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authorlbavoil <[email protected]>2016-03-25 13:01:54 +0100
committerlbavoil <[email protected]>2016-03-25 13:01:54 +0100
commit99174e4e5fb4b7079da80b35a6dfd68f3fd56a1c (patch)
treefbcd4260d6c953d569a887505336a1c3f202e10f /build/tools/HLSLcc/May_2014/offline
downloadarchived-hbaoplus-99174e4e5fb4b7079da80b35a6dfd68f3fd56a1c.tar.xz
archived-hbaoplus-99174e4e5fb4b7079da80b35a6dfd68f3fd56a1c.zip
GFSDK_HBAO+_distro_r3.0_cl20573789
Diffstat (limited to 'build/tools/HLSLcc/May_2014/offline')
-rw-r--r--build/tools/HLSLcc/May_2014/offline/cjson/cJSON.c567
-rw-r--r--build/tools/HLSLcc/May_2014/offline/cjson/cJSON.h141
-rw-r--r--build/tools/HLSLcc/May_2014/offline/hash.h125
-rw-r--r--build/tools/HLSLcc/May_2014/offline/serializeReflection.cpp204
-rw-r--r--build/tools/HLSLcc/May_2014/offline/serializeReflection.h8
-rw-r--r--build/tools/HLSLcc/May_2014/offline/timer.cpp37
-rw-r--r--build/tools/HLSLcc/May_2014/offline/timer.h26
-rw-r--r--build/tools/HLSLcc/May_2014/offline/toGLSLStandalone.cpp677
8 files changed, 1785 insertions, 0 deletions
diff --git a/build/tools/HLSLcc/May_2014/offline/cjson/cJSON.c b/build/tools/HLSLcc/May_2014/offline/cjson/cJSON.c
new file mode 100644
index 0000000..ac1c7c9
--- /dev/null
+++ b/build/tools/HLSLcc/May_2014/offline/cjson/cJSON.c
@@ -0,0 +1,567 @@
+/*
+ Copyright (c) 2009 Dave Gamble
+
+ Permission is hereby granted, free of charge, to any person obtaining a copy
+ of this software and associated documentation files (the "Software"), to deal
+ in the Software without restriction, including without limitation the rights
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ copies of the Software, and to permit persons to whom the Software is
+ furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in
+ all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ THE SOFTWARE.
+*/
+
+/* cJSON */
+/* JSON parser in C. */
+
+#include <string.h>
+#include <stdio.h>
+#include <math.h>
+#include <stdlib.h>
+#include <float.h>
+#include <limits.h>
+#include <ctype.h>
+#include "cJSON.h"
+
+static const char *ep;
+
+const char *cJSON_GetErrorPtr(void) {return ep;}
+
+static int cJSON_strcasecmp(const char *s1,const char *s2)
+{
+ if (!s1) return (s1==s2)?0:1;if (!s2) return 1;
+ for(; tolower(*s1) == tolower(*s2); ++s1, ++s2) if(*s1 == 0) return 0;
+ return tolower(*(const unsigned char *)s1) - tolower(*(const unsigned char *)s2);
+}
+
+static void *(*cJSON_malloc)(size_t sz) = malloc;
+static void (*cJSON_free)(void *ptr) = free;
+
+static char* cJSON_strdup(const char* str)
+{
+ size_t len;
+ char* copy;
+
+ len = strlen(str) + 1;
+ if (!(copy = (char*)cJSON_malloc(len))) return 0;
+ memcpy(copy,str,len);
+ return copy;
+}
+
+void cJSON_InitHooks(cJSON_Hooks* hooks)
+{
+ if (!hooks) { /* Reset hooks */
+ cJSON_malloc = malloc;
+ cJSON_free = free;
+ return;
+ }
+
+ cJSON_malloc = (hooks->malloc_fn)?hooks->malloc_fn:malloc;
+ cJSON_free = (hooks->free_fn)?hooks->free_fn:free;
+}
+
+/* Internal constructor. */
+static cJSON *cJSON_New_Item(void)
+{
+ cJSON* node = (cJSON*)cJSON_malloc(sizeof(cJSON));
+ if (node) memset(node,0,sizeof(cJSON));
+ return node;
+}
+
+/* Delete a cJSON structure. */
+void cJSON_Delete(cJSON *c)
+{
+ cJSON *next;
+ while (c)
+ {
+ next=c->next;
+ if (!(c->type&cJSON_IsReference) && c->child) cJSON_Delete(c->child);
+ if (!(c->type&cJSON_IsReference) && c->valuestring) cJSON_free(c->valuestring);
+ if (c->string) cJSON_free(c->string);
+ cJSON_free(c);
+ c=next;
+ }
+}
+
+/* Parse the input text to generate a number, and populate the result into item. */
+static const char *parse_number(cJSON *item,const char *num)
+{
+ double n=0,sign=1,scale=0;int subscale=0,signsubscale=1;
+
+ /* Could use sscanf for this? */
+ if (*num=='-') sign=-1,num++; /* Has sign? */
+ if (*num=='0') num++; /* is zero */
+ if (*num>='1' && *num<='9') do n=(n*10.0)+(*num++ -'0'); while (*num>='0' && *num<='9'); /* Number? */
+ if (*num=='.' && num[1]>='0' && num[1]<='9') {num++; do n=(n*10.0)+(*num++ -'0'),scale--; while (*num>='0' && *num<='9');} /* Fractional part? */
+ if (*num=='e' || *num=='E') /* Exponent? */
+ { num++;if (*num=='+') num++; else if (*num=='-') signsubscale=-1,num++; /* With sign? */
+ while (*num>='0' && *num<='9') subscale=(subscale*10)+(*num++ - '0'); /* Number? */
+ }
+
+ n=sign*n*pow(10.0,(scale+subscale*signsubscale)); /* number = +/- number.fraction * 10^+/- exponent */
+
+ item->valuedouble=n;
+ item->valueint=(int)n;
+ item->type=cJSON_Number;
+ return num;
+}
+
+/* Render the number nicely from the given item into a string. */
+static char *print_number(cJSON *item)
+{
+ char *str;
+ double d=item->valuedouble;
+ if (fabs(((double)item->valueint)-d)<=DBL_EPSILON && d<=INT_MAX && d>=INT_MIN)
+ {
+ str=(char*)cJSON_malloc(21); /* 2^64+1 can be represented in 21 chars. */
+ if (str) sprintf(str,"%d",item->valueint);
+ }
+ else
+ {
+ str=(char*)cJSON_malloc(64); /* This is a nice tradeoff. */
+ if (str)
+ {
+ if (fabs(floor(d)-d)<=DBL_EPSILON && fabs(d)<1.0e60)sprintf(str,"%.0f",d);
+ else if (fabs(d)<1.0e-6 || fabs(d)>1.0e9) sprintf(str,"%e",d);
+ else sprintf(str,"%f",d);
+ }
+ }
+ return str;
+}
+
+/* Parse the input text into an unescaped cstring, and populate item. */
+static const unsigned char firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC };
+static const char *parse_string(cJSON *item,const char *str)
+{
+ const char *ptr=str+1;char *ptr2;char *out;int len=0;unsigned uc,uc2;
+ if (*str!='\"') {ep=str;return 0;} /* not a string! */
+
+ while (*ptr!='\"' && *ptr && ++len) if (*ptr++ == '\\') ptr++; /* Skip escaped quotes. */
+
+ out=(char*)cJSON_malloc(len+1); /* This is how long we need for the string, roughly. */
+ if (!out) return 0;
+
+ ptr=str+1;ptr2=out;
+ while (*ptr!='\"' && *ptr)
+ {
+ if (*ptr!='\\') *ptr2++=*ptr++;
+ else
+ {
+ ptr++;
+ switch (*ptr)
+ {
+ case 'b': *ptr2++='\b'; break;
+ case 'f': *ptr2++='\f'; break;
+ case 'n': *ptr2++='\n'; break;
+ case 'r': *ptr2++='\r'; break;
+ case 't': *ptr2++='\t'; break;
+ case 'u': /* transcode utf16 to utf8. */
+ sscanf(ptr+1,"%4x",&uc);ptr+=4; /* get the unicode char. */
+
+ if ((uc>=0xDC00 && uc<=0xDFFF) || uc==0) break; /* check for invalid. */
+
+ if (uc>=0xD800 && uc<=0xDBFF) /* UTF16 surrogate pairs. */
+ {
+ if (ptr[1]!='\\' || ptr[2]!='u') break; /* missing second-half of surrogate. */
+ sscanf(ptr+3,"%4x",&uc2);ptr+=6;
+ if (uc2<0xDC00 || uc2>0xDFFF) break; /* invalid second-half of surrogate. */
+ uc=0x10000 + (((uc&0x3FF)<<10) | (uc2&0x3FF));
+ }
+
+ len=4;if (uc<0x80) len=1;else if (uc<0x800) len=2;else if (uc<0x10000) len=3; ptr2+=len;
+
+ switch (len) {
+ case 4: *--ptr2 =((uc | 0x80) & 0xBF); uc >>= 6;
+ case 3: *--ptr2 =((uc | 0x80) & 0xBF); uc >>= 6;
+ case 2: *--ptr2 =((uc | 0x80) & 0xBF); uc >>= 6;
+ case 1: *--ptr2 =(uc | firstByteMark[len]);
+ }
+ ptr2+=len;
+ break;
+ default: *ptr2++=*ptr; break;
+ }
+ ptr++;
+ }
+ }
+ *ptr2=0;
+ if (*ptr=='\"') ptr++;
+ item->valuestring=out;
+ item->type=cJSON_String;
+ return ptr;
+}
+
+/* Render the cstring provided to an escaped version that can be printed. */
+static char *print_string_ptr(const char *str)
+{
+ const char *ptr;char *ptr2,*out;int len=0;unsigned char token;
+
+ if (!str) return cJSON_strdup("");
+ ptr=str;while ((token=*ptr) && ++len) {if (strchr("\"\\\b\f\n\r\t",token)) len++; else if (token<32) len+=5;ptr++;}
+
+ out=(char*)cJSON_malloc(len+3);
+ if (!out) return 0;
+
+ ptr2=out;ptr=str;
+ *ptr2++='\"';
+ while (*ptr)
+ {
+ if ((unsigned char)*ptr>31 && *ptr!='\"' && *ptr!='\\') *ptr2++=*ptr++;
+ else
+ {
+ *ptr2++='\\';
+ switch (token=*ptr++)
+ {
+ case '\\': *ptr2++='\\'; break;
+ case '\"': *ptr2++='\"'; break;
+ case '\b': *ptr2++='b'; break;
+ case '\f': *ptr2++='f'; break;
+ case '\n': *ptr2++='n'; break;
