diff options
| author | Dmitry Duka <[email protected]> | 2017-04-13 15:41:42 +0300 |
|---|---|---|
| committer | Dmitry Duka <[email protected]> | 2017-04-13 15:41:57 +0300 |
| commit | 378ae836c5776b86a143e21b37131d0235effb7b (patch) | |
| tree | 4f51b33a29635bf8549791c5e5cbf0592a7586ae /include/ansel/Version.h | |
| parent | Merge branch '1.3' of https://github.com/NVIDIAGameWorks/AnselSDK into 1.3 (diff) | |
| download | anselsdk-1.3.264.tar.xz anselsdk-1.3.264.zip | |
Updating AnselSDK binaries - fixing getUserControlValue implementationv1.3.264
Diffstat (limited to 'include/ansel/Version.h')
| -rw-r--r-- | include/ansel/Version.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/include/ansel/Version.h b/include/ansel/Version.h index 53cd027..4445906 100644 --- a/include/ansel/Version.h +++ b/include/ansel/Version.h @@ -45,8 +45,8 @@ // The BUILD_NUMBER and COMMIT_HASH are useful in uniquely identifying a build of the Ansel SDK. // Changes to the customer facing API can be tracked with these since they are automatically // updated every time a change is made. -#define ANSEL_SDK_BUILD_NUMBER 259 -#define ANSEL_SDK_COMMIT_HASH 0x77cec5bf +#define ANSEL_SDK_BUILD_NUMBER 264 +#define ANSEL_SDK_COMMIT_HASH 0xcda18cd2 #define ANSEL_SDK_VERSION ( uint64_t(ANSEL_SDK_PRODUCT_VERSION_MAJOR) << 48 | uint64_t(ANSEL_SDK_PRODUCT_VERSION_MINOR) << 32 \ | ANSEL_SDK_COMMIT_HASH ) |