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authorDaKvasNV <[email protected]>2020-08-04 17:05:25 -0700
committerGitHub <[email protected]>2020-08-04 17:05:25 -0700
commit09cf44f2848c171a9091a0148c1cb55376e7dbd8 (patch)
treefc7388e65c1e1ef3467cbe9f199301ffc885abba /docs/Ansel_integration_guide.html
parentUpdate Ansel_integration_guide.md (diff)
downloadanselsdk-09cf44f2848c171a9091a0148c1cb55376e7dbd8.tar.xz
anselsdk-09cf44f2848c171a9091a0148c1cb55376e7dbd8.zip
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@@ -69,7 +69,7 @@
</ul>
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-<p>In previous versions of the SDK a whitelisted GeForce game profile was required to activate Ansel for a particular game. This is no longer required - the integration of SDK 1.3 (or later) with a game is enough to enable Ansel with that game (a corresponding minimum driver version is of course also needed as outlined above).</p>
+<p>In previous versions of the SDK a allowlisted GeForce game profile was required to activate Ansel for a particular game. This is no longer required - the integration of SDK 1.3 (or later) with a game is enough to enable Ansel with that game (a corresponding minimum driver version is of course also needed as outlined above).</p>
</blockquote>
<h3>
<a id="user-content-13-game-engine-configuration" class="anchor" href="#13-game-engine-configuration" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>1.3 GAME ENGINE CONFIGURATION</h3>
@@ -513,7 +513,7 @@ ansel::StartSessionStatus <span class="pl-en">startAnselSessionCallback</span>(
<p>There are a number of configuration issues that can result in Ansel not activating for your game when you press the activation keys (ALT+F2). The following list is helpful in debugging the issue:</p>
<ol>
<li>Verify that Ansel is enabled for the machine. You can do this by running the <code>NvCameraEnable.exe</code> utility with no arguments (this tool was introduced in section 1.2). It will return <code>1</code> if Ansel is enabled, <code>0</code> otherwise. You can change this setting by issuing <code>NvCameraEnable.exe on</code> or using the GUI tool <code>NvCameraConfiguration.exe</code> that was introduced in the beginning of this chapter.</li>
-<li>If the game executable is not whitelisted for Ansel (by the installed driver) you can disable whitelisting checks as outlined in section 1.2.</li>
+<li>If the game executable is not allowlisted for Ansel (by the installed driver) you can disable allowlisting checks as outlined in section 1.2.</li>
<li>Verify that the hardware and software requirements from sections 1.2 and 1.3 are met by the machine and game.</li>
<li>If you are running on a Hybrid/Optimus computer that has both a integrated GPU and a discreet NVIDIA GPU, make sure the game is running on the NVIDIA GPU. Use the NVIDIA Control Panel to verify/configure this setting for the game.</li>
<li>Verify that Ansel is trying to start by setting a breakpoint on the <code>startSessionCallback</code>.</li>
@@ -678,4 +678,4 @@ NVIDIA and the NVIDIA logo are trademarks and/or registered trademarks of NVIDIA
}
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