+ case '\r': *ptr2++='r'; break;
+ case '\t': *ptr2++='t'; break;
+ default: sprintf(ptr2,"u%04x",token);ptr2+=5; break; /* escape and print */
+ }
+ }
+ }
+ *ptr2++='\"';*ptr2++=0;
+ return out;
+}
+/* Invote print_string_ptr (which is useful) on an item. */
+static char *print_string(cJSON *item) {return print_string_ptr(item->valuestring);}
+
+/* Predeclare these prototypes. */
+static const char *parse_value(cJSON *item,const char *value);
+static char *print_value(cJSON *item,int depth,int fmt);
+static const char *parse_array(cJSON *item,const char *value);
+static char *print_array(cJSON *item,int depth,int fmt);
+static const char *parse_object(cJSON *item,const char *value);
+static char *print_object(cJSON *item,int depth,int fmt);
+
+/* Utility to jump whitespace and cr/lf */
+static const char *skip(const char *in) {while (in && *in && (unsigned char)*in<=32) in++; return in;}
+
+/* Parse an object - create a new root, and populate. */
+cJSON *cJSON_ParseWithOpts(const char *value,const char **return_parse_end,int require_null_terminated)
+{
+ const char *end=0;
+ cJSON *c=cJSON_New_Item();
+ ep=0;
+ if (!c) return 0; /* memory fail */
+
+ end=parse_value(c,skip(value));
+ if (!end) {cJSON_Delete(c);return 0;} /* parse failure. ep is set. */
+
+ /* if we require null-terminated JSON without appended garbage, skip and then check for a null terminator */
+ if (require_null_terminated) {end=skip(end);if (*end) {cJSON_Delete(c);ep=end;return 0;}}
+ if (return_parse_end) *return_parse_end=end;
+ return c;
+}
+/* Default options for cJSON_Parse */
+cJSON *cJSON_Parse(const char *value) {return cJSON_ParseWithOpts(value,0,0);}
+
+/* Render a cJSON item/entity/structure to text. */
+char *cJSON_Print(cJSON *item) {return print_value(item,0,1);}
+char *cJSON_PrintUnformatted(cJSON *item) {return print_value(item,0,0);}
+
+/* Parser core - when encountering text, process appropriately. */
+static const char *parse_value(cJSON *item,const char *value)
+{
+ if (!value) return 0; /* Fail on null. */
+ if (!strncmp(value,"null",4)) { item->type=cJSON_NULL; return value+4; }
+ if (!strncmp(value,"false",5)) { item->type=cJSON_False; return value+5; }
+ if (!strncmp(value,"true",4)) { item->type=cJSON_True; item->valueint=1; return value+4; }
+ if (*value=='\"') { return parse_string(item,value); }
+ if (*value=='-' || (*value>='0' && *value<='9')) { return parse_number(item,value); }
+ if (*value=='[') { return parse_array(item,value); }
+ if (*value=='{') { return parse_object(item,value); }
+
+ ep=value;return 0; /* failure. */
+}
+
+/* Render a value to text. */
+static char *print_value(cJSON *item,int depth,int fmt)
+{
+ char *out=0;
+ if (!item) return 0;
+ switch ((item->type)&255)
+ {
+ case cJSON_NULL: out=cJSON_strdup("null"); break;
+ case cJSON_False: out=cJSON_strdup("false");break;
+ case cJSON_True: out=cJSON_strdup("true"); break;
+ case cJSON_Number: out=print_number(item);break;
+ case cJSON_String: out=print_string(item);break;
+ case cJSON_Array: out=print_array(item,depth,fmt);break;
+ case cJSON_Object: out=print_object(item,depth,fmt);break;
+ }
+ return out;
+}
+
+/* Build an array from input text. */
+static const char *parse_array(cJSON *item,const char *value)
+{
+ cJSON *child;
+ if (*value!='[') {ep=value;return 0;} /* not an array! */
+
+ item->type=cJSON_Array;
+ value=skip(value+1);
+ if (*value==']') return value+1; /* empty array. */
+
+ item->child=child=cJSON_New_Item();
+ if (!item->child) return 0; /* memory fail */
+ value=skip(parse_value(child,skip(value))); /* skip any spacing, get the value. */
+ if (!value) return 0;
+
+ while (*value==',')
+ {
+ cJSON *new_item;
+ if (!(new_item=cJSON_New_Item())) return 0; /* memory fail */
+ child->next=new_item;new_item->prev=child;child=new_item;
+ value=skip(parse_value(child,skip(value+1)));
+ if (!value) return 0; /* memory fail */
+ }
+
+ if (*value==']') return value+1; /* end of array */
+ ep=value;return 0; /* malformed. */
+}
+
+/* Render an array to text */
+static char *print_array(cJSON *item,int depth,int fmt)
+{
+ char **entries;
+ char *out=0,*ptr,*ret;int len=5;
+ cJSON *child=item->child;
+ int numentries=0,i=0,fail=0;
+
+ /* How many entries in the array? */
+ while (child) numentries++,child=child->next;
+ /* Explicitly handle numentries==0 */
+ if (!numentries)
+ {
+ out=(char*)cJSON_malloc(3);
+ if (out) strcpy(out,"[]");
+ return out;
+ }
+ /* Allocate an array to hold the values for each */
+ entries=(char**)cJSON_malloc(numentries*sizeof(char*));
+ if (!entries) return 0;
+ memset(entries,0,numentries*sizeof(char*));
+ /* Retrieve all the results: */
+ child=item->child;
+ while (child && !fail)
+ {
+ ret=print_value(child,depth+1,fmt);
+ entries[i++]=ret;
+ if (ret) len+=(int)strlen(ret)+2+(fmt?1:0); else fail=1;
+ child=child->next;
+ }
+
+ /* If we didn't fail, try to malloc the output string */
+ if (!fail) out=(char*)cJSON_malloc(len);
+ /* If that fails, we fail. */
+ if (!out) fail=1;
+
+ /* Handle failure. */
+ if (fail)
+ {
+ for (i=0;i<numentries;i++) if (entries[i]) cJSON_free(entries[i]);
+ cJSON_free(entries);
+ return 0;
+ }
+
+ /* Compose the output array. */
+ *out='[';
+ ptr=out+1;*ptr=0;
+ for (i=0;i<numentries;i++)
+ {
+ strcpy(ptr,entries[i]);ptr+=strlen(entries[i]);
+ if (i!=numentries-1) {*ptr++=',';if(fmt)*ptr++=' ';*ptr=0;}
+ cJSON_free(entries[i]);
+ }
+ cJSON_free(entries);
+ *ptr++=']';*ptr++=0;
+ return out;
+}
+
+/* Build an object from the text. */
+static const char *parse_object(cJSON *item,const char *value)
+{
+ cJSON *child;
+ if (*value!='{') {ep=value;return 0;} /* not an object! */
+
+ item->type=cJSON_Object;
+ value=skip(value+1);
+ if (*value=='}') return value+1; /* empty array. */
+
+ item->child=child=cJSON_New_Item();
+ if (!item->child) return 0;
+ value=skip(parse_string(child,skip(value)));
+ if (!value) return 0;
+ child->string=child->valuestring;child->valuestring=0;
+ if (*value!=':') {ep=value;return 0;} /* fail! */
+ value=skip(parse_value(child,skip(value+1))); /* skip any spacing, get the value. */
+ if (!value) return 0;
+
+ while (*value==',')
+ {
+ cJSON *new_item;
+ if (!(new_item=cJSON_New_Item())) return 0; /* memory fail */
+ child->next=new_item;new_item->prev=child;child=new_item;
+ value=skip(parse_string(child,skip(value+1)));
+ if (!value) return 0;
+ child->string=child->valuestring;child->valuestring=0;
+ if (*value!=':') {ep=value;return 0;} /* fail! */
+ value=skip(parse_value(child,skip(value+1))); /* skip any spacing, get the value. */
+ if (!value) return 0;
+ }
+
+ if (*value=='}') return value+1; /* end of array */
+ ep=value;return 0; /* malformed. */
+}
+
+/* Render an object to text. */
+static char *print_object(cJSON *item,int depth,int fmt)
+{
+ char **entries=0,**names=0;
+ char *out=0,*ptr,*ret,*str;int len=7,i=0,j;
+ cJSON *child=item->child;
+ int numentries=0,fail=0;
+ /* Count the number of entries. */
+ while (child) numentries++,child=child->next;
+ /* Explicitly handle empty object case */
+ if (!numentries)
+ {
+ out=(char*)cJSON_malloc(fmt?depth+3:3);
+ if (!out) return 0;
+ ptr=out;*ptr++='{';
+ if (fmt) {*ptr++='\n';for (i=0;i<depth-1;i++) *ptr++='\t';}
+ *ptr++='}';*ptr++=0;
+ return out;
+ }
+ /* Allocate space for the names and the objects */
+ entries=(char**)cJSON_malloc(numentries*sizeof(char*));
+ if (!entries) return 0;
+ names=(char**)cJSON_malloc(numentries*sizeof(char*));
+ if (!names) {cJSON_free(entries);return 0;}
+ memset(entries,0,sizeof(char*)*numentries);
+ memset(names,0,sizeof(char*)*numentries);
+
+ /* Collect all the results into our arrays: */
+ child=item->child;depth++;if (fmt) len+=depth;
+ while (child)
+ {
+ names[i]=str=print_string_ptr(child->string);
+ entries[i++]=ret=print_value(child,depth,fmt);
