diff options
| author | lbavoil <[email protected]> | 2017-01-23 09:55:05 +0100 |
|---|---|---|
| committer | lbavoil <[email protected]> | 2017-01-23 09:55:05 +0100 |
| commit | 0e07a80f8c1443e047e283f30693cf708a3204ea (patch) | |
| tree | 460cb590a7dfc7d43a205f33fa0631f408b68940 /build/platforms | |
| parent | Polish HLSL. No functional change. (diff) | |
| download | archived-hbaoplus-0e07a80f8c1443e047e283f30693cf708a3204ea.tar.xz archived-hbaoplus-0e07a80f8c1443e047e283f30693cf708a3204ea.zip | |
HBAO+ 3.1.0.21602716
Diffstat (limited to 'build/platforms')
| -rw-r--r-- | build/platforms/vs2015/GFSDK_SSAO_D3D11.vcxproj | 17 | ||||
| -rw-r--r-- | build/platforms/vs2015/GFSDK_SSAO_D3D11.vcxproj.filters | 3 | ||||
| -rw-r--r-- | build/platforms/vs2015/GFSDK_SSAO_D3D11_UWP.vcxproj | 7 | ||||
| -rw-r--r-- | build/platforms/vs2015/GFSDK_SSAO_D3D11_UWP.vcxproj.filters | 3 | ||||
| -rw-r--r-- | build/platforms/vs2015/GFSDK_SSAO_D3D12.vcxproj | 3 | ||||
| -rw-r--r-- | build/platforms/vs2015/GFSDK_SSAO_D3D12.vcxproj.filters | 3 | ||||
| -rw-r--r-- | build/platforms/vs2015/GFSDK_SSAO_D3D12_UWP.vcxproj | 7 | ||||
| -rw-r--r-- | build/platforms/vs2015/GFSDK_SSAO_D3D12_UWP.vcxproj.filters | 3 | ||||
| -rw-r--r-- | build/platforms/vs2015/GFSDK_SSAO_GL.vcxproj | 3 | ||||
| -rw-r--r-- | build/platforms/vs2015/GFSDK_SSAO_GL.vcxproj.filters | 3 | ||||
| -rw-r--r-- | build/platforms/vs2015/Resource.rc | bin | 0 -> 3358 bytes |
11 files changed, 42 insertions, 10 deletions
diff --git a/build/platforms/vs2015/GFSDK_SSAO_D3D11.vcxproj b/build/platforms/vs2015/GFSDK_SSAO_D3D11.vcxproj index 5a15919..a9ba3e2 100644 --- a/build/platforms/vs2015/GFSDK_SSAO_D3D11.vcxproj +++ b/build/platforms/vs2015/GFSDK_SSAO_D3D11.vcxproj @@ -45,6 +45,9 @@ <ClCompile Include="..\..\..\src\Shaders_DX11.cpp" /> <ClCompile Include="..\..\..\src\States_DX11.cpp" /> </ItemGroup> + <ItemGroup> + <ResourceCompile Include="Resource.rc" /> + </ItemGroup> <PropertyGroup Label="Globals"> <ProjectName>GFSDK_SSAO_D3D11</ProjectName> <ProjectGuid>{94E21C5D-95F5-4096-AEE0-C7C51F7FE02A}</ProjectGuid> @@ -83,8 +86,8 @@ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_MT|Win32'"> <ClCompile> <Optimization>MaxSpeed</Optimization> - <AdditionalIncludeDirectories>$(OUTPUT_DIR_LIB);$(ProjectDir)\..\..\..\include</AdditionalIncludeDirectories> - <PreprocessorDefinitions>SUPPORT_D3D11=1;_WINDLL;GLEW_STATIC;NDEBUG;_WINDOWS;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories>$(OUTPUT_DIR_LIB);$(ProjectDir)\..\..\..\include;$(ProjectDir)\..\..\..\src\NVAPI</AdditionalIncludeDirectories> + <PreprocessorDefinitions>SUPPORT_D3D11=1;USE_NVAPI=1;_WINDLL;GLEW_STATIC;NDEBUG;_WINDOWS;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreaded</RuntimeLibrary> <WarningLevel>Level4</WarningLevel> <TreatWarningAsError>true</TreatWarningAsError> @@ -95,14 +98,15 @@ <Link> <GenerateDebugInformation>true</GenerateDebugInformation> <ProgramDatabaseFile>$(OutDir)$(TargetName).pdb</ProgramDatabaseFile> - <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> + <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;nvapi.lib;%(AdditionalDependencies)</AdditionalDependencies> + <AdditionalLibraryDirectories>$(ProjectDir)\..