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| author | Bryan Galdrikian <[email protected]> | 2017-02-24 09:32:20 -0800 |
|---|---|---|
| committer | Bryan Galdrikian <[email protected]> | 2017-02-24 09:32:20 -0800 |
| commit | e1bf674c16e3c8472b29574159c789cd3f0c64e0 (patch) | |
| tree | 9f0cfce09c71a2c27ff19589fcad6cd83504477c /NvBlast/tools/ArtistTools/source/BlastPlugin/SampleBase/ui/SelectionToolController.h | |
| parent | first commit (diff) | |
| download | blast-e1bf674c16e3c8472b29574159c789cd3f0c64e0.tar.xz blast-e1bf674c16e3c8472b29574159c789cd3f0c64e0.zip | |
Updating to [email protected] and [email protected] with a new directory structure.
NvBlast folder is gone, files have been moved to top level directory. README is changed to reflect this.
Diffstat (limited to 'NvBlast/tools/ArtistTools/source/BlastPlugin/SampleBase/ui/SelectionToolController.h')
| -rw-r--r-- | NvBlast/tools/ArtistTools/source/BlastPlugin/SampleBase/ui/SelectionToolController.h | 82 |
1 files changed, 0 insertions, 82 deletions
diff --git a/NvBlast/tools/ArtistTools/source/BlastPlugin/SampleBase/ui/SelectionToolController.h b/NvBlast/tools/ArtistTools/source/BlastPlugin/SampleBase/ui/SelectionToolController.h deleted file mode 100644 index 5261b90..0000000 --- a/NvBlast/tools/ArtistTools/source/BlastPlugin/SampleBase/ui/SelectionToolController.h +++ /dev/null @@ -1,82 +0,0 @@ -/* -* Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. -* -* NVIDIA CORPORATION and its licensors retain all intellectual property -* and proprietary rights in and to this software, related documentation -* and any modifications thereto. Any use, reproduction, disclosure or -* distribution of this software and related documentation without an express -* license agreement from NVIDIA CORPORATION is strictly prohibited. -*/ - -#ifndef SELECTION_TOOL_CONTROLLER_H -#define SELECTION_TOOL_CONTROLLER_H - -#include "SampleManager.h" -#include "PxVec2.h" -#include "PxVec3.h" -#include "DebugRenderBuffer.h" -#include "BlastFamily.h" -#include "NvBlastExtPxManager.h" -class Renderable; -class RenderMaterial; - -namespace Nv -{ -namespace Blast -{ -class ExtPxActor; -} -} - -class SelectionToolController : public ISampleController -{ -public: - SelectionToolController(); - virtual ~SelectionToolController(); - - virtual LRESULT MsgProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); - virtual void Animate(double dt); - void drawUI(); - - virtual void onInitialize(); - virtual void onSampleStart(); - virtual void onSampleStop(); - - void pointSelect(PxActor* actor, SelectMode selectMode = SM_RESET); - void rectSelect(PxVec3 eyePos, PxVec3 lefttop, PxVec3 leftbottom, PxVec3 righttop, PxVec3 rightbottom, SelectMode selectMode = SM_RESET); - void clearSelect(); - -private: - SelectionToolController& operator= (SelectionToolController&); - - //////// private methods //////// - - //////// used controllers //////// - - Renderer& getRenderer() const - { - return getManager()->getRenderer(); - } - - PhysXController& getPhysXController() const - { - return getManager()->getPhysXController(); - } - - BlastController& getBlastController() const - { - return getManager()->getBlastController(); - } - - //////// internal data //////// - - PxVec2 m_RectSelectScreenPos; - PxVec3 m_RectSelectSpaceDir; - bool m_bRectSelecting; - DebugRenderBuffer m_RectRenderBuffer; - - void setActorSelected(const ExtPxActor& actor, bool selected); - std::set<ExtPxActor*> m_actorsSelected; -}; - -#endif // SELECTION_TOOL_CONTROLLER_H
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