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| author | Bryan Galdrikian <[email protected]> | 2017-10-24 15:25:02 -0700 |
|---|---|---|
| committer | Bryan Galdrikian <[email protected]> | 2017-10-24 15:25:02 -0700 |
| commit | b0c11962f6012430da3bcaa2727288046b33d648 (patch) | |
| tree | cf13338fa4fd7072badf64f751f94abeeb437003 /docs/source_docs/files/vhacd_manifold_mesh_8h-source.html | |
| parent | linux build fix - all configs (diff) | |
| download | blast-b0c11962f6012430da3bcaa2727288046b33d648.tar.xz blast-b0c11962f6012430da3bcaa2727288046b33d648.zip | |
Changes for 1.1.1
See README.md
Diffstat (limited to 'docs/source_docs/files/vhacd_manifold_mesh_8h-source.html')
| -rw-r--r-- | docs/source_docs/files/vhacd_manifold_mesh_8h-source.html | 162 |
1 files changed, 162 insertions, 0 deletions
diff --git a/docs/source_docs/files/vhacd_manifold_mesh_8h-source.html b/docs/source_docs/files/vhacd_manifold_mesh_8h-source.html new file mode 100644 index 0000000..ac3e1ad --- /dev/null +++ b/docs/source_docs/files/vhacd_manifold_mesh_8h-source.html @@ -0,0 +1,162 @@ +<html> + <head> + <title>NVIDIA(R) Blast(R) SDK 1.1 Source Reference: sdk/extensions/authoring/source/VHACD/inc/vhacdManifoldMesh.h Source File</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="blast_logo.png"> + <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <!-- <a class="qindex" href="hierarchy.html">Class Hierarchy</a> //--> + <a class="qindex" href="annotated.html">Class List</a> + <a class="qindex" href="functions.html">Class Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="navigation" id="top"> + <div class="tabs"> + <ul> + <li><a href="main.html"><span>Main Page</span></a></li> + <li><a href="pages.html"><span>User's Guide</span></a></li> + <li><a href="modules.html"><span>Modules</span></a></li> + <li><a href="namespaces.html"><span>Namespaces</span></a></li> + <li><a href="annotated.html"><span>Classes</span></a></li> + <li class="current"><a href="files.html"><span>Files</span></a></li> + </ul> + </div> + <div class="tabs"> + <ul> + <li><a href="files.html"><span>File List</span></a></li> + <li><a href="globals.html"><span>File Members</span></a></li> + </ul> + </div> +<h1>sdk/extensions/authoring/source/VHACD/inc/vhacdManifoldMesh.h</h1><a href="vhacd_manifold_mesh_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/* Copyright (c) 2011 Khaled Mamou (kmamou at gmail dot com)</span> +<a name="l00002"></a>00002 <span class="comment">All rights reserved.</span> +<a name="l00003"></a>00003 <span class="comment"></span> +<a name="l00004"></a>00004 <span class="comment"></span> +<a name="l00005"></a>00005 <span class="comment"> Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:</span> +<a name="l00006"></a>00006 <span class="comment"></span> +<a name="l00007"></a>00007 <span class="comment"> 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.</span> +<a name="l00008"></a>00008 <span class="comment"></span> +<a name="l00009"></a>00009 <span class="comment"> 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.</span> +<a name="l00010"></a>00010 <span class="comment"></span> +<a name="l00011"></a>00011 <span class="comment"> 3. The names of the contributors may not be used to endorse or promote products derived from this software without specific prior written permission.</span> +<a name="l00012"></a>00012 <span class="comment"></span> +<a name="l00013"></a>00013 <span class="comment"> THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.