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using System;
using System.Collections.Generic;
using System.Linq;
namespace grapher.Models.Calculations
{
public class AccelChartData
{
#region Constructors
public AccelChartData()
{
AccelPoints = new SortedDictionary<double, double>();
VelocityPoints = new SortedDictionary<double, double>();
GainPoints = new SortedDictionary<double, double>();
OrderedVelocityPointsList = new List<double>();
OutVelocityToPoints = new Dictionary<double, (double, double, double)>();
}
#endregion Constructors
#region Properties
public SortedDictionary<double, double> AccelPoints { get; }
public SortedDictionary<double, double> VelocityPoints { get; }
public SortedDictionary<double, double> GainPoints { get; }
public List<double> OrderedVelocityPointsList { get; }
public Dictionary<double, (double, double, double)> OutVelocityToPoints { get; }
#endregion Properties
#region Methods
public void Clear()
{
AccelPoints.Clear();
VelocityPoints.Clear();
GainPoints.Clear();
OrderedVelocityPointsList.Clear();
OutVelocityToPoints.Clear();
}
public (double, double, double) FindPointValuesFromOut(double outVelocityValue)
{
if (OutVelocityToPoints.TryGetValue(outVelocityValue, out var values))
{
return values;
}
else
{
var velIdx = OrderedVelocityPointsList.BinarySearch(outVelocityValue);
if (velIdx < 0)
{
velIdx = ~velIdx;
}
velIdx = Math.Min(velIdx, VelocityPoints.Count - 1);
values = (VelocityPoints.ElementAt(velIdx).Key, AccelPoints.ElementAt(velIdx).Value, GainPoints.ElementAt(velIdx).Value);
OutVelocityToPoints.Add(outVelocityValue, values);
return values;
}
}
#endregion Methods
}
}
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