diff options
| author | Bryan Galdrikian <[email protected]> | 2019-05-03 00:25:46 -0700 |
|---|---|---|
| committer | Bryan Galdrikian <[email protected]> | 2019-05-03 00:25:46 -0700 |
| commit | 74b64a27f8e07b1b0b47b809b1a060518fa11a97 (patch) | |
| tree | 34cca01711be56892c149706f02ba7358d87ec54 /docs/api_docs/files/functions_0x69.html | |
| parent | Fixing chunk reorder bug in BlastTool, when importing a prefractured mesh (diff) | |
| download | blast-1.1.5_pre1.tar.xz blast-1.1.5_pre1.zip | |
Blast SDK 1.1.5 prerelease #1v1.1.5_pre1
Diffstat (limited to 'docs/api_docs/files/functions_0x69.html')
| -rwxr-xr-x | docs/api_docs/files/functions_0x69.html | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/docs/api_docs/files/functions_0x69.html b/docs/api_docs/files/functions_0x69.html index df2cbc5..73ff070 100755 --- a/docs/api_docs/files/functions_0x69.html +++ b/docs/api_docs/files/functions_0x69.html @@ -72,6 +72,12 @@ Here is a list of all class members with links to the classes they belong to: <li>index : <a class="el" href="struct_nv_1_1_blast_1_1_segment_to_index.html#541cf82975e53fedb2dfe4bb5fa968f2">Nv::Blast::SegmentToIndex</a> , <a class="el" href="struct_nv_1_1_blast_1_1_tk_actor_data.html#b279c882b2df84148ca6d61c4beb6e2c">Nv::Blast::TkActorData</a> +<li>indexBase +: <a class="el" href="struct_nv_1_1_blast_1_1_hull_polygon.html#b40d5c6b8035902d3c6eac9e3490cbc5">Nv::Blast::HullPolygon</a> +<li>indices +: <a class="el" href="struct_nv_1_1_blast_1_1_collision_hull.html#21b8e1cfff28fee14678e944df1db2c1">Nv::Blast::CollisionHull</a> +<li>indicesCount +: <a class="el" href="struct_nv_1_1_blast_1_1_collision_hull.html#8fc10101ef8bf4b6727a327b39618245">Nv::Blast::CollisionHull</a> <li>Info : <a class="el" href="struct_nv_blast_message.html#a131d1cdff39661ffe961fa4c24742ce7672dda7296bbcac2e2bad5546d82c6f">NvBlastMessage</a> <li>infSearchMode @@ -92,8 +98,6 @@ Here is a list of all class members with links to the classes they belong to: : <a class="el" href="struct_nv_1_1_blast_1_1_chunk_info.html#336cac7f249ed366d00bfe3fe4ef611f">Nv::Blast::ChunkInfo</a> <li>isCollisionLoaded() : <a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#2784c55010ab4f9befe8db7e635dfb23">Nv::Blast::IMeshFileReader</a> -<li>isContainEdge() -: <a class="el" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#e8501aa397ccc049b5a7927f32c04c72">Nv::Blast::TriangleIndexed</a> <li>isCutoutVertexToggleSmoothingGroup() : <a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#45d0b1d3f50647cd3b5517b70485f338">Nv::Blast::CutoutSet</a> <li>island @@ -118,8 +122,8 @@ Here is a list of all class members with links to the classes they belong to: : <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_asset_desc_1_1_chunk_desc.html#463a8ed9f91a74cc7bad49ba94c45f6f">Nv::Blast::ExtPxAssetDesc::ExtPxAssetDesc::ChunkDesc</a> , <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_chunk.html#6e532ee5ae271c1dad75afed166a1981">Nv::Blast::ExtPxChunk</a> <li>isValid() -: <a class="el" href="class_nv_1_1_blast_1_1_mesh.html#cc7ba66081cfd2bd55c5eae7d6053c71">Nv::Blast::Mesh</a> -, <a class="el" href="class_nv_1_1_blast_1_1_apex_importer_1_1_apex_import_tool.html#54dfbbc568827019198eda587f498dff">Nv::Blast::ApexImporter::ApexImportTool</a> +: <a class="el" href="class_nv_1_1_blast_1_1_apex_importer_1_1_apex_import_tool.html#54dfbbc568827019198eda587f498dff">Nv::Blast::ApexImporter::ApexImportTool</a> +, <a class="el" href="class_nv_1_1_blast_1_1_mesh.html#cc7ba66081cfd2bd55c5eae7d6053c71">Nv::Blast::Mesh</a> </ul> </div> <!-- start footer part --> |