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-rw-r--r--NvBlast/samples/SampleBase/blast/BlastAssetModel.cpp64
1 files changed, 64 insertions, 0 deletions
diff --git a/NvBlast/samples/SampleBase/blast/BlastAssetModel.cpp b/NvBlast/samples/SampleBase/blast/BlastAssetModel.cpp
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+/*
+* Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+*
+* NVIDIA CORPORATION and its licensors retain all intellectual property
+* and proprietary rights in and to this software, related documentation
+* and any modifications thereto. Any use, reproduction, disclosure or
+* distribution of this software and related documentation without an express
+* license agreement from NVIDIA CORPORATION is strictly prohibited.
+*/
+
+#include "BlastAssetModel.h"
+#include "Renderer.h"
+#include "BlastController.h"
+#include "Utils.h"
+#include "ResourceManager.h"
+#include "PsFileBuffer.h"
+#include "NvBlastExtPxAsset.h"
+#include <sstream>
+
+
+BlastAssetModel::BlastAssetModel(TkFramework& framework, PxPhysics& physics, PxCooking& cooking, Renderer& renderer, const char* modelName)
+ : BlastAsset(renderer)
+{
+ ResourceManager& resourceManager = m_renderer.getResourceManager();
+
+ // Physics Asset
+ std::ostringstream blastFileName;
+ blastFileName << modelName << ".bpxa";
+ std::string path;
+ if (resourceManager.findFile(blastFileName.str(), path))
+ {
+ PsFileBuffer fileBuf(path.c_str(), PxFileBuf::OPEN_READ_ONLY);
+ m_pxAsset = ExtPxAsset::deserialize(fileBuf, framework, physics);
+ ASSERT_PRINT(m_pxAsset != nullptr, "can't load bpxa file");
+ }
+ else
+ {
+ ASSERT_PRINT(false, "wrong blastFilename");
+ }
+
+ // load obj file
+ std::ostringstream objFileName;
+ objFileName << modelName << ".obj";
+ if (resourceManager.findFile(objFileName.str(), path))
+ {
+ m_model = BlastModel::loadFromFileTinyLoader(path.c_str());
+ if (!m_model)
+ {
+ ASSERT_PRINT(false, "obj load failed");
+ }
+ }
+ else
+ {
+ ASSERT_PRINT(false, "wrong objFileName");
+ }
+
+ validate();
+}
+
+
+BlastAssetModel::~BlastAssetModel()
+{
+ m_pxAsset->release();
+}