\..\..\src\NVAPI\x86</AdditionalLibraryDirectories> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_MT|x64'"> <ClCompile> <RuntimeLibrary>MultiThreaded</RuntimeLibrary> - <AdditionalIncludeDirectories>$(OUTPUT_DIR_LIB);$(ProjectDir)\..\..\..\include</AdditionalIncludeDirectories> - <PreprocessorDefinitions>SUPPORT_D3D11=1;_WINDLL;GLEW_STATIC;NDEBUG;_WINDOWS;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories>$(OUTPUT_DIR_LIB);$(ProjectDir)\..\..\..\include;$(ProjectDir)\..\..\..\src\NVAPI</AdditionalIncludeDirectories> + <PreprocessorDefinitions>SUPPORT_D3D11=1;USE_NVAPI=1;_WINDLL;GLEW_STATIC;NDEBUG;_WINDOWS;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <WarningLevel>Level4</WarningLevel> <TreatWarningAsError>true</TreatWarningAsError> </ClCompile> @@ -112,7 +116,8 @@ <Link> <GenerateDebugInformation>true</GenerateDebugInformation> <ProgramDatabaseFile>$(OutDir)$(TargetName).pdb</ProgramDatabaseFile> - <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> + <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;nvapi64.lib;%(AdditionalDependencies)</AdditionalDependencies> + <AdditionalLibraryDirectories>$(ProjectDir)\..\..\..\src\NVAPI\amd64</AdditionalLibraryDirectories> </Link> </ItemDefinitionGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> diff --git a/build/platforms/vs2015/GFSDK_SSAO_D3D11.vcxproj.filters b/build/platforms/vs2015/GFSDK_SSAO_D3D11.vcxproj.filters index a2aff9d..12cbd36 100644 --- a/build/platforms/vs2015/GFSDK_SSAO_D3D11.vcxproj.filters +++ b/build/platforms/vs2015/GFSDK_SSAO_D3D11.vcxproj.filters @@ -105,4 +105,7 @@ <Filter>Source Files</Filter> </ClCompile> </ItemGroup> + <ItemGroup> + <ResourceCompile Include="Resource.rc" /> + </ItemGroup> </Project>
\ No newline at end of file diff --git a/build/platforms/vs2015/GFSDK_SSAO_D3D11_UWP.vcxproj b/build/platforms/vs2015/GFSDK_SSAO_D3D11_UWP.vcxproj index c8e1180..27589d1 100644 --- a/build/platforms/vs2015/GFSDK_SSAO_D3D11_UWP.vcxproj +++ b/build/platforms/vs2015/GFSDK_SSAO_D3D11_UWP.vcxproj @@ -45,6 +45,9 @@ <ClCompile Include="..\..\..\src\Shaders_DX11.cpp" /> <ClCompile Include="..\..\..\src\States_DX11.cpp" /> </ItemGroup> + <ItemGroup> + <ResourceCompile Include="Resource.rc" /> + </ItemGroup> <PropertyGroup Label="Globals"> <ProjectName>GFSDK_SSAO_D3D11_UWP</ProjectName> <ProjectGuid>{D213334C-5B95-414B-AED9-F203FFD1D00D}</ProjectGuid> @@ -81,7 +84,7 @@ <ClCompile> <Optimization>MaxSpeed</Optimization> <AdditionalIncludeDirectories>$(OUTPUT_DIR_LIB);$(ProjectDir)\..\..\..