+ if (str && ret) len+=(int)(strlen(ret)+strlen(str))+2+(fmt?2+depth:0); else fail=1;
+ child=child->next;
+ }
+
+ /* Try to allocate the output string */
+ if (!fail) out=(char*)cJSON_malloc(len);
+ if (!out) fail=1;
+
+ /* Handle failure */
+ if (fail)
+ {
+ for (i=0;i<numentries;i++) {if (names[i]) cJSON_free(names[i]);if (entries[i]) cJSON_free(entries[i]);}
+ cJSON_free(names);cJSON_free(entries);
+ return 0;
+ }
+
+ /* Compose the output: */
+ *out='{';ptr=out+1;if (fmt)*ptr++='\n';*ptr=0;
+ for (i=0;i<numentries;i++)
+ {
+ if (fmt) for (j=0;j<depth;j++) *ptr++='\t';
+ strcpy(ptr,names[i]);ptr+=strlen(names[i]);
+ *ptr++=':';if (fmt) *ptr++='\t';
+ strcpy(ptr,entries[i]);ptr+=strlen(entries[i]);
+ if (i!=numentries-1) *ptr++=',';
+ if (fmt) *ptr++='\n';*ptr=0;
+ cJSON_free(names[i]);cJSON_free(entries[i]);
+ }
+
+ cJSON_free(names);cJSON_free(entries);
+ if (fmt) for (i=0;i<depth-1;i++) *ptr++='\t';
+ *ptr++='}';*ptr++=0;
+ return out;
+}
+
+/* Get Array size/item / object item. */
+int cJSON_GetArraySize(cJSON *array) {cJSON *c=array->child;int i=0;while(c)i++,c=c->next;return i;}
+cJSON *cJSON_GetArrayItem(cJSON *array,int item) {cJSON *c=array->child; while (c && item>0) item--,c=c->next; return c;}
+cJSON *cJSON_GetObjectItem(cJSON *object,const char *string) {cJSON *c=object->child; while (c && cJSON_strcasecmp(c->string,string)) c=c->next; return c;}
+
+/* Utility for array list handling. */
+static void suffix_object(cJSON *prev,cJSON *item) {prev->next=item;item->prev=prev;}
+/* Utility for handling references. */
+static cJSON *create_reference(cJSON *item) {cJSON *ref=cJSON_New_Item();if (!ref) return 0;memcpy(ref,item,sizeof(cJSON));ref->string=0;ref->type|=cJSON_IsReference;ref->next=ref->prev=0;return ref;}
+
+/* Add item to array/object. */
+void cJSON_AddItemToArray(cJSON *array, cJSON *item) {cJSON *c=array->child;if (!item) return; if (!c) {array->child=item;} else {while (c && c->next) c=c->next; suffix_object(c,item);}}
+void cJSON_AddItemToObject(cJSON *object,const char *string,cJSON *item) {if (!item) return; if (item->string) cJSON_free(item->string);item->string=cJSON_strdup(string);cJSON_AddItemToArray(object,item);}
+void cJSON_AddItemReferenceToArray(cJSON *array, cJSON *item) {cJSON_AddItemToArray(array,create_reference(item));}
+void cJSON_AddItemReferenceToObject(cJSON *object,const char *string,cJSON *item) {cJSON_AddItemToObject(object,string,create_reference(item));}
+
+cJSON *cJSON_DetachItemFromArray(cJSON *array,int which) {cJSON *c=array->child;while (c && which>0) c=c->next,which--;if (!c) return 0;
+ if (c->prev) c->prev->next=c->next;if (c->next) c->next->prev=c->prev;if (c==array->child) array->child=c->next;c->prev=c->next=0;return c;}
+void cJSON_DeleteItemFromArray(cJSON *array,int which) {cJSON_Delete(cJSON_DetachItemFromArray(array,which));}
+cJSON *cJSON_DetachItemFromObject(cJSON *object,const char *string) {int i=0;cJSON *c=object->child;while (c && cJSON_strcasecmp(c->string,string)) i++,c=c->next;if (c) return cJSON_DetachItemFromArray(object,i);return 0;}
+void cJSON_DeleteItemFromObject(cJSON *object,const char *string) {cJSON_Delete(cJSON_DetachItemFromObject(object,string));}
+
+/* Replace array/object items with new ones. */
+void cJSON_ReplaceItemInArray(cJSON *array,int which,cJSON *newitem) {cJSON *c=array->child;while (c && which>0) c=c->next,which--;if (!c) return;
+ newitem->next=c->next;newitem->prev=c->prev;if (newitem->next) newitem->next->prev=newitem;
+ if (c==array->child) array->child=newitem; else newitem->prev->next=newitem;c->next=c->prev=0;cJSON_Delete(c);}
+void cJSON_ReplaceItemInObject(cJSON *object,const char *string,cJSON *newitem){int i=0;cJSON *c=object->child;while(c && cJSON_strcasecmp(c->string,string))i++,c=c->next;if(c){newitem->string=cJSON_strdup(string);cJSON_ReplaceItemInArray(object,i,newitem);}}
+
+/* Create basic types: */
+cJSON *cJSON_CreateNull(void) {cJSON *item=cJSON_New_Item();if(item)item->type=cJSON_NULL;return item;}
+cJSON *cJSON_CreateTrue(void) {cJSON *item=cJSON_New_Item();if(item)item->type=cJSON_True;return item;}
+cJSON *cJSON_CreateFalse(void) {cJSON *item=cJSON_New_Item();if(item)item->type=cJSON_False;return item;}
+cJSON *cJSON_CreateBool(int b) {cJSON *item=cJSON_New_Item();if(item)item->type=b?cJSON_True:cJSON_False;return item;}
+cJSON *cJSON_CreateNumber(double num) {cJSON *item=cJSON_New_Item();if(item){item->type=cJSON_Number;item->valuedouble=num;item->valueint=(int)num;}return item;}
+cJSON *cJSON_CreateString(const char *string) {cJSON *item=cJSON_New_Item();if(item){item->type=cJSON_String;item->valuestring=cJSON_strdup(string);}return item;}
+cJSON *cJSON_CreateArray(void) {cJSON *item=cJSON_New_Item();if(item)item->type=cJSON_Array;return item;}
+cJSON *cJSON_CreateObject(void) {cJSON *item=cJSON_New_Item();if(item)item->type=cJSON_Object;return item;}
+
+/* Create Arrays: */
+cJSON *cJSON_CreateIntArray(int *numbers,int count) {int i;cJSON *n=0,*p=0,*a=cJSON_CreateArray();for(i=0;a && i<count;i++){n=cJSON_CreateNumber(numbers[i]);if(!i)a->child=n;else suffix_object(p,n);p=n;}return a;}
+cJSON *cJSON_CreateFloatArray(float *numbers,int count) {int i;cJSON *n=0,*p=0,*a=cJSON_CreateArray();for(i=0;a && i<count;i++){n=cJSON_CreateNumber(numbers[i]);if(!i)a->child=n;else suffix_object(p,n);p=n;}return a;}
+cJSON *cJSON_CreateDoubleArray(double *numbers,int count) {int i;cJSON *n=0,*p=0,*a=cJSON_CreateArray();for(i=0;a && i<count;i++){n=cJSON_CreateNumber(numbers[i]);if(!i)a->child=n;else suffix_object(p,n);p=n;}return a;}
+cJSON *cJSON_CreateStringArray(const char **strings,int count) {int i;cJSON *n=0,*p=0,*a=cJSON_CreateArray();for(i=0;a && i<count;i++){n=cJSON_CreateString(strings[i]);if(!i)a->child=n;else suffix_object(p,n);p=n;}return a;}
+
+/* Duplication */
+cJSON *cJSON_Duplicate(cJSON *item,int recurse)
+{
+ cJSON *newitem,*cptr,*nptr=0,*newchild;
+ /* Bail on bad ptr */
+ if (!item) return 0;
+ /* Create new item */
+ newitem=cJSON_New_Item();
+ if (!newitem) return 0;
+ /* Copy over all vars */
+ newitem->type=item->type&(~cJSON_IsReference),newitem->valueint=item->valueint,newitem->valuedouble=item->valuedouble;
+ if (item->valuestring) {newitem->valuestring=cJSON_strdup(item->valuestring); if (!newitem->valuestring) {cJSON_Delete(newitem);return 0;}}
+ if (item->string) {newitem->string=cJSON_strdup(item->string); if (!newitem->string) {cJSON_Delete(newitem);return 0;}}
+ /* If non-recursive, then we're done! */
+ if (!recurse) return newitem;
+ /* Walk the ->next chain for the child. */
+ cptr=item->child;
+ while (cptr)
+ {
+ newchild=cJSON_Duplicate(cptr,1); /* Duplicate (with recurse) each item in the ->next chain */
+ if (!newchild) {cJSON_Delete(newitem);return 0;}
+ if (nptr) {nptr->next=newchild,newchild->prev=nptr;nptr=newchild;} /* If newitem->child already set, then crosswire ->prev and ->next and move on */
+ else {newitem->child=newchild;nptr=newchild;} /* Set newitem->child and move to it */
+ cptr=cptr->next;
+ }
+ return newitem;
+}
diff --git a/build/tools/HLSLcc/May_2014/offline/cjson/cJSON.h b/build/tools/HLSLcc/May_2014/offline/cjson/cJSON.h
new file mode 100644
index 0000000..1aefe09
--- /dev/null
+++ b/build/tools/HLSLcc/May_2014/offline/cjson/cJSON.h
@@ -0,0 +1,141 @@
+/*
+ Copyright (c) 2009 Dave Gamble
+
+ Permission is hereby granted, free of charge, to any person obtaining a copy
+ of this software and associated documentation files (the "Software"), to deal
+ in the Software without restriction, including without limitation the rights
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ copies of the Software, and to permit persons to whom the Software is
+ furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in
+ all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ THE SOFTWARE.
