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| author | Dmitry Duka <[email protected]> | 2017-04-13 13:33:29 +0300 |
|---|---|---|
| committer | Dmitry Duka <[email protected]> | 2017-04-13 13:33:29 +0300 |
| commit | 0279ab1efa8adbc1fd1760e6a7290d0aee54bb80 (patch) | |
| tree | c30769f238f8f539139715383607baf625ec82e3 /include | |
| parent | Updating Ansel SDK delay loader sample (diff) | |
| parent | Updating SDK to 1.3.259. (diff) | |
| download | anselsdk-0279ab1efa8adbc1fd1760e6a7290d0aee54bb80.tar.xz anselsdk-0279ab1efa8adbc1fd1760e6a7290d0aee54bb80.zip | |
Merge branch 'master' of https://github.com/NVIDIAGameWorks/AnselSDK
Diffstat (limited to 'include')
| -rw-r--r-- | include/ansel/Version.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/include/ansel/Version.h b/include/ansel/Version.h index 9659db9..53cd027 100644 --- a/include/ansel/Version.h +++ b/include/ansel/Version.h @@ -45,8 +45,8 @@ // The BUILD_NUMBER and COMMIT_HASH are useful in uniquely identifying a build of the Ansel SDK. // Changes to the customer facing API can be tracked with these since they are automatically // updated every time a change is made. -#define ANSEL_SDK_BUILD_NUMBER 258 -#define ANSEL_SDK_COMMIT_HASH 0xc61a3490 +#define ANSEL_SDK_BUILD_NUMBER 259 +#define ANSEL_SDK_COMMIT_HASH 0x77cec5bf #define ANSEL_SDK_VERSION ( uint64_t(ANSEL_SDK_PRODUCT_VERSION_MAJOR) << 48 | uint64_t(ANSEL_SDK_PRODUCT_VERSION_MINOR) << 32 \ | ANSEL_SDK_COMMIT_HASH ) |