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authorpravic <[email protected]>2016-04-12 17:47:49 +0300
committerpravic <[email protected]>2016-04-12 17:47:49 +0300
commit91d227b219446d3a8b13f5bf7eb87bfc78a8b339 (patch)
tree0e438aefd2b3cf07354a68595d5aa4ed73f81f15 /libcore/num/dec2flt/algorithm.rs
parentadd native import libraries (diff)
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+// Copyright 2015 The Rust Project Developers. See the COPYRIGHT
+// file at the top-level directory of this distribution and at
+// http://rust-lang.org/COPYRIGHT.
+//
+// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
+// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
+// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
+// option. This file may not be copied, modified, or distributed
+// except according to those terms.
+
+//! The various algorithms from the paper.
+
+use prelude::v1::*;
+use cmp::min;
+use cmp::Ordering::{Less, Equal, Greater};
+use num::diy_float::Fp;
+use num::dec2flt::table;
+use num::dec2flt::rawfp::{self, Unpacked, RawFloat, fp_to_float, next_float, prev_float};
+use num::dec2flt::num::{self, Big};
+
+/// Number of significand bits in Fp
+const P: u32 = 64;
+
+// We simply store the best approximation for *all* exponents, so the variable "h" and the
+// associated conditions can be omitted. This trades performance for a couple kilobytes of space.
+
+fn power_of_ten(e: i16) -> Fp {
+ assert!(e >= table::MIN_E);
+ let i = e - table::MIN_E;
+ let sig = table::POWERS.0[i as usize];
+ let exp = table::POWERS.1[i as usize];
+ Fp { f: sig, e: exp }
+}
+
+/// The fast path of Bellerophon using machine-sized integers and floats.
+///
+/// This is extracted into a separate function so that it can be attempted before constructing
+/// a bignum.
+///
+/// The fast path crucially depends on arithmetic being correctly rounded, so on x86
+/// without SSE or SSE2 it will be **wrong** (as in, off by one ULP occasionally), because the x87
+/// FPU stack will round to 80 bit first before rounding to 64/32 bit. However, as such hardware
+/// is extremely rare nowadays and in fact all in-tree target triples assume an SSE2-capable
+/// microarchitecture, there is little incentive to deal with that. There's a test that will fail
+/// when SSE or SSE2 is disabled, so people building their own non-SSE copy will get a heads up.
+///
+/// FIXME: It would nevertheless be nice if we had a good way to detect and deal with x87.
+pub fn fast_path<T: RawFloat>(integral: &[u8], fractional: &[u8], e: i64) -> Option<T> {
+ let num_digits = integral.len() + fractional.len();
+ // log_10(f64::max_sig) ~ 15.95. We compare the exact value to max_sig near the end,
+ // this is just a quick, cheap rejection (and also frees the rest of the code from
+ // worrying about underflow).
+ if num_digits > 16 {
+ return None;
+ }
+ if e.abs() >= T::ceil_log5_of_max_sig() as i64 {
+ return None;
+ }
+ let f = num::from_str_unchecked(integral.iter().chain(fractional.iter()));
+ if f > T::max_sig() {
+ return None;
+ }
+ // The case e < 0 cannot be folded into the other branch. Negative powers result in
+ // a repeating fractional part in binary, which are rounded, which causes real
+ // (and occasioally quite significant!) errors in the final result.
+ if e >= 0 {
+ Some(T::from_int(f) * T::short_fast_pow10(e as usize))
+ } else {
+ Some(T::from_int(f) / T::short_fast_pow10(e.abs() as usize))
+ }
+}
+
+/// Algorithm Bellerophon is trivial code justified by non-trivial numeric analysis.
+///
+/// It rounds ``f`` to a float with 64 bit significand and multiplies it by the best approximation
+/// of `10^e` (in the same floating point format). This is often enough to get the correct result.
+/// However, when the result is close to halfway between two adjecent (ordinary) floats, the
+/// compound rounding error from multiplying two approximation means the result may be off by a
+/// few bits. When this happens, the iterative Algorithm R fixes things up.