+*/
+
+#ifndef cJSON__h
+#define cJSON__h
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif
+
+/* cJSON Types: */
+#define cJSON_False 0
+#define cJSON_True 1
+#define cJSON_NULL 2
+#define cJSON_Number 3
+#define cJSON_String 4
+#define cJSON_Array 5
+#define cJSON_Object 6
+
+#define cJSON_IsReference 256
+
+/* The cJSON structure: */
+typedef struct cJSON {
+ struct cJSON *next,*prev; /* next/prev allow you to walk array/object chains. Alternatively, use GetArraySize/GetArrayItem/GetObjectItem */
+ struct cJSON *child; /* An array or object item will have a child pointer pointing to a chain of the items in the array/object. */
+
+ int type; /* The type of the item, as above. */
+
+ char *valuestring; /* The item's string, if type==cJSON_String */
+ int valueint; /* The item's number, if type==cJSON_Number */
+ double valuedouble; /* The item's number, if type==cJSON_Number */
+
+ char *string; /* The item's name string, if this item is the child of, or is in the list of subitems of an object. */
+} cJSON;
+
+typedef struct cJSON_Hooks {
+ void *(*malloc_fn)(size_t sz);
+ void (*free_fn)(void *ptr);
+} cJSON_Hooks;
+
+/* Supply malloc, realloc and free functions to cJSON */
+extern void cJSON_InitHooks(cJSON_Hooks* hooks);
+
+
+/* Supply a block of JSON, and this returns a cJSON object you can interrogate. Call cJSON_Delete when finished. */
+extern cJSON *cJSON_Parse(const char *value);
+/* Render a cJSON entity to text for transfer/storage. Free the char* when finished. */
+extern char *cJSON_Print(cJSON *item);
+/* Render a cJSON entity to text for transfer/storage without any formatting. Free the char* when finished. */
+extern char *cJSON_PrintUnformatted(cJSON *item);
+/* Delete a cJSON entity and all subentities. */
+extern void cJSON_Delete(cJSON *c);
+
+/* Returns the number of items in an array (or object). */
+extern int cJSON_GetArraySize(cJSON *array);
+/* Retrieve item number "item" from array "array". Returns NULL if unsuccessful. */
+extern cJSON *cJSON_GetArrayItem(cJSON *array,int item);
+/* Get item "string" from object. Case insensitive. */
+extern cJSON *cJSON_GetObjectItem(cJSON *object,const char *string);
+
+/* For analysing failed parses. This returns a pointer to the parse error. You'll probably need to look a few chars back to make sense of it. Defined when cJSON_Parse() returns 0. 0 when cJSON_Parse() succeeds. */
+extern const char *cJSON_GetErrorPtr(void);
+
+/* These calls create a cJSON item of the appropriate type. */
+extern cJSON *cJSON_CreateNull(void);
+extern cJSON *cJSON_CreateTrue(void);
+extern cJSON *cJSON_CreateFalse(void);
+extern cJSON *cJSON_CreateBool(int b);
+extern cJSON *cJSON_CreateNumber(double num);
+extern cJSON *cJSON_CreateString(const char *string);
+extern cJSON *cJSON_CreateArray(void);
+extern cJSON *cJSON_CreateObject(void);
+
+/* These utilities create an Array of count items. */
+extern cJSON *cJSON_CreateIntArray(int *numbers,int count);
+extern cJSON *cJSON_CreateFloatArray(float *numbers,int count);
+extern cJSON *cJSON_CreateDoubleArray(double *numbers,int count);
+extern cJSON *cJSON_CreateStringArray(const char **strings,int count);
+
+/* Append item to the specified array/object. */
+extern void cJSON_AddItemToArray(cJSON *array, cJSON *item);
+extern void cJSON_AddItemToObject(cJSON *object,const char *string,cJSON *item);
+/* Append reference to item to the specified array/object. Use this when you want to add an existing cJSON to a new cJSON, but don't want to corrupt your existing cJSON. */
+extern void cJSON_AddItemReferenceToArray(cJSON *array, cJSON *item);
+extern void cJSON_AddItemReferenceToObject(cJSON *object,const char *string,cJSON *item);
+
+/* Remove/Detatch items from Arrays/Objects. */
+extern cJSON *cJSON_DetachItemFromArray(cJSON *array,int which);
+extern void cJSON_DeleteItemFromArray(cJSON *array,int which);
+extern cJSON *cJSON_DetachItemFromObject(cJSON *object,const char *string);
+extern void cJSON_DeleteItemFromObject(cJSON *object,const char *string);
+
+/* Update array items. */
+extern void cJSON_ReplaceItemInArray(cJSON *array,int which,cJSON *newitem);
+extern void cJSON_ReplaceItemInObject(cJSON *object,const char *string,cJSON *newitem);
+
+/* Duplicate a cJSON item */
+extern cJSON *cJSON_Duplicate(cJSON *item,int recurse);
+/* Duplicate will create a new, identical cJSON item to the one you pass, in new memory that will
+need to be released. With recurse!=0, it will duplicate any children connected to the item.
+The item->next and ->prev pointers are always zero on return from Duplicate. */
+
+/* ParseWithOpts allows you to require (and check) that the JSON is null terminated, and to retrieve the pointer to the final byte parsed. */
+extern cJSON *cJSON_ParseWithOpts(const char *value,const char **return_parse_end,int require_null_terminated);
+
+/* Macros for creating things quickly. */
+#define cJSON_AddNullToObject(object,name) cJSON_AddItemToObject(object, name, cJSON_CreateNull())
+#define cJSON_AddTrueToObject(object,name) cJSON_AddItemToObject(object, name, cJSON_CreateTrue())
+#define cJSON_AddFalseToObject(object,name) cJSON_AddItemToObject(object, name, cJSON_CreateFalse())
+#define cJSON_AddBoolToObject(object,name,b) cJSON_AddItemToObject(object, name, cJSON_CreateBool(b))
+#define cJSON_AddNumberToObject(object,name,n) cJSON_AddItemToObject(object, name, cJSON_CreateNumber(n))
+#define cJSON_AddStringToObject(object,name,s) cJSON_AddItemToObject(object, name, cJSON_CreateString(s))
+
+/* When assigning an integer value, it needs to be propagated to valuedouble too. */
+#define cJSON_SetIntValue(object,val) ((object)?(object)->valueint=(object)->valuedouble=(val):(val))
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/build/tools/HLSLcc/May_2014/offline/hash.h b/build/tools/HLSLcc/May_2014/offline/hash.h
new file mode 100644
index 0000000..eeb439e
--- /dev/null
+++ b/build/tools/HLSLcc/May_2014/offline/hash.h
@@ -0,0 +1,125 @@
+#ifndef HASH_H_
+#define HASH_H_
+
+/*
+--------------------------------------------------------------------
+mix -- mix 3 64-bit values reversibly.
+mix() takes 48 machine instructions, but only 24 cycles on a superscalar
+ machine (like Intel's new MMX architecture). It requires 4 64-bit
+ registers for 4::2 parallelism.
+All 1-bit deltas, all 2-bit deltas, all deltas composed of top bits of
+ (a,b,c), and all deltas of bottom bits were tested. All deltas were
+ tested both on random keys and on keys that were nearly all zero.
+ These deltas all cause every bit of c to change between 1/3 and 2/3
+ of the time (well, only 113/400 to 287/400 of the time for some
+ 2-bit delta). These deltas all cause at least 80 bits to change
+ among (a,b,c) when the mix is run either forward or backward (yes it
+ is reversible).
+This implies that a hash using mix64 has no funnels. There may be
+ characteristics with 3-bit deltas or bigger, I didn't test for
+ those.
+--------------------------------------------------------------------
+*/
+#define mix64(a,b,c) \
+{ \
+ a -= b; a -= c; a ^= (c>>43); \
+ b -= c; b -= a; b ^= (a<<9); \
+ c -= a; c -= b; c ^= (b>>8); \
+ a -= b; a -= c; a ^= (c>>38); \
+ b -= c; b -= a; b ^= (a<<23); \
+ c -= a; c -= b; c ^= (b>>5); \
+ a -= b; a -= c; a ^= (c>>35); \
+ b -= c; b -= a; b ^= (a<<49); \
+ c -= a; c -= b; c ^= (b>>11); \
+ a -= b; a -= c; a ^= (c>>12); \
+ b -= c; b -= a; b ^= (a<<18); \
+ c -= a; c -= b; c ^= (b>>22); \
+}
+
+/*
+--------------------------------------------------------------------
+hash64() -- hash a variable-length key into a 64-bit value
+ k : the key (the unaligned variable-length array of bytes)
+ len : the length of the key, counting by bytes
+ level : can be any 8-byte value
+Returns a 64-bit value. Every bit of the key affects every bit of
+the return value. No funnels. Every 1-bit and 2-bit delta achieves
+avalanche. About 41+5len instructions.
