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authorDmitry Duka <[email protected]>2017-04-13 15:41:42 +0300
committerDmitry Duka <[email protected]>2017-04-13 15:41:57 +0300
commit378ae836c5776b86a143e21b37131d0235effb7b (patch)
tree4f51b33a29635bf8549791c5e5cbf0592a7586ae /include/ansel/Version.h
parentMerge branch '1.3' of https://github.com/NVIDIAGameWorks/AnselSDK into 1.3 (diff)
downloadanselsdk-1.3.264.tar.xz
anselsdk-1.3.264.zip
Updating AnselSDK binaries - fixing getUserControlValue implementationv1.3.264
Diffstat (limited to 'include/ansel/Version.h')
-rw-r--r--include/ansel/Version.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/ansel/Version.h b/include/ansel/Version.h
index 53cd027..4445906 100644
--- a/include/ansel/Version.h
+++ b/include/ansel/Version.h
@@ -45,8 +45,8 @@
// The BUILD_NUMBER and COMMIT_HASH are useful in uniquely identifying a build of the Ansel SDK.
// Changes to the customer facing API can be tracked with these since they are automatically
// updated every time a change is made.
-#define ANSEL_SDK_BUILD_NUMBER 259
-#define ANSEL_SDK_COMMIT_HASH 0x77cec5bf
+#define ANSEL_SDK_BUILD_NUMBER 264
+#define ANSEL_SDK_COMMIT_HASH 0xcda18cd2
#define ANSEL_SDK_VERSION ( uint64_t(ANSEL_SDK_PRODUCT_VERSION_MAJOR) << 48 | uint64_t(ANSEL_SDK_PRODUCT_VERSION_MINOR) << 32 \
| ANSEL_SDK_COMMIT_HASH )