diff options
| author | bgaldrikian <[email protected]> | 2020-10-08 22:01:09 -0700 |
|---|---|---|
| committer | bgaldrikian <[email protected]> | 2020-10-08 22:01:09 -0700 |
| commit | c389ca2d86ed528e4d54941378a4752ca74026e8 (patch) | |
| tree | 271dba95c84f62d13bcebbc62b5dcdc5b7ff443e /samples/SampleBase/blast | |
| parent | * NvBlastAsset::testForValidChunkOrder (used when creating an NvBlastAsset) i... (diff) | |
| download | archived-blast-c389ca2d86ed528e4d54941378a4752ca74026e8.tar.xz archived-blast-c389ca2d86ed528e4d54941378a4752ca74026e8.zip | |
* Updated license filev1.1.6_releasev1.1.6_rc1
* Updated copyright dates
* Removed ArtistTool
* Pulled request #15 "Fix Blast bond generation"
* Pulled request #16 "Fix invalid pointer access in authoring tools"
Diffstat (limited to 'samples/SampleBase/blast')
24 files changed, 24 insertions, 24 deletions
diff --git a/samples/SampleBase/blast/BlastAsset.cpp b/samples/SampleBase/blast/BlastAsset.cpp index 5e7abd1..8f835f1 100755 --- a/samples/SampleBase/blast/BlastAsset.cpp +++ b/samples/SampleBase/blast/BlastAsset.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "BlastAsset.h"
diff --git a/samples/SampleBase/blast/BlastAsset.h b/samples/SampleBase/blast/BlastAsset.h index 0fda6ac..e336f7d 100755 --- a/samples/SampleBase/blast/BlastAsset.h +++ b/samples/SampleBase/blast/BlastAsset.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_ASSET_H
diff --git a/samples/SampleBase/blast/BlastAssetBoxes.cpp b/samples/SampleBase/blast/BlastAssetBoxes.cpp index 0bb23b3..be1bcad 100755 --- a/samples/SampleBase/blast/BlastAssetBoxes.cpp +++ b/samples/SampleBase/blast/BlastAssetBoxes.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "BlastAssetBoxes.h"
diff --git a/samples/SampleBase/blast/BlastAssetBoxes.h b/samples/SampleBase/blast/BlastAssetBoxes.h index 0be8a74..6bfffe7 100755 --- a/samples/SampleBase/blast/BlastAssetBoxes.h +++ b/samples/SampleBase/blast/BlastAssetBoxes.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_ASSET_BOXES_H
diff --git a/samples/SampleBase/blast/BlastAssetModel.cpp b/samples/SampleBase/blast/BlastAssetModel.cpp index 5d50642..05fe385 100755 --- a/samples/SampleBase/blast/BlastAssetModel.cpp +++ b/samples/SampleBase/blast/BlastAssetModel.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "BlastAssetModel.h"
diff --git a/samples/SampleBase/blast/BlastAssetModel.h b/samples/SampleBase/blast/BlastAssetModel.h index cb76b75..9ad6505 100755 --- a/samples/SampleBase/blast/BlastAssetModel.h +++ b/samples/SampleBase/blast/BlastAssetModel.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_ASSET_MODEL_H
diff --git a/samples/SampleBase/blast/BlastAssetModelSimple.cpp b/samples/SampleBase/blast/BlastAssetModelSimple.cpp index 3af5b1f..2a68164 100755 --- a/samples/SampleBase/blast/BlastAssetModelSimple.cpp +++ b/samples/SampleBase/blast/BlastAssetModelSimple.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "BlastAssetModelSimple.h"
diff --git a/samples/SampleBase/blast/BlastAssetModelSimple.h b/samples/SampleBase/blast/BlastAssetModelSimple.h index 1aa31e0..d38c6cd 100755 --- a/samples/SampleBase/blast/BlastAssetModelSimple.h +++ b/samples/SampleBase/blast/BlastAssetModelSimple.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_ASSET_MODEL_SIMPLE_H
diff --git a/samples/SampleBase/blast/BlastAssetModelSkinned.cpp b/samples/SampleBase/blast/BlastAssetModelSkinned.cpp index 405178d..dd40902 100755 --- a/samples/SampleBase/blast/BlastAssetModelSkinned.cpp +++ b/samples/SampleBase/blast/BlastAssetModelSkinned.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "BlastAssetModelSkinned.h"
diff --git a/samples/SampleBase/blast/BlastAssetModelSkinned.h b/samples/SampleBase/blast/BlastAssetModelSkinned.h index 9075e04..eed84b9 100755 --- a/samples/SampleBase/blast/BlastAssetModelSkinned.h +++ b/samples/SampleBase/blast/BlastAssetModelSkinned.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_ASSET_MODEL_SKINNED_H
