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| author | Bryan Galdrikian <[email protected]> | 2017-02-21 12:07:59 -0800 |
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| committer | Bryan Galdrikian <[email protected]> | 2017-02-21 12:07:59 -0800 |
| commit | 446ce137c6823ba9eff273bdafdaf266287c7c98 (patch) | |
| tree | d20aab3e2ed08d7b3ca71c2f40db6a93ea00c459 /NvBlast/examples/UnityExample/readme.md | |
| download | blast-1.0.0-beta.tar.xz blast-1.0.0-beta.zip | |
first commitv1.0.0-beta
Diffstat (limited to 'NvBlast/examples/UnityExample/readme.md')
| -rw-r--r-- | NvBlast/examples/UnityExample/readme.md | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/NvBlast/examples/UnityExample/readme.md b/NvBlast/examples/UnityExample/readme.md new file mode 100644 index 0000000..4d36e9b --- /dev/null +++ b/NvBlast/examples/UnityExample/readme.md @@ -0,0 +1,15 @@ +# Blast Unity3D Integration Example + +This project shows simple Unity3D Blast integration. + +## Running + +[Optionally] Build Blast SDK, Blast LowLevel Dll and Extension Dlls are used for this example and copy needed dlls into Asset/Plugins/Blast/x64 or use copy_dlls.bat + +1. Open root folder in Unity3D. +2. Open Test.scene +3. Hit 'Play' ! + +## Supported Platforms + +* Windows x64 |