aboutsummaryrefslogtreecommitdiff
path: root/docs/_source/authoring_tool.txt
diff options
context:
space:
mode:
authorAnton Novoselov <[email protected]>2017-08-08 20:14:22 +0300
committerAnton Novoselov <[email protected]>2017-08-08 20:14:22 +0300
commitd41654b469fa51870b5952c836c04d9da17f32d3 (patch)
tree64f8f437eef394630355f281d35ca1d53e5c4d6c /docs/_source/authoring_tool.txt
parentadd +x for packman script (diff)
downloadblast-d41654b469fa51870b5952c836c04d9da17f32d3.tar.xz
blast-d41654b469fa51870b5952c836c04d9da17f32d3.zip
Updated to CL 22627414:
* docs updates * authoring fixes * stress solver crash fixes
Diffstat (limited to 'docs/_source/authoring_tool.txt')
-rw-r--r--docs/_source/authoring_tool.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/_source/authoring_tool.txt b/docs/_source/authoring_tool.txt
index 602aa97..1ff1a33 100644
--- a/docs/_source/authoring_tool.txt
+++ b/docs/_source/authoring_tool.txt
@@ -2,11 +2,11 @@
The application <b>AuthoringTool</b> is a command-line asset authoring utility. It reads a file containing a single graphics mesh
(currently .fbx and .obj format are supported in this tool), and fractures it according to the parameters given in the command line.
-User can configure output of tool. It can save render mesh geometry to .fbx or .obj file.
+The user can configure the output of the tool. It can save render mesh geometry to .fbx or .obj files.
-Additionally user can set how Blast data should be saved:
+Additionally, the user can choose how Blast&tm; data should be saved:
- 1) BPXA-asset which incorporates Blast data and collision geometry for physics engine.
+ 1) BPXA-asset which incorporates Blast&tm; data and collision geometry for physics engine.
2) LL-asset which is Low Level asset data