\include</AdditionalIncludeDirectories> - <PreprocessorDefinitions>SUPPORT_D3D11=1;_WINDLL;GLEW_STATIC;NDEBUG;_WINDOWS;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <PreprocessorDefinitions>SUPPORT_D3D11=1;SUPPORT_UWP=1;_WINDLL;GLEW_STATIC;NDEBUG;_WINDOWS;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <WarningLevel>Level4</WarningLevel> <TreatWarningAsError>true</TreatWarningAsError> @@ -101,7 +104,7 @@ <ClCompile> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <AdditionalIncludeDirectories>$(OUTPUT_DIR_LIB);$(ProjectDir)\..\..\..\include</AdditionalIncludeDirectories> - <PreprocessorDefinitions>SUPPORT_D3D11=1;_WINDLL;GLEW_STATIC;NDEBUG;_WINDOWS;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <PreprocessorDefinitions>SUPPORT_D3D11=1;SUPPORT_UWP=1;_WINDLL;GLEW_STATIC;NDEBUG;_WINDOWS;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <WarningLevel>Level4</WarningLevel> <TreatWarningAsError>true</TreatWarningAsError> <CompileAsWinRT>true</CompileAsWinRT> diff --git a/build/platforms/vs2015/GFSDK_SSAO_D3D11_UWP.vcxproj.filters b/build/platforms/vs2015/GFSDK_SSAO_D3D11_UWP.vcxproj.filters index 1d64b32..75e3302 100644 --- a/build/platforms/vs2015/GFSDK_SSAO_D3D11_UWP.vcxproj.filters +++ b/build/platforms/vs2015/GFSDK_SSAO_D3D11_UWP.vcxproj.filters @@ -105,4 +105,7 @@ <Filter>Source Files</Filter> </ClCompile> </ItemGroup> + <ItemGroup> + <ResourceCompile Include="Resource.rc" /> + </ItemGroup> </Project>
\ No newline at end of file diff --git a/build/platforms/vs2015/GFSDK_SSAO_D3D12.vcxproj b/build/platforms/vs2015/GFSDK_SSAO_D3D12.vcxproj index 0bb4cd4..ff0e76f 100644 --- a/build/platforms/vs2015/GFSDK_SSAO_D3D12.vcxproj +++ b/build/platforms/vs2015/GFSDK_SSAO_D3D12.vcxproj @@ -47,6 +47,9 @@ <ClCompile Include="..\..\..\src\Shaders_DX12.cpp" /> <ClCompile Include="..\..\..\src\States_DX12.cpp" /> </ItemGroup> + <ItemGroup> + <ResourceCompile Include="Resource.rc" /> + </ItemGroup> <PropertyGroup Label="Globals"> <ProjectName>GFSDK_SSAO_D3D12</ProjectName> <ProjectGuid>{9E9A59CE-F50F-454A-A922-17324373A3A5}</ProjectGuid> diff --git a/build/platforms/vs2015/GFSDK_SSAO_D3D12.vcxproj.filters b/build/platforms/vs2015/GFSDK_SSAO_D3D12.vcxproj.filters index 4712b9d..a96767b 100644 --- a/build/platforms/vs2015/GFSDK_SSAO_D3D12.vcxproj.filters +++ b/build/platforms/vs2015/GFSDK_SSAO_D3D12.vcxproj.filters @@ -111,4 +111,7 @@ <Filter>Source Files</Filter> </ClCompile> </ItemGroup> + <ItemGroup> + <ResourceCompile Include="Resource.rc" /> + </ItemGroup> </Project>
\ No newline at end of file diff --git a/build/platforms/vs2015/GFSDK_SSAO_D3D12_UWP.vcxproj b/build/platforms/vs2015/GFSDK_SSAO_D3D12_UWP.vcxproj index 2dcfb44..4d7997e 100644 --- a/build/platforms/vs2015/GFSDK_SSAO_D3D12_UWP.vcxproj +++ b/build/platforms/vs2015/GFSDK_SSAO_D3D12_UWP.vcxproj @@ -46,6 +46,9 @@ <ClCompile Include="..\..\..\src\Shaders_DX12.cpp" /> <ClCompile Include="..\..\..