diff options
| author | Jacob Palecki <[email protected]> | 2020-07-29 15:51:53 -0700 |
|---|---|---|
| committer | Jacob Palecki <[email protected]> | 2020-07-29 15:51:53 -0700 |
| commit | 0a91af55f79d9a9d5bda600e8eee7e17c65bd0b6 (patch) | |
| tree | 642659b6ed96b00bc4e9bf6d3152978889ea0079 /common/rawaccel.hpp | |
| parent | add sum types (diff) | |
| parent | Use modifier object in wrapper (diff) | |
| download | rawaccel-0a91af55f79d9a9d5bda600e8eee7e17c65bd0b6.tar.xz rawaccel-0a91af55f79d9a9d5bda600e8eee7e17c65bd0b6.zip | |
Merge remote-tracking branch 'downstream/Inheritance' into st-refactor
Diffstat (limited to 'common/rawaccel.hpp')
| -rw-r--r-- | common/rawaccel.hpp | 363 |
1 files changed, 213 insertions, 150 deletions
diff --git a/common/rawaccel.hpp b/common/rawaccel.hpp index 095af76..b480e87 100644 --- a/common/rawaccel.hpp +++ b/common/rawaccel.hpp @@ -5,176 +5,239 @@ #include "vec2.h" #include "x64-util.hpp" +#include "external/tagged-union-single.h" + +#include "accel_linear.cpp" +#include "accel_classic.cpp" +#include "accel_natural.cpp" +#include "accel_logarithmic.cpp" +#include "accel_sigmoid.cpp" +#include "accel_power.cpp" +#include "accel_noaccel.cpp" + +namespace rawaccel { + + /// <summary> Struct to hold vector rotation details. </summary> + struct rotator { + + /// <summary> Rotational vector, which points in the direction of the post-rotation positive x axis. </summary> + vec2d rot_vec = { 1, 0 }; + + /// <summary> + /// Rotates given input vector according to struct's rotational vector. + /// </summary> + /// <param name="input">Input vector to be rotated</param> + /// <returns>2d vector of rotated input.</returns> + inline vec2d operator()(const vec2d& input) const { + return { + input.x * rot_vec.x - input.y * rot_vec.y, + input.x * rot_vec.y + input.y * rot_vec.x + }; + } + + rotator(double degrees) { + double rads = degrees * M_PI / 180; + rot_vec = { cos(rads), sin(rads) }; + } + + rotator() = default; + }; + + /// <summary> Struct to hold clamp (min and max) details for acceleration application </summary> + struct accel_scale_clamp { + double lo = 0; + double hi = 9; + + /// <summary> + /// Clamps given input to min at lo, max at hi. + /// </summary> + /// <param name="scale">Double to be clamped</param> + /// <returns>Clamped input as double</returns> + inline double operator()(double scale) const { + return clampsd(scale, lo, hi); + } + + accel_scale_clamp(double cap) : accel_scale_clamp() { + if (cap <= 0) { + // use default, effectively uncapped accel + return; + } + + if (cap < 1) { + // assume negative accel + lo = cap; + hi = 1; + } + else hi = cap; + } -namespace rawaccel { + accel_scale_clamp() = default; + }; -enum class mode { noaccel, linear, classic, natural, logarithmic, sigmoid, power }; + /// <summary> Tagged union to hold all accel implementations and allow "polymorphism" via a visitor call. </summary> + using accel_implementation_t = tagged_union<accel_linear, accel_classic, accel_natural, accel_logarithmic, accel_sigmoid, accel_power, accel_noaccel>; -struct rotator { - vec2d rot_vec = { 1, 0 }; + struct accel_fn_args { + accel_args acc_args = accel_args{}; + int accel_mode = 0; + milliseconds time_min = 0.4; + vec2d weight = { 1, 1 }; + vec2d cap = { 0, 0 }; + }; - inline vec2d operator()(const vec2d& input) const { - return { - input.x * rot_vec.x - input.y * rot_vec.y, - input.x * rot_vec.y + input.y * rot_vec.x - }; - } + /// <summary> Struct for holding acceleration application details. </summary> + struct accel_function { - rotator(double degrees) { - double rads = degrees * M_PI / 180; - rot_vec = { cos(rads), sin(rads) }; - } + /* + This value is ideally a few microseconds lower than + the user's mouse polling interval, though it should + not matter if the system is stable. + */ + /// <summary> The minimum time period for one mouse movement. </summary> + milliseconds time_min = 0.4; - rotator() = default; -}; + /// <summary> The