diff options
| author | bgaldrikian <[email protected]> | 2020-11-10 20:53:31 -0800 |
|---|---|---|
| committer | bgaldrikian <[email protected]> | 2020-11-10 20:53:31 -0800 |
| commit | d61c455a4775f966b44cc47804b9e0f160d3d332 (patch) | |
| tree | 7eff987598048409fe4ec9a1f733a87356f3aa21 /samples/compiler/cmake/windows | |
| parent | * Updated license file (diff) | |
| download | blast-1.1.7_rc1.tar.xz blast-1.1.7_rc1.zip | |
Merge request #17 PhysX4 compatibilityv1.1.7_rc1
Other changes for linux and UE4CrossCompileLinux, and all packaging to work
Diffstat (limited to 'samples/compiler/cmake/windows')
| -rwxr-xr-x | samples/compiler/cmake/windows/SampleAssetViewer-AT.cmake | 2 | ||||
| -rwxr-xr-x | samples/compiler/cmake/windows/SampleBase-AT.cmake | 7 |
2 files changed, 6 insertions, 3 deletions
diff --git a/samples/compiler/cmake/windows/SampleAssetViewer-AT.cmake b/samples/compiler/cmake/windows/SampleAssetViewer-AT.cmake index a1bdc62..b77b202 100755 --- a/samples/compiler/cmake/windows/SampleAssetViewer-AT.cmake +++ b/samples/compiler/cmake/windows/SampleAssetViewer-AT.cmake @@ -2,6 +2,6 @@ ADD_CUSTOM_COMMAND(TARGET SampleAssetViewer POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
- ${PXSHAREDSDK_DLLS} ${PHYSXSDK_DLLS}
+ ${PHYSXSDK_DLLS}
${BL_EXE_OUTPUT_DIR}
)
diff --git a/samples/compiler/cmake/windows/SampleBase-AT.cmake b/samples/compiler/cmake/windows/SampleBase-AT.cmake index b568350..46bcf2e 100755 --- a/samples/compiler/cmake/windows/SampleBase-AT.cmake +++ b/samples/compiler/cmake/windows/SampleBase-AT.cmake @@ -2,6 +2,9 @@ ADD_CUSTOM_COMMAND(TARGET SampleBase POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
- ${PXSHAREDSDK_DLLS} ${PHYSXSDK_DLLS} ${SHADOW_LIB_DLL} ${HBAO_PLUS_DLL} ${D3DCOMPILER_DLL} ${NVTOOLSEXT_DLL}
- ${BL_EXE_OUTPUT_DIR}
+ ${PHYSXSDK_DLLS} ${NVTOOLSEXT_DLL} ${SHADOW_LIB_DLL} ${HBAO_PLUS_DLL} ${D3DCOMPILER_DLL}
+ $<$<CONFIG:debug>:${BL_EXE_OUTPUT_DIR}/debug>
+ $<$<CONFIG:checked>:${BL_EXE_OUTPUT_DIR}/checked>
+ $<$<CONFIG:profile>:${BL_EXE_OUTPUT_DIR}/profile>
+ $<$<CONFIG:release>:${BL_EXE_OUTPUT_DIR}/release>
)
|