diff options
Diffstat (limited to 'common/rawaccel.hpp')
| -rw-r--r-- | common/rawaccel.hpp | 516 |
1 files changed, 138 insertions, 378 deletions
diff --git a/common/rawaccel.hpp b/common/rawaccel.hpp index e28cd92..4e8b46c 100644 --- a/common/rawaccel.hpp +++ b/common/rawaccel.hpp @@ -1,419 +1,179 @@ #pragma once -#define _USE_MATH_DEFINES -#include <math.h> - -#include "rawaccel-settings.h" -#include "x64-util.hpp" - -#include "accel-linear.hpp" -#include "accel-classic.hpp" -#include "accel-natural.hpp" -#include "accel-naturalgain.hpp" -#include "accel-power.hpp" -#include "accel-motivity.hpp" -#include "accel-noaccel.hpp" +#include "accel-invoke.hpp" namespace rawaccel { - /// <summary> Struct to hold vector rotation details. </summary> - struct rotator { - - /// <summary> Rotational vector, which points in the direction of the post-rotation positive x axis. </summary> - vec2d rot_vec = { 1, 0 }; - - /// <summary> - /// Rotates given input vector according to struct's rotational vector. - /// </summary> - /// <param name="input">Input vector to be rotated</param> - /// <returns>2d vector of rotated input.</returns> - inline vec2d apply(const vec2d& input) const { - return { - input.x * rot_vec.x - input.y * rot_vec.y, - input.x * rot_vec.y + input.y * rot_vec.x - }; - } - - rotator(double degrees) { - double rads = degrees * M_PI / 180; - rot_vec = { cos(rads), sin(rads) }; - } - - rotator() = default; - }; - - struct snapper { - double threshold = 0; - - inline vec2d apply(const vec2d& input) const { - if (input.x != 0 && input.y != 0) { - double angle = fabs(atan(input.y / input.x)); - auto mag = [&] { return sqrtsd(input.x * input.x + input.y * input.y); }; - - if (angle > M_PI_2 - threshold) return { 0, _copysign(mag(), input.y) }; - if (angle < threshold) return { _copysign(mag(), input.x), 0 }; - } - - return input; - } - - snapper(double degrees) : threshold(minsd(fabs(degrees), 45) * M_PI / 180) {} - - snapper() = default; - }; - - /// <summary> Struct to hold clamp (min and max) details for acceleration application </summary> - struct accel_scale_clamp { - double lo = 0; - double hi = 1e9; - - /// <summary> - /// Clamps given input to min at lo, max at hi. - /// </summary> - /// <param name="scale">Double to be clamped</param> - /// <returns>Clamped input as double</returns> - inline double operator()(double scale) const { - return clampsd(scale, lo, hi); - } + inline vec2d direction(double degrees) + { + double radians = degrees * PI / 180; + return { cos(radians), sin(radians) }; + } - accel_scale_clamp(double cap) { - if (cap <= 0) { - // use default, effectively uncapped accel - return; - } + constexpr vec2d rotate(const vec2d& v, const vec2d& direction) + { + return { + v.x * direction.x - v.y * direction.y, + v.x * direction.y + v.y * direction.x + }; + } - if (cap < 1) { - // assume negative accel - lo = cap; - hi = 1; - } - else hi = cap; - } + inline double magnitude(const vec2d& v) + { + return sqrt(v.x * v.x + v.y * v.y); + } - accel_scale_clamp() = default; - }; - - template <typename Visitor, typename Variant> - inline auto visit_accel(Visitor vis, Variant&& var) { - switch (var.tag) { - case accel_mode::linear: return vis(var.u.linear); - case accel_mode::classic: return vis(var.u.classic); - case accel_mode::natural: return vis(var.u.natural); - case accel_mode::naturalgain: return vis(var.u.naturalgain); - case accel_mode::power: return vis(var.u.power); - case accel_mode::motivity: return vis(var.u.motivity); - default: return vis(var.u.noaccel); - } + inline double lp_distance(const vec2d& v, double p) + { + return pow(pow(v.x, p) + pow(v.y, p), 1 / p); } - struct accel_variant { - si_pair* lookup; + class mouse_modifier { + public: + enum accel_distance_mode : unsigned char { + separate, + max, + Lp, + euclidean, + }; - accel_mode