\src\States_DX12.cpp" /> </ItemGroup> + <ItemGroup> + <ResourceCompile Include="Resource.rc" /> + </ItemGroup> <PropertyGroup Label="Globals"> <ProjectName>GFSDK_SSAO_D3D12_UWP</ProjectName> <ProjectGuid>{EBAE8F1C-7EBC-44AA-BF1A-B34F057A187F}</ProjectGuid> @@ -82,7 +85,7 @@ <ClCompile> <Optimization>MaxSpeed</Optimization> <AdditionalIncludeDirectories>$(OUTPUT_DIR_LIB);$(ProjectDir)\..\..\..\include</AdditionalIncludeDirectories> - <PreprocessorDefinitions>SUPPORT_D3D12=1;_WINDLL;GLEW_STATIC;NDEBUG;_WINDOWS;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <PreprocessorDefinitions>SUPPORT_D3D12=1;SUPPORT_UWP=1;_WINDLL;GLEW_STATIC;NDEBUG;_WINDOWS;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <WarningLevel>Level3</WarningLevel> <TreatWarningAsError>true</TreatWarningAsError> @@ -102,7 +105,7 @@ <ClCompile> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <AdditionalIncludeDirectories>$(OUTPUT_DIR_LIB);$(ProjectDir)\..\..\..\include</AdditionalIncludeDirectories> - <PreprocessorDefinitions>SUPPORT_D3D12=1;_WINDLL;GLEW_STATIC;NDEBUG;_WINDOWS;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <PreprocessorDefinitions>SUPPORT_D3D12=1;SUPPORT_UWP=1;_WINDLL;GLEW_STATIC;NDEBUG;_WINDOWS;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <WarningLevel>Level3</WarningLevel> <TreatWarningAsError>true</TreatWarningAsError> <CompileAsWinRT>true</CompileAsWinRT> diff --git a/build/platforms/vs2015/GFSDK_SSAO_D3D12_UWP.vcxproj.filters b/build/platforms/vs2015/GFSDK_SSAO_D3D12_UWP.vcxproj.filters index a73f098..715a4b4 100644 --- a/build/platforms/vs2015/GFSDK_SSAO_D3D12_UWP.vcxproj.filters +++ b/build/platforms/vs2015/GFSDK_SSAO_D3D12_UWP.vcxproj.filters @@ -108,4 +108,7 @@ <Filter>Source Files</Filter> </ClCompile> </ItemGroup> + <ItemGroup> + <ResourceCompile Include="Resource.rc" /> + </ItemGroup> </Project>
\ No newline at end of file diff --git a/build/platforms/vs2015/GFSDK_SSAO_GL.vcxproj b/build/platforms/vs2015/GFSDK_SSAO_GL.vcxproj index 8cb852d..191e8ad 100644 --- a/build/platforms/vs2015/GFSDK_SSAO_GL.vcxproj +++ b/build/platforms/vs2015/GFSDK_SSAO_GL.vcxproj @@ -48,6 +48,9 @@ <ClCompile Include="..\..\..\src\Shaders_GL.cpp" /> <ClCompile Include="..\..\..\src\States_GL.cpp" /> </ItemGroup> + <ItemGroup> + <ResourceCompile Include="Resource.rc" /> + </ItemGroup> <PropertyGroup Label="Globals"> <ProjectName>GFSDK_SSAO_GL</ProjectName> <ProjectGuid>{5C00BDFE-5300-4BF1-BFC2-DAB7998C6DED}</ProjectGuid> diff --git a/build/platforms/vs2015/GFSDK_SSAO_GL.vcxproj.filters b/build/platforms/vs2015/GFSDK_SSAO_GL.vcxproj.filters index 037c6f6..27cbdf4 100644 --- a/build/platforms/vs2015/GFSDK_SSAO_GL.vcxproj.filters +++ b/build/platforms/vs2015/GFSDK_SSAO_GL.vcxproj.filters @@ -114,4 +114,7 @@ <Filter>Source Files</Filter> </ClCompile> </ItemGroup> + <ItemGroup> + <ResourceCompile Include="Resource.rc" /> + </ItemGroup> </Project>
\ No newline at end of file diff --git a/build/platforms/vs2015/Resource.rc b/build/platforms/vs2015/Resource.rc Binary files differnew file mode 100644 index 0000000..aa50cf0 --- /dev/null +++ b/build/platforms/vs2015/Resource.rc |