_FAMILY_MODEL_SIMPLE_H
diff --git a/samples/SampleBase/blast/BlastFamilyModelSkinned.cpp b/samples/SampleBase/blast/BlastFamilyModelSkinned.cpp
index 668c32e..4c891f0 100755
--- a/samples/SampleBase/blast/BlastFamilyModelSkinned.cpp
+++ b/samples/SampleBase/blast/BlastFamilyModelSkinned.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "BlastFamilyModelSkinned.h"
diff --git a/samples/SampleBase/blast/BlastFamilyModelSkinned.h b/samples/SampleBase/blast/BlastFamilyModelSkinned.h
index 397e041..86dd841 100755
--- a/samples/SampleBase/blast/BlastFamilyModelSkinned.h
+++ b/samples/SampleBase/blast/BlastFamilyModelSkinned.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_FAMILY_MODEL_SKINNED_H
diff --git a/samples/SampleBase/blast/BlastModel.cpp b/samples/SampleBase/blast/BlastModel.cpp
index ae9e0ca..677c890 100755
--- a/samples/SampleBase/blast/BlastModel.cpp
+++ b/samples/SampleBase/blast/BlastModel.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "BlastModel.h"
diff --git a/samples/SampleBase/blast/BlastModel.h b/samples/SampleBase/blast/BlastModel.h
index f0e0a66..e4b50b2 100755
--- a/samples/SampleBase/blast/BlastModel.h
+++ b/samples/SampleBase/blast/BlastModel.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_MODEL_H
diff --git a/samples/SampleBase/blast/BlastReplay.cpp b/samples/SampleBase/blast/BlastReplay.cpp
index e1afc63..d3c9c47 100755
--- a/samples/SampleBase/blast/BlastReplay.cpp
+++ b/samples/SampleBase/blast/BlastReplay.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "BlastReplay.h"
diff --git a/samples/SampleBase/blast/BlastReplay.h b/samples/SampleBase/blast/BlastReplay.h
index fb3c708..14e799e 100755
--- a/samples/SampleBase/blast/BlastReplay.h
+++ b/samples/SampleBase/blast/BlastReplay.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_REPLAY_H
diff --git a/samples/SampleBase/core/Application.cpp b/samples/SampleBase/core/Application.cpp
index 19883af..b4b8dda 100755
--- a/samples/SampleBase/core/Application.cpp
+++ b/samples/SampleBase/core/Application.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "Application.h"
diff --git a/samples/SampleBase/core/Application.h b/samples/SampleBase/core/Application.h
index ef7e415..fe44ddb 100755
--- a/samples/SampleBase/core/Application.h
+++ b/samples/SampleBase/core/Application.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef APPLICATION_H
diff --git a/samples/SampleBase/core/SampleController.cpp b/samples/SampleBase/core/SampleController.cpp
index 7240458..eb70c23 100755
--- a/samples/SampleBase/core/SampleController.cpp
+++ b/samples/SampleBase/core/SampleController.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "SampleController.h"
diff --git a/samples/SampleBase/core/SampleController.h b/samples/SampleBase/core/SampleController.h
index 313c952..3ac8540 100755
--- a/samples/SampleBase/core/SampleController.h
+++ b/samples/SampleBase/core/SampleController.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_CONTROLLER_H
diff --git a/samples/SampleBase/core/SampleManager.cpp b/samples/SampleBase/core/SampleManager.cpp
index b31113a..80f8e49 100755
--- a/samples/SampleBase/core/SampleManager.cpp
+++ b/samples/SampleBase/core/SampleManager.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "SampleManager.h"
diff --git a/samples/SampleBase/core/SampleManager.h b/samples/SampleBase/core/SampleManager.h
index 6e3fc1f..6c77491 100755
--- a/samples/SampleBase/core/SampleManager.h
+++ b/samples/SampleBase/core/SampleManager.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_MANAGER_H
diff --git a/samples/SampleBase/physx/PhysXController.cpp b/samples/SampleBase/physx/PhysXController.cpp
index dd1c93b..cc9ade0 100755
--- a/samples/SampleBase/physx/PhysXController.cpp
+++ b/samples/SampleBase/physx/PhysXController.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "PhysXController.h"
diff --git a/samples/SampleBase/physx/PhysXController.h b/samples/SampleBase/physx/PhysXController.h
index ba2591b..64ecfa4 100755
--- a/samples/SampleBase/physx/PhysXController.h
