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| author | Bryan Galdrikian <[email protected]> | 2017-02-24 09:32:20 -0800 |
|---|---|---|
| committer | Bryan Galdrikian <[email protected]> | 2017-02-24 09:32:20 -0800 |
| commit | e1bf674c16e3c8472b29574159c789cd3f0c64e0 (patch) | |
| tree | 9f0cfce09c71a2c27ff19589fcad6cd83504477c /NvBlast/examples/UnityExample/ProjectSettings/GraphicsSettings.asset | |
| parent | first commit (diff) | |
| download | blast-e1bf674c16e3c8472b29574159c789cd3f0c64e0.tar.xz blast-e1bf674c16e3c8472b29574159c789cd3f0c64e0.zip | |
Updating to [email protected] and [email protected] with a new directory structure.
NvBlast folder is gone, files have been moved to top level directory. README is changed to reflect this.
Diffstat (limited to 'NvBlast/examples/UnityExample/ProjectSettings/GraphicsSettings.asset')
| -rw-r--r-- | NvBlast/examples/UnityExample/ProjectSettings/GraphicsSettings.asset | 64 |
1 files changed, 0 insertions, 64 deletions
diff --git a/NvBlast/examples/UnityExample/ProjectSettings/GraphicsSettings.asset b/NvBlast/examples/UnityExample/ProjectSettings/GraphicsSettings.asset deleted file mode 100644 index 0502153..0000000 --- a/NvBlast/examples/UnityExample/ProjectSettings/GraphicsSettings.asset +++ /dev/null @@ -1,64 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!30 &1 -GraphicsSettings: - m_ObjectHideFlags: 0 - serializedVersion: 9 - m_Deferred: - m_Mode: 1 - m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} - m_DeferredReflections: - m_Mode: 1 - m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} - m_ScreenSpaceShadows: - m_Mode: 1 - m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} - m_LegacyDeferred: - m_Mode: 1 - m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0} - m_DepthNormals: - m_Mode: 1 - m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} - m_MotionVectors: - m_Mode: 1 - m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} - m_LightHalo: - m_Mode: 1 - m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} - m_LensFlare: - m_Mode: 1 - m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} - m_AlwaysIncludedShaders: - - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} - - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} - - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0} - - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} - - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} - - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} - - {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0} - m_PreloadedShaders: [] - m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, - type: 0} - m_TierSettings_Tier1: - renderingPath: 1 - useCascadedShadowMaps: 1 - m_TierSettings_Tier2: - renderingPath: 1 - useCascadedShadowMaps: 1 - m_TierSettings_Tier3: - renderingPath: 1 - useCascadedShadowMaps: 1 - m_DefaultRenderingPath: 1 - m_DefaultMobileRenderingPath: 1 - m_TierSettings: [] - m_LightmapStripping: 0 - m_FogStripping: 0 - m_LightmapKeepPlain: 1 - m_LightmapKeepDirCombined: 1 - m_LightmapKeepDirSeparate: 1 - m_LightmapKeepDynamicPlain: 1 - m_LightmapKeepDynamicDirCombined: 1 - m_LightmapKeepDynamicDirSeparate: 1 - m_FogKeepLinear: 1 - m_FogKeepExp: 1 - m_FogKeepExp2: 1 |