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authorJacob Palecki <[email protected]>2021-07-01 19:17:34 -0700
committerJacob Palecki <[email protected]>2021-07-01 19:17:34 -0700
commit720992376df50374d577be019dd0e21c918f673e (patch)
tree744bf6e280d0e090385e06dd1a304311d292b1c7
parentMostly working (diff)
downloadrawaccel-720992376df50374d577be019dd0e21c918f673e.tar.xz
rawaccel-720992376df50374d577be019dd0e21c918f673e.zip
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@@ -126,5 +126,8 @@ Natural is a style found in the game Diabotical. It features a concave curve whi
This curve looks like an "S" with the top half bigger than the bottom. Mathematically it's a "Sigmoid function on a log-log plot". A user can set the "midpoint" of the S, the "acceleration" (i.e. slantedness) of the S, and the "motivity". "Motivity" sets min and max sensitivity, where the maximum is just "motivity", and the minimum is "1/motivity." (Gain is 1 at the midpoint.) This curve is calculated and stored in a lookup table before applying acceleration, which makes the gain graph look a little funny. This is one author's favorite curve, and an excellent choice for power users and new users who don't mind playing with the settings a little.
![MotivityExample](images/motivity_example.png)
+### Look Up Table
+This curve style is a blank canvas on which to create a curve. It allows the user to define the points which will make up the curve. For this reason, this mode is only for experts who know exactly what they want. Points can be supplied in the GUI according to format x1,y1;x2,y2;...xn.yn or in the settings.json in json format.
+
## Further Help
Further help and frequently asked questions can be found in the [FAQ](https://github.com/a1xd/rawaccel/blob/master/doc/FAQ.md).