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Diffstat (limited to 'docs/Ansel_integration_guide.md')
| -rw-r--r-- | docs/Ansel_integration_guide.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/Ansel_integration_guide.md b/docs/Ansel_integration_guide.md index e75e552..862952c 100644 --- a/docs/Ansel_integration_guide.md +++ b/docs/Ansel_integration_guide.md @@ -504,7 +504,7 @@ contents will remain in tact until Present call. In case copyMode is set to kAns the next call to the graphics API that Ansel hooks. ### 2.5 USER CONTROLS -Sometimes a game developer is willing to expose some of the game properties in the Ansel UI. One example of this could bee a checkbox allowing +Sometimes a game developer is willing to expose some of the game properties in the Ansel UI. One example of this could be a checkbox allowing to hide and unhide the main character. Another example would be a slider allowing changing the amount of in-game depth of field effect or any other effect. To achieve that the Ansel SDK provides an optional User controls API.  |