</span> +<a name="l00014"></a>00014 <span class="comment">*/</span> +<a name="l00015"></a>00015 <span class="preprocessor">#pragma once</span> +<a name="l00016"></a>00016 <span class="preprocessor"></span><span class="preprocessor">#ifndef VHACD_MANIFOLD_MESH_H</span> +<a name="l00017"></a>00017 <span class="preprocessor"></span><span class="preprocessor">#define VHACD_MANIFOLD_MESH_H</span> +<a name="l00018"></a>00018 <span class="preprocessor"></span><span class="preprocessor">#include "<a class="code" href="vhacd_circular_list_8h.html">vhacdCircularList.h</a>"</span> +<a name="l00019"></a>00019 <span class="preprocessor">#include "<a class="code" href="vhacd_s_array_8h.html">vhacdSArray.h</a>"</span> +<a name="l00020"></a>00020 <span class="preprocessor">#include "<a class="code" href="vhacd_vector_8h.html">vhacdVector.h</a>"</span> +<a name="l00021"></a>00021 <span class="keyword">namespace </span>VHACD { +<a name="l00022"></a>00022 <span class="keyword">class </span>TMMTriangle; +<a name="l00023"></a>00023 <span class="keyword">class </span>TMMEdge; +<a name="l00024"></a>00024 <span class="keyword">class </span>TMMesh; +<a name="l00025"></a>00025 <span class="keyword">class </span>ICHull; +<a name="l00026"></a>00026 +<a name="l00028"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_m_vertex.html">00028</a> <span class="keyword">class </span><a class="code" href="class_v_h_a_c_d_1_1_t_m_m_vertex.html" title="Vertex data structure used in a triangular manifold mesh (TMM).">TMMVertex</a> { +<a name="l00029"></a>00029 <span class="keyword">public</span>: +<a name="l00030"></a>00030 <span class="keywordtype">void</span> <a class="code" href="class_v_h_a_c_d_1_1_t_m_m_vertex.html#e1f5c9a3cc5a4c5226aeb178c3b7267c">Initialize</a>(); +<a name="l00031"></a>00031 <a class="code" href="class_v_h_a_c_d_1_1_t_m_m_vertex.html#16107a8ba0575e2c01620cdea9fbe985">TMMVertex</a>(<span class="keywordtype">void</span>); +<a name="l00032"></a>00032 <a class="code" href="class_v_h_a_c_d_1_1_t_m_m_vertex.html#3940581a7edbf7967014366a70a78ac9">~TMMVertex</a>(<span class="keywordtype">void</span>); +<a name="l00033"></a>00033 +<a name="l00034"></a>00034 <span class="keyword">private</span>: +<a name="l00035"></a>00035 <a class="code" href="class_v_h_a_c_d_1_1_vec3.html">Vec3<double></a> m_pos; +<a name="l00036"></a>00036 int32_t m_name; +<a name="l00037"></a>00037 <span class="keywordtype">size_t</span> m_id; +<a name="l00038"></a>00038 <a class="code" href="class_v_h_a_c_d_1_1_circular_list_element.html">CircularListElement<TMMEdge></a>* m_duplicate; <span class="comment">// pointer to incident cone edge (or NULL)</span> +<a name="l00039"></a>00039 <span class="keywordtype">bool</span> m_onHull; +<a name="l00040"></a>00040 <span class="keywordtype">bool</span> m_tag; +<a name="l00041"></a>00041 <a class="code" href="class_v_h_a_c_d_1_1_t_m_m_vertex.html#16107a8ba0575e2c01620cdea9fbe985">TMMVertex</a>(<span class="keyword">const</span> <a class="code" href="class_v_h_a_c_d_1_1_t_m_m_vertex.html" title="Vertex data structure used in a triangular manifold mesh (TMM).">TMMVertex</a>& rhs); +<a name="l00042"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_m_vertex.html#f8c54a3b946020c72439a823fc62e570">00042</a> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="class_v_h_a_c_d_1_1_i_c_hull.html">ICHull</a>; +<a name="l00043"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_m_vertex.html#444d6b56620e89d598962bee57ddd380">00043</a> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html" title="triangular manifold mesh data structure.">TMMesh</a>; +<a name="l00044"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_m_vertex.html#c66cabe598df0738b39a09449de0faad">00044</a> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="class_v_h_a_c_d_1_1_t_m_m_triangle.html" title="Triangle data structure used in a triangular manifold mesh (TMM).">TMMTriangle</a>; +<a name="l00045"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_m_vertex.html#5f453e8c231c9e8cf5bcd76e8e569b2d">00045</a> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="class_v_h_a_c_d_1_1_t_m_m_edge.html" title="Edge data structure used in a triangular manifold mesh (TMM).">TMMEdge</a>; +<a name="l00046"></a>00046 }; +<a