+++ b/samples/SampleBase/physx/PhysXController.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef PHYSX_CONTROLLER_H
diff --git a/samples/SampleBase/renderer/ConvexRenderMesh.cpp b/samples/SampleBase/renderer/ConvexRenderMesh.cpp
index 88fa0e6..359d49e 100755
--- a/samples/SampleBase/renderer/ConvexRenderMesh.cpp
+++ b/samples/SampleBase/renderer/ConvexRenderMesh.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "ConvexRenderMesh.h"
diff --git a/samples/SampleBase/renderer/ConvexRenderMesh.h b/samples/SampleBase/renderer/ConvexRenderMesh.h
index 133cab3..2030ebb 100755
--- a/samples/SampleBase/renderer/ConvexRenderMesh.h
+++ b/samples/SampleBase/renderer/ConvexRenderMesh.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef CONVEX_RENDER_MESH_H
diff --git a/samples/SampleBase/renderer/CustomRenderMesh.cpp b/samples/SampleBase/renderer/CustomRenderMesh.cpp
index 500f411..9ddc404 100755
--- a/samples/SampleBase/renderer/CustomRenderMesh.cpp
+++ b/samples/SampleBase/renderer/CustomRenderMesh.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "CustomRenderMesh.h"
diff --git a/samples/SampleBase/renderer/CustomRenderMesh.h b/samples/SampleBase/renderer/CustomRenderMesh.h
index 5dd0d85..67be232 100755
--- a/samples/SampleBase/renderer/CustomRenderMesh.h
+++ b/samples/SampleBase/renderer/CustomRenderMesh.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef CUSTOM_RENDER_MESH_H
diff --git a/samples/SampleBase/renderer/DebugRenderBuffer.h b/samples/SampleBase/renderer/DebugRenderBuffer.h
index 1a7127e..eceb4b5 100755
--- a/samples/SampleBase/renderer/DebugRenderBuffer.h
+++ b/samples/SampleBase/renderer/DebugRenderBuffer.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef DEBUGRENDERBUFFER_H
diff --git a/samples/SampleBase/renderer/Mesh.cpp b/samples/SampleBase/renderer/Mesh.cpp
index 68b0f39..7795a08 100755
--- a/samples/SampleBase/renderer/Mesh.cpp
+++ b/samples/SampleBase/renderer/Mesh.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "Mesh.h"
diff --git a/samples/SampleBase/renderer/Mesh.h b/samples/SampleBase/renderer/Mesh.h
index c8ad56d..7bbb956 100755
--- a/samples/SampleBase/renderer/Mesh.h
+++ b/samples/SampleBase/renderer/Mesh.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef MESH_H
diff --git a/samples/SampleBase/renderer/PrimitiveRenderMesh.cpp b/samples/SampleBase/renderer/PrimitiveRenderMesh.cpp
index cbc34ce..c122293 100755
--- a/samples/SampleBase/renderer/PrimitiveRenderMesh.cpp
+++ b/samples/SampleBase/renderer/PrimitiveRenderMesh.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "PrimitiveRenderMesh.h"
diff --git a/samples/SampleBase/renderer/PrimitiveRenderMesh.h b/samples/SampleBase/renderer/PrimitiveRenderMesh.h
index d1e9276..d0e66f1 100755
--- a/samples/SampleBase/renderer/PrimitiveRenderMesh.h
+++ b/samples/SampleBase/renderer/PrimitiveRenderMesh.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef PRIMITIVE_RENDER_MESH_H
diff --git a/samples/SampleBase/renderer/RenderMaterial.cpp b/samples/SampleBase/renderer/RenderMaterial.cpp
index 294b993..c49ee8e 100755
--- a/samples/SampleBase/renderer/RenderMaterial.cpp
+++ b/samples/SampleBase/renderer/RenderMaterial.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "RenderMaterial.h"
diff --git a/samples/SampleBase/renderer/RenderMaterial.h b/samples/SampleBase/renderer/RenderMaterial.h
index 716596d..4774567 100755
--- a/samples/SampleBase/renderer/RenderMaterial.h
+++ b/samples/SampleBase/renderer/RenderMaterial.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef RENDER_MATERIAL_H
diff --git a/samples/SampleBase/renderer/RenderUtils.h b/samples/SampleBase/renderer/RenderUtils.h
index 8293f24..28f54ee 100755
--- a/samples/SampleBase/renderer/RenderUtils.h
+++ b/samples/SampleBase/renderer/RenderUtils.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef RENDER_UTILS_H
diff --git a/samples/SampleBase/renderer/Renderable.cpp b/samples/SampleBase/renderer/Renderable.cpp
index e79a081..40dd70e 100755
--- a/samples/SampleBase/renderer/Renderable.cpp
+++ b/samples/SampleBase/renderer/Renderable.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "Renderable.h"
