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| author | Dmitry Duka <[email protected]> | 2017-03-10 13:41:40 +0300 |
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| committer | Dmitry Duka <[email protected]> | 2017-03-10 13:41:40 +0300 |
| commit | d114458db2bf0893ae063ec6a4d43ce0fc95b7f3 (patch) | |
| tree | dddf2a31a858c8338a3b75d66f551c3e6876b7e6 /include/ansel/UserControls.h | |
| parent | Updating README.md (diff) | |
| download | anselsdk-d114458db2bf0893ae063ec6a4d43ce0fc95b7f3.tar.xz anselsdk-d114458db2bf0893ae063ec6a4d43ce0fc95b7f3.zip | |
Ansel SDK: adding missing header
Diffstat (limited to 'include/ansel/UserControls.h')
| -rw-r--r-- | include/ansel/UserControls.h | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/include/ansel/UserControls.h b/include/ansel/UserControls.h new file mode 100644 index 0000000..6a78695 --- /dev/null +++ b/include/ansel/UserControls.h @@ -0,0 +1,97 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright 2017 NVIDIA Corporation. All rights reserved. +#pragma once +#include <cstdint> +#include <ansel/Defines.h> + +namespace ansel +{ + enum UserControlStatus + { + kUserControlOk = 0, + kUserControlIdAlreadyExists, + kUserControlInvalidId, + kUserControlInvalidType, + kUserControlInvalidLabel, + kUserControlNameTooLong, + kUserControlInvalidValue, + kUserControlInvalidLocale, + kUserControlInvalidCallback + }; + + enum UserControlType + { + kUserControlSlider = 0, + kUserControlBoolean + }; + + // This is a structure that is being passed into the UserControlCallback and used to specify + // a control about to be created. + // It contains id of control that was changed in the Ansel UI or about to be created, it's type and + // associated value + // Valid user id is not used by any other control and is an integer starting from 0. + // + // The lifetime of value pointer is only limited to the UserControlCallback callback or addUserControl execution + // + // In case the type is kUserControlSlider: + // value should be a pointer to a floating point value in [0.0, 1.0] inclusive range + // In case the type is kUserControlBoolean: + // value should be a pointer to a boolean value, which is true in case the control is in checked/selected state, otherwise false + // + struct UserControlInfo + { + uint32_t userControlId; + UserControlType userControlType; + const void* value; + }; + + typedef void(*UserControlCallback)(const UserControlInfo& info); + + // This structure describes a control to be added. + // This function requires a valid UserControlCallback callback, a UserControlInfo + // (id, control type and default value) and a label (non nullptr and non + // empty string without '\n', '\r' and '\t') encoded in utf8. The length of the label should + // not exceed 20 characters not counting the trailing zero. + struct UserControlDesc + { + const char* labelUtf8; + UserControlCallback callback; + UserControlInfo info; + }; + + // This function adds a user control defined with the UserControlDesc object + ANSEL_SDK_API UserControlStatus addUserControl(const UserControlDesc& desc); + // This function specifies a translation for a control label. + // This function requires a valid lang (a-la "en-US", "es-ES", etc) and a label (non nullptr and non + // empty string without '\n', '\r' and '\t') encoded in utf8. The length of the label should + // not exceed 20 characters not counting the trailing zero + ANSEL_SDK_API UserControlStatus setUserControlLabelLocalization(uint32_t userControlId, const char* lang, const char* labelUtf8); + // This function removes a control that was added previously + ANSEL_SDK_API UserControlStatus removeUserControl(uint32_t userControlId); + // This function returns the current control value + ANSEL_SDK_API UserControlStatus getUserControlValue(uint32_t userControlId, void* value); +} |