diff options
| author | Bryan Galdrikian <[email protected]> | 2019-09-17 09:16:55 -0700 |
|---|---|---|
| committer | Bryan Galdrikian <[email protected]> | 2019-09-17 09:16:55 -0700 |
| commit | 9f4fc41dc5d857e3c7c3500fc71953e54d780a39 (patch) | |
| tree | 20a548f0eda0ff2f0510ef57f6d038e480dd8611 /docs/api_docs/files/navtreeindex5.js | |
| parent | Fixing chunk hierarchy optimization/merge bugs (diff) | |
| download | blast-dev.tar.xz blast-dev.zip | |
* NvBlastAsset::testForValidChunkOrder (used when creating an NvBlastAsset) is now more strict, requiring parent chunk descriptors to come before their children. It is still less strict than the order created by NvBlastBuildAssetDescChunkReorderMap.v1.1.5_releasev1.1.5_rc1v1.1.5_pre5dev
* Added FractureTool::setApproximateBonding function. Signals the tool to create bonds by proximity instead of just using cut plane data.
* Chunks which have been merged using the uniteChunks function may be merged again
* Restored chunk volume calculation
* NvBlastBuildAssetDescChunkReorderMap failure cases fixed.
Diffstat (limited to 'docs/api_docs/files/navtreeindex5.js')
| -rwxr-xr-x | docs/api_docs/files/navtreeindex5.js | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/api_docs/files/navtreeindex5.js b/docs/api_docs/files/navtreeindex5.js index 1be728f..093b293 100755 --- a/docs/api_docs/files/navtreeindex5.js +++ b/docs/api_docs/files/navtreeindex5.js @@ -1,5 +1,6 @@ var NAVTREEINDEX5 = { +"struct_nv_1_1_blast_1_1_profiler_detail.html#a06be79d41391dfde43f6aa02866a3c1fa39c81d6175ee0aa27db53d0cd7e944e3":[3,0,0,0,82,0,2], "struct_nv_1_1_blast_1_1_profiler_detail.html#a06be79d41391dfde43f6aa02866a3c1faa045a667a2428770e974158ff5c3f721":[3,0,0,0,82,0,1], "struct_nv_1_1_blast_1_1_regular_radial_pattern_desc.html":[3,0,0,0,84], "struct_nv_1_1_blast_1_1_regular_radial_pattern_desc.html#a05be2d62a3e6c523f4fefd38eb051ac3":[3,0,0,0,84,1], @@ -248,6 +249,5 @@ var NAVTREEINDEX5 = "struct_nv_blast_graph_shader_actor.html#ae890e417040d5998f4b6a0bc7a317aec":[3,0,27,12], "struct_nv_blast_graph_shader_actor.html#aeb7929bcf27fd95c49fdd5bd8909a9b9":[3,0,27,6], "struct_nv_blast_graph_shader_actor.html#aebb7e8d55ddf8cb2ef71326632952cfe":[3,0,27,4], -"struct_nv_blast_i_d.html":[3,0,28], -"struct_nv_blast_i_d.html#ae7f7abc9562d83d9537f6c876f4c04e8":[3,0,28,0] +"struct_nv_blast_i_d.html":[3,0,28] }; |