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| author | Bryan Galdrikian <[email protected]> | 2018-05-31 11:36:08 -0700 |
|---|---|---|
| committer | Bryan Galdrikian <[email protected]> | 2018-05-31 11:36:08 -0700 |
| commit | 7115f60b91b5717d90f643fd692010905c7004db (patch) | |
| tree | effd68c6978751c517d54c2f2bb5bb6e7dc93e18 /examples/UnityExample/ProjectSettings/GraphicsSettings.asset | |
| parent | Updating BlastTool zip (diff) | |
| download | blast-1.1.3_rc1.tar.xz blast-1.1.3_rc1.zip | |
Blast 1.1.3. See docs/release_notes.txt.v1.1.3_rc1
Diffstat (limited to 'examples/UnityExample/ProjectSettings/GraphicsSettings.asset')
| -rwxr-xr-x[-rw-r--r--] | examples/UnityExample/ProjectSettings/GraphicsSettings.asset | 128 |
1 files changed, 64 insertions, 64 deletions
diff --git a/examples/UnityExample/ProjectSettings/GraphicsSettings.asset b/examples/UnityExample/ProjectSettings/GraphicsSettings.asset index 0502153..9fcefc1 100644..100755 --- a/examples/UnityExample/ProjectSettings/GraphicsSettings.asset +++ b/examples/UnityExample/ProjectSettings/GraphicsSettings.asset @@ -1,64 +1,64 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!30 &1 -GraphicsSettings: - m_ObjectHideFlags: 0 - serializedVersion: 9 - m_Deferred: - m_Mode: 1 - m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} - m_DeferredReflections: - m_Mode: 1 - m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} - m_ScreenSpaceShadows: - m_Mode: 1 - m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} - m_LegacyDeferred: - m_Mode: 1 - m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0} - m_DepthNormals: - m_Mode: 1 - m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} - m_MotionVectors: - m_Mode: 1 - m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} - m_LightHalo: - m_Mode: 1 - m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} - m_LensFlare: - m_Mode: 1 - m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} - m_AlwaysIncludedShaders: - - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} - - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} - - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0} - - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} - - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} - - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} - - {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0} - m_PreloadedShaders: [] - m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, - type: 0} - m_TierSettings_Tier1: - renderingPath: 1 - useCascadedShadowMaps: 1 - m_TierSettings_Tier2: - renderingPath: 1 - useCascadedShadowMaps: 1 - m_TierSettings_Tier3: - renderingPath: 1 - useCascadedShadowMaps: 1 - m_DefaultRenderingPath: 1 - m_DefaultMobileRenderingPath: 1 - m_TierSettings: [] - m_LightmapStripping: 0 - m_FogStripping: 0 - m_LightmapKeepPlain: 1 - m_LightmapKeepDirCombined: 1 - m_LightmapKeepDirSeparate: 1 - m_LightmapKeepDynamicPlain: 1 - m_LightmapKeepDynamicDirCombined: 1 - m_LightmapKeepDynamicDirSeparate: 1 - m_FogKeepLinear: 1 - m_FogKeepExp: 1 - m_FogKeepExp2: 1 +%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!30 &1
+GraphicsSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 9
+ m_Deferred:
+ m_Mode: 1
+ m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
+ m_DeferredReflections:
+ m_Mode: 1
+ m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0}
+ m_ScreenSpaceShadows:
+ m_Mode: 1
+ m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
+ m_LegacyDeferred:
+ m_Mode: 1
+ m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
+ m_DepthNormals:
+ m_Mode: 1
+ m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
+ m_MotionVectors:
+ m_Mode: 1
+ m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0}
+ m_LightHalo:
+ m_Mode: 1
+ m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0}
+ m_LensFlare:
+ m_Mode: 1
+ m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
+ m_AlwaysIncludedShaders:
+ - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
+ - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
+ - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0}
+ - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0}
+ - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
+ - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
+ - {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0}
+ m_PreloadedShaders: []
+ m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
+ type: 0}
+ m_TierSettings_Tier1:
+ renderingPath: 1
+ useCascadedShadowMaps: 1
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+ useCascadedShadowMaps: 1
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+ useCascadedShadowMaps: 1
+ m_DefaultRenderingPath: 1
+ m_DefaultMobileRenderingPath: 1
+ m_TierSettings: []
+ m_LightmapStripping: 0
+ m_FogStripping: 0
+ m_LightmapKeepPlain: 1
+ m_LightmapKeepDirCombined: 1
+ m_LightmapKeepDirSeparate: 1
+ m_LightmapKeepDynamicPlain: 1
+ m_LightmapKeepDynamicDirCombined: 1
+ m_LightmapKeepDynamicDirSeparate: 1
+ m_FogKeepLinear: 1
+ m_FogKeepExp: 1
+ m_FogKeepExp2: 1
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