+///
+/// The hand-wavy "close to halfway" is made precise by the numeric analysis in the paper.
+/// In the words of Clinger:
+///
+/// > Slop, expressed in units of the least significant bit, is an inclusive bound for the error
+/// > accumulated during the floating point calculation of the approximation to f * 10^e. (Slop is
+/// > not a bound for the true error, but bounds the difference between the approximation z and
+/// > the best possible approximation that uses p bits of significand.)
+pub fn bellerophon<T: RawFloat>(f: &Big, e: i16) -> T {
+ let slop;
+ if f <= &Big::from_u64(T::max_sig()) {
+ // The cases abs(e) < log5(2^N) are in fast_path()
+ slop = if e >= 0 { 0 } else { 3 };
+ } else {
+ slop = if e >= 0 { 1 } else { 4 };
+ }
+ let z = rawfp::big_to_fp(f).mul(&power_of_ten(e)).normalize();
+ let exp_p_n = 1 << (P - T::sig_bits() as u32);
+ let lowbits: i64 = (z.f % exp_p_n) as i64;
+ // Is the slop large enough to make a difference when
+ // rounding to n bits?
+ if (lowbits - exp_p_n as i64 / 2).abs() <= slop {
+ algorithm_r(f, e, fp_to_float(z))
+ } else {
+ fp_to_float(z)
+ }
+}
+
+/// An iterative algorithm that improves a floating point approximation of `f * 10^e`.
+///
+/// Each iteration gets one unit in the last place closer, which of course takes terribly long to
+/// converge if `z0` is even mildly off. Luckily, when used as fallback for Bellerophon, the
+/// starting approximation is off by at most one ULP.
+fn algorithm_r<T: RawFloat>(f: &Big, e: i16, z0: T) -> T {
+ let mut z = z0;
+ loop {
+ let raw = z.unpack();
+ let (m, k) = (raw.sig, raw.k);
+ let mut x = f.clone();
+ let mut y = Big::from_u64(m);
+
+ // Find positive integers `x`, `y` such that `x / y` is exactly `(f * 10^e) / (m * 2^k)`.
+ // This not only avoids dealing with the signs of `e` and `k`, we also eliminate the
+ // power of two common to `10^e` and `2^k` to make the numbers smaller.
+ make_ratio(&mut x, &mut y, e, k);
+
+ let m_digits = [(m & 0xFF_FF_FF_FF) as u32, (m >> 32) as u32];
+ // This is written a bit awkwardly because our bignums don't support
+ // negative numbers, so we use the absolute value + sign information.
+ // The multiplication with m_digits can't overflow. If `x` or `y` are large enough that
+ // we need to worry about overflow, then they are also large enough that `make_ratio` has
+ // reduced the fraction by a factor of 2^64 or more.
+ let (d2, d_negative) = if x >= y {
+ // Don't need x any more, save a clone().
+ x.sub(&y).mul_pow2(1).mul_digits(&m_digits);
+ (x, false)
+ } else {
+ // Still need y - make a copy.
+ let mut y = y.clone();
+ y.sub(&x).mul_pow2(1).mul_digits(&m_digits);
+ (y, true)
+ };
+
+ if d2 < y {
+ let mut d2_double = d2;
+ d2_double.mul_pow2(1);
+ if m == T::min_sig() && d_negative && d2_double > y {
+ z = prev_float(z);
+ } else {
+ return z;
+ }
+ } else if d2 == y {
+ if m % 2 == 0 {
+ if m == T::min_sig() && d_negative {
+ z = prev_float(z);
+ } else {
+ return z;
+ }
+ } else if d_negative {
+ z = prev_float(z);
+ } else {
+ z = next_float(z);
+ }
+ } else if d_negative {
+ z = prev_float(z);
+ } else {
+ z = next_float(z);
+ }
+ }
+}
+
+/// Given `x = f` and `y = m` where `f` represent input decimal digits as usual and `m` is the
+/// significand of a floating point approximation, make the ratio `x / y` equal to
+/// `(f * 10^e) / (m * 2^k)`, possibly reduced by a power of two both have in common.
