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using Newtonsoft.Json;
using System;
using System.IO;
namespace grapher.Models.Serialized
{
[Serializable]
[JsonObject(ItemRequired = Required.Always)]
public class GUISettings
{
#region Constructors
public GUISettings() {}
#endregion Constructors
#region Properties
[JsonProperty(Order = 1)]
public int DPI { get; set; }
[JsonProperty(Order = 2)]
public int PollRate { get; set; }
[JsonProperty(Order = 3)]
public bool ShowLastMouseMove { get; set; }
[JsonProperty(Order = 4)]
public bool ShowVelocityAndGain { get; set; }
[JsonProperty(Order = 5)]
public bool AutoWriteToDriverOnStartup { get; set; }
[JsonProperty(Order = 6)]
public bool StreamingMode { get; set; }
#endregion Properties
#region Methods
public override bool Equals(object obj)
{
var other = obj as GUISettings;
if (other == null)
{
return false;
}
return Equals(other);
}
public bool Equals(GUISettings other)
{
return DPI == other.DPI &&
PollRate == other.PollRate &&
ShowLastMouseMove == other.ShowLastMouseMove &&
ShowVelocityAndGain == other.ShowVelocityAndGain &&
AutoWriteToDriverOnStartup == other.AutoWriteToDriverOnStartup &&
StreamingMode == other.StreamingMode;
}
public override int GetHashCode()
{
return DPI.GetHashCode() ^
PollRate.GetHashCode() ^
ShowLastMouseMove.GetHashCode() ^
ShowVelocityAndGain.GetHashCode() ^
AutoWriteToDriverOnStartup.GetHashCode() ^
StreamingMode.GetHashCode();
}
public void Save()
{
File.WriteAllText(Constants.GuiConfigFileName, JsonConvert.SerializeObject(this));
}
public static GUISettings MaybeLoad()
{
GUISettings settings = null;
try
{
settings = JsonConvert.DeserializeObject<GUISettings>(
File.ReadAllText(Constants.GuiConfigFileName));
}
catch (Exception ex)
{
if (!(ex is JsonException || ex is FileNotFoundException))
{
throw;
}
}
return settings;
}
#endregion Methods
}
}
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