name="l00047"></a>00047 +<a name="l00049"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_m_edge.html">00049</a> <span class="keyword">class </span><a class="code" href="class_v_h_a_c_d_1_1_t_m_m_edge.html" title="Edge data structure used in a triangular manifold mesh (TMM).">TMMEdge</a> { +<a name="l00050"></a>00050 <span class="keyword">public</span>: +<a name="l00051"></a>00051 <span class="keywordtype">void</span> <a class="code" href="class_v_h_a_c_d_1_1_t_m_m_edge.html#b7c8107f5276a5b61877ade8b6ac84ae">Initialize</a>(); +<a name="l00052"></a>00052 <a class="code" href="class_v_h_a_c_d_1_1_t_m_m_edge.html#54c622c1a818a45ee8a86a932d1f1559">TMMEdge</a>(<span class="keywordtype">void</span>); +<a name="l00053"></a>00053 <a class="code" href="class_v_h_a_c_d_1_1_t_m_m_edge.html#cfefe2b548646da98ed2cca5d296b475">~TMMEdge</a>(<span class="keywordtype">void</span>); +<a name="l00054"></a>00054 +<a name="l00055"></a>00055 <span class="keyword">private</span>: +<a name="l00056"></a>00056 <span class="keywordtype">size_t</span> m_id; +<a name="l00057"></a>00057 <a class="code" href="class_v_h_a_c_d_1_1_circular_list_element.html">CircularListElement<TMMTriangle></a>* m_triangles[2]; +<a name="l00058"></a>00058 <a class="code" href="class_v_h_a_c_d_1_1_circular_list_element.html">CircularListElement<TMMVertex></a>* m_vertices[2]; +<a name="l00059"></a>00059 <a class="code" href="class_v_h_a_c_d_1_1_circular_list_element.html">CircularListElement<TMMTriangle></a>* m_newFace; +<a name="l00060"></a>00060 <a class="code" href="class_v_h_a_c_d_1_1_t_m_m_edge.html#54c622c1a818a45ee8a86a932d1f1559">TMMEdge</a>(<span class="keyword">const</span> <a class="code" href="class_v_h_a_c_d_1_1_t_m_m_edge.html" title="Edge data structure used in a triangular manifold mesh (TMM).">TMMEdge</a>& rhs); +<a name="l00061"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_m_edge.html#f8c54a3b946020c72439a823fc62e570">00061</a> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="class_v_h_a_c_d_1_1_i_c_hull.html">ICHull</a>; +<a name="l00062"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_m_edge.html#c66cabe598df0738b39a09449de0faad">00062</a> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="class_v_h_a_c_d_1_1_t_m_m_triangle.html" title="Triangle data structure used in a triangular manifold mesh (TMM).">TMMTriangle</a>; +<a name="l00063"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_m_edge.html#659602e9e98a787cbc2a635bd5277451">00063</a> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="class_v_h_a_c_d_1_1_t_m_m_vertex.html" title="Vertex data structure used in a triangular manifold mesh (TMM).">TMMVertex</a>; +<a name="l00064"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_m_edge.html#444d6b56620e89d598962bee57ddd380">00064</a> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html" title="triangular manifold mesh data structure.">TMMesh</a>; +<a name="l00065"></a>00065 }; +<a name="l00066"></a>00066 +<a name="l00068"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_m_triangle.html">00068</a> <span class="keyword">class </span><a class="code" href="class_v_h_a_c_d_1_1_t_m_m_triangle.html" title="Triangle data structure used in a triangular manifold mesh (TMM).">TMMTriangle</a> { +<a name="l00069"></a>00069 <span class="keyword">public</span>: +<a name="l00070"></a>00070 <span class="keywordtype">void</span> <a class="code" href="class_v_h_a_c_d_1_1_t_m_m_triangle.html#a48451cd3fda0fced309fe3d3e685c52">Initialize</a>(); +<a name="l00071"></a>00071 <a class="code" href="class_v_h_a_c_d_1_1_t_m_m_triangle.html#093928ebbbc625919a02a47e8fdc4862">TMMTriangle</a>(<span class="keywordtype">void</span>); +<a name="l00072"></a>00072 <a class="code" href="class_v_h_a_c_d_1_1_t_m_m_triangle.html#9226694779f544f682e9b81475c2cb4c">~TMMTriangle</a>(<span class="keywordtype">void</span>); +<a name="l00073"></a>00073 +<a