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| author | Bryan Galdrikian <[email protected]> | 2017-02-21 12:07:59 -0800 |
|---|---|---|
| committer | Bryan Galdrikian <[email protected]> | 2017-02-21 12:07:59 -0800 |
| commit | 446ce137c6823ba9eff273bdafdaf266287c7c98 (patch) | |
| tree | d20aab3e2ed08d7b3ca71c2f40db6a93ea00c459 /NvBlast/samples/compiler/cmake/windows | |
| download | blast-1.0.0-beta.tar.xz blast-1.0.0-beta.zip | |
first commitv1.0.0-beta
Diffstat (limited to 'NvBlast/samples/compiler/cmake/windows')
5 files changed, 112 insertions, 0 deletions
diff --git a/NvBlast/samples/compiler/cmake/windows/CMakeLists.txt b/NvBlast/samples/compiler/cmake/windows/CMakeLists.txt new file mode 100644 index 0000000..6820dde --- /dev/null +++ b/NvBlast/samples/compiler/cmake/windows/CMakeLists.txt @@ -0,0 +1,52 @@ +#Platform specific compile flags and project includes + +#NOTE: Warnings lowered on the sample projects as it's got a lot of warnings. Defines below hide more. +SET(CMAKE_CXX_FLAGS "/GR- /GF /MP /Gy /EHsc /d2Zi+ /errorReport:prompt /fp:fast /Gd /Gm- /GS- /nologo /W3 /WX /Zc:forScope /Zc:inline /Zc:wchar_t /Zi") + +# Are we using the static or dynamic RT library? Whatever we use, it needs to be the same in any dependencies +# we pull in or we're potentially having mismatch issues. +IF(STATIC_WINCRT) + SET(WINCRT_NDEBUG "/MT") + SET(WINCRT_DEBUG "/MTd") +ELSE() + SET(WINCRT_NDEBUG "/MD") + SET(WINCRT_DEBUG "/MDd") +ENDIF() + +SET(CMAKE_CXX_FLAGS_DEBUG "/Od /RTCsu ${WINCRT_DEBUG}") +SET(CMAKE_CXX_FLAGS_CHECKED "/Ox ${WINCRT_NDEBUG}") +SET(CMAKE_CXX_FLAGS_PROFILE "/Ox ${WINCRT_NDEBUG}") +SET(CMAKE_CXX_FLAGS_RELEASE "/Ox ${WINCRT_NDEBUG}") + +# Build PDBs for all configurations +SET(CMAKE_SHARED_LINKER_FLAGS "/DEBUG") + +IF(CMAKE_CL_64) + ADD_DEFINITIONS(-DWIN64) +ENDIF(CMAKE_CL_64) + +SET(SAMPLES_SLN_COMPILE_DEFS _UNICODE;UNICODE;WIN32;WIN64;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_RUNTIME_LIBRARY_MISMATCH;__GFSDK_DX11__;) +#NvBlastExt doesn't have the _CONSOLE flag + +SET(SAMPLES_SLN_DEBUG_COMPILE_DEFS _DEBUG;NV_DEBUG=1;) +SET(SAMPLES_SLN_CHECKED_COMPILE_DEFS NDEBUG;NV_CHECKED=1;) +SET(SAMPLES_SLN_PROFILE_COMPILE_DEFS NDEBUG;NV_PROFILE=1;) +SET(SAMPLES_SLN_RELEASE_COMPILE_DEFS NDEBUG;) + +IF(CMAKE_CL_64) + SET(LIBPATH_SUFFIX "x64") +ELSE(CMAKE_CL_64) + SET(LIBPATH_SUFFIX "x86") +ENDIF(CMAKE_CL_64) + +SET(CMAKE_DEBUG_POSTFIX "${CMAKE_DEBUG_POSTFIX}_${LIBPATH_SUFFIX}") +SET(CMAKE_PROFILE_POSTFIX "${CMAKE_PROFILE_POSTFIX}_${LIBPATH_SUFFIX}") +SET(CMAKE_CHECKED_POSTFIX "${CMAKE_CHECKED_POSTFIX}_${LIBPATH_SUFFIX}") +SET(CMAKE_RELEASE_POSTFIX "${CMAKE_RELEASE_POSTFIX}_${LIBPATH_SUFFIX}") + + +# Include all of the projects +INCLUDE(${PROJECT_CMAKE_FILES_DIR}/SampleBase.cmake) +INCLUDE(${PROJECT_CMAKE_FILES_DIR}/SampleAssetViewer.cmake) + + diff --git a/NvBlast/samples/compiler/cmake/windows/SampleAssetViewer-AT.cmake b/NvBlast/samples/compiler/cmake/windows/SampleAssetViewer-AT.cmake new file mode 100644 index 0000000..d0defc9 --- /dev/null +++ b/NvBlast/samples/compiler/cmake/windows/SampleAssetViewer-AT.cmake @@ -0,0 +1,7 @@ +# Copy the dlls from the deps + +ADD_CUSTOM_COMMAND(TARGET SampleAssetViewer POST_BUILD + COMMAND ${CMAKE_COMMAND} -E copy_if_different + ${PXSHAREDSDK_DLLS} ${PHYSXSDK_DLLS} + ${BL_EXE_OUTPUT_DIR} +) diff --git a/NvBlast/samples/compiler/cmake/windows/SampleAssetViewer.cmake b/NvBlast/samples/compiler/cmake/windows/SampleAssetViewer.cmake new file mode 100644 index 0000000..172b2ea --- /dev/null +++ b/NvBlast/samples/compiler/cmake/windows/SampleAssetViewer.cmake @@ -0,0 +1,25 @@ +# +# Build SampleAssetViewer Windows +# + +SET(SAMPLEASSETVIEWER_PLATFORM_COMMON_FILES +) + +SET(SAMPLEASSETVIEWER_PLATFORM_INCLUDES +) + +SET(SAMPLEASSETVIEWER_COMPILE_DEFS + # Common to all configurations + ${SAMPLES_SLN_COMPILE_DEFS} + + $<$<CONFIG:debug>:${SAMPLES_SLN_DEBUG_COMPILE_DEFS}> + $<$<CONFIG:checked>:${SAMPLES_SLN_CHECKED_COMPILE_DEFS}> + $<$<CONFIG:profile>:${SAMPLES_SLN_PROFILE_COMPILE_DEFS}> + $<$<CONFIG:release>:${SAMPLES_SLN_RELEASE_COMPILE_DEFS}> +) + +SET(SAMPLEASSETVIEWER_LINK_FLAGS "/SUBSYSTEM:WINDOWS") + + +#TARGET_LINK_LIBRARIES(NvBlast PUBLIC ${NVTOOLSEXT_LIBRARIES}) +#SET_TARGET_PROPERTIES(NvBlast PROPERTIES LINK_FLAGS "/MAP" ) diff --git a/NvBlast/samples/compiler/cmake/windows/SampleBase-AT.cmake b/NvBlast/samples/compiler/cmake/windows/SampleBase-AT.cmake new file mode 100644 index 0000000..98d980b --- /dev/null +++ b/NvBlast/samples/compiler/cmake/windows/SampleBase-AT.cmake @@ -0,0 +1,7 @@ +# Copy the dlls from the deps + +ADD_CUSTOM_COMMAND(TARGET SampleBase POST_BUILD + COMMAND ${CMAKE_COMMAND} -E copy_if_different + ${PXSHAREDSDK_DLLS} ${PHYSXSDK_DLLS} ${SHADOW_LIB_DLL} ${HBAO_PLUS_DLL} ${D3DCOMPILER_DLL} + ${BL_EXE_OUTPUT_DIR} +) diff --git a/NvBlast/samples/compiler/cmake/windows/SampleBase.cmake b/NvBlast/samples/compiler/cmake/windows/SampleBase.cmake new file mode 100644 index 0000000..19133c4 --- /dev/null +++ b/NvBlast/samples/compiler/cmake/windows/SampleBase.cmake @@ -0,0 +1,21 @@ +# +# Build SampleBase Windows +# + +SET(SAMPLEBASE_PLATFORM_COMMON_FILES +) + +SET(SAMPLEBASE_PLATFORM_INCLUDES +) + +SET(SAMPLEBASE_COMPILE_DEFS + # Common to all configurations + ${SAMPLES_SLN_COMPILE_DEFS} + + $<$<CONFIG:debug>:${SAMPLES_SLN_DEBUG_COMPILE_DEFS}> + $<$<CONFIG:checked>:${SAMPLES_SLN_CHECKED_COMPILE_DEFS}> + $<$<CONFIG:profile>:${SAMPLES_SLN_PROFILE_COMPILE_DEFS}> + $<$<CONFIG:release>:${SAMPLES_SLN_RELEASE_COMPILE_DEFS}> +) + +SET(SAMPLEBASE_ADDITIONAL_DLLS "") |