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// -*- rust -*-
fn ack(int m, int n) -> int {
if (m == 0) {
ret n+1;
} else {
if (n == 0) {
ret ack(m-1, 1);
} else {
ret ack(m-1, ack(m, n-1));
}
}
}
fn main() {
check (ack(0,0) == 1);
check (ack(3,2) == 29);
check (ack(3,4) == 125);
// This takes a while; but a comparison may amuse: on win32 at least, the
// posted C version of the 'benchmark' running ack(4,1) overruns its stack
// segment and crashes. We just grow our stack (to 4mb) as we go.
// check (ack(4,1) == 65533);
}
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