+
+The best hash table sizes are powers of 2. There is no need to do
+mod a prime (mod is sooo slow!). If you need less than 64 bits,
+use a bitmask. For example, if you need only 10 bits, do
+ h = (h & hashmask(10));
+In which case, the hash table should have hashsize(10) elements.
+
+If you are hashing n strings (ub1 **)k, do it like this:
+ for (i=0, h=0; i<n; ++i) h = hash( k[i], len[i], h);
+
+By Bob Jenkins, Jan 4 1997. [email protected]. You may
+use this code any way you wish, private, educational, or commercial,
+but I would appreciate if you give me credit.
+
+See http://burtleburtle.net/bob/hash/evahash.html
+Use for hash table lookup, or anything where one collision in 2^^64
+is acceptable. Do NOT use for cryptographic purposes.
+--------------------------------------------------------------------
+*/
+
+static uint64_t hash64( register const uint8_t *k, register uint32_t length, register uint64_t initval )
+{
+ register uint64_t a,b,c,len;
+
+ /* Set up the internal state */
+ len = length;
+ a = b = initval; /* the previous hash value */
+ c = 0x9e3779b97f4a7c13LL; /* the golden ratio; an arbitrary value */
+
+ /*---------------------------------------- handle most of the key */
+ while (len >= 24)
+ {
+ a += (k[0] +((uint64_t)k[ 1]<< 8)+((uint64_t)k[ 2]<<16)+((uint64_t)k[ 3]<<24)
+ +((uint64_t)k[4 ]<<32)+((uint64_t)k[ 5]<<40)+((uint64_t)k[ 6]<<48)+((uint64_t)k[ 7]<<56));
+ b += (k[8] +((uint64_t)k[ 9]<< 8)+((uint64_t)k[10]<<16)+((uint64_t)k[11]<<24)
+ +((uint64_t)k[12]<<32)+((uint64_t)k[13]<<40)+((uint64_t)k[14]<<48)+((uint64_t)k[15]<<56));
+ c += (k[16] +((uint64_t)k[17]<< 8)+((uint64_t)k[18]<<16)+((uint64_t)k[19]<<24)
+ +((uint64_t)k[20]<<32)+((uint64_t)k[21]<<40)+((uint64_t)k[22]<<48)+((uint64_t)k[23]<<56));
+ mix64(a,b,c);
+ k += 24; len -= 24;
+ }
+
+ /*------------------------------------- handle the last 23 bytes */
+ c += length;
+ switch(len) /* all the case statements fall through */
+ {
+ case 23: c+=((uint64_t)k[22]<<56);
+ case 22: c+=((uint64_t)k[21]<<48);
+ case 21: c+=((uint64_t)k[20]<<40);
+ case 20: c+=((uint64_t)k[19]<<32);
+ case 19: c+=((uint64_t)k[18]<<24);
+ case 18: c+=((uint64_t)k[17]<<16);
+ case 17: c+=((uint64_t)k[16]<<8);
+ /* the first byte of c is reserved for the length */
+ case 16: b+=((uint64_t)k[15]<<56);
+ case 15: b+=((uint64_t)k[14]<<48);
+ case 14: b+=((uint64_t)k[13]<<40);
+ case 13: b+=((uint64_t)k[12]<<32);
+ case 12: b+=((uint64_t)k[11]<<24);
+ case 11: b+=((uint64_t)k[10]<<16);
+ case 10: b+=((uint64_t)k[ 9]<<8);
+ case 9: b+=((uint64_t)k[ 8]);
+ case 8: a+=((uint64_t)k[ 7]<<56);
+ case 7: a+=((uint64_t)k[ 6]<<48);
+ case 6: a+=((uint64_t)k[ 5]<<40);
+ case 5: a+=((uint64_t)k[ 4]<<32);
+ case 4: a+=((uint64_t)k[ 3]<<24);
+ case 3: a+=((uint64_t)k[ 2]<<16);
+ case 2: a+=((uint64_t)k[ 1]<<8);
+ case 1: a+=((uint64_t)k[ 0]);
+ /* case 0: nothing left to add */
+ }
+ mix64(a,b,c);
+ /*-------------------------------------------- report the result */
+ return c;
+}
+
+#endif
diff --git a/build/tools/HLSLcc/May_2014/offline/serializeReflection.cpp b/build/tools/HLSLcc/May_2014/offline/serializeReflection.cpp
new file mode 100644
index 0000000..4f43337
--- /dev/null
+++ b/build/tools/HLSLcc/May_2014/offline/serializeReflection.cpp
@@ -0,0 +1,204 @@
+#include "serializeReflection.h"
+#include "cJSON.h"
+#include <string>
+#include <sstream>
+
+void* jsonMalloc(size_t sz)
+{
+ return new char[sz];
+}
+void jsonFree(void* ptr)
+{
+ char* charPtr = static_cast<char*>(ptr);
+ delete [] charPtr;
+}
+
+static void AppendIntToString(std::string& str, uint32_t num)
+{
+ std::stringstream ss;
+ ss << num;
+ str += ss.str();
+}
+
+static void WriteInOutSignature(InOutSignature* psSignature, cJSON* obj)
+{
+ cJSON_AddItemToObject(obj, "SemanticName", cJSON_CreateString(psSignature->SemanticName));
+ cJSON_AddItemToObject(obj, "ui32SemanticIndex", cJSON_CreateNumber(psSignature->ui32SemanticIndex));
+ cJSON_AddItemToObject(obj, "eSystemValueType", cJSON_CreateNumber(psSignature->eSystemValueType));
+ cJSON_AddItemToObject(obj, "eComponentType", cJSON_CreateNumber(psSignature->eComponentType));
+ cJSON_AddItemToObject(obj, "ui32Register", cJSON_CreateNumber(psSignature->ui32Register));
+ cJSON_AddItemToObject(obj, "ui32Mask", cJSON_CreateNumber(psSignature->ui32Mask));
+ cJSON_AddItemToObject(obj, "ui32ReadWriteMask", cJSON_CreateNumber(psSignature->ui32ReadWriteMask));
+}
+
+static void WriteResourceBinding(ResourceBinding* psBinding, cJSON* obj)
+{
+ cJSON_AddItemToObject(obj, "Name", cJSON_CreateString(psBinding->Name));
+ cJSON_AddItemToObject(obj, "eType", cJSON_CreateNumber(psBinding->eType));
+ cJSON_AddItemToObject(obj, "ui32BindPoint", cJSON_CreateNumber(psBinding->ui32BindPoint));
+ cJSON_AddItemToObject(obj, "ui32BindCount", cJSON_CreateNumber(psBinding->ui32BindCount));
+ cJSON_AddItemToObject(obj, "ui32Flags", cJSON_CreateNumber(psBinding->ui32Flags));
+ cJSON_AddItemToObject(obj, "eDimension", cJSON_CreateNumber(psBinding->eDimension));
+ cJSON_AddItemToObject(obj, "ui32ReturnType", cJSON_CreateNumber(psBinding->ui32ReturnType));
+ cJSON_AddItemToObject(obj, "ui32NumSamples", cJSON_CreateNumber(psBinding->ui32NumSamples));
+}
+
+static void WriteShaderVar(ShaderVar* psVar, cJSON* obj)
+{
+ cJSON_AddItemToObject(obj, "Name", cJSON_CreateString(psVar->Name));
+ if(psVar->haveDefaultValue)
+ {
+ cJSON_AddItemToObject(obj, "aui32DefaultValues", cJSON_CreateIntArray((int*)psVar->pui32DefaultValues, psVar->ui32Size/4));
+ }
+ cJSON_AddItemToObject(obj, "ui32StartOffset", cJSON_CreateNumber(psVar->ui32StartOffset));
+ cJSON_AddItemToObject(obj, "ui32Size", cJSON_CreateNumber(psVar->ui32Size));
+}
+
+static void WriteConstantBuffer(ConstantBuffer* psCBuf, cJSON* obj)
+{
+ cJSON_AddItemToObject(obj, "Name", cJSON_CreateString(psCBuf->Name));
+ cJSON_AddItemToObject(obj, "ui32NumVars", cJSON_CreateNumber(psCBuf->ui32NumVars));
+
+ for(uint32_t i = 0; i < psCBuf->ui32NumVars; ++i)
+ {
+ std::string name;
+ name += "var";
+ AppendIntToString(name, i);
+
+ cJSON* varObj = cJSON_CreateObject();
+ cJSON_AddItemToObject(obj, name.c_str(), varObj);
+
+ WriteShaderVar(&psCBuf->asVars[i], varObj);
+ }
+
+ cJSON_AddItemToObject(obj, "ui32TotalSizeInBytes", cJSON_CreateNumber(psCBuf->ui32TotalSizeInBytes));
+}
+
+static void WriteClassType(ClassType* psClassType, cJSON* obj)
+{
+ cJSON_AddItemToObject(obj, "Name", cJSON_CreateString(psClassType->Name));
+ cJSON_AddItemToObject(obj, "ui16ID", cJSON_CreateNumber(psClassType->ui16ID));
+ cJSON_AddItemToObject(obj, "ui16ConstBufStride", cJSON_CreateNumber(psClassType->ui16ConstBufStride));
+ cJSON_AddItemToObject(obj, "ui16Texture", cJSON_CreateNumber(psClassType->ui16Texture));
+ cJSON_AddItemToObject(obj, "ui16Sampler", cJSON_CreateNumber(psClassType->ui16Sampler));
+}
+
+static void WriteClassInstance(ClassInstance* psClassInst, cJSON* obj)
+{
+ cJSON_AddItemToObject(obj, "Name", cJSON_CreateString(psClassInst->Name));
+ cJSON_AddItemToObject(obj, "ui16ID", cJSON_CreateNumber(psClassInst->ui16ID));
+ cJSON_AddItemToObject(obj, "ui16ConstBuf", cJSON_CreateNumber(psClassInst->ui16ConstBuf));
+ cJSON_AddItemToObject(obj, "ui16ConstBufOffset", cJSON_CreateNumber(psClassInst->ui16ConstBufOffset));
+ cJSON_AddItemToObject(obj, "ui16Texture", cJSON_CreateNumber(psClassInst->ui16Texture));
+ cJSON_AddItemToObject(obj, "ui16Sampler", cJSON_CreateNumber(psClassInst->ui16Sampler));
+}
+
+const char* SerializeReflection(ShaderInfo* psReflection)
+{
+ cJSON* root;
+
+ cJSON_Hooks hooks;
+ hooks.malloc_fn = jsonMalloc;
+ hooks.free_fn = jsonFree;
+ cJSON_InitHooks(&hooks);
+
+ root=cJSON_CreateObject();
+ cJSON_AddItemToObject(root, "ui32MajorVersion", cJSON_CreateNumber(psReflection->ui32MajorVersion));
+ cJSON_AddItemToObject(root, "ui32MinorVersion", cJSON_CreateNumber(psReflection->ui32MinorVersion));
+
+ cJSON_AddItemToObject(root, "ui32NumInputSignatures", cJSON_CreateNumber(psReflection->ui32NumInputSignatures));
+
+ for(uint32_t i = 0; i < psReflection->ui32NumInputSignatures; ++i)
+ {
+ std::string name;
+ name += "input";
+ AppendIntToString(name, i);
+
+ cJSON* obj = cJSON_CreateObject();
+ cJSON_AddItemToObject(root, name.c_str(), obj);
+
+ WriteInOutSignature(psReflection->psInputSignatures+i, obj);
+ }
+