diff --git a/samples/SampleBase/renderer/Renderable.h b/samples/SampleBase/renderer/Renderable.h
index 61129d5..49258fc 100755
--- a/samples/SampleBase/renderer/Renderable.h
+++ b/samples/SampleBase/renderer/Renderable.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef RENDERABLE_H
diff --git a/samples/SampleBase/renderer/Renderer.cpp b/samples/SampleBase/renderer/Renderer.cpp
index 9a1d83d..8b15aff 100755
--- a/samples/SampleBase/renderer/Renderer.cpp
+++ b/samples/SampleBase/renderer/Renderer.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "Renderer.h"
diff --git a/samples/SampleBase/renderer/Renderer.h b/samples/SampleBase/renderer/Renderer.h
index b1d5635..0476562 100755
--- a/samples/SampleBase/renderer/Renderer.h
+++ b/samples/SampleBase/renderer/Renderer.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef RENDERER_H
diff --git a/samples/SampleBase/renderer/RendererHBAO.cpp b/samples/SampleBase/renderer/RendererHBAO.cpp
index 333d485..ca29b0f 100755
--- a/samples/SampleBase/renderer/RendererHBAO.cpp
+++ b/samples/SampleBase/renderer/RendererHBAO.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "RendererHBAO.h"
diff --git a/samples/SampleBase/renderer/RendererHBAO.h b/samples/SampleBase/renderer/RendererHBAO.h
index 4acc918..15b2522 100755
--- a/samples/SampleBase/renderer/RendererHBAO.h
+++ b/samples/SampleBase/renderer/RendererHBAO.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef RENDERER_HBAO_H
diff --git a/samples/SampleBase/renderer/RendererShadow.cpp b/samples/SampleBase/renderer/RendererShadow.cpp
index 0287a98..415add6 100755
--- a/samples/SampleBase/renderer/RendererShadow.cpp
+++ b/samples/SampleBase/renderer/RendererShadow.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "RendererShadow.h"
diff --git a/samples/SampleBase/renderer/RendererShadow.h b/samples/SampleBase/renderer/RendererShadow.h
index 0559c0b..46a3b32 100755
--- a/samples/SampleBase/renderer/RendererShadow.h
+++ b/samples/SampleBase/renderer/RendererShadow.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef RENDERER_SHADOW_H
diff --git a/samples/SampleBase/renderer/ResourceManager.cpp b/samples/SampleBase/renderer/ResourceManager.cpp
index 4166712..a012cd7 100755
--- a/samples/SampleBase/renderer/ResourceManager.cpp
+++ b/samples/SampleBase/renderer/ResourceManager.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "ResourceManager.h"
diff --git a/samples/SampleBase/renderer/ResourceManager.h b/samples/SampleBase/renderer/ResourceManager.h
index cd97401..181d9f6 100755
--- a/samples/SampleBase/renderer/ResourceManager.h
+++ b/samples/SampleBase/renderer/ResourceManager.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef RESOURCE_MANAGER_H
diff --git a/samples/SampleBase/renderer/ShaderUtils.h b/samples/SampleBase/renderer/ShaderUtils.h
index 374dc1d..b99e6d7 100755
--- a/samples/SampleBase/renderer/ShaderUtils.h
+++ b/samples/SampleBase/renderer/ShaderUtils.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef SHADER_UTILS_H
diff --git a/samples/SampleBase/renderer/SkinnedRenderMesh.cpp b/samples/SampleBase/renderer/SkinnedRenderMesh.cpp
index 5d7c953..db8d760 100755
--- a/samples/SampleBase/renderer/SkinnedRenderMesh.cpp
+++ b/samples/SampleBase/renderer/SkinnedRenderMesh.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "SkinnedRenderMesh.h"
diff --git a/samples/SampleBase/renderer/SkinnedRenderMesh.h b/samples/SampleBase/renderer/SkinnedRenderMesh.h
index 2e3da21..6d2ffee 100755
--- a/samples/SampleBase/renderer/SkinnedRenderMesh.h
+++ b/samples/SampleBase/renderer/SkinnedRenderMesh.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef SKINNED_RENDER_MESH_H
diff --git a/samples/SampleBase/scene/SampleAssetListParser.cpp b/samples/SampleBase/scene/SampleAssetListParser.cpp
index e2513a8..92a13da 100755
--- a/samples/SampleBase/scene/SampleAssetListParser.cpp
+++ b/samples/SampleBase/scene/SampleAssetListParser.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "SampleAssetListParser.h"
diff --git a/samples/SampleBase/scene/SampleAssetListParser.h b/samples/SampleBase/scene/SampleAssetListParser.h
