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* Moved media to a more central location.Jason Maskell2016-05-234-1119/+0
| | | | Changed CMake to compile shaders to that new location.
* D3D11 test is compiling and running with a rendering error (ocean is grey ↵Jason Maskell2016-05-194-0/+1119
| | | | | | and not dark blue). D3D11 sample added but still has lots of compile errors, needs to be fully converted to use new DXUT11, etc.
* Restructuring starts. Got some initial CMake problems sorted. Need to extend.Jason Maskell2016-05-124-1119/+0
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* Initial commit with PS4 and XBone stuff trimmed.Jason Maskell2016-05-094-0/+1119