tag = accel_mode::noaccel; + bool apply_rotate = false; + bool compute_ref_angle = false; + bool apply_snap = false; + bool cap_speed = false; + accel_distance_mode dist_mode = euclidean; + bool apply_directional_weight = false; + bool apply_dir_mul_x = false; + bool apply_dir_mul_y = false; - union union_t { - accel_linear linear; - accel_classic classic; - accel_natural natural; - accel_naturalgain naturalgain; - accel_power power; - accel_motivity motivity; - accel_noaccel noaccel = {}; - } u = {}; + vec2d rot_vec = { 1, 0 }; + double snap = 0; + double dpi_norm_factor = 1; + double speed_min = 0; + double speed_max = 0; + vec2d domain_weights = { 1, 1 }; + double p = 2; + vec2d range_weights = { 1, 1 }; + vec2d directional_multipliers = { 1, 1 }; + vec2d sensitivity = { 1, 1 }; + vec2<accel_union> accel; - accel_variant(const accel_args& args, accel_mode mode, si_pair* lut = nullptr) : - tag(mode), lookup(lut) +#ifdef _KERNEL_MODE + __forceinline +#endif + void modify(vec2d& in, const vec2<accel_invoker>& inv, milliseconds time = 1) const { - visit_accel([&](auto& impl) { - impl = { args }; - }, *this); + double ips_factor = dpi_norm_factor / time; + double reference_angle = 0; - if (lookup && tag == accel_mode::motivity) { - u.motivity.fn.fill(lookup); - } + if (apply_rotate) in = rotate(in, rot_vec); - } - - inline double apply(double speed) const { - if (lookup && tag == accel_mode::motivity) { - return u.motivity.fn.apply(lookup, speed); + if (compute_ref_angle && in.y != 0) { + if (in.x == 0) { + reference_angle = PI / 2; + } + else { + reference_angle = atan(fabs(in.y / in.x)); + + if (apply_snap) { + if (reference_angle > PI / 2 - snap) { + reference_angle = PI / 2; + in = { 0, _copysign(magnitude(in), in.y) }; + } + else if (reference_angle < snap) { + reference_angle = 0; + in = { _copysign(magnitude(in), in.x), 0 }; + } + } + } } - return visit_accel([=](auto&& impl) { - return impl(speed); - }, *this); - } - - accel_variant() = default; - }; - - /// <summary> Struct to hold information about applying a gain cap. </summary> - struct velocity_gain_cap { - - // <summary> The minimum speed past which gain cap is applied. </summary> - double threshold = 0; - - // <summary> The gain at the point of cap </summary> - double slope = 0; - - // <summary> The intercept for the line with above slope to give continuous velocity function </summary> - double intercept = 0; - - /// <summary> - /// Initializes a velocity gain cap for a certain speed threshold - /// by estimating the slope at the threshold and creating a line - /// with that slope for output velocity calculations. - /// </summary> - /// <param name="speed"> The speed at which velocity gain cap will kick in </param> - /// <param name="accel"> The accel implementation used in the containing accel_variant </param> - velocity_gain_cap(double speed, const accel_variant& accel) - { - if (speed <= 0) return; - - // Estimate gain at cap point by taking line between two input vs output velocity points. - // First input velocity point is at cap; for second pick a velocity a tiny bit larger. - double speed_second = 1.001 * speed; - double speed_diff = speed_second - speed; - - // Return if by glitch or strange values the difference in points is 0. - if (speed_diff == 0) return; - - // Find the corresponding output velocities for the two points. - double out_first = accel.apply(speed) * speed; - double out_second = accel.apply(speed_second) * speed_second; - - // Calculate slope and intercept from two points. - slope = (out_second - out_first) / speed_diff; - intercept = out_first - slope * speed; - - threshold = speed; - } - - /// <summary> - /// Applies velocity gain cap to speed. - /// Returns scale value by which to multiply input to place on gain cap