index 21c9f4b..86eea1e 100755
--- a/samples/SampleBase/scene/SampleAssetListParser.h
+++ b/samples/SampleBase/scene/SampleAssetListParser.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLEASSETLISTPARSER_H
diff --git a/samples/SampleBase/scene/SceneController.cpp b/samples/SampleBase/scene/SceneController.cpp
index 0b9b332..10f0136 100755
--- a/samples/SampleBase/scene/SceneController.cpp
+++ b/samples/SampleBase/scene/SceneController.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "SceneController.h"
diff --git a/samples/SampleBase/scene/SceneController.h b/samples/SampleBase/scene/SceneController.h
index 07ba4d0..2153f58 100755
--- a/samples/SampleBase/scene/SceneController.h
+++ b/samples/SampleBase/scene/SceneController.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef SCENE_CONTROLLER_H
diff --git a/samples/SampleBase/ui/CommonUIController.cpp b/samples/SampleBase/ui/CommonUIController.cpp
index 5075449..51ee240 100755
--- a/samples/SampleBase/ui/CommonUIController.cpp
+++ b/samples/SampleBase/ui/CommonUIController.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "CommonUIController.h"
diff --git a/samples/SampleBase/ui/CommonUIController.h b/samples/SampleBase/ui/CommonUIController.h
index 1720d68..d64f30a 100755
--- a/samples/SampleBase/ui/CommonUIController.h
+++ b/samples/SampleBase/ui/CommonUIController.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef COMMON_UI_CONTROLLER_H
diff --git a/samples/SampleBase/ui/DamageToolController.cpp b/samples/SampleBase/ui/DamageToolController.cpp
index b634c7d..c930fe8 100755
--- a/samples/SampleBase/ui/DamageToolController.cpp
+++ b/samples/SampleBase/ui/DamageToolController.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "DamageToolController.h"
diff --git a/samples/SampleBase/ui/DamageToolController.h b/samples/SampleBase/ui/DamageToolController.h
index 3450734..63da733 100755
--- a/samples/SampleBase/ui/DamageToolController.h
+++ b/samples/SampleBase/ui/DamageToolController.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef DAMAGE_TOOL_CONTROLLER_H
diff --git a/samples/SampleBase/utils/PxInputDataFromPxFileBuf.h b/samples/SampleBase/utils/PxInputDataFromPxFileBuf.h
index e25c5e8..a42da6f 100755
--- a/samples/SampleBase/utils/PxInputDataFromPxFileBuf.h
+++ b/samples/SampleBase/utils/PxInputDataFromPxFileBuf.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef PXINPUTDATAFROMPXFILEBUF_H
diff --git a/samples/SampleBase/utils/SampleProfiler.cpp b/samples/SampleBase/utils/SampleProfiler.cpp
index 43b2754..9d1be58 100755
--- a/samples/SampleBase/utils/SampleProfiler.cpp
+++ b/samples/SampleBase/utils/SampleProfiler.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "SampleProfiler.h"
diff --git a/samples/SampleBase/utils/SampleProfiler.h b/samples/SampleBase/utils/SampleProfiler.h
index e838ce5..fd27fb8 100755
--- a/samples/SampleBase/utils/SampleProfiler.h
+++ b/samples/SampleBase/utils/SampleProfiler.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLEPROFILER_H
diff --git a/samples/SampleBase/utils/SampleTime.h b/samples/SampleBase/utils/SampleTime.h
index 876f86b..1d8ec2f 100755
--- a/samples/SampleBase/utils/SampleTime.h
+++ b/samples/SampleBase/utils/SampleTime.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_TIME_H
diff --git a/samples/SampleBase/utils/UIHelpers.h b/samples/SampleBase/utils/UIHelpers.h
index 3f0e29a..2f117e7 100755
--- a/samples/SampleBase/utils/UIHelpers.h
+++ b/samples/SampleBase/utils/UIHelpers.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef UI_HELPERS_H
diff --git a/samples/SampleBase/utils/Utils.cpp b/samples/SampleBase/utils/Utils.cpp
index 41677f7..fc939db 100755
--- a/samples/SampleBase/utils/Utils.cpp
+++ b/samples/SampleBase/utils/Utils.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "Utils.h"
diff --git a/samples/SampleBase/utils/Utils.h b/samples/SampleBase/utils/Utils.h
index 507257b..3c3328f 100755
--- a/samples/SampleBase/utils/Utils.h
+++ b/samples/SampleBase/utils/Utils.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef UTILS_H