+ cJSON_AddItemToObject(root, "ui32NumOutputSignatures", cJSON_CreateNumber(psReflection->ui32NumOutputSignatures));
+
+ for(uint32_t i = 0; i < psReflection->ui32NumOutputSignatures; ++i)
+ {
+ std::string name;
+ name += "output";
+ AppendIntToString(name, i);
+
+ cJSON* obj = cJSON_CreateObject();
+ cJSON_AddItemToObject(root, name.c_str(), obj);
+
+ WriteInOutSignature(psReflection->psOutputSignatures+i, obj);
+ }
+
+ cJSON_AddItemToObject(root, "ui32NumResourceBindings", cJSON_CreateNumber(psReflection->ui32NumResourceBindings));
+
+ for(uint32_t i = 0; i < psReflection->ui32NumResourceBindings; ++i)
+ {
+ std::string name;
+ name += "resource";
+ AppendIntToString(name, i);
+
+ cJSON* obj = cJSON_CreateObject();
+ cJSON_AddItemToObject(root, name.c_str(), obj);
+
+ WriteResourceBinding(psReflection->psResourceBindings+i, obj);
+ }
+
+ cJSON_AddItemToObject(root, "ui32NumConstantBuffers", cJSON_CreateNumber(psReflection->ui32NumConstantBuffers));
+
+ for(uint32_t i = 0; i < psReflection->ui32NumConstantBuffers; ++i)
+ {
+ std::string name;
+ name += "cbuf";
+ AppendIntToString(name, i);
+
+ cJSON* obj = cJSON_CreateObject();
+ cJSON_AddItemToObject(root, name.c_str(), obj);
+
+ WriteConstantBuffer(psReflection->psConstantBuffers+i, obj);
+ }
+
+ //psThisPointerConstBuffer is a cache. Don't need to write this out.
+ //It just points to the $ThisPointer cbuffer within the psConstantBuffers array.
+
+ for(uint32_t i = 0; i < psReflection->ui32NumClassTypes; ++i)
+ {
+ std::string name;
+ name += "classType";
+ AppendIntToString(name, i);
+
+ cJSON* obj = cJSON_CreateObject();
+ cJSON_AddItemToObject(root, name.c_str(), obj);
+
+ WriteClassType(psReflection->psClassTypes+i, obj);
+ }
+
+ for(uint32_t i = 0; i < psReflection->ui32NumClassInstances; ++i)
+ {
+ std::string name;
+ name += "classInst";
+ AppendIntToString(name, i);
+
+ cJSON* obj = cJSON_CreateObject();
+ cJSON_AddItemToObject(root, name.c_str(), obj);
+
+ WriteClassInstance(psReflection->psClassInstances+i, obj);
+ }
+
+ //psReflection->aui32TableIDToTypeID
+ //psReflection->aui32ConstBufferBindpointRemap
+
+ cJSON_AddItemToObject(root, "eTessPartitioning", cJSON_CreateNumber(psReflection->eTessPartitioning));
+ cJSON_AddItemToObject(root, "eTessOutPrim", cJSON_CreateNumber(psReflection->eTessOutPrim));
+
+
+ const char* jsonString = cJSON_Print(root);
+
+ cJSON_Delete(root);
+
+ return jsonString;
+}
diff --git a/build/tools/HLSLcc/May_2014/offline/serializeReflection.h b/build/tools/HLSLcc/May_2014/offline/serializeReflection.h
new file mode 100644
index 0000000..495e5b8
--- /dev/null
+++ b/build/tools/HLSLcc/May_2014/offline/serializeReflection.h
@@ -0,0 +1,8 @@
+#ifndef SERIALIZE_REFLECTION_H_
+#define SERIALIZE_REFLECTION_H_
+
+#include "hlslcc.h"
+
+const char* SerializeReflection(ShaderInfo* psReflection);
+
+#endif
diff --git a/build/tools/HLSLcc/May_2014/offline/timer.cpp b/build/tools/HLSLcc/May_2014/offline/timer.cpp
new file mode 100644
index 0000000..ac7858b
--- /dev/null
+++ b/build/tools/HLSLcc/May_2014/offline/timer.cpp
@@ -0,0 +1,37 @@
+#include "timer.h"
+
+void InitTimer(Timer_t* psTimer)
+{
+#if defined(_WIN32)
+ QueryPerformanceFrequency(&psTimer->frequency);
+#endif
+}
+
+void ResetTimer(Timer_t* psTimer)
+{
+#if defined(_WIN32)
+ QueryPerformanceCounter(&psTimer->startCount);
+#else
+ gettimeofday(&psTimer->startCount, 0);
+#endif
+}
+
+/* Returns time in micro seconds */
+double ReadTimer(Timer_t* psTimer)
+{
+ double startTimeInMicroSec, endTimeInMicroSec;
+
+#if defined(_WIN32)
+ const double freq = (1000000.0 / psTimer->frequency.QuadPart);
+ QueryPerformanceCounter(&psTimer->endCount);
+ startTimeInMicroSec = psTimer->startCount.QuadPart * freq;
+ endTimeInMicroSec = psTimer->endCount.QuadPart * freq;
+#else
+ gettimeofday(&psTimer->endCount, 0);
+ startTimeInMicroSec = (psTimer->startCount.tv_sec * 1000000.0) + psTimer->startCount.tv_usec;
+ endTimeInMicroSec = (psTimer->endCount.tv_sec * 1000000.0) + psTimer->endCount.tv_usec;
+#endif
+
+ return endTimeInMicroSec - startTimeInMicroSec;
+}
+
diff --git a/build/tools/HLSLcc/May_2014/offline/timer.h b/build/tools/HLSLcc/May_2014/offline/timer.h
new file mode 100644
index 0000000..05d6b0f
--- /dev/null
+++ b/build/tools/HLSLcc/May_2014/offline/timer.h
@@ -0,0 +1,26 @@
+#ifndef TIMER_H
+#define TIMER_H
+
+#ifdef _WIN32
+#include <Windows.h>
+#else
+#include <sys/time.h>
+#endif
+
+typedef struct
+{
+#ifdef _WIN32
+ LARGE_INTEGER frequency;
+ LARGE_INTEGER startCount;
+ LARGE_INTEGER endCount;
+#else
+ struct timeval startCount;
+ struct timeval endCount;
+#endif
+} Timer_t;
+
+void InitTimer(Timer_t* psTimer);
+void ResetTimer(Timer_t* psTimer);
+double ReadTimer(Timer_t* psTimer);
+
+#endif
diff --git a/build/tools/HLSLcc/May_2014/offline/toGLSLStandalone.cpp b/build/tools/HLSLcc/May_2014/offline/toGLSLStandalone.cpp
new file mode 100644
index 0000000..4cdb2a6
--- /dev/null
+++ b/build/tools/HLSLcc/May_2014/offline/toGLSLStandalone.cpp
@@ -0,0 +1,677 @@
+
+#include "hlslcc.hpp"
+#include "stdlib.h"
+#include "stdio.h"
+#include <string>
+#include <string.h>
+#include "hash.h"
+#include "serializeReflection.h"
+
+#ifdef _WIN32
+#include <direct.h>
+#else
+#include <sys/stat.h>
+#endif
+
+#include "timer.h"
+
+#if defined(_WIN32)
+#define VALIDATE_OUTPUT
+#endif
+
+#if defined(VALIDATE_OUTPUT)
+#if defined(_WIN32)
+#include <windows.h>
+#include <gl/GL.h>
+
+ #pragma comment(lib, "opengl32.lib")
+
+ typedef char GLcharARB; /* native character */
+ typedef unsigned int GLhandleARB; /* shader object handle */
+#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
+#define GL_OBJECT_LINK_STATUS_ARB 0x8B82
+#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
+ typedef void (WINAPI * PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
+ typedef GLhandleARB (WINAPI * PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
+ typedef void (WINAPI * PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
+ typedef void (WINAPI * PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
+ typedef void (WINAPI * PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
+ typedef void (WINAPI * PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
+ typedef GLhandleARB (WINAPI * PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
+ typedef void (WINAPI * PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
+ typedef void (WINAPI * PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
+ typedef void (WINAPI * PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
+ typedef void (WINAPI * PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei* length, GLcharARB* infoLog);
+
+ static PFNGLDELETEOBJECTARBPROC glDeleteObjectARB;
+ static PFNGLCREATESHADEROBJECTARBPROC glCreateShaderObjectARB;
+ static PFNGLSHADERSOURCEARBPROC glShaderSourceARB;
+ static PFNGLCOMPILESHADERARBPROC glCompileShaderARB;
+ static PFNGLGETINFOLOGARBPROC glGetInfoLogARB;
+ static PFNGLGETOBJECTPARAMETERIVARBPROC glGetObjectParameterivARB;
+ static PFNGLCREATEPROGRAMOBJECTARBPROC glCreateProgramObjectARB;
+ static PFNGLATTACHOBJECTARBPROC glAttachObjectARB;
+ static PFNGLLINKPROGRAMARBPROC glLinkProgramARB;
+ static PFNGLUSEPROGRAMOBJECTARBPROC glUseProgramObjectARB;
+ static PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog;
+
+#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
+#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
+#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
+#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
+#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
+#define WGL_CONTEXT_FLAGS_ARB 0x2094
+#define ERROR_INVALID_VERSION_ARB 0x2095
+#define ERROR_INVALID_PROFILE_ARB 0x2096
+
+#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
+#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
+#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
+
+typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList);
+static PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB;
+
+void InitOpenGL()
+{
+ HGLRC rc;
+
+ // setup minimal required GL
+ HWND wnd = CreateWindowA(
+ "STATIC",
+ "GL",
+ WS_OVERLAPPEDWINDOW | WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
+ 0, 0, 16, 16,
+ NULL, NULL,
+ GetModuleHandle(NULL), NULL );
+ HDC dc = GetDC( wnd );
+
+ PIXELFORMATDESCRIPTOR pfd = {
+ sizeof(PIXELFORMATDESCRIPTOR), 1,
+ PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL,
+ PFD_TYPE_RGBA, 32,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0,
+ 16, 0,
+ 0, PFD_MAIN_PLANE, 0, 0, 0, 0
+ };
+
+ int fmt = ChoosePixelFormat( dc, &pfd );
+ SetPixelFormat( dc, fmt, &pfd );
+
+ rc = wglCreateContext( dc );
+ wglMakeCurrent( dc, rc );
+
+ wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB");
+
+ if(wglCreateContextAttribsARB)
+ {
+ const int OpenGLContextAttribs [] = {
+ WGL_CONTEXT_MAJOR_VERSION_ARB, 3,
+ WGL_CONTEXT_MINOR_VERSION_ARB, 3,
+ #if defined(_DEBUG)
+ //WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB | WGL_CONTEXT_DEBUG_BIT_ARB,
+ #else
+ //WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
+ #endif
+ //WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
+ 0, 0
+ };
+
+ const HGLRC OpenGLContext = wglCreateContextAttribsARB( dc, 0, OpenGLContextAttribs );
+
+ wglMakeCurrent(dc, OpenGLContext);
+
+ wglDeleteContext(rc);
+
+ rc = OpenGLContext;
+ }
+
+ glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)wglGetProcAddress("glDeleteObjectARB");
+ glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)wglGetProcAddress("glCreateShaderObjectARB");
+ glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)wglGetProcAddress("glShaderSourceARB");
+ glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)wglGetProcAddress("glCompileShaderARB");
+ glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)wglGetProcAddress("glGetInfoLogARB");
+ glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)wglGetProcAddress("glGetObjectParameterivARB");
+ glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)wglGetProcAddress("glCreateProgramObjectARB");
+ glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)wglGetProcAddress("glAttachObjectARB");
+ glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)wglGetProcAddress("glLinkProgramARB");
+ glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)wglGetProcAddress("glUseProgramObjectARB");
+ glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)wglGetProcAddress("glGetShaderInfoLog");
+}
+#endif
+
+int TryCompileShader(GLenum eGLSLShaderType, const char* inFilename, char* shader, double* pCompileTime)
+{
+ GLint iCompileStatus;
+ GLuint hShader;
+ Timer_t timer;
+
+ InitTimer(&timer);
+
+ InitOpenGL();
+
+ hShader = glCreateShaderObjectARB(eGLSLShaderType);
+ glShaderSourceARB(hShader, 1, (const char **)&shader, NULL);
+
+ ResetTimer(&timer);
+ glCompileShaderARB(hShader);
+ *pCompileTime = ReadTimer(&timer);
+
+ /* Check it compiled OK */
+ glGetObjectParameterivARB (hShader, GL_OBJECT_COMPILE_STATUS_ARB, &iCompileStatus);
+
+ if (iCompileStatus != GL_TRUE)
+ {
+ FILE* errorFile;
+ GLint iInfoLogLength = 0;
+ char* pszInfoLog;
+ std::string filename;
+
+ filename += inFilename;
+
+ glGetObjectParameterivARB (hShader, GL_OBJECT_INFO_LOG_LENGTH_ARB, &iInfoLogLength);
+
+ pszInfoLog = new char[iInfoLogLength];
+
+ printf("Error: Failed to compile GLSL shader\n");
+
+ glGetInfoLogARB (hShader, iInfoLogLength, NULL, pszInfoLog);
+
+ printf(pszInfoLog);
+
+ filename += "_compileErrors.txt";
+
+ //Dump to file
+ errorFile = fopen(filename.c_str(), "w");
+ fprintf(errorFile, shader);
+ fprintf(errorFile, pszInfoLog);
+ fclose(errorFile);
+
+ delete [] pszInfoLog;
+
+ return 0;
+ }
+
+ return 1;
+}
+#endif
+
+int fileExists(const char* path)
+{
+ FILE* shaderFile;
+ shaderFile = fopen(path, "rb");
+
+ if(shaderFile)
+ {
+ fclose(shaderFile);
+ return 1;
+ }
+ return 0;
+}
+
+GLLang LanguageFromString(const char* str)
+{
+ if(strcmp(str, "es100")==0)
+ {
+ return LANG_ES_100;
+ }
+ if(strcmp(str, "es300")==0)
+ {
+ return LANG_ES_300;
+ }
+ if(strcmp(str, "es310")==0)
+ {
+ return LANG_ES_310;
+ }
+ if(strcmp(str, "120")==0)
+ {
+ return LANG_120;
+ }
+ if(strcmp(str, "130")==0)
+ {
+ return LANG_130;
+ }
+ if(strcmp(str, "140")==0)
+ {
+ return LANG_140;
+ }
+ if(strcmp(str, "150")==0)
+ {
+ return LANG_150;
+ }
+ if(strcmp(str, "330")==0)
+ {
+ return LANG_330;
+ }
+ if(strcmp(str, "400")==0)
+ {
+ return LANG_400;
+ }
+ if(strcmp(str, "410")==0)
+ {
+ return LANG_410;
+ }
+ if(strcmp(str, "420")==0)
+ {
+ return LANG_420;
+ }
+ if(strcmp(str, "430")==0)
+ {
+ return LANG_430;
+ }
+ if(strcmp(str, "440")==0)
+ {
+ return LANG_440;
+ }
+ return LANG_DEFAULT;
+}
+
+#define MAX_PATH_CHARS 256
+
+typedef struct
+{
+ GLLang language;
+
+ int flags;
+
+ const char* shaderFile;
+ char* outputShaderFile;
+
+ int numLinkShaders;
+ char linkIn[5][MAX_PATH_CHARS];
+ char linkOut[5][MAX_PATH_CHARS];
+
+ char* reflectPath;
+
+ char cacheKey[MAX_PATH_CHARS];
+} Options;
+
+void InitOptions(Options* psOptions)
+{
+ psOptions->language = LANG_DEFAULT;
+ psOptions->flags = 0;
+ psOptions->numLinkShaders = 0;
+ psOptions->reflectPath = NULL;
+
+ psOptions->shaderFile = NULL;
+
+ psOptions->linkIn[0][0] = 0;
+ psOptions->linkIn[1][0] = 0;
+ psOptions->linkIn[2][0] = 0;
+ psOptions->linkIn[3][0] = 0;
+ psOptions->linkIn[4][0] = 0;
+
+ psOptions->linkOut[0][0] = 0;
+ psOptions->linkOut[1][0] = 0;
+ psOptions->linkOut[2][0] = 0;
+ psOptions->linkOut[3][0] = 0;
+ psOptions->linkOut[4][0] = 0;
+}
+
+void PrintHelp()
+{
+ printf("Command line options:\n");
+
+ printf("\t-lang=X \t GLSL language to use. e.g. es100 or 140.\n");
+ printf("\t-flags=X \t The integer value of the HLSLCC_FLAGS to used.\n");
+ printf("\t-reflect=X \t File to write reflection JSON to.\n");
+ printf("\t-in=X \t Shader file to compile.\n");
+ printf("\t-out=X \t File to write the compiled shader from -in to.\n");
+
+ printf("\t-linkin=X Semicolon-separated shader list. Max one per stage. Pixel shader should be given first. Hull (if present) should come before domain.\n");
+ printf("\t-linkout=X Semicolon-separated list of output files to write the compilition result of -linkin shaders to.\n");
+
+ printf("\t-hashout=[dir/]out-file-name \t Output file name is a hash of 'out-file-name', put in the directory 'dir'.\n");
+ printf("\t-hashlinkout=X Semicolon-separated list of output files to write the compilition result of -linkin shaders to. The basepath is a hash of all the file names given.\n");
+ printf("\n");
+}
+
+int GetOptions(int argc, char** argv, Options* psOptions)
+{
+ int i;
+ int fullShaderChain = -1;
+ int hashOut = 0;
+
+ InitOptions(psOptions);
+
+ for(i=1; i<argc; i++)
+ {
+ char *option;
+
+ option = strstr(argv[i],"-help");
+ if(option != NULL)
+ {
+ PrintHelp();
+ return 0;
+ }
+
+ option = strstr(argv[i],"-reflect=");
+ if(option != NULL)
+ {
+ psOptions->reflectPath = option + strlen("-reflect=");
+ }
+
+ option = strstr(argv[i],"-lang=");
+ if(option != NULL)
+ {
+ psOptions->language = LanguageFromString((&option[strlen("-lang=")]));
+ }
+
+ option = strstr(argv[i],"-flags=");
+ if(option != NULL)
+ {
+ psOptions->flags = atol(&option[strlen("-flags=")]);
+ }
+
+ option = strstr(argv[i],"-in=");
+ if(option != NULL)
+ {
+ fullShaderChain = 0;
+ psOptions->shaderFile = option + strlen("-in=");
+ if(!fileExists(psOptions->shaderFile))
+ {
+ printf("Invalid path: %s\n", psOptions->shaderFile);
+ return 0;
+ }
+ }
+
+ option = strstr(argv[i],"-out=");
+ if(option != NULL)
+ {
+ fullShaderChain = 0;
+ psOptions->outputShaderFile = option + strlen("-out=");
+ }
+
+ option = strstr(argv[i],"-hashout");
+ if(option != NULL)
+ {
+ fullShaderChain = 0;
+ psOptions->outputShaderFile = option + strlen("-hashout=");
+
+ char* dir;
+ int64_t length;
+
+ uint64_t hash = hash64((const uint8_t*)psOptions->outputShaderFile, (uint32_t)strlen(psOptions->outputShaderFile), 0);
+
+ uint32_t high = (uint32_t)( hash >> 32 );
+ uint32_t low = (uint32_t)( hash & 0x00000000FFFFFFFF );
+
+ dir = strrchr(psOptions->outputShaderFile, '\\');
+
+ if(!dir)
+ {
+ dir = strrchr(psOptions->outputShaderFile, '//');
+ }
+
+ if(!dir)
+ {
+ length = 0;
+ }
+ else
+ {
+ length = (dir-psOptions->outputShaderFile) + 1;
+ }
+
+ for(i=0; i< length;++i)
+ {
+ psOptions->cacheKey[i] = psOptions->outputShaderFile[i];
+ }
+
+ //sprintf(psOptions->cacheKey, "%x%x", high, low);
+ sprintf(&psOptions->cacheKey[i], "%010llX", hash);
+
+ psOptions->outputShaderFile = psOptions->cacheKey;
+ }
+
+ //Semicolon-separated list of shader files to compile
+ //Any dependencies between these shaders will be handled
+ //so that they can be linked together into a monolithic program.
