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| author | Anton Novoselov <[email protected]> | 2017-08-01 12:53:38 +0300 |
|---|---|---|
| committer | Anton Novoselov <[email protected]> | 2017-08-01 12:53:38 +0300 |
| commit | 236f03c0b9a4982328ed1201978f7f69d192d9b2 (patch) | |
| tree | e486f2fa39dba203563895541e92c60ed3e25759 /docs/_source/api_ext_users_guide.txt | |
| parent | Added screens to welcome page (diff) | |
| download | blast-236f03c0b9a4982328ed1201978f7f69d192d9b2.tar.xz blast-236f03c0b9a4982328ed1201978f7f69d192d9b2.zip | |
Blast 1.1 release (windows / linux)
see docs/release_notes.txt for details
Diffstat (limited to 'docs/_source/api_ext_users_guide.txt')
| -rw-r--r-- | docs/_source/api_ext_users_guide.txt | 33 |
1 files changed, 26 insertions, 7 deletions
diff --git a/docs/_source/api_ext_users_guide.txt b/docs/_source/api_ext_users_guide.txt index 04fbb53..fd03c94 100644 --- a/docs/_source/api_ext_users_guide.txt +++ b/docs/_source/api_ext_users_guide.txt @@ -3,22 +3,41 @@ These are the current Blast extensions: <br> <br> -\subpage pageextauthoring +\subpage pageextshaders - Standard damage shaders (radial, shear, line segment) which can be used in NvBlast and NvBlastTk damage functions. <br> -\subpage pageextapeximport <br> -\subpage pageextserialization +\subpage pageextstress - A toolkit for performing stress calculations on low-level Blast&tm; actors, using a minimal API to assign masses and apply forces. Does not use any external physics library. <br> -\subpage pageextconverterll <br> -\subpage pageextshaders +\subpage pageextassetutils - NvBlastAsset utility functions. Add world bonds, merge assets, and transform geometric data. <br> -\subpage pageextphysx +<br> +\subpage pageextauthoring - Powerful tools for cleaning and fracturing meshes using voronoi, clustered voronoi, and slicing methods. +<br> +<br> +\subpage pageextimport - Functions to import data from external formats and convert to a Blast&tm; asset. Currently handles APEX NvDestructibleAsset data. +<br> +<br> +\subpage pageextexporter - Standard mesh and collision writer tools in fbx, obj, and json formats. +<br> +<br> +\subpage pageextserialization - Blast&tm; object serialization manager. With the ExtTkSerialization and ExtPxSerialization extensions, can serialize assets for low-level, Tk, and ExtPhysX libraries +using a variety of encodings. This extension comes with low-level serializers built-in. +<br> +<br> +\subpage pageexttkserialization - This module contains serializers for NvBlastTk objects. Use in conjunction with ExtSerialization. +<br> +<br> +\subpage pageextpxserialization - This module contains serializers for ExtPhysX objects. Use in conjunction with ExtSerialization. +<br> +<br> +\subpage pageextphysx - A reference implementation of a physics manager, using the PhysX SDK. Creates and manages actors and joints, and handles impact damage and uses the stress solver (ExtStress) to +handle stress calculations. <br> <br> To use them, include the appropriate headers in include/extensions (each extension will describe which headers are necessary), and link to the desired NvBlastExt*{config}{arch} library in the lib folder. Here, config is the usual DEBUG/CHECKED/PROFILE (or nothing for release), and {arch} distinguishes achitecture, if needed (such as _x86 or _x64). - +<br> <br> */ |