line. - /// </summary> - /// <param name="speed"> Speed to be capped </param> - /// <returns> Scale multiplier for input </returns> - inline double apply(double speed) const { - return slope + intercept / speed; - } - - /// <summary> - /// Whether gain cap should be applied to given speed. - /// </summary> - /// <param name="speed"> Speed to check against threshold. </param> - /// <returns> Whether gain cap should be applied. </returns> - inline bool should_apply(double speed) const { - return threshold > 0 && speed > threshold; - } - - velocity_gain_cap() = default; - }; - - struct accelerator { - accel_variant accel; - velocity_gain_cap gain_cap; - accel_scale_clamp clamp; - double output_speed_cap = 0; - - accelerator(const accel_args& args, accel_mode mode, si_pair* lut = nullptr) : - accel(args, mode, lut), gain_cap(args.gain_cap, accel), clamp(args.scale_cap) - { - output_speed_cap = maxsd(args.speed_cap, 0); - } - - inline double apply(double speed) const { - double scale; - - if (gain_cap.should_apply(speed)) { - scale = gain_cap.apply(speed); - } - else { - scale = accel.apply(speed); + if (cap_speed) { + double speed = magnitude(in) * ips_factor; + double ratio = clampsd(speed, speed_min, speed_max) / speed; + in.x *= ratio; + in.y *= ratio; } - scale = clamp(scale); + vec2d abs_weighted_vel = { + fabs(in.x * ips_factor * domain_weights.x), + fabs(in.y * ips_factor * domain_weights.y) + }; - if (output_speed_cap > 0 && (scale * speed) > output_speed_cap) { - scale = output_speed_cap / speed; + if (dist_mode == separate) { + in.x *= inv.x.invoke(accel.x, abs_weighted_vel.x, range_weights.x); + in.y *= inv.y.invoke(accel.y, abs_weighted_vel.y, range_weights.y); } + else { + double speed; - return scale; - } + if (dist_mode == max) { + speed = maxsd(abs_weighted_vel.x, abs_weighted_vel.y); + } + else if (dist_mode == Lp) { + speed = lp_distance(abs_weighted_vel, p); + } + else { + speed = magnitude(abs_weighted_vel); + } - accelerator() = default; - }; + double weight = range_weights.x; - struct weighted_distance { - double p = 2.0; - double p_inverse = 0.5; - bool lp_norm_infinity = false; - double sigma_x = 1.0; - double sigma_y = 1.0; + if (apply_directional_weight) { + double diff = range_weights.y - range_weights.x; + weight += 2 / PI * reference_angle * diff; + } - weighted_distance(const domain_args& args) - { - sigma_x = args.domain_weights.x; - sigma_y = args.domain_weights.y; - if (args.lp_norm <= 0) - { - lp_norm_infinity = true; - p = 0.0; - p_inverse = 0.0; - } - else - { - lp_norm_infinity = false; - p = args.lp_norm; - p_inverse = 1 / args.lp_norm; + double scale = inv.x.invoke(accel.x, speed, weight); + in.x *= scale; + in.y *= scale; } - } - - inline double calculate(double x, double y) - { - double abs_x = fabs(x); - double abs_y = fabs(y); - - if (lp_norm_infinity) return maxsd(abs_x, abs_y); - - double x_scaled = abs_x * sigma_x; - double y_scaled = abs_y * sigma_y; - - if (p == 2) return sqrtsd(x_scaled * x_scaled + y_scaled * y_scaled); - else return pow(pow(x_scaled, p) + pow(y_scaled, p), p_inverse); - } - - weighted_distance() = default; - }; - - struct direction_weight { - double diff = 0.0; - double start = 1.0; - bool should_apply = false; - - direction_weight(const vec2d& thetas) - { - diff = thetas.y - thetas.x; - start = thetas.x; - - should_apply = diff != 0; - } - - inline double atan_scale(double x, double y) - { - return M_2_PI * atan2(fabs(y), fabs(x)); - } - - inline double apply(double x, double y) - { - return atan_scale(x, y) * diff + start; - } - direction_weight() = default; - }; - - /// <summary> Struct to hold variables and methods for modifying mouse input </summary> - struct mouse_modifier { - bool apply_rotate = false; - bool apply_snap = false; - bool apply_accel = false; - bool combine_magnitudes = true; - rotator rotate; - snapper snap; - weighted_distance distance; - direction_weight directional; - vec2<accelerator> accels; - vec2d sensitivity = { 1, 1 }; - vec2d directional_multipliers = {}; - - mouse_modifier(const settings& args, vec2<si_pair*> luts = {}) : - combine_magnitudes(args.combine_mags) - { - if (args.degrees_rotation != 0) { - rotate = rotator(args.degrees_rotation); - apply_rotate = true; + if (apply_dir_mul_x && in.x < 0) { + in.x *= directional_multipliers.x; } - - if (args.degrees_snap != 0) { - snap = snapper(args.degrees_snap); - apply_snap = true; - } - - if (args.sens.x != 0) sensitivity.x = args.sens.x; - if (args.sens.y != 0) sensitivity.y = args.sens.y; - directional_multipliers.x = fabs(args.dir_multipliers.x); - directional_multipliers.y = fabs(args.dir_multipliers.y); - - if ((combine_magnitudes && args.modes.x == accel_mode::noaccel) || - (args.modes.x == accel_mode::noaccel && - args.modes.y == accel_mode::noaccel)) { - return; + if (apply_dir_mul_y && in.y < 0) { + in.y *= directional_multipliers.y; } - accels.x = accelerator(args.argsv.x, args.modes.x, luts.x); - accels.y = accelerator(args.argsv.y, args.modes.y, luts.y); - - distance = weighted_distance(args.domain_args); - directional = direction_weight(args.range_weights); - - apply_accel = true; - } - - void modify(vec2d& movement, milliseconds time) { - apply_rotation(movement); - apply_angle_snap(movement); - apply_acceleration(movement, [=] { return time; }); - apply_sensitivity(movement); - } - - inline void apply_rotation(vec2d& movement) { - if (apply_rotate) movement = rotate.apply(movement); + in.x *= sensitivity.x; + in.y *= sensitivity.y; } - inline void apply_angle_snap(vec2d& movement) { - if (apply_snap) movement = snap.apply(movement); - } - - template <typename TimeSupplier> - inline void apply_acceleration(vec2d& movement, TimeSupplier time_supp) { - if (apply_accel) { - milliseconds time = time_supp(); - - if (combine_magnitudes) { - double mag = distance.calculate(movement.x, movement.y); - double speed = mag / time; - double scale = accels.x.apply(speed); - - if (directional.should_apply) - { - scale = (scale - 1)*directional.apply(movement.x, movement.y) + 1; - } - - movement.x *= scale; - movement.y *= scale; - } - else { - movement.x *= accels.x.apply(fabs(movement.x) / time); - movement.y *= accels.y.apply(fabs(movement.y) / time); - } - } - } - - inline void apply_sensitivity(vec2d& movement) { - movement.x *= sensitivity.x; - movement.y *= sensitivity.y; + mouse_modifier(const settings& args) : + rot_vec(direction(args.degrees_rotation)), + snap(args.degrees_snap * PI / 180), + dpi_norm_factor(1000 / args.dpi), + speed_min(args.speed_min), + speed_max(args.speed_max), + p(args.dom_args.lp_norm), + domain_weights(args.dom_args.domain_weights), + range_weights(args.range_weights), + directional_multipliers(args.dir_multipliers), + sensitivity(args.sens), + accel({ { args.argsv.x }, { args.argsv.y } }) + { + cap_speed = speed_max > 0 && speed_min <= speed_max; + apply_rotate = rot_vec.x != 1; + apply_snap = snap != 0; + apply_directional_weight = range_weights.x != range_weights.y; + compute_ref_angle = apply_snap || apply_directional_weight; + apply_dir_mul_x = directional_multipliers.x != 1; + apply_dir_mul_y = directional_multipliers.y != 1; - if (directional_multipliers.x > 0 && movement.x < 0) { - movement.x *= directional_multipliers.x; - } - if (directional_multipliers.y > 0 && movement.y < 0) { - movement.y *= directional_multipliers.y; - } + if (!args.combine_mags) dist_mode = separate; + else if (p >= MAX_NORM || p <= 0) dist_mode = max; + else if (p != 2) dist_mode = Lp; + else dist_mode = euclidean; } mouse_modifier() = default; }; + struct io_t { + settings args; + mouse_modifier mod; + }; + } // rawaccel |