name="l00074"></a>00074 <span class="keyword">private</span>: +<a name="l00075"></a>00075 <span class="keywordtype">size_t</span> m_id; +<a name="l00076"></a>00076 <a class="code" href="class_v_h_a_c_d_1_1_circular_list_element.html">CircularListElement<TMMEdge></a>* m_edges[3]; +<a name="l00077"></a>00077 <a class="code" href="class_v_h_a_c_d_1_1_circular_list_element.html">CircularListElement<TMMVertex></a>* m_vertices[3]; +<a name="l00078"></a>00078 <span class="keywordtype">bool</span> m_visible; +<a name="l00079"></a>00079 +<a name="l00080"></a>00080 <a class="code" href="class_v_h_a_c_d_1_1_t_m_m_triangle.html#093928ebbbc625919a02a47e8fdc4862">TMMTriangle</a>(<span class="keyword">const</span> <a class="code" href="class_v_h_a_c_d_1_1_t_m_m_triangle.html" title="Triangle data structure used in a triangular manifold mesh (TMM).">TMMTriangle</a>& rhs); +<a name="l00081"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_m_triangle.html#f8c54a3b946020c72439a823fc62e570">00081</a> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="class_v_h_a_c_d_1_1_i_c_hull.html">ICHull</a>; +<a name="l00082"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_m_triangle.html#444d6b56620e89d598962bee57ddd380">00082</a> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html" title="triangular manifold mesh data structure.">TMMesh</a>; +<a name="l00083"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_m_triangle.html#659602e9e98a787cbc2a635bd5277451">00083</a> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="class_v_h_a_c_d_1_1_t_m_m_vertex.html" title="Vertex data structure used in a triangular manifold mesh (TMM).">TMMVertex</a>; +<a name="l00084"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_m_triangle.html#5f453e8c231c9e8cf5bcd76e8e569b2d">00084</a> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="class_v_h_a_c_d_1_1_t_m_m_edge.html" title="Edge data structure used in a triangular manifold mesh (TMM).">TMMEdge</a>; +<a name="l00085"></a>00085 }; +<a name="l00087"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html">00087</a> <span class="keyword">class </span><a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html" title="triangular manifold mesh data structure.">TMMesh</a> { +<a name="l00088"></a>00088 <span class="keyword">public</span>: +<a name="l00090"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#338a68f59094d804931d960b074a21ce">00090</a> <span class="keyword">inline</span> <span class="keywordtype">size_t</span> <a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#338a68f59094d804931d960b074a21ce" title="Returns the number of vertices&gt;.">GetNVertices</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> m_vertices.<a class="code" href="class_v_h_a_c_d_1_1_circular_list.html#20f67cd7cfba4cdac79c4d96f708763c">GetSize</a>(); } +<a name="l00092"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#d6ebecbe6367da98700971163a4fda64">00092</a> <span class="keyword">inline</span> <span class="keywordtype">size_t</span> <a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#d6ebecbe6367da98700971163a4fda64" title="Returns the number of edges.">GetNEdges</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> m_edges.<a class="code" href="class_v_h_a_c_d_1_1_circular_list.html#20f67cd7cfba4cdac79c4d96f708763c">GetSize</a>(); } +<a name="l00094"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#2912d5973a0c738a690981116bcfaedc">00094</a> <span class="keyword">inline</span> <span class="keywordtype">size_t</span> <a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#2912d5973a0c738a690981116bcfaedc" title="Returns the number of triangles.">GetNTriangles</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> m_triangles.