diff options
| author | Bryan Galdrikian <[email protected]> | 2017-08-29 21:32:15 -0700 |
|---|---|---|
| committer | Bryan Galdrikian <[email protected]> | 2017-08-29 21:32:15 -0700 |
| commit | 696172789c6a43651ca426f9588a42a83e7349ea (patch) | |
| tree | 9e27c0b87d6b7a6c0f477e363938c73ed12aa2f2 | |
| parent | Updating tools and samples zip with latest doc (release_notes.txt) changes (diff) | |
| download | blast-696172789c6a43651ca426f9588a42a83e7349ea.tar.xz blast-696172789c6a43651ca426f9588a42a83e7349ea.zip | |
FractureTool: assetToFractureId fix
| -rw-r--r-- | blast_tools_and_samples-windows.zip | bin | 71345342 -> 71345342 bytes | |||
| -rw-r--r-- | docs/api_docs/files/pagereleasenotes.html | 2 | ||||
| -rw-r--r-- | sdk/extensions/authoring/source/NvBlastExtAuthoring.cpp | 2 |
3 files changed, 2 insertions, 2 deletions
diff --git a/blast_tools_and_samples-windows.zip b/blast_tools_and_samples-windows.zip Binary files differindex 2404eaf..3a90a0f 100644 --- a/blast_tools_and_samples-windows.zip +++ b/blast_tools_and_samples-windows.zip diff --git a/docs/api_docs/files/pagereleasenotes.html b/docs/api_docs/files/pagereleasenotes.html index e7cb983..4aebbac 100644 --- a/docs/api_docs/files/pagereleasenotes.html +++ b/docs/api_docs/files/pagereleasenotes.html @@ -24,7 +24,7 @@ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -Blast(tm) SDK 1.1 (25-Aug-2017) +Blast(tm) SDK 1.1 (28-Aug-2017) ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Changes diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoring.cpp b/sdk/extensions/authoring/source/NvBlastExtAuthoring.cpp index 95a7bee..787cb6b 100644 --- a/sdk/extensions/authoring/source/NvBlastExtAuthoring.cpp +++ b/sdk/extensions/authoring/source/NvBlastExtAuthoring.cpp @@ -184,7 +184,7 @@ AuthoringResult* NvBlastExtAuthoringProcessFracture(FractureTool& fTool, BlastBo { uint32_t chunkIndex = chunkReorderInvMap[i]; aResult.geometryOffset[i+1] = aResult.geometryOffset[i] + fTool.getBaseMesh(chunkIndex, chunkGeometry[i]); - aResult.assetToFractureChunkIdMap[i] = chunkIndex; + aResult.assetToFractureChunkIdMap[i] = fTool.getChunkId(chunkIndex); } aResult.geometry = SAFE_ARRAY_NEW(Triangle, aResult.geometryOffset[chunkCount]); for (uint32_t i = 0; i < chunkCount; ++i) |