diff --git a/samples/SampleBase/blast/BlastController.cpp b/samples/SampleBase/blast/BlastController.cpp index d350a48..52536f5 100755 --- a/samples/SampleBase/blast/BlastController.cpp +++ b/samples/SampleBase/blast/BlastController.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "BlastController.h"
diff --git a/samples/SampleBase/blast/BlastController.h b/samples/SampleBase/blast/BlastController.h index 438435f..d545ffd 100755 --- a/samples/SampleBase/blast/BlastController.h +++ b/samples/SampleBase/blast/BlastController.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_CONTROLLER_H
diff --git a/samples/SampleBase/blast/BlastFamily.cpp b/samples/SampleBase/blast/BlastFamily.cpp index 315da5c..800e2b0 100755 --- a/samples/SampleBase/blast/BlastFamily.cpp +++ b/samples/SampleBase/blast/BlastFamily.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "BlastFamily.h"
diff --git a/samples/SampleBase/blast/BlastFamily.h b/samples/SampleBase/blast/BlastFamily.h index 4932b6f..b2ffb72 100755 --- a/samples/SampleBase/blast/BlastFamily.h +++ b/samples/SampleBase/blast/BlastFamily.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_FAMILY_H
diff --git a/samples/SampleBase/blast/BlastFamilyBoxes.cpp b/samples/SampleBase/blast/BlastFamilyBoxes.cpp index 59a15f4..22d2989 100755 --- a/samples/SampleBase/blast/BlastFamilyBoxes.cpp +++ b/samples/SampleBase/blast/BlastFamilyBoxes.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "BlastFamilyBoxes.h"
diff --git a/samples/SampleBase/blast/BlastFamilyBoxes.h b/samples/SampleBase/blast/BlastFamilyBoxes.h index f1e685d..30e81a1 100755 --- a/samples/SampleBase/blast/BlastFamilyBoxes.h +++ b/samples/SampleBase/blast/BlastFamilyBoxes.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_FAMILY_BOXES
diff --git a/samples/SampleBase/blast/BlastFamilyModelSimple.cpp b/samples/SampleBase/blast/BlastFamilyModelSimple.cpp index 61feec8..52bee5d 100755 --- a/samples/SampleBase/blast/BlastFamilyModelSimple.cpp +++ b/samples/SampleBase/blast/BlastFamilyModelSimple.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "BlastFamilyModelSimple.h"
diff --git a/samples/SampleBase/blast/BlastFamilyModelSimple.h b/samples/SampleBase/blast/BlastFamilyModelSimple.h index af2f154..13503a6 100755 --- a/samples/SampleBase/blast/BlastFamilyModelSimple.h +++ b/samples/SampleBase/blast/BlastFamilyModelSimple.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_FAMILY_MODEL_SIMPLE_H
diff --git a/samples/SampleBase/blast/BlastFamilyModelSkinned.cpp b/samples/SampleBase/blast/BlastFamilyModelSkinned.cpp index 668c32e..4c891f0 100755 --- a/samples/SampleBase/blast/BlastFamilyModelSkinned.cpp +++ b/samples/SampleBase/blast/BlastFamilyModelSkinned.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "BlastFamilyModelSkinned.h"
diff --git a/samples/SampleBase/blast/BlastFamilyModelSkinned.h b/samples/SampleBase/blast/BlastFamilyModelSkinned.h index 397e041..86dd841 100755 --- a/samples/SampleBase/blast/BlastFamilyModelSkinned.h +++ b/samples/SampleBase/blast/BlastFamilyModelSkinned.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_FAMILY_MODEL_SKINNED_H
diff --git a/samples/SampleBase/blast/BlastModel.cpp b/samples/SampleBase/blast/BlastModel.cpp index ae9e0ca..677c890 100755 --- a/samples/SampleBase/blast/BlastModel.cpp +++ b/samples/SampleBase/blast/BlastModel.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "BlastModel.h"
diff --git a/samples/SampleBase/blast/BlastModel.h b/samples/SampleBase/blast/BlastModel.h index f0e0a66..e4b50b2 100755 --- a/samples/SampleBase/blast/BlastModel.h +++ b/samples/SampleBase/blast/BlastModel.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_MODEL_H
diff --git a/samples/SampleBase/blast/BlastReplay.cpp b/samples/SampleBase/blast/BlastReplay.cpp index e1afc63..d3c9c47 100755 --- a/samples/SampleBase/blast/BlastReplay.cpp +++ b/samples/SampleBase/blast/BlastReplay.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
#include "BlastReplay.h"
diff --git a/samples/SampleBase/blast/BlastReplay.h b/samples/SampleBase/blast/BlastReplay.h index fb3c708..14e799e 100755 --- a/samples/SampleBase/blast/BlastReplay.h +++ b/samples/SampleBase/blast/BlastReplay.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_REPLAY_H
|