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authorBryan Galdrikian <[email protected]>2017-02-24 09:32:20 -0800
committerBryan Galdrikian <[email protected]>2017-02-24 09:32:20 -0800
commite1bf674c16e3c8472b29574159c789cd3f0c64e0 (patch)
tree9f0cfce09c71a2c27ff19589fcad6cd83504477c /docs/api_docs/files/struct_nv_blast_asset.html
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blast-e1bf674c16e3c8472b29574159c789cd3f0c64e0.zip
Updating to [email protected] and [email protected] with a new directory structure.
NvBlast folder is gone, files have been moved to top level directory. README is changed to reflect this.
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+<html>
+ <head>
+ <title>NVIDIA(R) Blast(R) SDK 1.0 API Reference: NvBlastAsset Struct Reference</title>
+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
+ <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css">
+ </head>
+
+ <body bgcolor="#FFFFFF">
+ <div id="header">
+ <hr class="first">
+ <img alt="" src="blast_logo.png">
+ <br>
+ <center>
+ <a class="qindex" href="main.html">Main Page</a> &nbsp;
+ <!-- <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; //-->
+ <a class="qindex" href="annotated.html">Class List</a> &nbsp;
+ <a class="qindex" href="functions.html">Class Members</a> &nbsp;
+ </center>
+ <hr class="second">
+ </div>
+<!-- Generated by Doxygen 1.5.8 -->
+<div class="contents">
+<h1>NvBlastAsset Struct Reference</h1><!-- doxytag: class="NvBlastAsset" --><code>#include &lt;<a class="el" href="_nv_blast_types_8h-source.html">NvBlastTypes.h</a>&gt;</code>
+<p>
+<table border="0" cellpadding="0" cellspacing="0">
+<tr><td></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+Asset (opaque)<p>
+Static destructible data, used to create actor familes.<p>
+Pointer to this struct can be created with NvBlastCreateAsset.<p>
+The <a class="el" href="struct_nv_blast_asset.html">NvBlastAsset</a> includes a ID which may be used to match it with physics and graphics data. <hr>The documentation for this struct was generated from the following file:<ul>
+<li>sdk/lowlevel/include/<a class="el" href="_nv_blast_types_8h-source.html">NvBlastTypes.h</a></ul>
+</div>
+<!-- start footer part -->
+<div class="footer">
+Copyright &copy; 2015-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a>
+</div>
+</body>
+</html>