<a class="code" href="class_v_h_a_c_d_1_1_circular_list.html#20f67cd7cfba4cdac79c4d96f708763c">GetSize</a>(); } +<a name="l00096"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#559c4389551440155ec3183135b83d27">00096</a> <span class="keyword">inline</span> <span class="keyword">const</span> <a class="code" href="class_v_h_a_c_d_1_1_circular_list.html">CircularList<TMMVertex></a>& <a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#559c4389551440155ec3183135b83d27" title="Returns the vertices circular list.">GetVertices</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> m_vertices; } +<a name="l00098"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#3b4e00cd1e4b7c422cfac20a0a8ffb53">00098</a> <span class="keyword">inline</span> <span class="keyword">const</span> <a class="code" href="class_v_h_a_c_d_1_1_circular_list.html">CircularList<TMMEdge></a>& <a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#3b4e00cd1e4b7c422cfac20a0a8ffb53" title="Returns the edges circular list.">GetEdges</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> m_edges; } +<a name="l00100"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#eba0d7ab7d7f20e4946d38e2c5c703b4">00100</a> <span class="keyword">inline</span> <span class="keyword">const</span> <a class="code" href="class_v_h_a_c_d_1_1_circular_list.html">CircularList<TMMTriangle></a>& <a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#eba0d7ab7d7f20e4946d38e2c5c703b4" title="Returns the triangles circular list.">GetTriangles</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> m_triangles; } +<a name="l00102"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#405ea02fa7d86246289c743365108f40">00102</a> <span class="keyword">inline</span> <a class="code" href="class_v_h_a_c_d_1_1_circular_list.html">CircularList<TMMVertex></a>& <a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#405ea02fa7d86246289c743365108f40" title="Returns the vertices circular list.">GetVertices</a>() { <span class="keywordflow">return</span> m_vertices; } +<a name="l00104"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#8c281f4f914cea8e1887920bfd739cb6">00104</a> <span class="keyword">inline</span> <a class="code" href="class_v_h_a_c_d_1_1_circular_list.html">CircularList<TMMEdge></a>& <a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#8c281f4f914cea8e1887920bfd739cb6" title="Returns the edges circular list.">GetEdges</a>() { <span class="keywordflow">return</span> m_edges; } +<a name="l00106"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#f62fc7e222eb7f4434f215f3a6e88596">00106</a> <span class="keyword">inline</span> <a class="code" href="class_v_h_a_c_d_1_1_circular_list.html">CircularList<TMMTriangle></a>& <a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#f62fc7e222eb7f4434f215f3a6e88596" title="Returns the triangles circular list.">GetTriangles</a>() { <span class="keywordflow">return</span> m_triangles; } +<a name="l00108"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#eb849378bcc9e1f7f5f4e18c0aa0a7ff">00108</a> <a class="code" href="class_v_h_a_c_d_1_1_circular_list_element.html">CircularListElement<TMMVertex></a>* <a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#eb849378bcc9e1f7f5f4e18c0aa0a7ff" title="Add vertex to the mesh.">AddVertex</a>() { <span class="keywordflow">return</span> m_vertices.<a class="code" href="class_v_h_a_c_d_1_1_circular_list.html#3ddeceabd04a0d8c40d3110a484ad70c">Add</a>(); } +<a name="l00110"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#b04b219df3c862e848d838c5685a520f">00110</a> <a class="code" href="class_v_h_a_c_d_1_1_circular_list_element.html">CircularListElement<TMMEdge></a>* <a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#b04b219df3c862e848d838c5685a520f" title="Add vertex to the mesh.">AddEdge</a>() { <span class="keywordflow">return</span> m_edges.