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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace grapher.Layouts
{
public class LUTLayout : LayoutBase
{
/// <summary>
/// String small enough to fit in active value label
/// </summary>
public const string LUTActiveName = "LUT";
public LUTLayout()
: base()
{
Name = "LookUpTable";
Mode = AccelMode.lut;
GainSwitchOptionLayout = new OptionLayout(false, string.Empty);
AccelLayout = new OptionLayout(false, Acceleration);
DecayRateLayout = new OptionLayout(false, string.Empty);
GrowthRateLayout = new OptionLayout(false, string.Empty);
SmoothLayout = new OptionLayout(false, string.Empty);
ScaleLayout = new OptionLayout(false, string.Empty);
CapLayout = new OptionLayout(false, Cap);
WeightLayout = new OptionLayout(false, Weight);
OffsetLayout = new OptionLayout(false, Offset);
LimitLayout = new OptionLayout(false, string.Empty);
PowerClassicLayout = new OptionLayout(false, string.Empty);
ExponentLayout = new OptionLayout(false, Exponent);
MidpointLayout = new OptionLayout(false, string.Empty);
LutTextLayout = new OptionLayout(true, string.Empty);
LutPanelLayout = new OptionLayout(true, string.Empty);
LutApplyOptionsLayout = new OptionLayout(true, string.Empty);
}
public override string ActiveName => LUTActiveName;
}
}
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