+ //If using separate_shader_objects with GLSL 430 or later then -linkin
+ //is only needed for hull and domain tessellation shaders - not doing
+ //so risks incorrect layout qualifiers in domain shaders.
+ option = strstr(argv[i],"-linkin=");
+ if(option != NULL)
+ {
+ const char* cter;
+ int shaderIndex = 0;
+ int writeIndex = 0;
+
+ cter = option + strlen("-linkin=");
+
+ while(cter[0] != '\0')
+ {
+ if(cter[0] == ';')
+ {
+ psOptions->linkIn[shaderIndex][writeIndex] = '\0';
+ shaderIndex++;
+ writeIndex = 0;
+ cter++;
+ }
+
+ if(shaderIndex < 5 && writeIndex < MAX_PATH_CHARS)
+ {
+ psOptions->linkIn[shaderIndex][writeIndex++] = cter[0];
+ }
+
+ cter++;
+ }
+
+ psOptions->linkIn[shaderIndex][writeIndex] = '\0';
+
+ psOptions->numLinkShaders = shaderIndex+1;
+
+ fullShaderChain = 1;
+ }
+
+ option = strstr(argv[i],"-linkout=");
+ if(option != NULL)
+ {
+ const char* cter;
+ int shaderIndex = 0;
+ int writeIndex = 0;
+
+ cter = option + strlen("-linkout=");
+
+ while(cter[0] != '\0')
+ {
+ if(cter[0] == ';')
+ {
+ psOptions->linkOut[shaderIndex][writeIndex] = '\0';
+ shaderIndex++;
+ writeIndex = 0;
+ cter++;
+ }
+
+ if(shaderIndex < 5 && writeIndex < MAX_PATH_CHARS)
+ {
+ psOptions->linkOut[shaderIndex][writeIndex++] = cter[0];
+ }
+
+ cter++;
+ }
+
+ psOptions->linkOut[shaderIndex][writeIndex] = '\0';
+ }
+
+ option = strstr(argv[i],"-hashlinkout=");
+ if(option != NULL)
+ {
+ const char* cter;
+ const char* fullList;
+ int shaderIndex = 0;
+ int writeIndex = 0;
+
+ char files[5][MAX_PATH_CHARS];
+
+ fullList = option + strlen("-hashlinkout=");
+ cter = fullList;
+
+ while(cter[0] != '\0')
+ {
+ if(cter[0] == ';')
+ {
+ files[shaderIndex][writeIndex] = '\0';
+ shaderIndex++;
+ writeIndex = 0;
+ cter++;
+ }
+
+ if(shaderIndex < 5 && writeIndex < MAX_PATH_CHARS)
+ {
+ files[shaderIndex][writeIndex++] = cter[0];
+ }
+
+ cter++;
+ }
+
+ files[shaderIndex][writeIndex] = '\0';
+
+
+ uint64_t hash = hash64((const uint8_t*)fullList, (uint32_t)strlen(fullList), 0);
+
+ uint32_t high = (uint32_t)( hash >> 32 );
+ uint32_t low = (uint32_t)( hash & 0x00000000FFFFFFFF );
+
+ for(int i=0; i < shaderIndex+1; ++i)
+ {
+ char dir[MAX_PATH_CHARS];
+ char fullDir[MAX_PATH_CHARS]; //includes hash
+
+ char* separatorPtr = strrchr(&files[i][0], '\\');
+
+ if(!separatorPtr)
+ {
+ separatorPtr = strrchr(&files[i][0], '//');
+ }
+
+ char* file = separatorPtr + 1;
+
+ size_t k = 0;
+ const size_t dirChars = (size_t)(separatorPtr-&files[i][0]);
+ for(; k < dirChars; ++k)
+ {
+ dir[k] = files[i][k];
+ }
+
+ dir[k] = '\0';
+
+ sprintf(&fullDir[0], "%s//%010llX", dir, hash);
+
+#if defined(_WIN32)
+ _mkdir(fullDir);
+#else
+ mkdir(fullDir, 0777);
+#endif
+
+ //outdir/hash/fileA...fileB
+ sprintf(&psOptions->linkOut[i][0], "%s//%s", fullDir, file);
+ }
+ }
+ }
+
+ return 1;
+}
+
+void *malloc_hook(size_t size)
+{
+ return malloc(size);
+}
+void *calloc_hook(size_t num,size_t size)
+{
+ return calloc(num,size);
+}
+void *realloc_hook(void *p,size_t size)
+{
+ return realloc(p,size);
+}
+void free_hook(void *p)
+{
+ free(p);
+}
+
+int Run(const char* srcPath, const char* destPath, GLLang language, int flags, const char* reflectPath, GLSLCrossDependencyData* dependencies)
+{
+ FILE* outputFile;
+ GLSLShader result;
+ Timer_t timer;
+ int compiledOK = 0;
+ double crossCompileTime = 0;
+ double glslCompileTime = 0;
+
+ HLSLcc_SetMemoryFunctions(malloc_hook,calloc_hook,free_hook,realloc_hook);
+
+ InitTimer(&timer);
+
+ ResetTimer(&timer);
+ GlExtensions ext;
+ ext.ARB_explicit_attrib_location = 0;
+ ext.ARB_explicit_uniform_location = 0;
+ ext.ARB_shading_language_420pack = 0;
+ compiledOK = TranslateHLSLFromFile(srcPath, flags, language, &ext , dependencies, &result);
+ crossCompileTime = ReadTimer(&timer);
+
+ if(compiledOK)
+ {
+ //printf("cc time: %.2f us\n", crossCompileTime);
+
+ if(destPath)
+ {
+ //Dump to file
+ outputFile = fopen(destPath, "w");
+ fprintf(outputFile, result.sourceCode);
+ fclose(outputFile);
+ }
+
+ if(reflectPath)
+ {
+ const char* jsonString = SerializeReflection(&result.reflection);
+ outputFile = fopen(reflectPath, "w");
+ fprintf(outputFile, jsonString);
+ fclose(outputFile);
+ }
+
+#if defined(VALIDATE_OUTPUT)
+ compiledOK = TryCompileShader(result.shaderType, destPath ? destPath : "", result.sourceCode, &glslCompileTime);
+
+ if(compiledOK)
+ {
+ //printf("glsl time: %.2f us\n", glslCompileTime);
+ }
+#endif
+
+ FreeGLSLShader(&result);
+ }
+
+ return compiledOK;
+}
+
+int main(int argc, char** argv)
+{
+ Options options;
+ int i;
+
+ if(!GetOptions(argc, argv, &options))
+ {
+ return 1;
+ }
+
+ if(options.shaderFile)
+ {
+ if(!Run(options.shaderFile, options.outputShaderFile, options.language, options.flags, options.reflectPath, NULL))
+ {
+ return 1;
+ }
+ }
+
+ GLSLCrossDependencyData depends;
+ for(i=0; i<options.numLinkShaders; ++i)
+ {
+ if(!Run(options.linkIn[i], options.linkOut[i][0] ? options.linkOut[i] : NULL, options.language, options.flags, NULL, &depends))
+ {
+ return 1;
+ }
+ }
+
+
+ return 0;
+}