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authorBryan Galdrikian <[email protected]>2017-02-24 09:32:20 -0800
committerBryan Galdrikian <[email protected]>2017-02-24 09:32:20 -0800
commite1bf674c16e3c8472b29574159c789cd3f0c64e0 (patch)
tree9f0cfce09c71a2c27ff19589fcad6cd83504477c /NvBlast/tools/ArtistTools/source/BlastPlugin/SampleBase/ui/SelectionToolController.h
parentfirst commit (diff)
downloadblast-e1bf674c16e3c8472b29574159c789cd3f0c64e0.tar.xz
blast-e1bf674c16e3c8472b29574159c789cd3f0c64e0.zip
Updating to [email protected] and [email protected] with a new directory structure.
NvBlast folder is gone, files have been moved to top level directory. README is changed to reflect this.
Diffstat (limited to 'NvBlast/tools/ArtistTools/source/BlastPlugin/SampleBase/ui/SelectionToolController.h')
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diff --git a/NvBlast/tools/ArtistTools/source/BlastPlugin/SampleBase/ui/SelectionToolController.h b/NvBlast/tools/ArtistTools/source/BlastPlugin/SampleBase/ui/SelectionToolController.h
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--- a/NvBlast/tools/ArtistTools/source/BlastPlugin/SampleBase/ui/SelectionToolController.h
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@@ -1,82 +0,0 @@
-/*
-* Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
-*
-* NVIDIA CORPORATION and its licensors retain all intellectual property
-* and proprietary rights in and to this software, related documentation
-* and any modifications thereto. Any use, reproduction, disclosure or
-* distribution of this software and related documentation without an express
-* license agreement from NVIDIA CORPORATION is strictly prohibited.
-*/
-
-#ifndef SELECTION_TOOL_CONTROLLER_H
-#define SELECTION_TOOL_CONTROLLER_H
-
-#include "SampleManager.h"
-#include "PxVec2.h"
-#include "PxVec3.h"
-#include "DebugRenderBuffer.h"
-#include "BlastFamily.h"
-#include "NvBlastExtPxManager.h"
-class Renderable;
-class RenderMaterial;
-
-namespace Nv
-{
-namespace Blast
-{
-class ExtPxActor;
-}
-}
-
-class SelectionToolController : public ISampleController
-{
-public:
- SelectionToolController();
- virtual ~SelectionToolController();
-
- virtual LRESULT MsgProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
- virtual void Animate(double dt);
- void drawUI();
-
- virtual void onInitialize();
- virtual void onSampleStart();
- virtual void onSampleStop();
-
- void pointSelect(PxActor* actor, SelectMode selectMode = SM_RESET);
- void rectSelect(PxVec3 eyePos, PxVec3 lefttop, PxVec3 leftbottom, PxVec3 righttop, PxVec3 rightbottom, SelectMode selectMode = SM_RESET);
- void clearSelect();
-
-private:
- SelectionToolController& operator= (SelectionToolController&);
-
- //////// private methods ////////
-
- //////// used controllers ////////
-
- Renderer& getRenderer() const
- {
- return getManager()->getRenderer();
- }
-
- PhysXController& getPhysXController() const
- {
- return getManager()->getPhysXController();
- }
-
- BlastController& getBlastController() const
- {
- return getManager()->getBlastController();
- }
-
- //////// internal data ////////
-
- PxVec2 m_RectSelectScreenPos;
- PxVec3 m_RectSelectSpaceDir;
- bool m_bRectSelecting;
- DebugRenderBuffer m_RectRenderBuffer;
-
- void setActorSelected(const ExtPxActor& actor, bool selected);
- std::set<ExtPxActor*> m_actorsSelected;
-};
-
-#endif // SELECTION_TOOL_CONTROLLER_H \ No newline at end of file