<a class="code" href="class_v_h_a_c_d_1_1_circular_list.html#3ddeceabd04a0d8c40d3110a484ad70c">Add</a>(); } +<a name="l00112"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#aa33dded62c2af0d8b434207c49e1596">00112</a> <a class="code" href="class_v_h_a_c_d_1_1_circular_list_element.html">CircularListElement<TMMTriangle></a>* <a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#aa33dded62c2af0d8b434207c49e1596" title="Add vertex to the mesh.">AddTriangle</a>() { <span class="keywordflow">return</span> m_triangles.<a class="code" href="class_v_h_a_c_d_1_1_circular_list.html#3ddeceabd04a0d8c40d3110a484ad70c">Add</a>(); } +<a name="l00114"></a>00114 <span class="keywordtype">void</span> <a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#7bc7409039a486c49cadbff12cd0dd4c" title="Print mesh information.">Print</a>(); +<a name="l00116"></a>00116 <span class="keywordtype">void</span> <a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#d244b88e34e6790c35d24dead4ca37a7">GetIFS</a>(<a class="code" href="class_v_h_a_c_d_1_1_vec3.html">Vec3<double></a>* <span class="keyword">const</span> points, <a class="code" href="class_v_h_a_c_d_1_1_vec3.html">Vec3<int32_t></a>* <span class="keyword">const</span> triangles); +<a name="l00118"></a>00118 <span class="keywordtype">void</span> <a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#7481dbc9f5478f5c728387b1fe0f34f7">Clear</a>(); +<a name="l00120"></a>00120 <span class="keywordtype">void</span> <a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#04992292ab6d6934657cdf82cc3c3512">Copy</a>(<a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html" title="triangular manifold mesh data structure.">TMMesh</a>& mesh); +<a name="l00122"></a>00122 <span class="keywordtype">bool</span> <a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#9cdc21e6307275268053c12095a612af">CheckConsistancy</a>(); +<a name="l00124"></a>00124 <span class="keywordtype">bool</span> <a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#a5f03fe683f4dff8177673edd8374e63">Normalize</a>(); +<a name="l00126"></a>00126 <span class="keywordtype">bool</span> <a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#e46c2f4d811fae09370614e5eb642570">Denormalize</a>(); +<a name="l00128"></a>00128 <a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#352225bee8d3fd5c1bf55a674aadc882" title="Constructor.">TMMesh</a>(); +<a name="l00130"></a>00130 <span class="keyword">virtual</span> <a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#a015e76c380487d02a2459adab4ffd81" title="Destructor.">~TMMesh</a>(<span class="keywordtype">void</span>); +<a name="l00131"></a>00131 +<a name="l00132"></a>00132 <span class="keyword">private</span>: +<a name="l00133"></a>00133 <a class="code" href="class_v_h_a_c_d_1_1_circular_list.html">CircularList<TMMVertex></a> m_vertices; +<a name="l00134"></a>00134 <a class="code" href="class_v_h_a_c_d_1_1_circular_list.html">CircularList<TMMEdge></a> m_edges; +<a name="l00135"></a>00135 <a class="code" href="class_v_h_a_c_d_1_1_circular_list.html">CircularList<TMMTriangle></a> m_triangles; +<a name="l00136"></a>00136 +<a name="l00137"></a>00137 <span class="comment">// not defined</span> +<a name="l00138"></a>00138 <a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#352225bee8d3fd5c1bf55a674aadc882" title="Constructor.">TMMesh</a>(<span class="keyword">const</span> <a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html" title="triangular manifold mesh data structure.">TMMesh</a>& rhs); +<a name="l00139"></a><a class="code" href="class_v_h_a_c_d_1_1_t_m_mesh.html#f8c54a3b946020c72439a823fc62e570">00139</a> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="class_v_h_a_c_d_1_1_i_c_hull.html">ICHull</a>; +<a name="l00140"></a>00140 }; +<a name="l00141"></a>00141 } +<a name="l00142"></a>00142 <span class="preprocessor">#endif // VHACD_MANIFOLD_MESH_H</span> +</pre></div></div> +<!-- start footer part --> +<div class="footer"> +Copyright © 2015-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. 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