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authorBryan Galdrikian <[email protected]>2018-05-31 11:36:08 -0700
committerBryan Galdrikian <[email protected]>2018-05-31 11:36:08 -0700
commit7115f60b91b5717d90f643fd692010905c7004db (patch)
treeeffd68c6978751c517d54c2f2bb5bb6e7dc93e18 /docs/_source/ext_pxserialization.txt
parentUpdating BlastTool zip (diff)
downloadblast-1.1.3_rc1.tar.xz
blast-1.1.3_rc1.zip
Blast 1.1.3. See docs/release_notes.txt.v1.1.3_rc1
Diffstat (limited to 'docs/_source/ext_pxserialization.txt')
-rwxr-xr-x[-rw-r--r--]docs/_source/ext_pxserialization.txt96
1 files changed, 48 insertions, 48 deletions
diff --git a/docs/_source/ext_pxserialization.txt b/docs/_source/ext_pxserialization.txt
index a8f4ea0..5638ee2 100644..100755
--- a/docs/_source/ext_pxserialization.txt
+++ b/docs/_source/ext_pxserialization.txt
@@ -1,48 +1,48 @@
-/*! \page pageextpxserialization ExtPhysX Serialization (NvBlastExtPxSerialization)
-
-This extension contains serializers which can be loaded into the ExtSerialization manager defined in \ref pageextserialization.
-
-To use this extension, you must also load the ExtSerialization extension and create a serialization manager as described in \ref pageextserialization.
-
-We repeat this here (again, assuming we are in the Nv::Blast namespace):
-
-\code
-ExtSerialization* ser = NvBlastExtSerializationCreate();
-\endcode
-
-Then, call the function NvBlastExtPxSerializerLoadSet, declared in <b>NvBlastExtPxSerialization.h</b>, passing in your TkFramework (required by ExtPhysX), along with
-your physx::PxPhysics and physx::PxCooking pointers:
-
-\code
-TkFramework* framework = ... // We must have created a TkFramework
-physx::PxPhysics* physics = ... // and PxPhysics
-physx::PxCooking* cooking = ... // and PxCooking
-
-NvBlastExtPxSerializerLoadSet(*framework, *physics, *cooking *ser);
-\endcode
-
-Now your serialization manager will have the serializers provided by this extension. Currently only ExtPxAsset serializers exist, with object type ID
-given by
-
-<br>
-<b>ExtPxObjectTypeID::Asset</b>
-<br>
-
-As with low-level assets, you can serialize using the serialization manager directly:
-
-\code
-const ExtPxAsset* asset = ... // Given pointer to an Nv::Blast::ExtPxAsset
-
-void* buffer;
-uint64_t size = ser->serializeIntoBuffer(buffer, asset, ExtPxObjectTypeID::Asset);
-\endcode
-
-or use the wrapper function defined in <b>NvBlastExtPxSerialization.h</b>:
-
-\code
-void* buffer;
-uint64_t size = NvBlastExtSerializationSerializeExtPxAssetIntoBuffer(buffer, *ser, asset);
-\endcode
-
-<br>
-*/
+/*! \page pageextpxserialization ExtPhysX Serialization (NvBlastExtPxSerialization)
+
+This extension contains serializers which can be loaded into the ExtSerialization manager defined in \ref pageextserialization.
+
+To use this extension, you must also load the ExtSerialization extension and create a serialization manager as described in \ref pageextserialization.
+
+We repeat this here (again, assuming we are in the Nv::Blast namespace):
+
+\code
+ExtSerialization* ser = NvBlastExtSerializationCreate();
+\endcode
+
+Then, call the function NvBlastExtPxSerializerLoadSet, declared in <b>NvBlastExtPxSerialization.h</b>, passing in your TkFramework (required by ExtPhysX), along with
+your physx::PxPhysics and physx::PxCooking pointers:
+
+\code
+TkFramework* framework = ... // We must have created a TkFramework
+physx::PxPhysics* physics = ... // and PxPhysics
+physx::PxCooking* cooking = ... // and PxCooking
+
+NvBlastExtPxSerializerLoadSet(*framework, *physics, *cooking *ser);
+\endcode
+
+Now your serialization manager will have the serializers provided by this extension. Currently only ExtPxAsset serializers exist, with object type ID
+given by
+
+<br>
+<b>ExtPxObjectTypeID::Asset</b>
+<br>
+
+As with low-level assets, you can serialize using the serialization manager directly:
+
+\code
+const ExtPxAsset* asset = ... // Given pointer to an Nv::Blast::ExtPxAsset
+
+void* buffer;
+uint64_t size = ser->serializeIntoBuffer(buffer, asset, ExtPxObjectTypeID::Asset);
+\endcode
+
+or use the wrapper function defined in <b>NvBlastExtPxSerialization.h</b>:
+
+\code
+void* buffer;
+uint64_t size = NvBlastExtSerializationSerializeExtPxAssetIntoBuffer(buffer, *ser, asset);
+\endcode
+
+<br>
+*/