+fn make_ratio(x: &mut Big, y: &mut Big, e: i16, k: i16) {
+ let (e_abs, k_abs) = (e.abs() as usize, k.abs() as usize);
+ if e >= 0 {
+ if k >= 0 {
+ // x = f * 10^e, y = m * 2^k, except that we reduce the fraction by some power of two.
+ let common = min(e_abs, k_abs);
+ x.mul_pow5(e_abs).mul_pow2(e_abs - common);
+ y.mul_pow2(k_abs - common);
+ } else {
+ // x = f * 10^e * 2^abs(k), y = m
+ // This can't overflow because it requires positive `e` and negative `k`, which can
+ // only happen for values extremely close to 1, which means that `e` and `k` will be
+ // comparatively tiny.
+ x.mul_pow5(e_abs).mul_pow2(e_abs + k_abs);
+ }
+ } else {
+ if k >= 0 {
+ // x = f, y = m * 10^abs(e) * 2^k
+ // This can't overflow either, see above.
+ y.mul_pow5(e_abs).mul_pow2(k_abs + e_abs);
+ } else {
+ // x = f * 2^abs(k), y = m * 10^abs(e), again reducing by a common power of two.
+ let common = min(e_abs, k_abs);
+ x.mul_pow2(k_abs - common);
+ y.mul_pow5(e_abs).mul_pow2(e_abs - common);
+ }
+ }
+}
+
+/// Conceptually, Algorithm M is the simplest way to convert a decimal to a float.
+///
+/// We form a ratio that is equal to `f * 10^e`, then throwing in powers of two until it gives
+/// a valid float significand. The binary exponent `k` is the number of times we multiplied
+/// numerator or denominator by two, i.e., at all times `f * 10^e` equals `(u / v) * 2^k`.
+/// When we have found out significand, we only need to round by inspecting the remainder of the
+/// division, which is done in helper functions further below.
+///
+/// This algorithm is super slow, even with the optimization described in `quick_start()`.
+/// However, it's the simplest of the algorithms to adapt for overflow, underflow, and subnormal
+/// results. This implementation takes over when Bellerophon and Algorithm R are overwhelmed.
+/// Detecting underflow and overflow is easy: The ratio still isn't an in-range significand,
+/// yet the minimum/maximum exponent has been reached. In the case of overflow, we simply return
+/// infinity.
+///
+/// Handling underflow and subnormals is trickier. One big problem is that, with the minimum
+/// exponent, the ratio might still be too large for a significand. See underflow() for details.
+pub fn algorithm_m<T: RawFloat>(f: &Big, e: i16) -> T {
+ let mut u;
+ let mut v;
+ let e_abs = e.abs() as usize;
+ let mut k = 0;
+ if e < 0 {
+ u = f.clone();
+ v = Big::from_small(1);
+ v.mul_pow5(e_abs).mul_pow2(e_abs);
+ } else {
+ // FIXME possible optimization: generalize big_to_fp so that we can do the equivalent of
+ // fp_to_float(big_to_fp(u)) here, only without the double rounding.
+ u = f.clone();
+ u.mul_pow5(e_abs).mul_pow2(e_abs);
+ v = Big::from_small(1);
+ }
+ quick_start::<T>(&mut u, &mut v, &mut k);
+ let mut rem = Big::from_small(0);
+ let mut x = Big::from_small(0);
+ let min_sig = Big::from_u64(T::min_sig());
+ let max_sig = Big::from_u64(T::max_sig());
+ loop {
+ u.div_rem(&v, &mut x, &mut rem);
+ if k == T::min_exp_int() {
+ // We have to stop at the minimum exponent, if we wait until `k < T::min_exp_int()`,
+ // then we'd be off by a factor of two. Unfortunately this means we have to special-
+ // case normal numbers with the minimum exponent.
+ // FIXME find a more elegant formulation, but run the `tiny-pow10` test to make sure
+ // that it's actually correct!
