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| author | Bryan Galdrikian <[email protected]> | 2019-09-17 09:16:55 -0700 |
|---|---|---|
| committer | Bryan Galdrikian <[email protected]> | 2019-09-17 09:16:55 -0700 |
| commit | 9f4fc41dc5d857e3c7c3500fc71953e54d780a39 (patch) | |
| tree | 20a548f0eda0ff2f0510ef57f6d038e480dd8611 /examples/UnityExample/ProjectSettings/InputManager.asset | |
| parent | Fixing chunk hierarchy optimization/merge bugs (diff) | |
| download | blast-1.1.5_pre5.tar.xz blast-1.1.5_pre5.zip | |
* NvBlastAsset::testForValidChunkOrder (used when creating an NvBlastAsset) is now more strict, requiring parent chunk descriptors to come before their children. It is still less strict than the order created by NvBlastBuildAssetDescChunkReorderMap.v1.1.5_releasev1.1.5_rc1v1.1.5_pre5dev
* Added FractureTool::setApproximateBonding function. Signals the tool to create bonds by proximity instead of just using cut plane data.
* Chunks which have been merged using the uniteChunks function may be merged again
* Restored chunk volume calculation
* NvBlastBuildAssetDescChunkReorderMap failure cases fixed.
Diffstat (limited to 'examples/UnityExample/ProjectSettings/InputManager.asset')
0 files changed, 0 insertions, 0 deletions