offset past which acceleration is applied. </summary> + double speed_offset = 0; -struct accel_scale_clamp { - double lo = 0; - double hi = 9; + /// <summary> The acceleration implementation (i.e. curve) </summary> + accel_implementation_t accel; - inline double operator()(double scale) const { - return clampsd(scale, lo, hi); - } + /// <summary> The weight of acceleration applied in {x, y} dimensions. </summary> + vec2d weight = { 1, 1 }; - accel_scale_clamp(double cap) : accel_scale_clamp() { - if (cap <= 0) { - // use default, effectively uncapped accel - return; + /// <summary> The object which sets a min and max for the acceleration scale. </summary> + vec2<accel_scale_clamp> clamp; + + accel_function(accel_fn_args args) { + accel.tag = args.accel_mode; + accel.visit([&](auto& a){ a = {args.acc_args}; }); + + // Verification is performed by the accel_implementation object + // and therefore must occur after the object has been instantiated + verify(args.acc_args); + + time_min = args.time_min; + speed_offset = args.acc_args.offset; + weight = args.weight; + clamp.x = accel_scale_clamp(args.cap.x); + clamp.y = accel_scale_clamp(args.cap.y); } - if (cap < 1) { - // assume negative accel - lo = cap; - hi = 1; + /// <summary> + /// Applies mouse acceleration to a given speed, via visitor function to accel_implementation_t + /// </summary> + /// <param name="speed">Speed from which to determine acceleration</param> + /// <returns>Acceleration as a ratio magnitudes, as a double</returns> + double apply(double speed) const { + return accel.visit([=](auto accel_t) { return accel_t.accelerate(speed); }); } - else hi = cap; - } - - accel_scale_clamp() = default; -}; - -void error(const char*); - -struct accel_function { - using milliseconds = double; - - /* - This value is ideally a few microseconds lower than - the user's mouse polling interval, though it should - not matter if the system is stable. - */ - milliseconds time_min = 0.4; - - double speed_offset = 0; - - // speed midpoint in sigmoid mode - double m = 0; - - // accel ramp rate - double b = 0; - - // the limit for natural and sigmoid modes - // or the exponent for classic and power modes - double k = 1; - - vec2d weight = { 1, 1 }; - vec2<accel_scale_clamp> clamp; - - inline vec2d operator()(const vec2d& input, milliseconds time, mode accel_mode) const { - double mag = sqrtsd(input.x * input.x + input.y * input.y); - double time_clamped = clampsd(time, time_min, 100); - double speed = maxsd(mag / time_clamped - speed_offset, 0); - - double accel_val = 0; - - switch (accel_mode) { - case mode::linear: accel_val = b * speed; - break; - case mode::classic: accel_val = pow(b * speed, k); - break; - case mode::natural: accel_val = k - (k * exp(-b * speed)); - break; - case mode::logarithmic: accel_val = log(speed * b + 1); - break; - case mode::sigmoid: accel_val = k / (exp(-b * (speed - m)) + 1); - break; - case mode::power: accel_val = (speed_offset > 0 && speed < 1) ? 0 : pow(speed*b, k) - 1; - break; - default: - break; + + /// <summary> + /// Verifies acceleration arguments, via visitor function to accel_implementation_t + /// </summary> + /// <param name="args">Arguments to be verified</param> + void verify(accel_args args) const { + return accel.visit([=](auto accel_t) { accel_t.verify(args); }); } - double scale_x = weight.x * accel_val + 1; - double scale_y = weight.y * accel_val + 1; + /// <summary> + /// Applies weighted acceleration to given input for given time period. + /// </summary> + /// <param name="input">2d vector of {x, y} mouse movement to be accelerated</param> + /// <param name="time">Time period over which input movement was accumulated</param> + /// <returns></returns> + inline vec2d operator()(const vec2d& input, milliseconds time) const { + double mag = sqrtsd(input.x * input.x + input.y * input.y); + double time_clamped = clampsd(time, time_min, 100); + double speed = maxsd(mag / time_clamped - speed_offset, 0); + + double accel_val = apply(speed); + + double scale_x = weight.x * accel_val + 1; + double scale_y = weight.y * accel_val + 1; + + return { + input.x * clamp.x(scale_x), + input.y * clamp.y(scale_y) + }; + } - return { - input.x * clamp.x(scale_x), - input.y * clamp.y(scale_y) - }; - } + accel_function() = default; + }; - struct args_t { - mode accel_mode = mode::noaccel; - milliseconds time_min = 0.4; - double offset = 0; - double accel = 0; - double lim_exp = 2; - double midpoint = 0; - vec2d weight = { 1, 1 }; - vec2d cap = { 0, 0 }; + struct modifier_args + { + double degrees = 0; + vec2d sens = { 1, 1 }; + accel_fn_args acc_fn_args = accel_fn_args{}; }; - accel_function(args_t args) { - // Preconditions to guard against division by zero and - // ensure the C math functions can not return NaN or -Inf. - if (args.accel < 0) error("accel can not be negative, use a negative weight to compensate"); - if (args.time_min <= 0) error("min time must be positive"); - if (args.lim_exp <= 1) { - if (args.accel_mode == mode::classic) error("exponent must be greater than 1"); - if (args.accel_mode == mode::power) { if (args.lim_exp <=0 ) error("exponent must be greater than 0"); } - else error("limit must be greater than 1"); + /// <summary> Struct to hold variables and methods for modifying mouse input </summary> + struct mouse_modifier { + bool apply_rotate = false; + bool apply_accel = false; + rotator rotate; + accel_function accel_fn; + vec2d sensitivity = { 1, 1 }; + + mouse_modifier(modifier_args args) + : accel_fn(args.acc_fn_args) + { + apply_rotate = args.degrees != 0; + if (apply_rotate) rotate = rotator(args.degrees); + else rotate = rotator(); + + apply_accel = (args.acc_fn_args.accel_mode != 0 && + args.acc_fn_args.accel_mode != accel_implementation_t::id<accel_noaccel>); + + if (args.sens.x == 0) args.sens.x = 1; + if (args.sens.y == 0) args.sens.y = 1; + sensitivity = args.sens; } - time_min = args.time_min; - m = args.midpoint; - b = args.accel; - k = args.lim_exp - 1; - if (args.accel_mode == mode::natural) b /= k; - if (args.accel_mode == mode::power) k++; - - speed_offset = args.offset; - weight = args.weight; - clamp.x = accel_scale_clamp(args.cap.x); - clamp.y = accel_scale_clamp(args.cap.y); - } - - accel_function() = default; -}; - -struct variables { - bool apply_rotate = false; - bool apply_accel = false; - mode accel_mode = mode::noaccel; - rotator rotate; - accel_function accel_fn; - vec2d sensitivity = { 1, 1 }; - - variables(double degrees, vec2d sens, accel_function::args_t accel_args) - : accel_fn(accel_args) - { - apply_rotate = degrees != 0; - if (apply_rotate) rotate = rotator(degrees); - else rotate = rotator(); - - apply_accel = accel_args.accel_mode != mode::noaccel; - accel_mode = accel_args.accel_mode; + /// <summary> + /// Applies modification without acceleration. + /// </summary> + /// <param name="input">Input to be modified.</param> + /// <returns>2d vector of modified input.</returns> + inline vec2d modify_without_accel(vec2d input) + { + if (apply_rotate) + { + input = rotate(input); + } + + input.x *= sensitivity.x; + input.y *= sensitivity.y; + + return input; + } - if (sens.x == 0) sens.x = 1; - if (sens.y == 0) sens.y = 1; - sensitivity = sens; - } + /// <summary> + /// Applies modification, including acceleration. + /// </summary> + /// <param name="input">Input to be modified</param> + /// <param name="time">Time period for determining acceleration.</param> + /// <returns>2d vector with modified input.</returns> + inline vec2d modify_with_accel(vec2d input, milliseconds time) + { + if (apply_rotate) + { + input = rotate(input); + } + + if (apply_accel) + { + input = accel_fn(input, time); + } + + input.x *= sensitivity.x; + input.y *= sensitivity.y; + + return input; + } - variables() = default; -}; + mouse_modifier() = default; + }; -} // rawaccel +} // rawaccel
\ No newline at end of file |