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authorBryan Galdrikian <[email protected]>2017-02-24 09:32:20 -0800
committerBryan Galdrikian <[email protected]>2017-02-24 09:32:20 -0800
commite1bf674c16e3c8472b29574159c789cd3f0c64e0 (patch)
tree9f0cfce09c71a2c27ff19589fcad6cd83504477c /docs/api_docs/files/functions_func_0x74.html
parentfirst commit (diff)
downloadblast-e1bf674c16e3c8472b29574159c789cd3f0c64e0.tar.xz
blast-e1bf674c16e3c8472b29574159c789cd3f0c64e0.zip
Updating to [email protected] and [email protected] with a new directory structure.
NvBlast folder is gone, files have been moved to top level directory. README is changed to reflect this.
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+<html>
+ <head>
+ <title>NVIDIA(R) Blast(R) SDK 1.0 API Reference: Class Members - Functions</title>
+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
+ <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css">
+ </head>
+
+ <body bgcolor="#FFFFFF">
+ <div id="header">
+ <hr class="first">
+ <img alt="" src="blast_logo.png">
+ <br>
+ <center>
+ <a class="qindex" href="main.html">Main Page</a> &nbsp;
+ <!-- <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; //-->
+ <a class="qindex" href="annotated.html">Class List</a> &nbsp;
+ <a class="qindex" href="functions.html">Class Members</a> &nbsp;
+ </center>
+ <hr class="second">
+ </div>
+<!-- Generated by Doxygen 1.5.8 -->
+ <div class="tabs">
+ <ul>
+ <li><a href="functions.html"><span>All</span></a></li>
+ <li class="current"><a href="functions_func.html"><span>Functions</span></a></li>
+ <li><a href="functions_vars.html"><span>Variables</span></a></li>
+ <li><a href="functions_enum.html"><span>Enumerations</span></a></li>
+ <li><a href="functions_eval.html"><span>Enumerator</span></a></li>
+ <li><a href="functions_rela.html"><span>Related&nbsp;Functions</span></a></li>
+ </ul>
+ </div>
+ <div class="tabs">
+ <ul>
+ <li><a href="functions_func.html#index_a"><span>a</span></a></li>
+ <li><a href="functions_func_0x62.html#index_b"><span>b</span></a></li>
+ <li><a href="functions_func_0x63.html#index_c"><span>c</span></a></li>
+ <li><a href="functions_func_0x64.html#index_d"><span>d</span></a></li>
+ <li><a href="functions_func_0x65.html#index_e"><span>e</span></a></li>
+ <li><a href="functions_func_0x66.html#index_f"><span>f</span></a></li>
+ <li><a href="functions_func_0x67.html#index_g"><span>g</span></a></li>
+ <li><a href="functions_func_0x69.html#index_i"><span>i</span></a></li>
+ <li><a href="functions_func_0x6c.html#index_l"><span>l</span></a></li>
+ <li><a href="functions_func_0x6d.html#index_m"><span>m</span></a></li>
+ <li><a href="functions_func_0x6f.html#index_o"><span>o</span></a></li>
+ <li><a href="functions_func_0x70.html#index_p"><span>p</span></a></li>
+ <li><a href="functions_func_0x72.html#index_r"><span>r</span></a></li>
+ <li><a href="functions_func_0x73.html#index_s"><span>s</span></a></li>
+ <li class="current"><a href="functions_func_0x74.html#index_t"><span>t</span></a></li>
+ <li><a href="functions_func_0x75.html#index_u"><span>u</span></a></li>
+ <li><a href="functions_func_0x76.html#index_v"><span>v</span></a></li>
+ <li><a href="functions_func_0x7e.html#index_~"><span>~</span></a></li>
+ </ul>
+ </div>
+<div class="contents">
+&nbsp;
+<p>
+<h3><a class="anchor" name="index_t">- t -</a></h3><ul>
+<li>tesselate()
+: <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#37a628f472b1c4c7b652d9e8c84fb9a2">Nv::Blast::FractureTool</a>
+<li>test()
+: <a class="el" href="class_nv_1_1_blast_1_1_fixed_bitmap.html#6fb1a58795ac04248c7a082efa89c1e0">Nv::Blast::FixedBitmap</a>
+, <a class="el" href="class_nv_1_1_blast_1_1_fixed_bool_array.html#480da0f31c1db324ee085b2557f7161d">Nv::Blast::FixedBoolArray</a>
+<li>Time()
+: <a class="el" href="class_nv_1_1_blast_1_1_time.html#101e7808be5a2daad0f2b0f9298dca2a">Nv::Blast::Time</a>
+<li>TkActorDesc()
+: <a class="el" href="struct_nv_1_1_blast_1_1_tk_actor_desc.html#5492ae73de8b32b187c1cba24bb035b4">Nv::Blast::TkActorDesc</a>
+<li>TkAssetDesc()
+: <a class="el" href="struct_nv_1_1_blast_1_1_tk_asset_desc.html#12f1bf331d235d678ea5b1d8c98d2e8e">Nv::Blast::TkAssetDesc</a>
+<li>TkObject()
+: <a class="el" href="class_nv_1_1_blast_1_1_tk_object.html#6746d0ad843d41fe3a95a75c2787e8a7">Nv::Blast::TkObject</a>
+<li>top()
+: <a class="el" href="class_nv_1_1_blast_1_1_fixed_priority_queue.html#d9679f0ccba61335bbf26f7871b2018f">Nv::Blast::FixedPriorityQueue&lt; Element, Comparator &gt;</a>
+<li>Triangle()
+: <a class="el" href="struct_nv_1_1_blast_1_1_triangle.html#e1a81abd0388b1c098b95b442b72650c">Nv::Blast::Triangle</a>
+<li>TriangleIndexed()
+: <a class="el" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#bff0963d62134aabe871bbea37b68444">Nv::Blast::TriangleIndexed</a>
+<li>trimCollisionGeometry()
+: <a class="el" href="class_nv_1_1_blast_1_1_convex_mesh_builder.html#6ffb1280110c56beb7ab8f9083877073">Nv::Blast::ConvexMeshBuilder</a>
+</ul>
+</div>
+<!-- start footer part -->
+<div class="footer">
+Copyright &copy; 2015-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a>
+</div>
+</body>
+</html>