+ if x >= min_sig && x <= max_sig {
+ break;
+ }
+ return underflow(x, v, rem);
+ }
+ if k > T::max_exp_int() {
+ return T::infinity();
+ }
+ if x < min_sig {
+ u.mul_pow2(1);
+ k -= 1;
+ } else if x > max_sig {
+ v.mul_pow2(1);
+ k += 1;
+ } else {
+ break;
+ }
+ }
+ let q = num::to_u64(&x);
+ let z = rawfp::encode_normal(Unpacked::new(q, k));
+ round_by_remainder(v, rem, q, z)
+}
+
+/// Skip over most AlgorithmM iterations by checking the bit length.
+fn quick_start<T: RawFloat>(u: &mut Big, v: &mut Big, k: &mut i16) {
+ // The bit length is an estimate of the base two logarithm, and log(u / v) = log(u) - log(v).
+ // The estimate is off by at most 1, but always an under-estimate, so the error on log(u)
+ // and log(v) are of the same sign and cancel out (if both are large). Therefore the error
+ // for log(u / v) is at most one as well.
+ // The target ratio is one where u/v is in an in-range significand. Thus our termination
+ // condition is log2(u / v) being the significand bits, plus/minus one.
+ // FIXME Looking at the second bit could improve the estimate and avoid some more divisions.
+ let target_ratio = T::sig_bits() as i16;
+ let log2_u = u.bit_length() as i16;
+ let log2_v = v.bit_length() as i16;
+ let mut u_shift: i16 = 0;
+ let mut v_shift: i16 = 0;
+ assert!(*k == 0);
+ loop {
+ if *k == T::min_exp_int() {
+ // Underflow or subnormal. Leave it to the main function.
+ break;
+ }
+ if *k == T::max_exp_int() {
+ // Overflow. Leave it to the main function.
+ break;
+ }
+ let log2_ratio = (log2_u + u_shift) - (log2_v + v_shift);
+ if log2_ratio < target_ratio - 1 {
+ u_shift += 1;
+ *k -= 1;
+ } else if log2_ratio > target_ratio + 1 {
+ v_shift += 1;
+ *k += 1;
+ } else {
+ break;
+ }
+ }
+ u.mul_pow2(u_shift as usize);
+ v.mul_pow2(v_shift as usize);
+}
+
+fn underflow<T: RawFloat>(x: Big, v: Big, rem: Big) -> T {
+ if x < Big::from_u64(T::min_sig()) {
+ let q = num::to_u64(&x);
+ let z = rawfp::encode_subnormal(q);
+ return round_by_remainder(v, rem, q, z);
+ }
+ // Ratio isn't an in-range significand with the minimum exponent, so we need to round off
+ // excess bits and adjust the exponent accordingly. The real value now looks like this:
+ //
+ // x lsb
+ // /--------------\/
+ // 1010101010101010.10101010101010 * 2^k
+ // \-----/\-------/ \------------/
+ // q trunc. (represented by rem)
+ //
+ // Therefore, when the rounded-off bits are != 0.5 ULP, they decide the rounding
+ // on their own. When they are equal and the remainder is non-zero, the value still
+ // needs to be rounded up. Only when the rounded off bits are 1/2 and the remainer
+ // is zero, we have a half-to-even situation.
+ let bits = x.bit_length();
+ let lsb = bits - T::sig_bits() as usize;
+ let q = num::get_bits(&x, lsb, bits);
+ let k = T::min_exp_int() + lsb as i16;
+ let z = rawfp::encode_normal(Unpacked::new(q, k));
+ let q_even = q % 2 == 0;
+ match num::compare_with_half_ulp(&x, lsb) {
+ Greater => next_float(z),
+ Less => z,
+ Equal if rem.is_zero() && q_even => z,
+ Equal => next_float(z),
+ }
+}
+
+/// Ordinary round-to-even, obfuscated by having to round based on the remainder of a division.
+fn round_by_remainder<T: RawFloat>(v: Big, r: Big, q: u64, z: T) -> T {
+ let mut v_minus_r = v;
+ v_minus_r.sub(&r);
+ if r < v_minus_r {
+ z
+ } else if r > v_minus_r {
+ next_float(z)
+ } else if q % 2 == 0 {
+ z
+ } else {
+ next_float(z)
+ }
+}